mirror of
https://gitee.com/openharmony/third_party_ffmpeg
synced 2024-11-25 04:09:57 +00:00
9cbf2d78f0
This is similar to what the non-threaded code already does. Found-by: Mateusz "j00ru" Jurczyk and Gynvael Coldwind CC:libav-stable@libav.org
803 lines
25 KiB
C
803 lines
25 KiB
C
/*
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* This file is part of Libav.
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*
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* Libav is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* Libav is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with Libav; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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/**
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* @file
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* Frame multithreading support functions
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* @see doc/multithreading.txt
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*/
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#include "config.h"
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#include <stdint.h>
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#if HAVE_PTHREADS
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#include <pthread.h>
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#elif HAVE_W32THREADS
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#include "compat/w32pthreads.h"
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#endif
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#include "avcodec.h"
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#include "internal.h"
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#include "pthread_internal.h"
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#include "thread.h"
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#include "libavutil/avassert.h"
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#include "libavutil/buffer.h"
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#include "libavutil/common.h"
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#include "libavutil/cpu.h"
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#include "libavutil/frame.h"
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#include "libavutil/log.h"
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#include "libavutil/mem.h"
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/**
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* Context used by codec threads and stored in their AVCodecInternal thread_ctx.
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*/
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typedef struct PerThreadContext {
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struct FrameThreadContext *parent;
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pthread_t thread;
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int thread_init;
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pthread_cond_t input_cond; ///< Used to wait for a new packet from the main thread.
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pthread_cond_t progress_cond; ///< Used by child threads to wait for progress to change.
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pthread_cond_t output_cond; ///< Used by the main thread to wait for frames to finish.
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pthread_mutex_t mutex; ///< Mutex used to protect the contents of the PerThreadContext.
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pthread_mutex_t progress_mutex; ///< Mutex used to protect frame progress values and progress_cond.
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AVCodecContext *avctx; ///< Context used to decode packets passed to this thread.
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AVPacket avpkt; ///< Input packet (for decoding) or output (for encoding).
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uint8_t *buf; ///< backup storage for packet data when the input packet is not refcounted
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int allocated_buf_size; ///< Size allocated for buf
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AVFrame *frame; ///< Output frame (for decoding) or input (for encoding).
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int got_frame; ///< The output of got_picture_ptr from the last avcodec_decode_video() call.
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int result; ///< The result of the last codec decode/encode() call.
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enum {
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STATE_INPUT_READY, ///< Set when the thread is awaiting a packet.
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STATE_SETTING_UP, ///< Set before the codec has called ff_thread_finish_setup().
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STATE_GET_BUFFER, /**<
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* Set when the codec calls get_buffer().
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* State is returned to STATE_SETTING_UP afterwards.
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*/
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STATE_SETUP_FINISHED ///< Set after the codec has called ff_thread_finish_setup().
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} state;
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/**
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* Array of frames passed to ff_thread_release_buffer().
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* Frames are released after all threads referencing them are finished.
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*/
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AVFrame *released_buffers;
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int num_released_buffers;
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int released_buffers_allocated;
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AVFrame *requested_frame; ///< AVFrame the codec passed to get_buffer()
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int requested_flags; ///< flags passed to get_buffer() for requested_frame
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} PerThreadContext;
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/**
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* Context stored in the client AVCodecInternal thread_ctx.
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*/
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typedef struct FrameThreadContext {
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PerThreadContext *threads; ///< The contexts for each thread.
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PerThreadContext *prev_thread; ///< The last thread submit_packet() was called on.
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pthread_mutex_t buffer_mutex; ///< Mutex used to protect get/release_buffer().
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int next_decoding; ///< The next context to submit a packet to.
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int next_finished; ///< The next context to return output from.
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int delaying; /**<
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* Set for the first N packets, where N is the number of threads.
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* While it is set, ff_thread_en/decode_frame won't return any results.
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*/
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int die; ///< Set when threads should exit.
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} FrameThreadContext;
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/**
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* Codec worker thread.
