Files
third_party_jsframework/runtime/main/extend/systemplugin/napi/webgl.js
T
sufeng6 188d4bc745 application mock
Signed-off-by: sufeng6 <sufeng6@huawei.com>
2022-07-20 16:32:05 +08:00

1048 lines
49 KiB
JavaScript
Executable File

/*
* Copyright (c) 2021 Huawei Device Co., Ltd.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
import { paramMock } from "../utils"
export function mockwebgl() {
const WebGLContextAttributes = {
brightness: '[PC preview] unknow brightness',
alpha: '[PC preview] unknow alpha',
depth: '[PC preview] unknow depth',
stencil: '[PC preview] unknow stencil',
antialias: '[PC preview] unknow antialias',
premultipliedAlpha: '[PC preview] unknow premultipliedAlpha',
preserveDrawingBuffer: '[PC preview] unknow preserveDrawingBuffer',
powerPreference: '[PC preview] unknow powerPreference',
failIfMajorPerformanceCaveat: '[PC preview] unknow failIfMajorPerformanceCaveat',
desynchronized: '[PC preview] unknow desynchronized'
}
const float32ArrayWith2val = [
paramMock.paramNumberMock, paramMock.paramNumberMock
]
const float32ArrayWith4val = [
paramMock.paramNumberMock, paramMock.paramNumberMock, paramMock.paramNumberMock, paramMock.paramNumberMock
]
const int32ArrayWith2ele = [
paramMock.paramNumberMock, paramMock.paramNumberMock
]
const int32ArrayWith4ele = [
paramMock.paramNumberMock, paramMock.paramNumberMock, paramMock.paramNumberMock, paramMock.paramNumberMock
]
const WebGLShaderArray = [
WebGLShader, WebGLShader, WebGLShader
]
const WebGLBuffer = {
}
const WebGLFramebuffer = {
}
const WebGLProgram = {
}
const WebGLRenderbuffer = {
}
const WebGLShader = {
}
const WebGLTexture = {
}
const WebGLUniformLocation = {
}
const WebGLActiveInfo = {
size: '[PC preview] unknow size',
type: '[PC preview] unknow type',
name: '[PC preview] unknow name'
}
const WebGLShaderPrecisionFormat = {
rangeMin: '[PC preview] unknow rangeMin',
rangeMax: '[PC preview] unknow rangeMax',
precision: '[PC preview] unknow precision'
}
const glParamMock = {
paramDoubleMock: '[PC Preview] unknow double',
paramAnyMock: '[PC Preview] unknow any',
stringArray: '[PC preview] unknow stringArray',
uint32Array: '[PC preview] unknow uint32Array',
glBooleanArray: '[PC preview] unknow glBooleanArray',
WebGLShaderArray: '[PC preview] unknow WebGLShaderArray',
}
const WebGLRenderingContext = {
DEPTH_BUFFER_BIT: 0x00000100,
STENCIL_BUFFER_BIT: 0x00000400,
COLOR_BUFFER_BIT: 0x00004000,
POINTS: 0x0000,
LINES: 0x0001,
LINE_LOOP: 0x0002,
LINE_STRIP: 0x0003,
TRIANGLES: 0x0004,
TRIANGLE_STRIP: 0x0005,
TRIANGLE_FAN: 0x0006,
ZERO: 0,
ONE: 1,
SRC_COLOR: 0x0300,
ONE_MINUS_SRC_COLOR: 0x0301,
SRC_ALPHA: 0x0302,
ONE_MINUS_SRC_ALPHA: 0x0303,
DST_ALPHA: 0x0304,
ONE_MINUS_DST_ALPHA: 0x0305,
DST_COLOR: 0x0306,
ONE_MINUS_DST_COLOR: 0x0307,
SRC_ALPHA_SATURATE: 0x0308,
FUNC_ADD: 0x8006,
BLEND_EQUATION: 0x8009,
BLEND_EQUATION_RGB: 0x8009,
BLEND_EQUATION_ALPHA: 0x883D,
FUNC_SUBTRACT: 0x800A,
FUNC_REVERSE_SUBTRACT: 0x800B,
BLEND_DST_RGB: 0x80C8,
BLEND_SRC_RGB: 0x80C9,
BLEND_DST_ALPHA: 0x80CA,
BLEND_SRC_ALPHA: 0x80CB,
CONSTANT_COLOR: 0x8001,
ONE_MINUS_CONSTANT_COLOR: 0x8002,
CONSTANT_ALPHA: 0x8003,
ONE_MINUS_CONSTANT_ALPHA: 0x8004,
BLEND_COLOR: 0x8005,
ARRAY_BUFFER: 0x8892,
ELEMENT_ARRAY_BUFFER: 0x8893,
ARRAY_BUFFER_BINDING: 0x8894,
ELEMENT_ARRAY_BUFFER_BINDING: 0x8895,
STREAM_DRAW: 0x88E0,
STATIC_DRAW: 0x88E4,
DYNAMIC_DRAW: 0x88E8,
BUFFER_SIZE: 0x8764,
BUFFER_USAGE: 0x8765,
CURRENT_VERTEX_ATTRIB: 0x8626,
FRONT: 0x0404,
BACK: 0x0405,
FRONT_AND_BACK: 0x0408,
CULL_FACE: 0x0B44,
BLEND: 0x0BE2,
DITHER: 0x0BD0,
STENCIL_TEST: 0x0B90,
DEPTH_TEST: 0x0B71,
SCISSOR_TEST: 0x0C11,
POLYGON_OFFSET_FILL: 0x8037,
SAMPLE_ALPHA_TO_COVERAGE: 0x809E,
SAMPLE_COVERAGE: 0x80A0,
NO_ERROR: 0,
INVALID_ENUM: 0x0500,
INVALID_VALUE: 0x0501,
INVALID_OPERATION: 0x0502,
OUT_OF_MEMORY: 0x0505,
CW: 0x0900,
CCW: 0x0901,
LINE_WIDTH: 0x0B21,
ALIASED_POINT_SIZE_RANGE: 0x846D,
ALIASED_LINE_WIDTH_RANGE: 0x846E,
CULL_FACE_MODE: 0x0B45,
FRONT_FACE: 0x0B46,
DEPTH_RANGE: 0x0B70,
DEPTH_WRITEMASK: 0x0B72,
DEPTH_CLEAR_VALUE: 0x0B73,
DEPTH_FUNC: 0x0B74,
STENCIL_CLEAR_VALUE: 0x0B91,
STENCIL_FUNC: 0x0B92,
STENCIL_FAIL: 0x0B94,
