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https://gitee.com/openharmony/third_party_ffmpeg
synced 2024-11-24 03:39:45 +00:00
bd6fa80d56
The secondary compression in Hap is optional, this change exposes that option to the user as some use-cases favour higher bitrate files to reduce workload decoding. Adds "none" or "snappy" as options for "compressor". Selecting "none" disregards "chunks" option: chunking is only of benefit decompressing Snappy. Reviewed-by: Martin Vignali <martin.vignali@gmail.com> Signed-off-by: Tom Butterworth <bangnoise@gmail.com>
368 lines
13 KiB
C
368 lines
13 KiB
C
/*
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* Vidvox Hap encoder
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* Copyright (C) 2015 Vittorio Giovara <vittorio.giovara@gmail.com>
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* Copyright (C) 2015 Tom Butterworth <bangnoise@gmail.com>
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*
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* This file is part of FFmpeg.
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*
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* FFmpeg is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* FFmpeg is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with FFmpeg; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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/**
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* @file
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* Hap encoder
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*
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* Fourcc: Hap1, Hap5, HapY
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*
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* https://github.com/Vidvox/hap/blob/master/documentation/HapVideoDRAFT.md
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*/
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#include <stdint.h>
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#include "snappy-c.h"
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#include "libavutil/frame.h"
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#include "libavutil/imgutils.h"
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#include "libavutil/intreadwrite.h"
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#include "libavutil/opt.h"
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#include "avcodec.h"
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#include "bytestream.h"
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#include "hap.h"
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#include "internal.h"
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#include "texturedsp.h"
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#define HAP_MAX_CHUNKS 64
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enum HapHeaderLength {
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/* Short header: four bytes with a 24 bit size value */
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HAP_HDR_SHORT = 4,
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/* Long header: eight bytes with a 32 bit size value */
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HAP_HDR_LONG = 8,
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};
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static int compress_texture(AVCodecContext *avctx, uint8_t *out, int out_length, const AVFrame *f)
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{
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HapContext *ctx = avctx->priv_data;
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int i, j;
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if (ctx->tex_size > out_length)
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return AVERROR_BUFFER_TOO_SMALL;
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for (j = 0; j < avctx->height; j += 4) {
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for (i = 0; i < avctx->width; i += 4) {
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uint8_t *p = f->data[0] + i * 4 + j * f->linesize[0];
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const int step = ctx->tex_fun(out, f->linesize[0], p);
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out += step;
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}
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}
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return 0;
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}
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/* section_length does not include the header */
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static void hap_write_section_header(PutByteContext *pbc,
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enum HapHeaderLength header_length,
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int section_length,
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enum HapSectionType section_type)
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{
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/* The first three bytes are the length of the section (not including the
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* header) or zero if using an eight-byte header.
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* For an eight-byte header, the length is in the last four bytes.
