third_party_ffmpeg/libavcodec/h264chroma.c
Janne Grunau 71617884a2 aarch64: h264 chroma motion compensation NEON optimizations
Since RV40 and VC-1 use almost the same algorithm so optimizations for
those two decoders are easy to do and included.
2014-01-15 12:07:18 +01:00

56 lines
1.9 KiB
C

/*
* This file is part of Libav.
*
* Libav is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* Libav is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with Libav; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "config.h"
#include "libavutil/attributes.h"
#include "h264chroma.h"
#define BIT_DEPTH 8
#include "h264chroma_template.c"
#undef BIT_DEPTH
#define BIT_DEPTH 16
#include "h264chroma_template.c"
#undef BIT_DEPTH
#define SET_CHROMA(depth) \
c->put_h264_chroma_pixels_tab[0] = put_h264_chroma_mc8_ ## depth ## _c; \
c->put_h264_chroma_pixels_tab[1] = put_h264_chroma_mc4_ ## depth ## _c; \
c->put_h264_chroma_pixels_tab[2] = put_h264_chroma_mc2_ ## depth ## _c; \
c->avg_h264_chroma_pixels_tab[0] = avg_h264_chroma_mc8_ ## depth ## _c; \
c->avg_h264_chroma_pixels_tab[1] = avg_h264_chroma_mc4_ ## depth ## _c; \
c->avg_h264_chroma_pixels_tab[2] = avg_h264_chroma_mc2_ ## depth ## _c; \
av_cold void ff_h264chroma_init(H264ChromaContext *c, int bit_depth)
{
if (bit_depth > 8 && bit_depth <= 16) {
SET_CHROMA(16);
} else {
SET_CHROMA(8);
}
if (ARCH_AARCH64)
ff_h264chroma_init_aarch64(c, bit_depth);
if (ARCH_ARM)
ff_h264chroma_init_arm(c, bit_depth);
if (ARCH_PPC)
ff_h264chroma_init_ppc(c, bit_depth);
if (ARCH_X86)
ff_h264chroma_init_x86(c, bit_depth);
}