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https://gitee.com/openharmony/third_party_ffmpeg
synced 2024-11-23 19:30:05 +00:00
fbd6c97f9c
The buffer pool has to atomically add and remove entries from the linked list of available buffers. This was done by removing the entire list with a CAS operation, working on it, and then setting it back again (using a retry-loop in case another thread was doing the same thing). This could effectively cause memory leaks: while a thread was working on the buffer list, other threads would allocate new buffers, increasing the pool's total size. There was no real leak, but since these extra buffers were not needed, but not free'd either (except when the buffer pool was destroyed), this had the same effects as a real leak. For some reason, growth was exponential, and could easily kill the process due to OOM in real-world uses. Fix this by using a mutex to protect the list operations. The fancy way atomics remove the whole list to work on it is not needed anymore, which also avoids the situation which was causing the leak. Signed-off-by: Anton Khirnov <anton@khirnov.net>
309 lines
7.0 KiB
C
309 lines
7.0 KiB
C
/*
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* This file is part of Libav.
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*
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* Libav is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* Libav is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with Libav; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#include <stdint.h>
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#include <string.h>
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#include "atomic.h"
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#include "buffer_internal.h"
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#include "common.h"
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#include "mem.h"
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#include "thread.h"
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AVBufferRef *av_buffer_create(uint8_t *data, int size,
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void (*free)(void *opaque, uint8_t *data),
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void *opaque, int flags)
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{
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AVBufferRef *ref = NULL;
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AVBuffer *buf = NULL;
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buf = av_mallocz(sizeof(*buf));
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if (!buf)
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return NULL;
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buf->data = data;
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buf->size = size;
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buf->free = free ? free : av_buffer_default_free;
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buf->opaque = opaque;
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buf->refcount = 1;
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if (flags & AV_BUFFER_FLAG_READONLY)
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buf->flags |= BUFFER_FLAG_READONLY;
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ref = av_mallocz(sizeof(*ref));
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if (!ref) {
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av_freep(&buf);
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return NULL;
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}
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ref->buffer = buf;
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ref->data = data;
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ref->size = size;
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return ref;
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}
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void av_buffer_default_free(void *opaque, uint8_t *data)
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{
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av_free(data);
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}
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AVBufferRef *av_buffer_alloc(int size)
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{
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AVBufferRef *ret = NULL;
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uint8_t *data = NULL;
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data = av_malloc(size);
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if (!data)
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return NULL;
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ret = av_buffer_create(data, size, av_buffer_default_free, NULL, 0);
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if (!ret)
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av_freep(&data);
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return ret;
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}
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AVBufferRef *av_buffer_allocz(int size)
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{
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AVBufferRef *ret = av_buffer_alloc(size);
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if (!ret)
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return NULL;
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memset(ret->data, 0, size);
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return ret;
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}
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AVBufferRef *av_buffer_ref(AVBufferRef *buf)
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{
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AVBufferRef *ret = av_mallocz(sizeof(*ret));
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if (!ret)
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return NULL;
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*ret = *buf;
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avpriv_atomic_int_add_and_fetch(&buf->buffer->refcount, 1);
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return ret;
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}
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void av_buffer_unref(AVBufferRef **buf)
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{
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AVBuffer *b;
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if (!buf || !*buf)
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return;
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b = (*buf)->buffer;
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av_freep(buf);
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if (!avpriv_atomic_int_add_and_fetch(&b->refcount, -1)) {
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b->free(b->opaque, b->data);
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av_freep(&b);
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}
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}
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int av_buffer_is_writable(const AVBufferRef *buf)
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{
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if (buf->buffer->flags & AV_BUFFER_FLAG_READONLY)
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return 0;
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return avpriv_atomic_int_add_and_fetch(&buf->buffer->refcount, 0) == 1;
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}
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int av_buffer_make_writable(AVBufferRef **pbuf)
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{
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AVBufferRef *newbuf, *buf = *pbuf;
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if (av_buffer_is_writable(buf))
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return 0;
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newbuf = av_buffer_alloc(buf->size);
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if (!newbuf)
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return AVERROR(ENOMEM);
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memcpy(newbuf->data, buf->data, buf->size);
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av_buffer_unref(pbuf);
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*pbuf = newbuf;
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return 0;
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}
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int av_buffer_realloc(AVBufferRef **pbuf, int size)
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{
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AVBufferRef *buf = *pbuf;
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uint8_t *tmp;
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if (!buf) {
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/* allocate a new buffer with av_realloc(), so it will be reallocatable
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* later */
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uint8_t *data = av_realloc(NULL, size);