STENCIL_PASS_DEPTH_FAIL: 0x0B95,
STENCIL_PASS_DEPTH_PASS: 0x0B96,
STENCIL_REF: 0x0B97,
STENCIL_VALUE_MASK: 0x0B93,
STENCIL_WRITEMASK: 0x0B98,
STENCIL_BACK_FUNC: 0x8800,
STENCIL_BACK_FAIL: 0x8801,
STENCIL_BACK_PASS_DEPTH_FAIL: 0x8802,
STENCIL_BACK_PASS_DEPTH_PASS: 0x8803,
STENCIL_BACK_REF: 0x8CA3,
STENCIL_BACK_VALUE_MASK: 0x8CA4,
STENCIL_BACK_WRITEMASK: 0x8CA5,
VIEWPORT: 0x0BA2,
SCISSOR_BOX: 0x0C10,
COLOR_CLEAR_VALUE: 0x0C22,
COLOR_WRITEMASK: 0x0C23,
UNPACK_ALIGNMENT: 0x0CF5,
PACK_ALIGNMENT: 0x0D05,
MAX_TEXTURE_SIZE: 0x0D33,
MAX_VIEWPORT_DIMS: 0x0D3A,
SUBPIXEL_BITS: 0x0D50,
RED_BITS: 0x0D52,
GREEN_BITS: 0x0D53,
BLUE_BITS: 0x0D54,
ALPHA_BITS: 0x0D55,
DEPTH_BITS: 0x0D56,
STENCIL_BITS: 0x0D57,
POLYGON_OFFSET_UNITS: 0x2A00,
POLYGON_OFFSET_FACTOR: 0x8038,
TEXTURE_BINDING_2D: 0x8069,
SAMPLE_BUFFERS: 0x80A8,
SAMPLES: 0x80A9,
SAMPLE_COVERAGE_VALUE: 0x80AA,
SAMPLE_COVERAGE_INVERT: 0x80AB,
COMPRESSED_TEXTURE_FORMATS: 0x86A3,
DONT_CARE: 0x1100,
FASTEST: 0x1101,
NICEST: 0x1102,
GENERATE_MIPMAP_HINT: 0x8192,
BYTE: 0x1400,
UNSIGNED_BYTE: 0x1401,
SHORT: 0x1402,
UNSIGNED_SHORT: 0x1403,
INT: 0x1404,
UNSIGNED_INT: 0x1405,
FLOAT: 0x1406,
DEPTH_COMPONENT: 0x1902,
ALPHA: 0x1906,
RGB: 0x1907,
RGBA: 0x1908,
LUMINANCE: 0x1909,
LUMINANCE_ALPHA: 0x190A,
UNSIGNED_SHORT_4_4_4_4: 0x8033,
UNSIGNED_SHORT_5_5_5_1: 0x8034,
UNSIGNED_SHORT_5_6_5: 0x8363,
FRAGMENT_SHADER: 0x8B30,
VERTEX_SHADER: 0x8B31,
MAX_VERTEX_ATTRIBS: 0x8869,
MAX_VERTEX_UNIFORM_VECTORS: 0x8DFB,
MAX_VARYING_VECTORS: 0x8DFC,
MAX_COMBINED_TEXTURE_IMAGE_UNITS: 0x8B4D,
MAX_VERTEX_TEXTURE_IMAGE_UNITS: 0x8B4C,
MAX_TEXTURE_IMAGE_UNITS: 0x8872,
MAX_FRAGMENT_UNIFORM_VECTORS: 0x8DFD,
SHADER_TYPE: 0x8B4F,
DELETE_STATUS: 0x8B80,
LINK_STATUS: 0x8B82,
VALIDATE_STATUS: 0x8B83,
ATTACHED_SHADERS: 0x8B85,
ACTIVE_UNIFORMS: 0x8B86,
ACTIVE_ATTRIBUTES: 0x8B89,
SHADING_LANGUAGE_VERSION: 0x8B8C,
CURRENT_PROGRAM: 0x8B8D,
NEVER: 0x0200,
LESS: 0x0201,
EQUAL: 0x0202,
LEQUAL: 0x0203,
GREATER: 0x0204,
NOTEQUAL: 0x0205,
GEQUAL: 0x0206,
ALWAYS: 0x0207,
KEEP: 0x1E00,
REPLACE: 0x1E01,
INCR: 0x1E02,
DECR: 0x1E03,
INVERT: 0x150A,
INCR_WRAP: 0x8507,
DECR_WRAP: 0x8508,
VENDOR: 0x1F00,
RENDERER: 0x1F01,
VERSION: 0x1F02,
NEAREST: 0x2600,
LINEAR: 0x2601,
NEAREST_MIPMAP_NEAREST: 0x2700,
LINEAR_MIPMAP_NEAREST: 0x2701,
NEAREST_MIPMAP_LINEAR: 0x2702,
LINEAR_MIPMAP_LINEAR: 0x2703,
TEXTURE_MAG_FILTER: 0x2800,
TEXTURE_MIN_FILTER: 0x2801,
TEXTURE_WRAP_S: 0x2802,
TEXTURE_WRAP_T: 0x2803,
TEXTURE_2D: 0x0DE1,
TEXTURE: 0x1702,
TEXTURE_CUBE_MAP: 0x8513,
TEXTURE_BINDING_CUBE_MAP: 0x8514,
TEXTURE_CUBE_MAP_POSITIVE_X: 0x8515,
TEXTURE_CUBE_MAP_NEGATIVE_X: 0x8516,
TEXTURE_CUBE_MAP_POSITIVE_Y: 0x8517,
TEXTURE_CUBE_MAP_NEGATIVE_Y: 0x8518,
TEXTURE_CUBE_MAP_POSITIVE_Z: 0x8519,
TEXTURE_CUBE_MAP_NEGATIVE_Z: 0x851A,
MAX_CUBE_MAP_TEXTURE_SIZE: 0x851C,
TEXTURE0: 0x84C0,
TEXTURE1: 0x84C1,
TEXTURE2: 0x84C2,
TEXTURE3: 0x84C3,
TEXTURE4: 0x84C4,
TEXTURE5: 0x84C5,
TEXTURE6: 0x84C6,
TEXTURE7: 0x84C7,
TEXTURE8: 0x84C8,
TEXTURE9: 0x84C9,
TEXTURE10: 0x84CA,
TEXTURE11: 0x84CB,
TEXTURE12: 0x84CC,
TEXTURE13: 0x84CD,
TEXTURE14: 0x84CE,
TEXTURE15: 0x84CF,
TEXTURE16: 0x84D0,
TEXTURE17: 0x84D1,
TEXTURE18: 0x84D2,
TEXTURE19: 0x84D3,
TEXTURE20: 0x84D4,
TEXTURE21: 0x84D5,
TEXTURE22: 0x84D6,
TEXTURE23: 0x84D7,
TEXTURE24: 0x84D8,
TEXTURE25: 0x84D9,
TEXTURE26: 0x84DA,
TEXTURE27: 0x84DB,
TEXTURE28: 0x84DC,
TEXTURE29: 0x84DD,
TEXTURE30: 0x84DE,
TEXTURE31: 0x84DF,
ACTIVE_TEXTURE: 0x84E0,
REPEAT: 0x2901,
CLAMP_TO_EDGE: 0x812F,
MIRRORED_REPEAT: 0x8370,
FLOAT_VEC2: 0x8B50,
FLOAT_VEC3: 0x8B51,
FLOAT_VEC4: 0x8B52,
INT_VEC2: 0x8B53,
INT_VEC3: 0x8B54,
INT_VEC4: 0x8B55,
BOOL: 0x8B56,
BOOL_VEC2: 0x8B57,
BOOL_VEC3: 0x8B58,
BOOL_VEC4: 0x8B59,
FLOAT_MAT2: 0x8B5A,
FLOAT_MAT3: 0x8B5B,
FLOAT_MAT4: 0x8B5C,
SAMPLER_2D: 0x8B5E,
SAMPLER_CUBE: 0x8B60,
VERTEX_ATTRIB_ARRAY_ENABLED: 0x8622,
VERTEX_ATTRIB_ARRAY_SIZE: 0x8623,
VERTEX_ATTRIB_ARRAY_STRIDE: 0x8624,
VERTEX_ATTRIB_ARRAY_TYPE: 0x8625,
VERTEX_ATTRIB_ARRAY_NORMALIZED: 0x886A,
VERTEX_ATTRIB_ARRAY_POINTER: 0x8645,
VERTEX_ATTRIB_ARRAY_BUFFER_BINDING: 0x889F,
IMPLEMENTATION_COLOR_READ_TYPE: 0x8B9A,
IMPLEMENTATION_COLOR_READ_FORMAT: 0x8B9B,
COMPILE_STATUS: 0x8B81,
LOW_FLOAT: 0x8DF0,
