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https://gitee.com/openharmony/third_party_ffmpeg
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2c54155407
Most of the changes are just trivial are just trivial replacements of fields from MpegEncContext with equivalent fields in H264Context. Everything in h264* other than h264.c are those trivial changes. The nontrivial parts are: 1) extracting a simplified version of the frame management code from mpegvideo.c. We don't need last/next_picture anymore, since h264 uses its own more complex system already and those were set only to appease the mpegvideo parts. 2) some tables that need to be allocated/freed in appropriate places. 3) hwaccels -- mostly trivial replacements. for dxva, the draw_horiz_band() call is moved from ff_dxva2_common_end_frame() to per-codec end_frame() callbacks, because it's now different for h264 and MpegEncContext-based decoders. 4) svq3 -- it does not use h264 complex reference system, so I just added some very simplistic frame management instead and dropped the use of ff_h264_frame_start(). Because of this I also had to move some initialization code to svq3. Additional fixes for chroma format and bit depth changes by Janne Grunau <janne-libav@jannau.net> Signed-off-by: Anton Khirnov <anton@khirnov.net>
61 lines
2.1 KiB
C
61 lines
2.1 KiB
C
/*
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* Video Decode and Presentation API for UNIX (VDPAU) is used for
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* HW decode acceleration for MPEG-1/2, H.264 and VC-1.
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*
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* Copyright (C) 2008 NVIDIA
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*
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* This file is part of Libav.
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*
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* Libav is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* Libav is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with Libav; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#ifndef AVCODEC_VDPAU_INTERNAL_H
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#define AVCODEC_VDPAU_INTERNAL_H
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#include <stdint.h>
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#include "h264.h"
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#include "mpegvideo.h"
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/** Extract VdpVideoSurface from a Picture */
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static inline uintptr_t ff_vdpau_get_surface_id(Picture *pic)
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{
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return (uintptr_t)pic->f.data[3];
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}
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int ff_vdpau_common_start_frame(AVCodecContext *avctx,
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const uint8_t *buffer, uint32_t size);
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int ff_vdpau_mpeg_end_frame(AVCodecContext *avctx);
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int ff_vdpau_add_buffer(AVCodecContext *avctx,
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const uint8_t *buf, uint32_t buf_size);
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void ff_vdpau_add_data_chunk(uint8_t *data, const uint8_t *buf,
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int buf_size);
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void ff_vdpau_mpeg_picture_complete(MpegEncContext *s, const uint8_t *buf,
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int buf_size, int slice_count);
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void ff_vdpau_h264_picture_start(H264Context *h);
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void ff_vdpau_h264_set_reference_frames(H264Context *h);
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void ff_vdpau_h264_picture_complete(H264Context *h);
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void ff_vdpau_vc1_decode_picture(MpegEncContext *s, const uint8_t *buf,
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int buf_size);
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void ff_vdpau_mpeg4_decode_picture(MpegEncContext *s, const uint8_t *buf,
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int buf_size);
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#endif /* AVCODEC_VDPAU_INTERNAL_H */
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