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*
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* Automatically calls ff_thread_finish_setup() if the codec does
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* not provide an update_thread_context method, or if the codec returns
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* before calling it.
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*/
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static attribute_align_arg void *frame_worker_thread(void *arg)
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{
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PerThreadContext *p = arg;
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FrameThreadContext *fctx = p->parent;
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AVCodecContext *avctx = p->avctx;
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const AVCodec *codec = avctx->codec;
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while (1) {
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if (p->state == STATE_INPUT_READY && !fctx->die) {
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pthread_mutex_lock(&p->mutex);
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while (p->state == STATE_INPUT_READY && !fctx->die)
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pthread_cond_wait(&p->input_cond, &p->mutex);
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pthread_mutex_unlock(&p->mutex);
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}
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if (fctx->die) break;
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if (!codec->update_thread_context && avctx->thread_safe_callbacks)
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ff_thread_finish_setup(avctx);
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pthread_mutex_lock(&p->mutex);
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av_frame_unref(p->frame);
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p->got_frame = 0;
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p->result = codec->decode(avctx, p->frame, &p->got_frame, &p->avpkt);
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if ((p->result < 0 || !p->got_frame) && p->frame->buf[0]) {
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if (avctx->internal->allocate_progress)
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av_log(avctx, AV_LOG_ERROR, "A frame threaded decoder did not "
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"free the frame on failure. This is a bug, please report it.\n");
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av_frame_unref(p->frame);
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}
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if (p->state == STATE_SETTING_UP) ff_thread_finish_setup(avctx);
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p->state = STATE_INPUT_READY;
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pthread_mutex_lock(&p->progress_mutex);
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pthread_cond_signal(&p->output_cond);
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pthread_mutex_unlock(&p->progress_mutex);
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pthread_mutex_unlock(&p->mutex);
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}
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return NULL;
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}
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/**
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* Update the next thread's AVCodecContext with values from the reference thread's context.
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*
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* @param dst The destination context.
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* @param src The source context.
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* @param for_user 0 if the destination is a codec thread, 1 if the destination is the user's thread
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*/
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static int update_context_from_thread(AVCodecContext *dst, AVCodecContext *src, int for_user)
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{
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int err = 0;
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if (dst != src) {
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dst->time_base = src->time_base;
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dst->width = src->width;
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dst->height = src->height;
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dst->pix_fmt = src->pix_fmt;
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dst->coded_width = src->coded_width;
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dst->coded_height = src->coded_height;
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dst->has_b_frames = src->has_b_frames;
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dst->idct_algo = src->idct_algo;
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dst->bits_per_coded_sample = src->bits_per_coded_sample;
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dst->sample_aspect_ratio = src->sample_aspect_ratio;
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dst->dtg_active_format = src->dtg_active_format;
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dst->profile = src->profile;
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dst->level = src->level;
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dst->bits_per_raw_sample = src->bits_per_raw_sample;
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dst->ticks_per_frame = src->ticks_per_frame;
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dst->color_primaries = src->color_primaries;
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dst->color_trc = src->color_trc;
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dst->colorspace = src->colorspace;
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dst->color_range = src->color_range;
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dst->chroma_sample_location = src->chroma_sample_location;
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dst->hwaccel = src->hwaccel;
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dst->hwaccel_context = src->hwaccel_context;
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}
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if (for_user) {
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dst->coded_frame = src->coded_frame;
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} else {
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if (dst->codec->update_thread_context)
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err = dst->codec->update_thread_context(dst, src);
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}
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return err;
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}
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/**
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* Update the next thread's AVCodecContext with values set by the user.
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*
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* @param dst The destination context.
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* @param src The source context.