MEDIUM_FLOAT: 0x8DF1,
HIGH_FLOAT: 0x8DF2,
LOW_INT: 0x8DF3,
MEDIUM_INT: 0x8DF4,
HIGH_INT: 0x8DF5,
FRAMEBUFFER: 0x8D40,
RENDERBUFFER: 0x8D41,
RGBA4: 0x8056,
RGB5_A1: 0x8057,
RGB565: 0x8D62,
DEPTH_COMPONENT16: 0x81A5,
STENCIL_INDEX8: 0x8D48,
DEPTH_STENCIL: 0x84F9,
RENDERBUFFER_WIDTH: 0x8D42,
RENDERBUFFER_HEIGHT: 0x8D43,
RENDERBUFFER_INTERNAL_FORMAT: 0x8D44,
RENDERBUFFER_RED_SIZE: 0x8D50,
RENDERBUFFER_GREEN_SIZE: 0x8D51,
RENDERBUFFER_BLUE_SIZE: 0x8D52,
RENDERBUFFER_ALPHA_SIZE: 0x8D53,
RENDERBUFFER_DEPTH_SIZE: 0x8D54,
RENDERBUFFER_STENCIL_SIZE: 0x8D55,
FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE: 0x8CD0,
FRAMEBUFFER_ATTACHMENT_OBJECT_NAME: 0x8CD1,
FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL: 0x8CD2,
FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE: 0x8CD3,
COLOR_ATTACHMENT0: 0x8CE0,
DEPTH_ATTACHMENT: 0x8D00,
STENCIL_ATTACHMENT: 0x8D20,
DEPTH_STENCIL_ATTACHMENT: 0x821A,
NONE: 0,
FRAMEBUFFER_COMPLETE: 0x8CD5,
FRAMEBUFFER_INCOMPLETE_ATTACHMENT: 0x8CD6,
FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT: 0x8CD7,
FRAMEBUFFER_INCOMPLETE_DIMENSIONS: 0x8CD9,
FRAMEBUFFER_UNSUPPORTED: 0x8CDD,
FRAMEBUFFER_BINDING: 0x8CA6,
RENDERBUFFER_BINDING: 0x8CA7,
MAX_RENDERBUFFER_SIZE: 0x84E8,
INVALID_FRAMEBUFFER_OPERATION: 0x0506,
UNPACK_FLIP_Y_WEBGL: 0x9240,
UNPACK_PREMULTIPLY_ALPHA_WEBGL: 0x9241,
CONTEXT_LOST_WEBGL: 0x9242,
UNPACK_COLORSPACE_CONVERSION_WEBGL: 0x9243,
BROWSER_DEFAULT_WEBGL: 0x9244,
canvas: '[PC preview] unknow canvas',
drawingBufferWidth:'[PC preview] unknow drawingBufferWidth',
drawingBufferHeight:'[PC preview] unknow drawingBufferHeight',
getContextAttributes: function (...args) {
console.warn("WebGLRenderingContext.getContextAttributes interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
return WebGLContextAttributes
},
isContextLost: function (...args) {
console.warn("WebGLRenderingContext.isContextLost interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
return paramMock.paramBooleanMock
},
getSupportedExtensions: function (...args) {
console.warn("WebGLRenderingContext.getSupportedExtensions interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
return glParamMock.stringArray
},
getExtension: function (...args) {
console.warn("WebGLRenderingContext.getExtension interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
return glParamMock.paramAnyMock
},
activeTexture: function (...args) {
console.warn("WebGLRenderingContext.activeTexture interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
attachShader: function (...args) {
console.warn("WebGLRenderingContext.attachShader interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
bindAttribLocation: function (...args) {
console.warn("WebGLRenderingContext.bindAttribLocation interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
bindBuffer: function (...args) {
console.warn("WebGLRenderingContext.bindBuffer interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
bindFramebuffer: function (...args) {
console.warn("WebGLRenderingContext.bindFramebuffer interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
bindRenderbuffer: function (...args) {
console.warn("WebGLRenderingContext.bindRenderbuffer interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
bindTexture: function (...args) {
console.warn("WebGLRenderingContext.bindTexture interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
blendColor: function (...args) {
console.warn("WebGLRenderingContext.blendColor interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
blendEquation: function (...args) {
console.warn("WebGLRenderingContext.blendEquation interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
blendEquationSeparate: function (...args) {
console.warn("WebGLRenderingContext.blendEquationSeparate interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
blendFunc: function (...args) {
console.warn("WebGLRenderingContext.blendFunc interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
blendFuncSeparate: function (...args) {
console.warn("WebGLRenderingContext.blendFuncSeparate interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
checkFramebufferStatus: function (...args) {