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if (!data)
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return AVERROR(ENOMEM);
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buf = av_buffer_create(data, size, av_buffer_default_free, NULL, 0);
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if (!buf) {
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av_freep(&data);
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return AVERROR(ENOMEM);
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}
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buf->buffer->flags |= BUFFER_FLAG_REALLOCATABLE;
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*pbuf = buf;
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return 0;
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} else if (buf->size == size)
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return 0;
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if (!(buf->buffer->flags & BUFFER_FLAG_REALLOCATABLE) ||
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!av_buffer_is_writable(buf)) {
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/* cannot realloc, allocate a new reallocable buffer and copy data */
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AVBufferRef *new = NULL;
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av_buffer_realloc(&new, size);
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if (!new)
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return AVERROR(ENOMEM);
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memcpy(new->data, buf->data, FFMIN(size, buf->size));
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av_buffer_unref(pbuf);
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*pbuf = new;
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return 0;
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}
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tmp = av_realloc(buf->buffer->data, size);
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if (!tmp)
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return AVERROR(ENOMEM);
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buf->buffer->data = buf->data = tmp;
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buf->buffer->size = buf->size = size;
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return 0;
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}
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AVBufferPool *av_buffer_pool_init(int size, AVBufferRef* (*alloc)(int size))
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{
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AVBufferPool *pool = av_mallocz(sizeof(*pool));
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if (!pool)
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return NULL;
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ff_mutex_init(&pool->mutex, NULL);
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pool->size = size;
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pool->alloc = alloc ? alloc : av_buffer_alloc;
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avpriv_atomic_int_set(&pool->refcount, 1);
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return pool;
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}
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/*
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* This function gets called when the pool has been uninited and
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* all the buffers returned to it.
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*/
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static void buffer_pool_free(AVBufferPool *pool)
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{
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while (pool->pool) {
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BufferPoolEntry *buf = pool->pool;
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pool->pool = buf->next;
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buf->free(buf->opaque, buf->data);
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av_freep(&buf);
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}
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ff_mutex_destroy(&pool->mutex);
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av_freep(&pool);
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}
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void av_buffer_pool_uninit(AVBufferPool **ppool)
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{
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AVBufferPool *pool;
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if (!ppool || !*ppool)
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return;
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pool = *ppool;
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*ppool = NULL;
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if (!avpriv_atomic_int_add_and_fetch(&pool->refcount, -1))
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buffer_pool_free(pool);
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}
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static void pool_release_buffer(void *opaque, uint8_t *data)
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{
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BufferPoolEntry *buf = opaque;
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AVBufferPool *pool = buf->pool;
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ff_mutex_lock(&pool->mutex);
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buf->next = pool->pool;
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pool->pool = buf;
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ff_mutex_unlock(&pool->mutex);
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if (!avpriv_atomic_int_add_and_fetch(&pool->refcount, -1))
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buffer_pool_free(pool);
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}
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/* allocate a new buffer and override its free() callback so that
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* it is returned to the pool on free */
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static AVBufferRef *pool_alloc_buffer(AVBufferPool *pool)
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{
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BufferPoolEntry *buf;
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AVBufferRef *ret;
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ret = pool->alloc(pool->size);
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if (!ret)
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return NULL;
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buf = av_mallocz(sizeof(*buf));
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if (!buf) {
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av_buffer_unref(&ret);
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return NULL;
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}
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buf->data = ret->buffer->data;
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buf->opaque = ret->buffer->opaque;
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buf->free = ret->buffer->free;
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buf->pool = pool;
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ret->buffer->opaque = buf;
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ret->buffer->free = pool_release_buffer;
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return ret;
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}
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AVBufferRef *av_buffer_pool_get(AVBufferPool *pool)
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{
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AVBufferRef *ret;
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BufferPoolEntry *buf;
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ff_mutex_lock(&pool->mutex);
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buf = pool->pool;
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if (buf) {
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ret = av_buffer_create(buf->data, pool->size, pool_release_buffer,
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buf, 0);
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if (ret) {
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pool->pool = buf->next;
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buf->next = NULL;
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}
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} else {
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ret = pool_alloc_buffer(pool);
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}
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ff_mutex_unlock(&pool->mutex);
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if (ret)
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avpriv_atomic_int_add_and_fetch(&pool->refcount, 1);
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return ret;
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}
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