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* @return 0 on success, negative error code on failure
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*/
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static int update_context_from_user(AVCodecContext *dst, AVCodecContext *src)
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{
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#define copy_fields(s, e) memcpy(&dst->s, &src->s, (char*)&dst->e - (char*)&dst->s);
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dst->flags = src->flags;
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dst->draw_horiz_band= src->draw_horiz_band;
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dst->get_buffer2 = src->get_buffer2;
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#if FF_API_GET_BUFFER
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FF_DISABLE_DEPRECATION_WARNINGS
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dst->get_buffer = src->get_buffer;
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dst->release_buffer = src->release_buffer;
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FF_ENABLE_DEPRECATION_WARNINGS
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#endif
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dst->opaque = src->opaque;
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dst->debug = src->debug;
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dst->slice_flags = src->slice_flags;
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dst->flags2 = src->flags2;
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copy_fields(skip_loop_filter, subtitle_header);
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dst->frame_number = src->frame_number;
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dst->reordered_opaque = src->reordered_opaque;
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if (src->slice_count && src->slice_offset) {
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if (dst->slice_count < src->slice_count) {
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int *tmp = av_realloc(dst->slice_offset, src->slice_count *
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sizeof(*dst->slice_offset));
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if (!tmp) {
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av_free(dst->slice_offset);
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return AVERROR(ENOMEM);
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}
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dst->slice_offset = tmp;
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}
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memcpy(dst->slice_offset, src->slice_offset,
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src->slice_count * sizeof(*dst->slice_offset));
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}
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dst->slice_count = src->slice_count;
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return 0;
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#undef copy_fields
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}
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/// Releases the buffers that this decoding thread was the last user of.
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static void release_delayed_buffers(PerThreadContext *p)
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{
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FrameThreadContext *fctx = p->parent;
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while (p->num_released_buffers > 0) {
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AVFrame *f;
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pthread_mutex_lock(&fctx->buffer_mutex);
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// fix extended data in case the caller screwed it up
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av_assert0(p->avctx->codec_type == AVMEDIA_TYPE_VIDEO);
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f = &p->released_buffers[--p->num_released_buffers];
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f->extended_data = f->data;
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av_frame_unref(f);
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pthread_mutex_unlock(&fctx->buffer_mutex);
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}
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}
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static int submit_packet(PerThreadContext *p, AVPacket *avpkt)
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{
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FrameThreadContext *fctx = p->parent;
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PerThreadContext *prev_thread = fctx->prev_thread;
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const AVCodec *codec = p->avctx->codec;
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if (!avpkt->size && !(codec->capabilities & CODEC_CAP_DELAY)) return 0;
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pthread_mutex_lock(&p->mutex);
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release_delayed_buffers(p);
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if (prev_thread) {
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int err;
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if (prev_thread->state == STATE_SETTING_UP) {
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pthread_mutex_lock(&prev_thread->progress_mutex);
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while (prev_thread->state == STATE_SETTING_UP)
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pthread_cond_wait(&prev_thread->progress_cond, &prev_thread->progress_mutex);
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pthread_mutex_unlock(&prev_thread->progress_mutex);
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}
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err = update_context_from_thread(p->avctx, prev_thread->avctx, 0);
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if (err) {
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pthread_mutex_unlock(&p->mutex);
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return err;
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}
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}
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av_buffer_unref(&p->avpkt.buf);
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p->avpkt = *avpkt;
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if (avpkt->buf)
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p->avpkt.buf = av_buffer_ref(avpkt->buf);
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else {
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av_fast_malloc(&p->buf, &p->allocated_buf_size, avpkt->size + FF_INPUT_BUFFER_PADDING_SIZE);
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p->avpkt.data = p->buf;
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memcpy(p->buf, avpkt->data, avpkt->size);
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memset(p->buf + avpkt->size, 0, FF_INPUT_BUFFER_PADDING_SIZE);
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}
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p->state = STATE_SETTING_UP;
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pthread_cond_signal(&p->input_cond);
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pthread_mutex_unlock(&p->mutex);
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/*
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* If the client doesn't have a thread-safe get_buffer(),
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* then decoding threads call back to the main thread,
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* and it calls back to the client here.