console.warn("WebGLRenderingContext.checkFramebufferStatus interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
return paramMock.paramNumberMock
},
clear: function (...args) {
console.warn("WebGLRenderingContext.clear interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
clearColor: function (...args) {
console.warn("WebGLRenderingContext.clearColor interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
clearDepth: function (...args) {
console.warn("WebGLRenderingContext.clearDepth interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
clearStencil: function (...args) {
console.warn("WebGLRenderingContext.clearStencil interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
colorMask: function (...args) {
console.warn("WebGLRenderingContext.colorMask interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
compileShader: function (...args) {
console.warn("WebGLRenderingContext.compileShader interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
copyTexImage2D: function (...args) {
console.warn("WebGLRenderingContext.copyTexImage2D interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
copyTexSubImage2D: function (...args) {
console.warn("WebGLRenderingContext.copyTexSubImage2D interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
createBuffer: function (...args) {
console.warn("WebGLRenderingContext.createBuffer interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
return WebGLBuffer;
},
createFramebuffer: function (...args) {
console.warn("WebGLRenderingContext.createFramebuffer interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
return WebGLFramebuffer;
},
createProgram: function (...args) {
console.warn("WebGLRenderingContext.createProgram interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
return WebGLProgram;
},
createRenderbuffer: function (...args) {
console.warn("WebGLRenderingContext.createRenderbuffer interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
return WebGLRenderbuffer;
},
createShader: function (...args) {
console.warn("WebGLRenderingContext.createShader interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
return WebGLShader;
},
createTexture: function (...args) {
console.warn("WebGLRenderingContext.createTexture interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
return WebGLTexture;
},
cullFace: function (...args) {
console.warn("WebGLRenderingContext.cullFace interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
deleteBuffer: function (...args) {
console.warn("WebGLRenderingContext.deleteBuffer interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
deleteFramebuffer: function (...args) {
console.warn("WebGLRenderingContext.deleteFramebuffer interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
deleteProgram: function (...args) {
console.warn("WebGLRenderingContext.deleteProgram interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
deleteRenderbuffer: function (...args) {
console.warn("WebGLRenderingContext.deleteRenderbuffer interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
deleteShader: function (...args) {
console.warn("WebGLRenderingContext.deleteRenderbuffer interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
deleteTexture: function (...args) {
console.warn("WebGLRenderingContext.deleteRenderbuffer interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
depthFunc: function (...args) {
console.warn("WebGLRenderingContext.deleteRenderbuffer interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
depthMask: function (...args) {
console.warn("WebGLRenderingContext.deleteRenderbuffer interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
depthRange: function (...args) {
console.warn("WebGLRenderingContext.depthRange interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
detachShader: function (...args) {
console.warn("WebGLRenderingContext.detachShader interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
disable: function (...args) {
console.warn("WebGLRenderingContext.disable interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
disableVertexAttribArray: function (...args) {
