/* * DXVA2 HW acceleration. * * copyright (c) 2010 Laurent Aimar * * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #include #include #include #include "libavutil/common.h" #include "libavutil/log.h" #include "libavutil/time.h" #include "avcodec.h" #include "decode.h" #include "dxva2_internal.h" /* define all the GUIDs used directly here, to avoid problems with inconsistent dxva2api.h versions in mingw-w64 and different MSVC version */ DEFINE_GUID(ff_DXVA2_ModeMPEG2_VLD, 0xee27417f, 0x5e28,0x4e65,0xbe,0xea,0x1d,0x26,0xb5,0x08,0xad,0xc9); DEFINE_GUID(ff_DXVA2_ModeMPEG2and1_VLD, 0x86695f12, 0x340e,0x4f04,0x9f,0xd3,0x92,0x53,0xdd,0x32,0x74,0x60); DEFINE_GUID(ff_DXVA2_ModeH264_E, 0x1b81be68, 0xa0c7,0x11d3,0xb9,0x84,0x00,0xc0,0x4f,0x2e,0x73,0xc5); DEFINE_GUID(ff_DXVA2_ModeH264_F, 0x1b81be69, 0xa0c7,0x11d3,0xb9,0x84,0x00,0xc0,0x4f,0x2e,0x73,0xc5); DEFINE_GUID(ff_DXVADDI_Intel_ModeH264_E, 0x604F8E68, 0x4951,0x4C54,0x88,0xFE,0xAB,0xD2,0x5C,0x15,0xB3,0xD6); DEFINE_GUID(ff_DXVA2_ModeVC1_D, 0x1b81beA3, 0xa0c7,0x11d3,0xb9,0x84,0x00,0xc0,0x4f,0x2e,0x73,0xc5); DEFINE_GUID(ff_DXVA2_ModeVC1_D2010, 0x1b81beA4, 0xa0c7,0x11d3,0xb9,0x84,0x00,0xc0,0x4f,0x2e,0x73,0xc5); DEFINE_GUID(ff_DXVA2_ModeHEVC_VLD_Main, 0x5b11d51b, 0x2f4c,0x4452,0xbc,0xc3,0x09,0xf2,0xa1,0x16,0x0c,0xc0); DEFINE_GUID(ff_DXVA2_ModeHEVC_VLD_Main10,0x107af0e0, 0xef1a,0x4d19,0xab,0xa8,0x67,0xa1,0x63,0x07,0x3d,0x13); DEFINE_GUID(ff_DXVA2_ModeVP9_VLD_Profile0,0x463707f8,0xa1d0,0x4585,0x87,0x6d,0x83,0xaa,0x6d,0x60,0xb8,0x9e); DEFINE_GUID(ff_DXVA2_ModeVP9_VLD_10bit_Profile2,0xa4c749ef,0x6ecf,0x48aa,0x84,0x48,0x50,0xa7,0xa1,0x16,0x5f,0xf7); DEFINE_GUID(ff_DXVA2_ModeAV1_VLD_Profile0,0xb8be4ccb,0xcf53,0x46ba,0x8d,0x59,0xd6,0xb8,0xa6,0xda,0x5d,0x2a); DEFINE_GUID(ff_DXVA2_NoEncrypt, 0x1b81beD0, 0xa0c7,0x11d3,0xb9,0x84,0x00,0xc0,0x4f,0x2e,0x73,0xc5); DEFINE_GUID(ff_GUID_NULL, 0x00000000, 0x0000,0x0000,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00); DEFINE_GUID(ff_IID_IDirectXVideoDecoderService, 0xfc51a551,0xd5e7,0x11d9,0xaf,0x55,0x00,0x05,0x4e,0x43,0xff,0x02); typedef struct dxva_mode { const GUID *guid; enum AVCodecID codec; // List of supported profiles, terminated by a FF_PROFILE_UNKNOWN entry. // If NULL, don't check profile. const int *profiles; } dxva_mode; static const int prof_mpeg2_main[] = {FF_PROFILE_MPEG2_SIMPLE, FF_PROFILE_MPEG2_MAIN, FF_PROFILE_UNKNOWN}; static const int prof_h264_high[] = {FF_PROFILE_H264_CONSTRAINED_BASELINE, FF_PROFILE_H264_MAIN, FF_PROFILE_H264_HIGH, FF_PROFILE_UNKNOWN}; static const int prof_hevc_main[] = {FF_PROFILE_HEVC_MAIN, FF_PROFILE_UNKNOWN}; static const int prof_hevc_main10[] = {FF_PROFILE_HEVC_MAIN_10, FF_PROFILE_UNKNOWN}; static const int prof_vp9_profile0[] = {FF_PROFILE_VP9_0, FF_PROFILE_UNKNOWN}; static const int prof_vp9_profile2[] = {FF_PROFILE_VP9_2, FF_PROFILE_UNKNOWN}; static const int prof_av1_profile0[] = {FF_PROFILE_AV1_MAIN, FF_PROFILE_UNKNOWN}; static const dxva_mode dxva_modes[] = { /* MPEG-2 */ { &ff_DXVA2_ModeMPEG2_VLD, AV_CODEC_ID_MPEG2VIDEO, prof_mpeg2_main }, { &ff_DXVA2_ModeMPEG2and1_VLD, AV_CODEC_ID_MPEG2VIDEO, prof_mpeg2_main }, /* H.264 */ { &ff_DXVA2_ModeH264_F, AV_CODEC_ID_H264, prof_h264_high }, { &ff_DXVA2_ModeH264_E, AV_CODEC_ID_H264, prof_h264_high }, /* Intel specific H.264 mode */ { &ff_DXVADDI_Intel_ModeH264_E, AV_CODEC_ID_H264, prof_h264_high }, /* VC-1 / WMV3 */ { &ff_DXVA2_ModeVC1_D2010, AV_CODEC_ID_VC1 }, { &ff_DXVA2_ModeVC1_D2010, AV_CODEC_ID_WMV3 }, { &ff_DXVA2_ModeVC1_D, AV_CODEC_ID_VC1 }, { &ff_DXVA2_ModeVC1_D, AV_CODEC_ID_WMV3 }, /* HEVC/H.265 */ { &ff_DXVA2_ModeHEVC_VLD_Main10, AV_CODEC_ID_HEVC, prof_hevc_main10 }, { &ff_DXVA2_ModeHEVC_VLD_Main, AV_CODEC_ID_HEVC, prof_hevc_main }, /* VP8/9 */ { &ff_DXVA2_ModeVP9_VLD_Profile0, AV_CODEC_ID_VP9, prof_vp9_profile0 }, { &ff_DXVA2_ModeVP9_VLD_10bit_Profile2, AV_CODEC_ID_VP9, prof_vp9_profile2 }, /* AV1 */ { &ff_DXVA2_ModeAV1_VLD_Profile0, AV_CODEC_ID_AV1, prof_av1_profile0 }, { NULL, 0 }, }; static int dxva_get_decoder_configuration(AVCodecContext *avctx, const void *cfg_list, unsigned cfg_count) { FFDXVASharedContext *sctx = DXVA_SHARED_CONTEXT(avctx); unsigned i, best_score = 0; int best_cfg = -1; for (i = 0; i < cfg_count; i++) { unsigned score; UINT ConfigBitstreamRaw; GUID guidConfigBitstreamEncryption; #if CONFIG_D3D11VA if (sctx->pix_fmt == AV_PIX_FMT_D3D11) { D3D11_VIDEO_DECODER_CONFIG *cfg = &((D3D11_VIDEO_DECODER_CONFIG *)cfg_list)[i]; ConfigBitstreamRaw = cfg->ConfigBitstreamRaw; guidConfigBitstreamEncryption = cfg->guidConfigBitstreamEncryption; } #endif #if CONFIG_DXVA2 if (sctx->pix_fmt == AV_PIX_FMT_DXVA2_VLD) { DXVA2_ConfigPictureDecode *cfg = &((DXVA2_ConfigPictureDecode *)cfg_list)[i]; ConfigBitstreamRaw = cfg->ConfigBitstreamRaw; guidConfigBitstreamEncryption = cfg->guidConfigBitstreamEncryption; } #endif if (ConfigBitstreamRaw == 1) score = 1; else if (avctx->codec_id == AV_CODEC_ID_H264 && ConfigBitstreamRaw == 2) score = 2; else continue; if (IsEqualGUID(&guidConfigBitstreamEncryption, &ff_DXVA2_NoEncrypt)) score += 16; if (score > best_score) { best_score = score; best_cfg = i; } } if (!best_score) { av_log(avctx, AV_LOG_VERBOSE, "No valid decoder configuration available\n"); return AVERROR(EINVAL); } return best_cfg; } #if CONFIG_D3D11VA static int d3d11va_validate_output(void *service, GUID guid, const void *surface_format) { HRESULT hr; BOOL is_supported = FALSE; hr = ID3D11VideoDevice_CheckVideoDecoderFormat((ID3D11VideoDevice *)service, &guid, *(DXGI_FORMAT *)surface_format, &is_supported); return SUCCEEDED(hr) && is_supported; } #endif #if CONFIG_DXVA2 static int dxva2_validate_output(void *decoder_service, GUID guid, const void *surface_format) { HRESULT hr; int ret = 0; unsigned j, target_count; D3DFORMAT *target_list; hr = IDirectXVideoDecoderService_GetDecoderRenderTargets((IDirectXVideoDecoderService *)decoder_service, &guid, &target_count, &target_list); if (SUCCEEDED(hr)) { for (j = 0; j < target_count; j++) { const D3DFORMAT format = target_list[j]; if (format == *(D3DFORMAT *)surface_format) { ret = 1; break; } } CoTaskMemFree(target_list); } return ret; } #endif static int dxva_check_codec_compatibility(AVCodecContext *avctx, const dxva_mode *mode) { if (mode->codec != avctx->codec_id) return 0; if (mode->profiles && !(avctx->hwaccel_flags & AV_HWACCEL_FLAG_ALLOW_PROFILE_MISMATCH)) { int i, found = 0; for (i = 0; mode->profiles[i] != FF_PROFILE_UNKNOWN; i++) { if (avctx->profile == mode->profiles[i]) { found = 1; break; } } if (!found) return 0; } return 1; } static void dxva_list_guids_debug(AVCodecContext *avctx, void *service, unsigned guid_count, const GUID *guid_list) { FFDXVASharedContext *sctx = DXVA_SHARED_CONTEXT(avctx); int i; av_log(avctx, AV_LOG_VERBOSE, "Decoder GUIDs reported as supported:\n"); for (i = 0; i < guid_count; i++) { const GUID *guid = &guid_list[i]; av_log(avctx, AV_LOG_VERBOSE, "{%8.8x-%4.4x-%4.4x-%2.2x%2.2x-%2.2x%2.2x%2.2x%2.2x%2.2x%2.2x}", (unsigned) guid->Data1, guid->Data2, guid->Data3, guid->Data4[0], guid->Data4[1], guid->Data4[2], guid->Data4[3], guid->Data4[4], guid->Data4[5], guid->Data4[6], guid->Data4[7]); #if CONFIG_D3D11VA if (sctx->pix_fmt == AV_PIX_FMT_D3D11) { DXGI_FORMAT format; // We don't know the maximum valid DXGI_FORMAT, so use 200 as // arbitrary upper bound (that could become