third_party_ffmpeg/libavcodec/dxva2.h
Michael Niedermayer 8e2bab5d4b Merge remote-tracking branch 'qatar/master'
* qatar/master:
  drawtext: remove typo
  pcm-mpeg: implement new audio decoding api
  w32thread: port fixes to pthread_cond_broadcast() from x264.
  doc: add editor configuration section with Vim and Emacs settings
  dxva2.h: include d3d9.h to define LPDIRECT3DSURFACE9
  avformat/utils: Drop unused goto label.
  doxygen: Replace '\' by '@' in Doxygen markup tags.
  cosmetics: drop some completely pointless parentheses
  cljr: simplify CLJRContext
  drawtext: introduce rand(min, max)
  drawtext: introduce explicit draw/hide variable
  rtmp: Use nb_invokes for all invoke commands

Conflicts:
	libavcodec/mpegvideo.c
	libavfilter/vf_drawtext.c

Merged-by: Michael Niedermayer <michaelni@gmx.at>
2011-12-08 00:23:37 +01:00

72 lines
1.9 KiB
C

/*
* DXVA2 HW acceleration
*
* copyright (c) 2009 Laurent Aimar
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef AVCODEC_DXVA_H
#define AVCODEC_DXVA_H
#include <stdint.h>
#include <d3d9.h>
#include <dxva2api.h>
#define FF_DXVA2_WORKAROUND_SCALING_LIST_ZIGZAG 1 ///< Work around for DXVA2 and old UVD/UVD+ ATI video cards
/**
* This structure is used to provides the necessary configurations and data
* to the DXVA2 FFmpeg HWAccel implementation.
*
* The application must make it available as AVCodecContext.hwaccel_context.
*/
struct dxva_context {
/**
* DXVA2 decoder object
*/
IDirectXVideoDecoder *decoder;
/**
* DXVA2 configuration used to create the decoder
*/
const DXVA2_ConfigPictureDecode *cfg;
/**
* The number of surface in the surface array
*/
unsigned surface_count;
/**
* The array of Direct3D surfaces used to create the decoder
*/
LPDIRECT3DSURFACE9 *surface;
/**
* A bit field configuring the workarounds needed for using the decoder
*/
uint64_t workaround;
/**
* Private to the FFmpeg AVHWAccel implementation
*/
unsigned report_id;
};
#endif /* AVCODEC_DXVA_H */