console.warn("WebGLRenderingContext.disableVertexAttribArray interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
drawArrays: function (...args) {
console.warn("WebGLRenderingContext.drawArrays interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
drawElements: function (...args) {
console.warn("WebGLRenderingContext.drawElements interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
enable: function (...args) {
console.warn("WebGLRenderingContext.enable interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
enableVertexAttribArray: function (...args) {
console.warn("WebGLRenderingContext.enableVertexAttribArray interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
finish: function (...args) {
console.warn("WebGLRenderingContext.finish interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
flush: function (...args) {
console.warn("WebGLRenderingContext.flush interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
framebufferRenderbuffer: function (...args) {
console.warn("WebGLRenderingContext.framebufferRenderbuffer interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
framebufferTexture2D: function (...args) {
console.warn("WebGLRenderingContext.framebufferTexture2D interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
frontFace: function (...args) {
console.warn("WebGLRenderingContext.frontFace interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
generateMipmap: function (...args) {
console.warn("WebGLRenderingContext.generateMipmap interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
getActiveAttrib: function (...args) {
console.warn("WebGLRenderingContext.getActiveAttrib interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
return WebGLActiveInfo;
},
getActiveUniform: function (...args) {
console.warn("WebGLRenderingContext.getActiveAttrib interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
return WebGLActiveInfo;
},
getAttachedShaders: function (...args) {
console.warn("WebGLRenderingContext.getActiveAttrib interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
return glParamMock.WebGLShaderArray;
},
getAttribLocation: function (...args) {
console.warn("WebGLRenderingContext.getActiveAttrib interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
return paramMock.paramNumberMock;
},
getBufferParameter: function (...args) {
console.warn("WebGLRenderingContext.getActiveAttrib interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
return paramMock.paramNumberMock;
},
getParameter: function (...args) {
console.warn("WebGLRenderingContext.getActiveAttrib interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
if (args[0] == 0x0B73 || args[0] == 0x0B21 ||
args[0] == 0x8038 || args[0] == 0x2A00 ||
args[0] == 0x80AA) {
return paramMock.paramNumberMock;
} else if (args[0] == 0x8069 || args[0] == 0x8514) {
return WebGLTexture;
} else if (args[0] == 0x1F01 || args[0] == 0x8B8C ||
args[0] == 0x1F00 || args[0] == 0x1F02) {
return glParamMock.stringArray;
} else if (args[0] == 0x8894 || args[0] == 0x8895) {
return WebGLBuffer;
} else if (args[0] == 0x8CA6) {
return WebGLFramebuffer;
} else if (args[0] == 0x8B8D) {
return WebGLProgram;
} else if (args[0] == 0x8CA7) {
return WebGLRenderbuffer;
} else if (args[0] == 0x846E || args[0] == 0x846D ||
args[0] == 0x0B70) {
return float32ArrayWith2val;
} else if (args[0] == 0x0C22 || args[0] == 0x8005) {
return float32ArrayWith4val;
} else if (args[0] == 0x86A3) {
return glParamMock.uint32Array;
} else if (args[0] == 0x0D3A) {
return int32ArrayWith2ele;
} else if (args[0] == 0x0C10) {
return int32ArrayWith4ele;
} else if (args[0] == 0x0BE2 || args[0] == 0x0B44 || args[0] == 0x0B71 ||
args[0] == 0x0B72 || args[0] == 0x0BD0 || args[0] == 0x8037 ||
args[0] == 0x809E || args[0] == 0x80A0 ||
args[0] == 0x80AB || args[0] == 0x0C11 || args[0] == 0x0B90 ||
args[0] == 0x9240 ||
args[0] == 0x9241) {
return paramMock.paramBooleanMock;
} else if (args[0] == 0x0C23) {
return glParamMock.glBooleanArray;
} else {
return paramMock.paramNumberMock;
}
},
getError: function (...args) {
console.warn("WebGLRenderingContext.getError interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