outdated). for (format = 0; format < 200; format++) { if (d3d11va_validate_output(service, *guid, &format)) av_log(avctx, AV_LOG_VERBOSE, " %d", (int)format); } } #endif #if CONFIG_DXVA2 if (sctx->pix_fmt == AV_PIX_FMT_DXVA2_VLD) { const D3DFORMAT formats[] = {MKTAG('N', 'V', '1', '2'), MKTAG('P', '0', '1', '0')}; int i; for (i = 0; i < FF_ARRAY_ELEMS(formats); i++) { if (dxva2_validate_output(service, *guid, &formats[i])) av_log(avctx, AV_LOG_VERBOSE, " %d", i); } } #endif av_log(avctx, AV_LOG_VERBOSE, "\n"); } } static int dxva_get_decoder_guid(AVCodecContext *avctx, void *service, void *surface_format, unsigned guid_count, const GUID *guid_list, GUID *decoder_guid) { FFDXVASharedContext *sctx = DXVA_SHARED_CONTEXT(avctx); unsigned i, j; dxva_list_guids_debug(avctx, service, guid_count, guid_list); *decoder_guid = ff_GUID_NULL; for (i = 0; dxva_modes[i].guid; i++) { const dxva_mode *mode = &dxva_modes[i]; int validate; if (!dxva_check_codec_compatibility(avctx, mode)) continue; for (j = 0; j < guid_count; j++) { if (IsEqualGUID(mode->guid, &guid_list[j])) break; } if (j == guid_count) continue; #if CONFIG_D3D11VA if (sctx->pix_fmt == AV_PIX_FMT_D3D11) validate = d3d11va_validate_output(service, *mode->guid, surface_format); #endif #if CONFIG_DXVA2 if (sctx->pix_fmt == AV_PIX_FMT_DXVA2_VLD) validate = dxva2_validate_output(service, *mode->guid, surface_format); #endif if (validate) { *decoder_guid = *mode->guid; break; } } if (IsEqualGUID(decoder_guid, &ff_GUID_NULL)) { av_log(avctx, AV_LOG_VERBOSE, "No decoder device for codec found\n"); return AVERROR(EINVAL); } if (IsEqualGUID(decoder_guid, &ff_DXVADDI_Intel_ModeH264_E)) sctx->workaround |= FF_DXVA2_WORKAROUND_INTEL_CLEARVIDEO; return 0; } static void bufref_free_interface(void *opaque, uint8_t *data) { IUnknown_Release((IUnknown *)opaque); } static AVBufferRef *bufref_wrap_interface(IUnknown *iface) { return av_buffer_create((uint8_t*)iface, 1, bufref_free_interface, iface, 0); } #if CONFIG_DXVA2 static int dxva2_get_decoder_configuration(AVCodecContext *avctx, const GUID *device_guid, const DXVA2_VideoDesc *desc, DXVA2_ConfigPictureDecode *config) { FFDXVASharedContext *sctx = DXVA_SHARED_CONTEXT(avctx); unsigned cfg_count; DXVA2_ConfigPictureDecode *cfg_list; HRESULT hr; int ret; hr = IDirectXVideoDecoderService_GetDecoderConfigurations(sctx->dxva2_service, device_guid, desc, NULL, &cfg_count, &cfg_list); if (FAILED(hr)) { av_log(avctx, AV_LOG_ERROR, "Unable to retrieve decoder configurations\n"); return AVERROR(EINVAL); } ret = dxva_get_decoder_configuration(avctx, cfg_list, cfg_count); if (ret >= 0) *config = cfg_list[ret]; CoTaskMemFree(cfg_list); return ret; } static int dxva2_create_decoder(AVCodecContext *avctx) { FFDXVASharedContext *sctx = DXVA_SHARED_CONTEXT(avctx); GUID *guid_list; unsigned guid_count; GUID device_guid; D3DFORMAT surface_format = avctx->sw_pix_fmt == AV_PIX_FMT_YUV420P10 ? MKTAG('P', '0', '1', '0') : MKTAG('N', 'V', '1', '2'); DXVA2_VideoDesc desc = { 0 }; DXVA2_ConfigPictureDecode config; HRESULT hr; int ret; HANDLE device_handle; AVHWFramesContext *frames_ctx = (AVHWFramesContext*)avctx->hw_frames_ctx->data; AVDXVA2FramesContext *frames_hwctx = frames_ctx->hwctx; AVDXVA2DeviceContext *device_hwctx = frames_ctx->device_ctx->hwctx; hr = IDirect3DDeviceManager9_OpenDeviceHandle(device_hwctx->devmgr, &device_handle); if (FAILED(hr)) { av_log(avctx, AV_LOG_ERROR, "Failed to open a device handle\n"); goto fail; } hr = IDirect3DDeviceManager9_GetVideoService(device_hwctx->devmgr, device_handle, &ff_IID_IDirectXVideoDecoderService, (void **)&sctx->dxva2_service); IDirect3DDeviceManager9_CloseDeviceHandle(device_hwctx->devmgr, device_handle); if (FAILED(hr)) { av_log(avctx, AV_LOG_ERROR, "Failed to create IDirectXVideoDecoderService\n"); goto fail; } hr = IDirectXVideoDecoderService_GetDecoderDeviceGuids(sctx->dxva2_service, &guid_count, &guid_list); if (FAILED(hr)) { av_log(avctx, AV_LOG_ERROR, "Failed to retrieve decoder device GUIDs\n"); goto fail; } ret = dxva_get_decoder_guid(avctx, sctx->dxva2_service, &surface_format, guid_count, guid_list, &device_guid); CoTaskMemFree(guid_list); if (ret < 0) { goto fail; } desc.SampleWidth = avctx->coded_width; desc.SampleHeight = avctx->coded_height; desc.Format = surface_format; ret = dxva2_get_decoder_configuration(avctx, &device_guid, &desc, &config); if (ret < 0) { goto fail; } hr = IDirectXVideoDecoderService_CreateVideoDecoder(sctx->dxva2_service, &device_guid, &desc, &config, frames_hwctx->surfaces, frames_hwctx->nb_surfaces, &sctx->dxva2_decoder); if (FAILED(hr)) { av_log(avctx, AV_LOG_ERROR, "Failed to create DXVA2 video decoder\n"); goto fail; } sctx->dxva2_config = config; sctx->decoder_ref = bufref_wrap_interface((IUnknown *)sctx->dxva2_decoder); if (!sctx->decoder_ref) return AVERROR(ENOMEM); return 0; fail: return AVERROR(EINVAL); } #endif #if CONFIG_D3D11VA static int d3d11va_get_decoder_configuration(AVCodecContext *avctx, ID3D11VideoDevice *video_device, const D3D11_VIDEO_DECODER_DESC *desc, D3D11_VIDEO_DECODER_CONFIG *config) { unsigned cfg_count = 0; D3D11_VIDEO_DECODER_CONFIG *cfg_list = NULL; HRESULT hr; int i, ret; hr = ID3D11VideoDevice_GetVideoDecoderConfigCount(video_device, desc, &cfg_count); if (FAILED(hr)) { av_log(avctx, AV_LOG_ERROR, "Unable to retrieve decoder configurations\n"); return AVERROR(EINVAL); } cfg_list = av_malloc_array(cfg_count, sizeof(D3D11_VIDEO_DECODER_CONFIG)); if (cfg_list == NULL) return AVERROR(ENOMEM); for (i = 0; i < cfg_count; i++) { hr = ID3D11VideoDevice_GetVideoDecoderConfig(video_device, desc, i, &cfg_list[i]); if (FAILED(hr)) { av_log(avctx, AV_LOG_ERROR, "Unable to retrieve decoder configurations. (hr=0x%lX)\n", hr); av_free(cfg_list); return AVERROR(EINVAL); } } ret = dxva_get_decoder_configuration(avctx, cfg_list, cfg_count); if (ret >= 0) *config = cfg_list[ret]; av_free(cfg_list); return ret; } static DXGI_FORMAT d3d11va_map_sw_to_hw_format(enum AVPixelFormat pix_fmt) { switch (pix_fmt) { case AV_PIX_FMT_NV12: return DXGI_FORMAT_NV12; case AV_PIX_FMT_P010: return DXGI_FORMAT_P010; case AV_PIX_FMT_YUV420P: return DXGI_FORMAT_420_OPAQUE; default: return DXGI_FORMAT_UNKNOWN; } } static int d3d11va_create_decoder(AVCodecContext *avctx) { FFDXVASharedContext *sctx = DXVA_SHARED_CONTEXT(avctx); GUID *guid_list; unsigned guid_count, i; GUID decoder_guid; D3D11_VIDEO_DECODER_DESC desc = { 0 }; D3D11_VIDEO_DECODER_CONFIG config; AVHWFramesContext *frames_ctx = (AVHWFramesContext *)avctx->hw_frames_ctx->data; AVD3D11VADeviceContext *device_hwctx = frames_ctx->device_ctx->hwctx; AVD3D11VAFramesContext *frames_hwctx = frames_ctx->hwctx; DXGI_FORMAT surface_format = d3d11va_map_sw_to_hw_format(frames_ctx->sw_format); D3D11_TEXTURE2D_DESC texdesc; HRESULT hr; int ret; if (!frames_hwctx->texture) { av_log(avctx, AV_LOG_ERROR, "AVD3D11VAFramesContext.texture not set.