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*/
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FF_DISABLE_DEPRECATION_WARNINGS
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if (!p->avctx->thread_safe_callbacks && (
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#if FF_API_GET_BUFFER
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p->avctx->get_buffer ||
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#endif
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p->avctx->get_buffer2 != avcodec_default_get_buffer2)) {
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FF_ENABLE_DEPRECATION_WARNINGS
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while (p->state != STATE_SETUP_FINISHED && p->state != STATE_INPUT_READY) {
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pthread_mutex_lock(&p->progress_mutex);
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while (p->state == STATE_SETTING_UP)
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pthread_cond_wait(&p->progress_cond, &p->progress_mutex);
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if (p->state == STATE_GET_BUFFER) {
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p->result = ff_get_buffer(p->avctx, p->requested_frame, p->requested_flags);
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p->state = STATE_SETTING_UP;
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pthread_cond_signal(&p->progress_cond);
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}
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pthread_mutex_unlock(&p->progress_mutex);
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}
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}
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fctx->prev_thread = p;
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fctx->next_decoding++;
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return 0;
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}
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int ff_thread_decode_frame(AVCodecContext *avctx,
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AVFrame *picture, int *got_picture_ptr,
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AVPacket *avpkt)
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{
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FrameThreadContext *fctx = avctx->internal->thread_ctx;
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int finished = fctx->next_finished;
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PerThreadContext *p;
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int err;
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/*
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* Submit a packet to the next decoding thread.
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*/
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p = &fctx->threads[fctx->next_decoding];
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err = update_context_from_user(p->avctx, avctx);
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if (err) return err;
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err = submit_packet(p, avpkt);
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if (err) return err;
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/*
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* If we're still receiving the initial packets, don't return a frame.
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*/
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if (fctx->delaying) {
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if (fctx->next_decoding >= (avctx->thread_count-1)) fctx->delaying = 0;
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*got_picture_ptr=0;
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if (avpkt->size)
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return avpkt->size;
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}
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/*
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* Return the next available frame from the oldest thread.
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* If we're at the end of the stream, then we have to skip threads that
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* didn't output a frame, because we don't want to accidentally signal
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* EOF (avpkt->size == 0 && *got_picture_ptr == 0).
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*/
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do {
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p = &fctx->threads[finished++];
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if (p->state != STATE_INPUT_READY) {
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pthread_mutex_lock(&p->progress_mutex);
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while (p->state != STATE_INPUT_READY)
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pthread_cond_wait(&p->output_cond, &p->progress_mutex);
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pthread_mutex_unlock(&p->progress_mutex);
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}
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av_frame_move_ref(picture, p->frame);
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*got_picture_ptr = p->got_frame;
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picture->pkt_dts = p->avpkt.dts;
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/*
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* A later call with avkpt->size == 0 may loop over all threads,
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* including this one, searching for a frame to return before being
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* stopped by the "finished != fctx->next_finished" condition.
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* Make sure we don't mistakenly return the same frame again.
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*/
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p->got_frame = 0;
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if (finished >= avctx->thread_count) finished = 0;
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} while (!avpkt->size && !*got_picture_ptr && finished != fctx->next_finished);
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update_context_from_thread(avctx, p->avctx, 1);
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if (fctx->next_decoding >= avctx->thread_count) fctx->next_decoding = 0;
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fctx->next_finished = finished;
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/* return the size of the consumed packet if no error occurred */
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return (p->result >= 0) ? avpkt->size : p->result;
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}
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void ff_thread_report_progress(ThreadFrame *f, int n, int field)
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{
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PerThreadContext *p;
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int *progress = f->progress ? (int*)f->progress->data : NULL;
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if (!progress || progress[field] >= n) return;
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p = f->owner->internal->thread_ctx;
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if (f->owner->debug&FF_DEBUG_THREADS)
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av_log(f->owner, AV_LOG_DEBUG, "%p finished %d field %d\n", progress, n, field);
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pthread_mutex_lock(&p->progress_mutex);
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progress[field] = n;
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pthread_cond_broadcast(&p->progress_cond);
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pthread_mutex_unlock(&p->progress_mutex);
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}
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void ff_thread_await_progress(ThreadFrame *f, int n, int field)
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{
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PerThreadContext *p;
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int *progress = f->progress ? (int*)f->progress->data : NULL;
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if (!progress || progress[field] >= n) return;
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p = f->owner->internal->thread_ctx;
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if (f->owner->debug&FF_DEBUG_THREADS)
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av_log(f->owner, AV_LOG_DEBUG, "thread awaiting %d field %d from %p\n", n, field, progress);
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pthread_mutex_lock(&p->progress_mutex);
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while (progress[field] < n)
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pthread_cond_wait(&p->progress_cond, &p->progress_mutex);
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pthread_mutex_unlock(&p->progress_mutex);
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}
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void ff_thread_finish_setup(AVCodecContext *avctx) {
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PerThreadContext *p = avctx->internal->thread_ctx;
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if (!(avctx->active_thread_type&FF_THREAD_FRAME)) return;
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pthread_mutex_lock(&p->progress_mutex);
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p->state = STATE_SETUP_FINISHED;
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pthread_cond_broadcast(&p->progress_cond);
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pthread_mutex_unlock(&p->progress_mutex);
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}
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/// Waits for all threads to finish.