return paramMock.paramNumberMock;
},
getFramebufferAttachmentParameter: function (...args) {
console.warn("WebGLRenderingContext.getFramebufferAttachmentParameter interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
if (args[2] == 0x8CD0 ||
args[2] == 0x8CD2 ||
args[2] == 0x8CD3 ||
args[2] == 0x8215 ||
args[2] == 0x8214 ||
args[2] == 0x8210 ||
args[2] == 0x8211 ||
args[2] == 0x8216 ||
args[2] == 0x8213 ||
args[2] == 0x8212 ||
args[2] == 0x8217 ||
args[2] == 0x8CD4) {
return paramMock.paramNumberMock;
} else if (args[2] == 0x8CD1) {
return paramMock.paramObjectMock;
}
},
getProgramParameter: function (...args) {
console.warn("WebGLRenderingContext.getProgramParameter interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
if (args[1] == 0x8B80 || args[1] == 0x8B82 || args[1] == 0x8B83) {
return paramMock.paramBooleanMock;
} else {
return paramMock.paramNumberMock;
}
},
getProgramInfoLog: function (...args) {
console.warn("WebGLRenderingContext.getProgramInfoLog interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
return paramMock.paramStringMock;
},
getRenderbufferParameter: function (...args) {
console.warn("WebGLRenderingContext.getRenderbufferParameter interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
return paramMock.paramNumberMock;
},
getShaderParameter: function (...args) {
console.warn("WebGLRenderingContext.getShaderParameter interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
if (args[1] == 0x8B4F) {
return paramMock.paramNumberMock;
} else {
return paramMock.paramBooleanMock;
}
},
getShaderPrecisionFormat: function (...args) {
console.warn("WebGLRenderingContext.getShaderPrecisionFormat interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
return WebGLShaderPrecisionFormat;
},
getShaderInfoLog: function (...args) {
console.warn("WebGLRenderingContext.getShaderInfoLog interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
return paramMock.paramStringMock;
},
getShaderSource: function (...args) {
console.warn("WebGLRenderingContext.getShaderSource interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
return paramMock.paramStringMock;
},
getTexParameter: function (...args) {
console.warn("WebGLRenderingContext.getTexParameter interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
if (args[1] == 0x84FE) {
return glParamMock.paramDoubleMock;
} else {
return paramMock.paramNumberMock;
}
},
getUniform: function (...args) {
console.warn("WebGLRenderingContext.getUniform interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
return glParamMock.paramAnyMock;
},
getUniformLocation: function (...args) {
console.warn("WebGLRenderingContext.getUniformLocation interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
return WebGLUniformLocation;
},
getVertexAttrib: function (...args) {
console.warn("WebGLRenderingContext.getVertexAttrib interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
return paramMock.paramBooleanMock;
},
getVertexAttribOffset: function (...args) {
console.warn("WebGLRenderingContext.getVertexAttribOffset interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
return paramMock.paramNumberMock;
},
hint: function (...args) {
console.warn("WebGLRenderingContext.hint interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
isBuffer: function (...args) {
console.warn("WebGLRenderingContext.isBuffer interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
return paramMock.paramBooleanMock;
},
isEnabled: function (...args) {
console.warn("WebGLRenderingContext.isEnabled interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
return paramMock.paramBooleanMock;
},
isFramebuffer: function (...args) {
console.warn("WebGLRenderingContext.isFramebuffer interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
return paramMock.paramBooleanMock;
},
isProgram: function (...args) {
console.warn("WebGLRenderingContext.isProgram interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
return paramMock.paramBooleanMock;
},
isRenderbuffer: function (...args) {
console.warn("WebGLRenderingContext.isRenderbuffer interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