\n"); return AVERROR(EINVAL); } ID3D11Texture2D_GetDesc(frames_hwctx->texture, &texdesc); guid_count = ID3D11VideoDevice_GetVideoDecoderProfileCount(device_hwctx->video_device); guid_list = av_malloc_array(guid_count, sizeof(*guid_list)); if (guid_list == NULL || guid_count == 0) { av_log(avctx, AV_LOG_ERROR, "Failed to get the decoder GUIDs\n"); av_free(guid_list); return AVERROR(EINVAL); } for (i = 0; i < guid_count; i++) { hr = ID3D11VideoDevice_GetVideoDecoderProfile(device_hwctx->video_device, i, &guid_list[i]); if (FAILED(hr)) { av_log(avctx, AV_LOG_ERROR, "Failed to retrieve decoder GUID %d\n", i); av_free(guid_list); return AVERROR(EINVAL); } } ret = dxva_get_decoder_guid(avctx, device_hwctx->video_device, &surface_format, guid_count, guid_list, &decoder_guid); av_free(guid_list); if (ret < 0) return AVERROR(EINVAL); desc.SampleWidth = avctx->coded_width; desc.SampleHeight = avctx->coded_height; desc.OutputFormat = surface_format; desc.Guid = decoder_guid; ret = d3d11va_get_decoder_configuration(avctx, device_hwctx->video_device, &desc, &config); if (ret < 0) return AVERROR(EINVAL); sctx->d3d11_views = av_calloc(texdesc.ArraySize, sizeof(sctx->d3d11_views[0])); if (!sctx->d3d11_views) return AVERROR(ENOMEM); sctx->nb_d3d11_views = texdesc.ArraySize; for (i = 0; i < sctx->nb_d3d11_views; i++) { D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC viewDesc = { .DecodeProfile = decoder_guid, .ViewDimension = D3D11_VDOV_DIMENSION_TEXTURE2D, .Texture2D = { .ArraySlice = i, } }; hr = ID3D11VideoDevice_CreateVideoDecoderOutputView(device_hwctx->video_device, (ID3D11Resource*) frames_hwctx->texture, &viewDesc, (ID3D11VideoDecoderOutputView**) &sctx->d3d11_views[i]); if (FAILED(hr)) { av_log(avctx, AV_LOG_ERROR, "Could not create the decoder output view %d\n", i); return AVERROR_UNKNOWN; } } hr = ID3D11VideoDevice_CreateVideoDecoder(device_hwctx->video_device, &desc, &config, &sctx->d3d11_decoder); if (FAILED(hr)) { av_log(avctx, AV_LOG_ERROR, "Failed to create D3D11VA video decoder\n"); return AVERROR(EINVAL); } sctx->d3d11_config = config; sctx->d3d11_texture = frames_hwctx->texture; sctx->decoder_ref = bufref_wrap_interface((IUnknown *)sctx->d3d11_decoder); if (!sctx->decoder_ref) return AVERROR(ENOMEM); return 0; } #endif static void ff_dxva2_lock(AVCodecContext *avctx) { #if CONFIG_D3D11VA if (ff_dxva2_is_d3d11(avctx)) { FFDXVASharedContext *sctx = DXVA_SHARED_CONTEXT(avctx); AVDXVAContext *ctx = DXVA_CONTEXT(avctx); if (D3D11VA_CONTEXT(ctx)->context_mutex != INVALID_HANDLE_VALUE) WaitForSingleObjectEx(D3D11VA_CONTEXT(ctx)->context_mutex, INFINITE, FALSE); if (sctx->device_ctx) { AVD3D11VADeviceContext *hwctx = sctx->device_ctx->hwctx; hwctx->lock(hwctx->lock_ctx); } } #endif } static void ff_dxva2_unlock(AVCodecContext *avctx) { #if CONFIG_D3D11VA if (ff_dxva2_is_d3d11(avctx)) { FFDXVASharedContext *sctx = DXVA_SHARED_CONTEXT(avctx); AVDXVAContext *ctx = DXVA_CONTEXT(avctx); if (D3D11VA_CONTEXT(ctx)->context_mutex != INVALID_HANDLE_VALUE) ReleaseMutex(D3D11VA_CONTEXT(ctx)->context_mutex); if (sctx->device_ctx) { AVD3D11VADeviceContext *hwctx = sctx->device_ctx->hwctx; hwctx->unlock(hwctx->lock_ctx); } } #endif } int ff_dxva2_common_frame_params(AVCodecContext *avctx, AVBufferRef *hw_frames_ctx) { AVHWFramesContext *frames_ctx = (AVHWFramesContext *)hw_frames_ctx->data; AVHWDeviceContext *device_ctx = frames_ctx->device_ctx; int surface_alignment, num_surfaces; if (device_ctx->type == AV_HWDEVICE_TYPE_DXVA2) { frames_ctx->format = AV_PIX_FMT_DXVA2_VLD; } else if (device_ctx->type == AV_HWDEVICE_TYPE_D3D11VA) { frames_ctx->format = AV_PIX_FMT_D3D11; } else { return AVERROR(EINVAL); } /* decoding MPEG-2 requires additional alignment on some Intel GPUs, but it causes issues for H.264 on certain AMD GPUs..... */ if (avctx->codec_id == AV_CODEC_ID_MPEG2VIDEO) surface_alignment = 32; /* the HEVC DXVA2 spec asks for 128 pixel aligned surfaces to ensure all coding features have enough room to work with */ else if (avctx->codec_id == AV_CODEC_ID_HEVC || avctx->codec_id == AV_CODEC_ID_AV1) surface_alignment = 128; else surface_alignment = 16; /* 1 base work surface */ num_surfaces = 1; /* add surfaces based on number of possible refs */ if (avctx->codec_id == AV_CODEC_ID_H264 || avctx->codec_id == AV_CODEC_ID_HEVC) num_surfaces += 16; else if (avctx->codec_id == AV_CODEC_ID_VP9 || avctx->codec_id == AV_CODEC_ID_AV1) num_surfaces += 8; else num_surfaces += 2; frames_ctx->sw_format = avctx->sw_pix_fmt == AV_PIX_FMT_YUV420P10 ? AV_PIX_FMT_P010 : AV_PIX_FMT_NV12; frames_ctx->width = FFALIGN(avctx->coded_width, surface_alignment); frames_ctx->height = FFALIGN(avctx->coded_height, surface_alignment); frames_ctx->initial_pool_size = num_surfaces; #if CONFIG_DXVA2 if (frames_ctx->format == AV_PIX_FMT_DXVA2_VLD) { AVDXVA2FramesContext *frames_hwctx = frames_ctx->hwctx; frames_hwctx->surface_type = DXVA2_VideoDecoderRenderTarget; } #endif #if CONFIG_D3D11VA if (frames_ctx->format == AV_PIX_FMT_D3D11) { AVD3D11VAFramesContext *frames_hwctx = frames_ctx->hwctx; frames_hwctx->BindFlags |= D3D11_BIND_DECODER; } #endif return 0; } int ff_dxva2_decode_init(AVCodecContext *avctx) { FFDXVASharedContext *sctx = DXVA_SHARED_CONTEXT(avctx); AVHWFramesContext *frames_ctx; enum AVHWDeviceType dev_type = avctx->hwaccel->pix_fmt == AV_PIX_FMT_DXVA2_VLD ? AV_HWDEVICE_TYPE_DXVA2 : AV_HWDEVICE_TYPE_D3D11VA; int ret = 0; // Old API. if (avctx->hwaccel_context) return 0; // (avctx->pix_fmt is not updated yet at this point) sctx->pix_fmt = avctx->hwaccel->pix_fmt; ret = ff_decode_get_hw_frames_ctx(avctx, dev_type); if (ret < 0) return ret; frames_ctx = (AVHWFramesContext*)avctx->hw_frames_ctx->data; sctx->device_ctx = frames_ctx->device_ctx; if (frames_ctx->format != sctx->pix_fmt) { av_log(avctx, AV_LOG_ERROR, "Invalid pixfmt for hwaccel!\n"); ret = AVERROR(EINVAL); goto fail; } #if CONFIG_D3D11VA if (sctx->pix_fmt == AV_PIX_FMT_D3D11) { AVD3D11VADeviceContext *device_hwctx = frames_ctx->device_ctx->hwctx; AVD3D11VAContext *d3d11_ctx = &sctx->ctx.d3d11va; ff_dxva2_lock(avctx); ret = d3d11va_create_decoder(avctx); ff_dxva2_unlock(avctx); if (ret < 0) goto fail; d3d11_ctx->decoder = sctx->d3d11_decoder; d3d11_ctx->video_context = device_hwctx->video_context; d3d11_ctx->cfg = &sctx->d3d11_config; d3d11_ctx->surface_count = sctx->nb_d3d11_views; d3d11_ctx->surface = sctx->d3d11_views; d3d11_ctx->workaround = sctx->workaround; d3d11_ctx->context_mutex = INVALID_HANDLE_VALUE; } #endif #if CONFIG_DXVA2 if (sctx->pix_fmt == AV_PIX_FMT_DXVA2_VLD) { AVDXVA2FramesContext *frames_hwctx = frames_ctx->hwctx; struct dxva_context *dxva_ctx = &sctx->ctx.dxva2; ff_dxva2_lock(avctx); ret = dxva2_create_decoder(avctx); ff_dxva2_unlock(avctx); if (ret < 0) goto fail; dxva_ctx->decoder = sctx->dxva2_decoder; dxva_ctx->cfg = &sctx->dxva2_config; dxva_ctx->surface = frames_hwctx->surfaces; dxva_ctx->surface_count = frames_hwctx->nb_surfaces; dxva_ctx->workaround = sctx->workaround; } #endif return 0; fail: ff_dxva2_decode_uninit(avctx); return ret; } int ff_dxva2_decode_uninit(AVCodecContext *avctx) { FFDXVASharedContext *sctx = DXVA_SHARED_CONTEXT(avctx); int i; av_buffer_unref(&sctx->decoder_ref); #if CONFIG_D3D11VA for (i = 0; i < sctx->nb_d3d11_views; i++) { if (sctx->d3d11_views[i]) ID3D11VideoDecoderOutputView_Release(sctx->d3d11_views[i]); } av_freep(&sctx->d3d11_views); #endif #if CONFIG_DXVA2 if (sctx->dxva2_service) IDirectXVideoDecoderService_Release(sctx->dxva2_service); #endif return 0; } static void *get_surface(const AVCodecContext *avctx, const AVFrame *frame) { #if CONFIG_D3D11VA if (frame->format == AV_PIX_FMT_D3D11) { FFDXVASharedContext *sctx = DXVA_SHARED_CONTEXT(avctx); intptr_t index = (intptr_t)frame->data[1]; if (index < 0 || index >= sctx->nb_d3d11_views || sctx->d3d11_texture != (ID3D11Texture2D *)frame->data[0]) { av_log((void *)avctx, AV_LOG_ERROR, "get_buffer frame is invalid!