The values of {FLT,DBL}_{MAX,MIN} macros on some systems (older musl
libc, some BSD flavours) are not exactly representable, i.e.
(double)DBL_MAX == DBL_MAX is false
This violates (at least some interpretations of) the C99 standard and
breaks code (e.g. in vf_fps) like
double f = DBL_MAX;
[...]
if (f == DBL_MAX) { // f has not been changed yet
[....]
}
Not guaranteed to be in nanosecond resolution. On iOS 7 the duration
of one tick is 125/3 ns which is still more than an order of magnitude
better then microseconds.
Replace decicycles with the neutral UNITS. Decicycles is strange but
tenths of a nanosecond and unspecific "deci"-ticks for mach_absolute_time
is just silly.
The SVQ3 decoder reuses large parts of the H.264 decoder so it
makes no sense to enable the former but not the latter.
Also drop unnecessary h263.o object from SVQ3 decoder object list.
The s390 architecture requires shared libraries to be built in PIC mode.
Otherwise applications will get wrong relocations at run-time, leading
to confusing segmentation faults.
CC: libav-stable@libav.org
A threading type might be detected originally, but later disabled
if one of its dependencies is unavailable.
This makes sure that the threading support item in the configure
output is right for setups where w32threads are available but
native atomics aren't.
Signed-off-by: Martin Storsjö <martin@martin.st>
These codecs compile all of the MJPEG code anyway, so there is little
point in not enabling the MJPEG decoder directly. This also simplifies
the dependency declarations for the MJPEG codec family.
This codec compiles all of the SP5X code anyway, so there is little
point in not enabling the decoder directly. This also simplifies the
dependency declaration for the AMV decoder.
The vector dequantization has a test in a loop preventing effective SIMD
implementation. By moving it out of the loop, this loop can be DSPized.
Therefore, modify the current DSP implementation. In particular, the
DSP implementation no longer has to handle null loop sizes.
The decode_hf implementations have following timings:
For x86 Arrandale:
C SSE SSE2 SSE4
win32: 260 162 119 104
win64: 242 N/A 89 72
The arm NEON optimizations follow in a later patch as external asm. The
now unused check for the y modifier in arm inline asm is removed from
configure.
Framerate is now a sane rational instead of an integer, and
inputDepth is changed to what it actually is.
Signed-off-by: Derek Buitenhuis <derek.buitenhuis@gmail.com>
Moving cpunop from the HAVE_LIST to the ARCH_EXT_LIST_X86 has the side
effect of enabling it. The semantics of the check have to be changed
from enable if successful to disable if unsuccessful. This was missing
in 2b0bb69997 causing build errors with
nasm.
Fixes dependency file generation with gas-preprocessor.pl and clang.
Flags copied from GCC and tested with Apple's clang from Xcode 5 and
5.1 and clang 3.2, 3.3, 3.4 on Linux.
NEON and VFP are currently mandatory for all ARMv8 profiles. Both are
handled as extensions as far as cpuflags are concerned. This is
consistent with handling x86_64 which always has SSE2, but still
handles it as an extension.
Stack is always 16 byte aligned and clz, 64bit operations and unaligned
memory access are fast in aarch64 mode on ARMv8.
Signed-off-by: Janne Grunau <janne-libav@jannau.net>
Previously, if neither of the checks for the closesocket function
succeeded, we still kept winsock2.h and networking in general
enabled.
When targeting the WinRT API subset, the winsock2.h header is
available (making the check for it succeed, giving the impression
that winsock is available), but tests that actually try to use
such a function will fail. In this case, disable the winsock2.h
feature and networking in general, as if the winsock2.h header
test would have failed in the first place.
Signed-off-by: Martin Storsjö <martin@martin.st>