return paramMock.paramBooleanMock;
},
isShader: function (...args) {
console.warn("WebGLRenderingContext.isShader interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
return paramMock.paramBooleanMock;
},
isTexture: function (...args) {
console.warn("WebGLRenderingContext.isTexture interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
return paramMock.paramBooleanMock;
},
lineWidth: function (...args) {
console.warn("WebGLRenderingContext.lineWidth interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
linkProgram: function (...args) {
console.warn("WebGLRenderingContext.linkProgram interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
pixelStorei: function (...args) {
console.warn("WebGLRenderingContext.pixelStorei interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
polygonOffset: function (...args) {
console.warn("WebGLRenderingContext.polygonOffset interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
renderbufferStorage: function (...args) {
console.warn("WebGLRenderingContext.renderbufferStorage interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
sampleCoverage: function (...args) {
console.warn("WebGLRenderingContext.sampleCoverage interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
scissor: function (...args) {
console.warn("WebGLRenderingContext.scissor interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
shaderSource: function (...args) {
console.warn("WebGLRenderingContext.shaderSource interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
stencilFunc: function (...args) {
console.warn("WebGLRenderingContext.stencilFunc interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
stencilFuncSeparate: function (...args) {
console.warn("WebGLRenderingContext.stencilFuncSeparate interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
stencilMask: function (...args) {
console.warn("WebGLRenderingContext.stencilMask interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
stencilMaskSeparate: function (...args) {
console.warn("WebGLRenderingContext.stencilMaskSeparate interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
stencilOp: function (...args) {
console.warn("WebGLRenderingContext.stencilOp interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
stencilOpSeparate: function (...args) {
console.warn("WebGLRenderingContext.stencilOpSeparate interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
texParameterf: function (...args) {
console.warn("WebGLRenderingContext.texParameterf interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
texParameteri: function (...args) {
console.warn("WebGLRenderingContext.texParameteri interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
uniform1f: function (...args) {
console.warn("WebGLRenderingContext.uniform1f interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
uniform2f: function (...args) {
console.warn("WebGLRenderingContext.uniform2f interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
uniform3f: function (...args) {
console.warn("WebGLRenderingContext.uniform3f interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
uniform4f: function (...args) {
console.warn("WebGLRenderingContext.uniform4f interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
uniform1i: function (...args) {
console.warn("WebGLRenderingContext.uniform1i interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
uniform2i: function (...args) {
console.warn("WebGLRenderingContext.uniform2i interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
uniform3i: function (...args) {
console.warn("WebGLRenderingContext.uniform3i interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
uniform4i: function (...args) {
console.warn("WebGLRenderingContext.uniform4i interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
useProgram: function (...args) {
console.warn("WebGLRenderingContext.useProgram interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
validateProgram: function (...args) {
console.warn("WebGLRenderingContext.validateProgram interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
