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d5d474aea5
use av_lfg_init_from_data() to seed AC-3 dithering from the AC-3 frame data to make it consistent given the same AC-3 frame, if option is set. Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
94 lines
4.1 KiB
C
94 lines
4.1 KiB
C
/*
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* AC-3 Audio Decoder
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* This code was developed as part of Google Summer of Code 2006.
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* E-AC-3 support was added as part of Google Summer of Code 2007.
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*
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* Copyright (c) 2006 Kartikey Mahendra BHATT (bhattkm at gmail dot com)
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* Copyright (c) 2007-2008 Bartlomiej Wolowiec <bartek.wolowiec@gmail.com>
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* Copyright (c) 2007 Justin Ruggles <justin.ruggles@gmail.com>
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*
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* This file is part of FFmpeg.
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*
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* FFmpeg is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* FFmpeg is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with FFmpeg; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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/**
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* Upmix delay samples from stereo to original channel layout.
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*/
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#include "ac3dec.h"
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#include "eac3dec.c"
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#include "ac3dec.c"
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static const AVOption options[] = {
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{ "cons_noisegen", "enable consistent noise generation", OFFSET(consistent_noise_generation), AV_OPT_TYPE_BOOL, {.i64 = 0 }, 0, 1, PAR },
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{ "drc_scale", "percentage of dynamic range compression to apply", OFFSET(drc_scale), AV_OPT_TYPE_FLOAT, {.dbl = 1.0}, 0.0, 6.0, PAR },
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{ "heavy_compr", "enable heavy dynamic range compression", OFFSET(heavy_compression), AV_OPT_TYPE_BOOL, {.i64 = 0 }, 0, 1, PAR },
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{ "target_level", "target level in -dBFS (0 not applied)", OFFSET(target_level), AV_OPT_TYPE_INT, {.i64 = 0 }, -31, 0, PAR },
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{"dmix_mode", "Preferred Stereo Downmix Mode", OFFSET(preferred_stereo_downmix), AV_OPT_TYPE_INT, {.i64 = -1 }, -1, 2, 0, "dmix_mode"},
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{"ltrt_cmixlev", "Lt/Rt Center Mix Level", OFFSET(ltrt_center_mix_level), AV_OPT_TYPE_FLOAT, {.dbl = -1.0 }, -1.0, 2.0, 0},
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{"ltrt_surmixlev", "Lt/Rt Surround Mix Level", OFFSET(ltrt_surround_mix_level), AV_OPT_TYPE_FLOAT, {.dbl = -1.0 }, -1.0, 2.0, 0},
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{"loro_cmixlev", "Lo/Ro Center Mix Level", OFFSET(loro_center_mix_level), AV_OPT_TYPE_FLOAT, {.dbl = -1.0 }, -1.0, 2.0, 0},
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{"loro_surmixlev", "Lo/Ro Surround Mix Level", OFFSET(loro_surround_mix_level), AV_OPT_TYPE_FLOAT, {.dbl = -1.0 }, -1.0, 2.0, 0},
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{ NULL},
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};
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static const AVClass ac3_decoder_class = {
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.class_name = "AC3 decoder",
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.item_name = av_default_item_name,
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.option = options,
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.version = LIBAVUTIL_VERSION_INT,
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};
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AVCodec ff_ac3_decoder = {
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.name = "ac3",
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.type = AVMEDIA_TYPE_AUDIO,
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.id = AV_CODEC_ID_AC3,
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.priv_data_size = sizeof (AC3DecodeContext),
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.init = ac3_decode_init,
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.close = ac3_decode_end,
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.decode = ac3_decode_frame,
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.capabilities = AV_CODEC_CAP_DR1,
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.long_name = NULL_IF_CONFIG_SMALL("ATSC A/52A (AC-3)"),
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.sample_fmts = (const enum AVSampleFormat[]) { AV_SAMPLE_FMT_FLTP,
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AV_SAMPLE_FMT_NONE },
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.priv_class = &ac3_decoder_class,
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};
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#if CONFIG_EAC3_DECODER
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static const AVClass eac3_decoder_class = {
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.class_name = "E-AC3 decoder",
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.item_name = av_default_item_name,
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.option = options,
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.version = LIBAVUTIL_VERSION_INT,
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};
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AVCodec ff_eac3_decoder = {
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.name = "eac3",
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.type = AVMEDIA_TYPE_AUDIO,
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.id = AV_CODEC_ID_EAC3,
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.priv_data_size = sizeof (AC3DecodeContext),
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.init = ac3_decode_init,
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.close = ac3_decode_end,
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.decode = ac3_decode_frame,
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.capabilities = AV_CODEC_CAP_DR1,
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.long_name = NULL_IF_CONFIG_SMALL("ATSC A/52B (AC-3, E-AC-3)"),
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.sample_fmts = (const enum AVSampleFormat[]) { AV_SAMPLE_FMT_FLTP,
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AV_SAMPLE_FMT_NONE },
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.priv_class = &eac3_decoder_class,
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};
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#endif
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