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* The fourth byte stores the section type. */
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bytestream2_put_le24(pbc, header_length == HAP_HDR_LONG ? 0 : section_length);
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bytestream2_put_byte(pbc, section_type);
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if (header_length == HAP_HDR_LONG) {
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bytestream2_put_le32(pbc, section_length);
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}
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}
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static int hap_compress_frame(AVCodecContext *avctx, uint8_t *dst)
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{
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HapContext *ctx = avctx->priv_data;
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int i, final_size = 0;
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for (i = 0; i < ctx->chunk_count; i++) {
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HapChunk *chunk = &ctx->chunks[i];
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uint8_t *chunk_src, *chunk_dst;
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int ret;
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if (i == 0) {
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chunk->compressed_offset = 0;
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} else {
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chunk->compressed_offset = ctx->chunks[i-1].compressed_offset
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+ ctx->chunks[i-1].compressed_size;
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}
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chunk->uncompressed_size = ctx->tex_size / ctx->chunk_count;
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chunk->uncompressed_offset = i * chunk->uncompressed_size;
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chunk->compressed_size = ctx->max_snappy;
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chunk_src = ctx->tex_buf + chunk->uncompressed_offset;
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chunk_dst = dst + chunk->compressed_offset;
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/* Compress with snappy too, write directly on packet buffer. */
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ret = snappy_compress(chunk_src, chunk->uncompressed_size,
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chunk_dst, &chunk->compressed_size);
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if (ret != SNAPPY_OK) {
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av_log(avctx, AV_LOG_ERROR, "Snappy compress error.\n");
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return AVERROR_BUG;
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}
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/* If there is no gain from snappy, just use the raw texture. */
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if (chunk->compressed_size >= chunk->uncompressed_size) {
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av_log(avctx, AV_LOG_VERBOSE,
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"Snappy buffer bigger than uncompressed (%"SIZE_SPECIFIER" >= %"SIZE_SPECIFIER" bytes).\n",
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chunk->compressed_size, chunk->uncompressed_size);
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memcpy(chunk_dst, chunk_src, chunk->uncompressed_size);
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chunk->compressor = HAP_COMP_NONE;
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chunk->compressed_size = chunk->uncompressed_size;
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} else {
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chunk->compressor = HAP_COMP_SNAPPY;
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}
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final_size += chunk->compressed_size;
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}
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return final_size;
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}
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static int hap_decode_instructions_length(HapContext *ctx)
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{
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/* Second-Stage Compressor Table (one byte per entry)
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* + Chunk Size Table (four bytes per entry)
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* + headers for both sections (short versions)
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* = chunk_count + (4 * chunk_count) + 4 + 4 */
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return (5 * ctx->chunk_count) + 8;
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}
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static int hap_header_length(HapContext *ctx)
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{
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/* Top section header (long version) */
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int length = HAP_HDR_LONG;
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if (ctx->chunk_count > 1) {
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/* Decode Instructions header (short) + Decode Instructions Container */
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length += HAP_HDR_SHORT + hap_decode_instructions_length(ctx);
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}
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return length;
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}
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static void hap_write_frame_header(HapContext *ctx, uint8_t *dst, int frame_length)
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{
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PutByteContext pbc;
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int i;
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bytestream2_init_writer(&pbc, dst, frame_length);
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if (ctx->chunk_count == 1) {
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/* Write a simple header */
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hap_write_section_header(&pbc, HAP_HDR_LONG, frame_length - 8,
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ctx->chunks[0].compressor | ctx->opt_tex_fmt);
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} else {
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/* Write a complex header with Decode Instructions Container */
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hap_write_section_header(&pbc, HAP_HDR_LONG, frame_length - 8,
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HAP_COMP_COMPLEX | ctx->opt_tex_fmt);
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hap_write_section_header(&pbc, HAP_HDR_SHORT, hap_decode_instructions_length(ctx),
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HAP_ST_DECODE_INSTRUCTIONS);