vertexAttrib1f: function (...args) {
console.warn("WebGLRenderingContext.vertexAttrib1f interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
vertexAttrib2f: function (...args) {
console.warn("WebGLRenderingContext.vertexAttrib2f interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
vertexAttrib3f: function (...args) {
console.warn("WebGLRenderingContext.vertexAttrib3f interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
vertexAttrib4f: function (...args) {
console.warn("WebGLRenderingContext.vertexAttrib4f interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
vertexAttrib1fv: function (...args) {
console.warn("WebGLRenderingContext.vertexAttrib1fv interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
vertexAttrib2fv: function (...args) {
console.warn("WebGLRenderingContext.vertexAttrib2fv interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
vertexAttrib3fv: function (...args) {
console.warn("WebGLRenderingContext.vertexAttrib3fv interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
vertexAttrib4fv: function (...args) {
console.warn("WebGLRenderingContext.vertexAttrib4fv interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
vertexAttribPointer: function (...args) {
console.warn("WebGLRenderingContext.vertexAttribPointer interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
viewport: function (...args) {
console.warn("WebGLRenderingContext.vertexAttrib3fv interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
bufferData: function (...args) {
console.warn("WebGLRenderingContext.bufferData interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
bufferSubData: function (...args) {
console.warn("WebGLRenderingContext.bufferSubData interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
compressedTexImage2D: function (...args) {
console.warn("WebGLRenderingContext.compressedTexImage2D interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
compressedTexSubImage2D: function (...args) {
console.warn("WebGLRenderingContext.compressedTexSubImage2D interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
readPixels: function (...args) {
console.warn("WebGLRenderingContext.readPixels interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
texImage2D: function (...args) {
console.warn("WebGLRenderingContext.texImage2D interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
texSubImage2D: function (...args) {
console.warn("WebGLRenderingContext.texSubImage2D interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
uniform1fv: function (...args) {
console.warn("WebGLRenderingContext.uniform1fv interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
uniform2fv: function (...args) {
console.warn("WebGLRenderingContext.uniform2fv interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
uniform3fv: function (...args) {
console.warn("WebGLRenderingContext.uniform3fv interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
uniform4fv: function (...args) {
console.warn("WebGLRenderingContext.uniform4fv interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
uniform1iv: function (...args) {
console.warn("WebGLRenderingContext.uniform1iv interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
uniform2iv: function (...args) {
console.warn("WebGLRenderingContext.uniform2iv interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
uniform3iv: function (...args) {
console.warn("WebGLRenderingContext.uniform3iv interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
uniform4iv: function (...args) {
console.warn("WebGLRenderingContext.uniform4iv interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
uniformMatrix2fv: function (...args) {
console.warn("WebGLRenderingContext.uniformMatrix2fv interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
uniformMatrix3fv: function (...args) {
console.warn("WebGLRenderingContext.uniformMatrix3fv interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
uniformMatrix4fv: function (...args) {
console.warn("WebGLRenderingContext.uniformMatrix4fv interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
}
}
return WebGLRenderingContext;
}