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static void park_frame_worker_threads(FrameThreadContext *fctx, int thread_count)
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{
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int i;
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for (i = 0; i < thread_count; i++) {
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PerThreadContext *p = &fctx->threads[i];
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if (p->state != STATE_INPUT_READY) {
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pthread_mutex_lock(&p->progress_mutex);
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while (p->state != STATE_INPUT_READY)
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pthread_cond_wait(&p->output_cond, &p->progress_mutex);
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pthread_mutex_unlock(&p->progress_mutex);
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}
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}
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}
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void ff_frame_thread_free(AVCodecContext *avctx, int thread_count)
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{
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FrameThreadContext *fctx = avctx->internal->thread_ctx;
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const AVCodec *codec = avctx->codec;
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int i;
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park_frame_worker_threads(fctx, thread_count);
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if (fctx->prev_thread && fctx->prev_thread != fctx->threads)
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update_context_from_thread(fctx->threads->avctx, fctx->prev_thread->avctx, 0);
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fctx->die = 1;
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for (i = 0; i < thread_count; i++) {
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PerThreadContext *p = &fctx->threads[i];
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pthread_mutex_lock(&p->mutex);
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pthread_cond_signal(&p->input_cond);
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pthread_mutex_unlock(&p->mutex);
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if (p->thread_init)
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pthread_join(p->thread, NULL);
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if (codec->close)
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codec->close(p->avctx);
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avctx->codec = NULL;
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release_delayed_buffers(p);
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av_frame_free(&p->frame);
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}
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for (i = 0; i < thread_count; i++) {
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PerThreadContext *p = &fctx->threads[i];
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pthread_mutex_destroy(&p->mutex);
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pthread_mutex_destroy(&p->progress_mutex);
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pthread_cond_destroy(&p->input_cond);
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pthread_cond_destroy(&p->progress_cond);
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pthread_cond_destroy(&p->output_cond);
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av_buffer_unref(&p->avpkt.buf);
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av_freep(&p->buf);
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av_freep(&p->released_buffers);
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if (i) {
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av_freep(&p->avctx->priv_data);
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av_freep(&p->avctx->slice_offset);
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}
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av_freep(&p->avctx->internal);
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av_freep(&p->avctx);
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}
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av_freep(&fctx->threads);
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pthread_mutex_destroy(&fctx->buffer_mutex);
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av_freep(&avctx->internal->thread_ctx);
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}
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int ff_frame_thread_init(AVCodecContext *avctx)
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{
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int thread_count = avctx->thread_count;
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const AVCodec *codec = avctx->codec;
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AVCodecContext *src = avctx;
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FrameThreadContext *fctx;
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int i, err = 0;
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#if HAVE_W32THREADS
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w32thread_init();
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#endif
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if (!thread_count) {
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int nb_cpus = av_cpu_count();
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av_log(avctx, AV_LOG_DEBUG, "detected %d logical cores\n", nb_cpus);
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// use number of cores + 1 as thread count if there is more than one
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if (nb_cpus > 1)
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thread_count = avctx->thread_count = FFMIN(nb_cpus + 1, MAX_AUTO_THREADS);
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else
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thread_count = avctx->thread_count = 1;