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hap_write_section_header(&pbc, HAP_HDR_SHORT, ctx->chunk_count,
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HAP_ST_COMPRESSOR_TABLE);
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for (i = 0; i < ctx->chunk_count; i++) {
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bytestream2_put_byte(&pbc, ctx->chunks[i].compressor >> 4);
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}
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hap_write_section_header(&pbc, HAP_HDR_SHORT, ctx->chunk_count * 4,
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HAP_ST_SIZE_TABLE);
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for (i = 0; i < ctx->chunk_count; i++) {
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bytestream2_put_le32(&pbc, ctx->chunks[i].compressed_size);
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}
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}
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}
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static int hap_encode(AVCodecContext *avctx, AVPacket *pkt,
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const AVFrame *frame, int *got_packet)
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{
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HapContext *ctx = avctx->priv_data;
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int header_length = hap_header_length(ctx);
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int final_data_size, ret;
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int pktsize = FFMAX(ctx->tex_size, ctx->max_snappy * ctx->chunk_count) + header_length;
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/* Allocate maximum size packet, shrink later. */
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ret = ff_alloc_packet2(avctx, pkt, pktsize, header_length);
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if (ret < 0)
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return ret;
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if (ctx->opt_compressor == HAP_COMP_NONE) {
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/* DXTC compression directly to the packet buffer. */
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ret = compress_texture(avctx, pkt->data + header_length, pkt->size - header_length, frame);
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if (ret < 0)
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return ret;
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ctx->chunks[0].compressor = HAP_COMP_NONE;
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final_data_size = ctx->tex_size;
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} else {
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/* DXTC compression. */
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ret = compress_texture(avctx, ctx->tex_buf, ctx->tex_size, frame);
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if (ret < 0)
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return ret;
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/* Compress (using Snappy) the frame */
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final_data_size = hap_compress_frame(avctx, pkt->data + header_length);
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if (final_data_size < 0)
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return final_data_size;
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}
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/* Write header at the start. */
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hap_write_frame_header(ctx, pkt->data, final_data_size + header_length);
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av_shrink_packet(pkt, final_data_size + header_length);
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pkt->flags |= AV_PKT_FLAG_KEY;
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*got_packet = 1;
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return 0;
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}
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static av_cold int hap_init(AVCodecContext *avctx)
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{
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HapContext *ctx = avctx->priv_data;
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int ratio;
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int corrected_chunk_count;
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int ret = av_image_check_size(avctx->width, avctx->height, 0, avctx);
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if (ret < 0) {
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av_log(avctx, AV_LOG_ERROR, "Invalid video size %dx%d.\n",
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avctx->width, avctx->height);
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return ret;
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}
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if (avctx->width % 4 || avctx->height % 4) {
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av_log(avctx, AV_LOG_ERROR, "Video size %dx%d is not multiple of 4.\n",
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avctx->width, avctx->height);
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return AVERROR_INVALIDDATA;
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}
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ff_texturedspenc_init(&ctx->dxtc);
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switch (ctx->opt_tex_fmt) {
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case HAP_FMT_RGBDXT1:
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ratio = 8;
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avctx->codec_tag = MKTAG('H', 'a', 'p', '1');
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avctx->bits_per_coded_sample = 24;
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ctx->tex_fun = ctx->dxtc.dxt1_block;
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break;
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case HAP_FMT_RGBADXT5:
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ratio = 4;
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avctx->codec_tag = MKTAG('H', 'a', 'p', '5');
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avctx->bits_per_coded_sample = 32;
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ctx->tex_fun = ctx->dxtc.dxt5_block;
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break;
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case HAP_FMT_YCOCGDXT5:
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ratio = 4;
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avctx->codec_tag = MKTAG('H', 'a', 'p', 'Y');
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avctx->bits_per_coded_sample = 24;
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ctx->tex_fun = ctx->dxtc.dxt5ys_block;
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break;
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default:
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av_log(avctx, AV_LOG_ERROR, "Invalid format %02X\n", ctx->opt_tex_fmt);
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return AVERROR_INVALIDDATA;