\n"); return NULL; } return sctx->d3d11_views[index]; } #endif return frame->data[3]; } unsigned ff_dxva2_get_surface_index(const AVCodecContext *avctx, const AVDXVAContext *ctx, const AVFrame *frame) { void *surface = get_surface(avctx, frame); unsigned i; #if CONFIG_D3D11VA if (avctx->pix_fmt == AV_PIX_FMT_D3D11) return (intptr_t)frame->data[1]; if (avctx->pix_fmt == AV_PIX_FMT_D3D11VA_VLD) { D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC viewDesc; ID3D11VideoDecoderOutputView_GetDesc((ID3D11VideoDecoderOutputView*) surface, &viewDesc); return viewDesc.Texture2D.ArraySlice; } #endif #if CONFIG_DXVA2 for (i = 0; i < DXVA_CONTEXT_COUNT(avctx, ctx); i++) { if (avctx->pix_fmt == AV_PIX_FMT_DXVA2_VLD && ctx->dxva2.surface[i] == surface) return i; } #endif assert(0); return 0; } int ff_dxva2_commit_buffer(AVCodecContext *avctx, AVDXVAContext *ctx, DECODER_BUFFER_DESC *dsc, unsigned type, const void *data, unsigned size, unsigned mb_count) { void *dxva_data = NULL; unsigned dxva_size; int result; HRESULT hr = 0; #if CONFIG_D3D11VA if (ff_dxva2_is_d3d11(avctx)) hr = ID3D11VideoContext_GetDecoderBuffer(D3D11VA_CONTEXT(ctx)->video_context, D3D11VA_CONTEXT(ctx)->decoder, type, &dxva_size, &dxva_data); #endif #if CONFIG_DXVA2 if (avctx->pix_fmt == AV_PIX_FMT_DXVA2_VLD) hr = IDirectXVideoDecoder_GetBuffer(DXVA2_CONTEXT(ctx)->decoder, type, &dxva_data, &dxva_size); #endif if (FAILED(hr)) { av_log(avctx, AV_LOG_ERROR, "Failed to get a buffer for %u: 0x%x\n", type, (unsigned)hr); return -1; } if (dxva_data && size <= dxva_size) { memcpy(dxva_data, data, size); #if CONFIG_D3D11VA if (ff_dxva2_is_d3d11(avctx)) { D3D11_VIDEO_DECODER_BUFFER_DESC *dsc11 = dsc; memset(dsc11, 0, sizeof(*dsc11)); dsc11->BufferType = type; dsc11->DataSize = size; dsc11->NumMBsInBuffer = mb_count; } #endif #if CONFIG_DXVA2 if (avctx->pix_fmt == AV_PIX_FMT_DXVA2_VLD) { DXVA2_DecodeBufferDesc *dsc2 = dsc; memset(dsc2, 0, sizeof(*dsc2)); dsc2->CompressedBufferType = type; dsc2->DataSize = size; dsc2->NumMBsInBuffer = mb_count; } #endif result = 0; } else { av_log(avctx, AV_LOG_ERROR, "Buffer for type %u was too small\n", type); result = -1; } #if CONFIG_D3D11VA if (ff_dxva2_is_d3d11(avctx)) hr = ID3D11VideoContext_ReleaseDecoderBuffer(D3D11VA_CONTEXT(ctx)->video_context, D3D11VA_CONTEXT(ctx)->decoder, type); #endif #if CONFIG_DXVA2 if (avctx->pix_fmt == AV_PIX_FMT_DXVA2_VLD) hr = IDirectXVideoDecoder_ReleaseBuffer(DXVA2_CONTEXT(ctx)->decoder, type); #endif if (FAILED(hr)) { av_log(avctx, AV_LOG_ERROR, "Failed to release buffer type %u: 0x%x\n", type, (unsigned)hr); result = -1; } return result; } static int frame_add_buf(AVFrame *frame, AVBufferRef *ref) { int i; for (i = 0; i < AV_NUM_DATA_POINTERS; i++) { if (!frame->buf[i]) { frame->buf[i] = av_buffer_ref(ref); return frame->buf[i] ? 0 : AVERROR(ENOMEM); } } // For now we expect that the caller does not use more than // AV_NUM_DATA_POINTERS-1 buffers if the user uses a custom pool. return AVERROR(EINVAL); } int ff_dxva2_common_end_frame(AVCodecContext *avctx, AVFrame *frame, const void *pp, unsigned pp_size, const void *qm, unsigned qm_size, int (*commit_bs_si)(AVCodecContext *, DECODER_BUFFER_DESC *bs, DECODER_BUFFER_DESC *slice)) { AVDXVAContext *ctx = DXVA_CONTEXT(avctx); unsigned buffer_count = 0; #if CONFIG_D3D11VA D3D11_VIDEO_DECODER_BUFFER_DESC buffer11[4]; #endif #if CONFIG_DXVA2 DXVA2_DecodeBufferDesc buffer2[4]; #endif DECODER_BUFFER_DESC *buffer = NULL, *buffer_slice = NULL; int result, runs = 0; HRESULT hr; unsigned type; FFDXVASharedContext *sctx = DXVA_SHARED_CONTEXT(avctx); if (sctx->decoder_ref) { result = frame_add_buf(frame, sctx->decoder_ref); if (result < 0) return result; } do { ff_dxva2_lock(avctx); #if CONFIG_D3D11VA if (ff_dxva2_is_d3d11(avctx)) hr = ID3D11VideoContext_DecoderBeginFrame(D3D11VA_CONTEXT(ctx)->video_context, D3D11VA_CONTEXT(ctx)->decoder, get_surface(avctx, frame), 0, NULL); #endif #if CONFIG_DXVA2 if (avctx->pix_fmt == AV_PIX_FMT_DXVA2_VLD) hr = IDirectXVideoDecoder_BeginFrame(DXVA2_CONTEXT(ctx)->decoder, get_surface(avctx, frame), NULL); #endif if (hr != E_PENDING || ++runs > 50) break; ff_dxva2_unlock(avctx); av_usleep(2000); } while(1); if (FAILED(hr)) { av_log(avctx, AV_LOG_ERROR, "Failed to begin frame: 0x%x\n", (unsigned)hr); ff_dxva2_unlock(avctx); return -1; } #if CONFIG_D3D11VA if (ff_dxva2_is_d3d11(avctx)) { buffer = &buffer11[buffer_count]; type = D3D11_VIDEO_DECODER_BUFFER_PICTURE_PARAMETERS; } #endif #if CONFIG_DXVA2 if (avctx->pix_fmt == AV_PIX_FMT_DXVA2_VLD) { buffer = &buffer2[buffer_count]; type = DXVA2_PictureParametersBufferType; } #endif result = ff_dxva2_commit_buffer(avctx, ctx, buffer, type, pp, pp_size, 0); if (result) { av_log(avctx, AV_LOG_ERROR, "Failed to add picture parameter buffer\n"); goto end; } buffer_count++; if (qm_size > 0) { #if CONFIG_D3D11VA if (ff_dxva2_is_d3d11(avctx)) { buffer = &buffer11[buffer_count]; type = D3D11_VIDEO_DECODER_BUFFER_INVERSE_QUANTIZATION_MATRIX; } #endif #if CONFIG_DXVA2 if (avctx->pix_fmt == AV_PIX_FMT_DXVA2_VLD) { buffer = &buffer2[buffer_count]; type = DXVA2_InverseQuantizationMatrixBufferType; } #endif result = ff_dxva2_commit_buffer(avctx, ctx, buffer, type, qm, qm_size, 0); if (result) { av_log(avctx, AV_LOG_ERROR, "Failed to add inverse quantization matrix buffer\n"); goto end; } buffer_count++; } #if CONFIG_D3D11VA if (ff_dxva2_is_d3d11(avctx)) { buffer = &buffer11[buffer_count + 0]; buffer_slice = &buffer11[buffer_count + 1]; } #endif #if CONFIG_DXVA2 if (avctx->pix_fmt == AV_PIX_FMT_DXVA2_VLD) { buffer = &buffer2[buffer_count + 0]; buffer_slice = &buffer2[buffer_count + 1]; } #endif result = commit_bs_si(avctx, buffer, buffer_slice); if (result) { av_log(avctx, AV_LOG_ERROR, "Failed to add bitstream or slice control buffer\n"); goto end; } buffer_count += 2; /* TODO Film Grain when possible */ assert(buffer_count == 1 + (qm_size > 0) + 2); #if CONFIG_D3D11VA if (ff_dxva2_is_d3d11(avctx)) hr = ID3D11VideoContext_SubmitDecoderBuffers(D3D11VA_CONTEXT(ctx)->video_context, D3D11VA_CONTEXT(ctx)->decoder, buffer_count, buffer11); #endif #if CONFIG_DXVA2 if (avctx->pix_fmt == AV_PIX_FMT_DXVA2_VLD) { DXVA2_DecodeExecuteParams exec = { .NumCompBuffers = buffer_count, .pCompressedBuffers = buffer2, .pExtensionData = NULL, }; hr = IDirectXVideoDecoder_Execute(DXVA2_CONTEXT(ctx)->decoder, &exec); } #endif if (FAILED(hr)) { av_log(avctx, AV_LOG_ERROR, "Failed to execute: 0x%x\n", (unsigned)hr); result = -1; } end: #if CONFIG_D3D11VA if (ff_dxva2_is_d3d11(avctx)) hr = ID3D11VideoContext_DecoderEndFrame(D3D11VA_CONTEXT(ctx)->video_context, D3D11VA_CONTEXT(ctx)->decoder); #endif #if CONFIG_DXVA2 if (avctx->pix_fmt == AV_PIX_FMT_DXVA2_VLD) hr = IDirectXVideoDecoder_EndFrame(DXVA2_CONTEXT(ctx)->decoder, NULL); #endif ff_dxva2_unlock(avctx); if (FAILED(hr)) { av_log(avctx, AV_LOG_ERROR, "Failed to end frame: 0x%x\n", (unsigned)hr); result = -1; } return result; } int ff_dxva2_is_d3d11(const AVCodecContext *avctx) { if (CONFIG_D3D11VA) return avctx->pix_fmt == AV_PIX_FMT_D3D11VA_VLD || avctx->pix_fmt == AV_PIX_FMT_D3D11; else return 0; }