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}
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if (thread_count <= 1) {
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avctx->active_thread_type = 0;
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return 0;
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}
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avctx->internal->thread_ctx = fctx = av_mallocz(sizeof(FrameThreadContext));
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fctx->threads = av_mallocz(sizeof(PerThreadContext) * thread_count);
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pthread_mutex_init(&fctx->buffer_mutex, NULL);
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fctx->delaying = 1;
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for (i = 0; i < thread_count; i++) {
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AVCodecContext *copy = av_malloc(sizeof(AVCodecContext));
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PerThreadContext *p = &fctx->threads[i];
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pthread_mutex_init(&p->mutex, NULL);
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pthread_mutex_init(&p->progress_mutex, NULL);
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pthread_cond_init(&p->input_cond, NULL);
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pthread_cond_init(&p->progress_cond, NULL);
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pthread_cond_init(&p->output_cond, NULL);
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p->frame = av_frame_alloc();
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if (!p->frame) {
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err = AVERROR(ENOMEM);
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goto error;
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}
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p->parent = fctx;
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p->avctx = copy;
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if (!copy) {
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err = AVERROR(ENOMEM);
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goto error;
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}
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*copy = *src;
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copy->internal = av_malloc(sizeof(AVCodecInternal));
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if (!copy->internal) {
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err = AVERROR(ENOMEM);
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goto error;
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}
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*copy->internal = *src->internal;
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copy->internal->thread_ctx = p;
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copy->internal->pkt = &p->avpkt;
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if (!i) {
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src = copy;
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if (codec->init)
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err = codec->init(copy);
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update_context_from_thread(avctx, copy, 1);
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} else {
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copy->priv_data = av_malloc(codec->priv_data_size);
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if (!copy->priv_data) {
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err = AVERROR(ENOMEM);
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goto error;
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}
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memcpy(copy->priv_data, src->priv_data, codec->priv_data_size);
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copy->internal->is_copy = 1;
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if (codec->init_thread_copy)
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err = codec->init_thread_copy(copy);
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}
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if (err) goto error;
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if (!pthread_create(&p->thread, NULL, frame_worker_thread, p))
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p->thread_init = 1;
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}
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return 0;
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error:
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ff_frame_thread_free(avctx, i+1);
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return err;
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}
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void ff_thread_flush(AVCodecContext *avctx)
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{
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int i;
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FrameThreadContext *fctx = avctx->internal->thread_ctx;
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if (!fctx) return;
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park_frame_worker_threads(fctx, avctx->thread_count);
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if (fctx->prev_thread) {
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if (fctx->prev_thread != &fctx->threads[0])
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update_context_from_thread(fctx->threads[0].avctx, fctx->prev_thread->avctx, 0);
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if (avctx->codec->flush)
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avctx->codec->flush(fctx->threads[0].avctx);
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}
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fctx->next_decoding = fctx->next_finished = 0;
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fctx->delaying = 1;