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}
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/* Texture compression ratio is constant, so can we computer
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* beforehand the final size of the uncompressed buffer. */
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ctx->tex_size = FFALIGN(avctx->width, TEXTURE_BLOCK_W) *
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FFALIGN(avctx->height, TEXTURE_BLOCK_H) * 4 / ratio;
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switch (ctx->opt_compressor) {
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case HAP_COMP_NONE:
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/* No benefit chunking uncompressed data */
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corrected_chunk_count = 1;
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ctx->max_snappy = ctx->tex_size;
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ctx->tex_buf = NULL;
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break;
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case HAP_COMP_SNAPPY:
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/* Round the chunk count to divide evenly on DXT block edges */
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corrected_chunk_count = av_clip(ctx->opt_chunk_count, 1, HAP_MAX_CHUNKS);
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while ((ctx->tex_size / (64 / ratio)) % corrected_chunk_count != 0) {
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corrected_chunk_count--;
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}
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ctx->max_snappy = snappy_max_compressed_length(ctx->tex_size / corrected_chunk_count);
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ctx->tex_buf = av_malloc(ctx->tex_size);
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if (!ctx->tex_buf) {
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return AVERROR(ENOMEM);
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}
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break;
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default:
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av_log(avctx, AV_LOG_ERROR, "Invalid compresor %02X\n", ctx->opt_compressor);
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return AVERROR_INVALIDDATA;
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}
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if (corrected_chunk_count != ctx->opt_chunk_count) {
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av_log(avctx, AV_LOG_INFO, "%d chunks requested but %d used.\n",
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ctx->opt_chunk_count, corrected_chunk_count);
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}
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ret = ff_hap_set_chunk_count(ctx, corrected_chunk_count, 1);
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if (ret != 0)
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return ret;
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return 0;
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}
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static av_cold int hap_close(AVCodecContext *avctx)
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{
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HapContext *ctx = avctx->priv_data;
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ff_hap_free_context(ctx);
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return 0;
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}
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#define OFFSET(x) offsetof(HapContext, x)
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#define FLAGS AV_OPT_FLAG_VIDEO_PARAM | AV_OPT_FLAG_ENCODING_PARAM
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static const AVOption options[] = {
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{ "format", NULL, OFFSET(opt_tex_fmt), AV_OPT_TYPE_INT, { .i64 = HAP_FMT_RGBDXT1 }, HAP_FMT_RGBDXT1, HAP_FMT_YCOCGDXT5, FLAGS, "format" },
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{ "hap", "Hap 1 (DXT1 textures)", 0, AV_OPT_TYPE_CONST, { .i64 = HAP_FMT_RGBDXT1 }, 0, 0, FLAGS, "format" },
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{ "hap_alpha", "Hap Alpha (DXT5 textures)", 0, AV_OPT_TYPE_CONST, { .i64 = HAP_FMT_RGBADXT5 }, 0, 0, FLAGS, "format" },
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{ "hap_q", "Hap Q (DXT5-YCoCg textures)", 0, AV_OPT_TYPE_CONST, { .i64 = HAP_FMT_YCOCGDXT5 }, 0, 0, FLAGS, "format" },
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{ "chunks", "chunk count", OFFSET(opt_chunk_count), AV_OPT_TYPE_INT, {.i64 = 1 }, 1, HAP_MAX_CHUNKS, FLAGS, },
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{ "compressor", "second-stage compressor", OFFSET(opt_compressor), AV_OPT_TYPE_INT, { .i64 = HAP_COMP_SNAPPY }, HAP_COMP_NONE, HAP_COMP_SNAPPY, FLAGS, "compressor" },
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{ "none", "None", 0, AV_OPT_TYPE_CONST, { .i64 = HAP_COMP_NONE }, 0, 0, FLAGS, "compressor" },
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{ "snappy", "Snappy", 0, AV_OPT_TYPE_CONST, { .i64 = HAP_COMP_SNAPPY }, 0, 0, FLAGS, "compressor" },
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{ NULL },
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};
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static const AVClass hapenc_class = {
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.class_name = "Hap encoder",
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.item_name = av_default_item_name,
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.option = options,
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.version = LIBAVUTIL_VERSION_INT,
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};
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AVCodec ff_hap_encoder = {
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.name = "hap",
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.long_name = NULL_IF_CONFIG_SMALL("Vidvox Hap"),
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.type = AVMEDIA_TYPE_VIDEO,
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.id = AV_CODEC_ID_HAP,
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.priv_data_size = sizeof(HapContext),
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.priv_class = &hapenc_class,
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.init = hap_init,
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.encode2 = hap_encode,
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.close = hap_close,
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.pix_fmts = (const enum AVPixelFormat[]) {
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AV_PIX_FMT_RGBA, AV_PIX_FMT_NONE,
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},
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.caps_internal = FF_CODEC_CAP_INIT_THREADSAFE |
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FF_CODEC_CAP_INIT_CLEANUP,
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};
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