drop MacOSX from sndfile-play

We don't play on MacOSX >= 10.8 (the code for the new API is not written),
and support for MacOSX older than that was removed some time ago.
So drop the last remnants; we just don't play on MacOSX.
This commit is contained in:
Jan Starý 2018-01-28 15:31:27 +01:00 committed by Erik de Castro Lopo
parent adc0d425f9
commit e6b473ed8e

View File

@ -61,10 +61,6 @@
#include <sys/ioctl.h>
#include <sys/soundcard.h>
#elif (defined (__MACH__) && defined (__APPLE__))
#include <AvailabilityMacros.h>
#include <Availability.h>
#elif HAVE_SNDIO_H
#include <sndio.h>
@ -852,16 +848,12 @@ main (int argc, char *argv [])
solaris_play (argc, argv) ;
#elif (OS_IS_WIN32 == 1)
win32_play (argc, argv) ;
#elif (defined (__MACH__) && defined (__APPLE__))
printf ("OS X 10.8 and later have a new Audio API.\n") ;
printf ("Someone needs to write code to use that API.\n") ;
return 1 ;
#elif defined (__BEOS__)
printf ("This program cannot be compiled on BeOS.\n") ;
printf ("Instead, compile the file sfplay_beos.cpp.\n") ;
return 1 ;
#else
puts ("*** Playing sound not yet supported on this platform.") ;
puts ("*** Playing sound not supported on this platform.") ;
puts ("*** Please feel free to submit a patch.") ;
return 1 ;
#endif