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fctx->prev_thread = NULL;
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for (i = 0; i < avctx->thread_count; i++) {
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PerThreadContext *p = &fctx->threads[i];
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// Make sure decode flush calls with size=0 won't return old frames
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p->got_frame = 0;
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av_frame_unref(p->frame);
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release_delayed_buffers(p);
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}
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}
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int ff_thread_get_buffer(AVCodecContext *avctx, ThreadFrame *f, int flags)
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{
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PerThreadContext *p = avctx->internal->thread_ctx;
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int err;
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f->owner = avctx;
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if (!(avctx->active_thread_type & FF_THREAD_FRAME))
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return ff_get_buffer(avctx, f->f, flags);
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if (p->state != STATE_SETTING_UP &&
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(avctx->codec->update_thread_context || !avctx->thread_safe_callbacks)) {
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av_log(avctx, AV_LOG_ERROR, "get_buffer() cannot be called after ff_thread_finish_setup()\n");
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return -1;
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}
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if (avctx->internal->allocate_progress) {
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|
int *progress;
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f->progress = av_buffer_alloc(2 * sizeof(int));
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|
if (!f->progress) {
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|
return AVERROR(ENOMEM);
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}
|
|
progress = (int*)f->progress->data;
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|
|
progress[0] = progress[1] = -1;
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}
|
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|
|
pthread_mutex_lock(&p->parent->buffer_mutex);
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FF_DISABLE_DEPRECATION_WARNINGS
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if (avctx->thread_safe_callbacks || (
|
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#if FF_API_GET_BUFFER
|
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!avctx->get_buffer &&
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#endif
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avctx->get_buffer2 == avcodec_default_get_buffer2)) {
|
|
FF_ENABLE_DEPRECATION_WARNINGS
|
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err = ff_get_buffer(avctx, f->f, flags);
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} else {
|
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p->requested_frame = f->f;
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p->requested_flags = flags;
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p->state = STATE_GET_BUFFER;
|
|
pthread_mutex_lock(&p->progress_mutex);
|
|
pthread_cond_signal(&p->progress_cond);
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while (p->state != STATE_SETTING_UP)
|
|
pthread_cond_wait(&p->progress_cond, &p->progress_mutex);
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|
|
err = p->result;
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|
|
pthread_mutex_unlock(&p->progress_mutex);
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|
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}
|
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if (!avctx->thread_safe_callbacks && !avctx->codec->update_thread_context)
|
|
ff_thread_finish_setup(avctx);
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|
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if (err)
|
|
av_buffer_unref(&f->progress);
|
|
|
|
pthread_mutex_unlock(&p->parent->buffer_mutex);
|
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|
|
return err;
|
|
}
|
|
|
|
void ff_thread_release_buffer(AVCodecContext *avctx, ThreadFrame *f)
|
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{
|
|
PerThreadContext *p = avctx->internal->thread_ctx;
|
|
FrameThreadContext *fctx;
|
|
AVFrame *dst, *tmp;
|
|
FF_DISABLE_DEPRECATION_WARNINGS
|
|
int can_direct_free = !(avctx->active_thread_type & FF_THREAD_FRAME) ||
|
|
avctx->thread_safe_callbacks ||
|
|
(
|
|
#if FF_API_GET_BUFFER
|
|
!avctx->get_buffer &&
|
|
#endif
|
|
avctx->get_buffer2 == avcodec_default_get_buffer2);
|
|
FF_ENABLE_DEPRECATION_WARNINGS
|
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|
|
if (!f->f->buf[0])
|
|
return;
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|
|
if (avctx->debug & FF_DEBUG_BUFFERS)
|
|
av_log(avctx, AV_LOG_DEBUG, "thread_release_buffer called on pic %p\n", f);
|
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|
|
av_buffer_unref(&f->progress);
|
|
f->owner = NULL;
|
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|
|
if (can_direct_free) {
|
|
av_frame_unref(f->f);
|
|
return;
|
|
}
|
|
|
|
fctx = p->parent;
|
|
pthread_mutex_lock(&fctx->buffer_mutex);
|
|
|
|
if (p->num_released_buffers + 1 >= INT_MAX / sizeof(*p->released_buffers))
|
|
goto fail;
|
|
tmp = av_fast_realloc(p->released_buffers, &p->released_buffers_allocated,
|
|
(p->num_released_buffers + 1) *
|
|
sizeof(*p->released_buffers));
|
|
if (!tmp)
|
|
goto fail;
|
|
p->released_buffers = tmp;
|
|
|
|
dst = &p->released_buffers[p->num_released_buffers];
|
|
av_frame_move_ref(dst, f->f);
|
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|
|
p->num_released_buffers++;
|
|
|
|
fail:
|
|
pthread_mutex_unlock(&fctx->buffer_mutex);
|
|
}
|