third_party_ffmpeg/libavcodec/audio_frame_queue.h
Michael Niedermayer 17106a7c90 Merge remote-tracking branch 'qatar/master'
* qatar/master:
  audio_frame_queue: Clean up ff_af_queue_log_state debug function
  dwt: Remove unused code.
  cavs: convert cavsdata.h to a .c file
  cavs: Move inline functions only used in one file out of the header
  cavs: Move data tables used in only one place to that file
  fate: Add a single symbol Ut Video decoder test
  vf_hqdn3d: x86 asm
  vf_hqdn3d: support 16bit colordepth
  avconv: prefer user-forced input framerate when choosing output framerate

Conflicts:
	ffmpeg.c
	libavcodec/audio_frame_queue.c
	libavcodec/dwt.c

Merged-by: Michael Niedermayer <michaelni@gmx.at>
2012-08-26 22:40:02 +02:00

84 lines
2.4 KiB
C

/*
* Audio Frame Queue
* Copyright (c) 2012 Justin Ruggles
*
* This file is part of Libav.
*
* Libav is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* Libav is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with Libav; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef AVCODEC_AUDIO_FRAME_QUEUE_H
#define AVCODEC_AUDIO_FRAME_QUEUE_H
#include "avcodec.h"
typedef struct AudioFrame {
int64_t pts;
int duration;
} AudioFrame;
typedef struct AudioFrameQueue {
AVCodecContext *avctx;
int remaining_delay;
int remaining_samples;
AudioFrame *frames;
unsigned frame_count;
unsigned frame_alloc;
} AudioFrameQueue;
/**
* Initialize AudioFrameQueue.
*
* @param avctx context to use for time_base and av_log
* @param afq queue context
*/
void ff_af_queue_init(AVCodecContext *avctx, AudioFrameQueue *afq);
/**
* Close AudioFrameQueue.
*
* Frees memory if needed.
*
* @param afq queue context
*/
void ff_af_queue_close(AudioFrameQueue *afq);
/**
* Add a frame to the queue.
*
* @param afq queue context
* @param f frame to add to the queue
*/
int ff_af_queue_add(AudioFrameQueue *afq, const AVFrame *f);
/**
* Remove frame(s) from the queue.
*
* Retrieves the pts of the next available frame, or a generated pts based on
* the last frame duration if there are no frames left in the queue. The number
* of requested samples should be the full number of samples represented by the
* packet that will be output by the encoder. If fewer samples are available
* in the queue, a smaller value will be used for the output duration.
*
* @param afq queue context
* @param nb_samples number of samples to remove from the queue
* @param[out] pts output packet pts
* @param[out] duration output packet duration
*/
void ff_af_queue_remove(AudioFrameQueue *afq, int nb_samples, int64_t *pts,
int *duration);
#endif /* AVCODEC_AUDIO_FRAME_QUEUE_H */