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https://gitee.com/openharmony/third_party_libsnd
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Remove sndfile-jackplay which has been moved to the sndfile-tools package.
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@ -1,3 +1,8 @@
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2009-12-09 Erik de Castro Lopo <erikd AT mega-nerd DOT com>
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* programs/sndfile-jackplay.c man/sndfile-jackplay.1
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Remove these which will now be in found in the sndfile-tools package.
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2009-12-08 Erik de Castro Lopo <erikd AT mega-nerd DOT com>
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* tests/error_test.c
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@ -1,13 +0,0 @@
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.TH SNDFILE-PLAY 1 "October 5, 2009"
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.SH NAME
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sndfile-jackplay \- play a sound file via the JACK sound server
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.SH SYNOPSIS
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.B sndfile-jackplay
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.RI file
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.SH DESCRIPTION
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sndfile-jackplay plays the specified sound file via the JACK sound server.
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It uses libsndfile (http://www.mega-nerd.com/libsndfile/)
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to read the file.
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.SH AUTHOR
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This manual page was written by Erik de Castro Lopo <erikd@mega-nerd.com>.
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@ -1,277 +0,0 @@
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/*
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** Copyright (c) 2007-2009 Erik de Castro Lopo <erikd@mega-nerd.com>
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** Copyright (C) 2007 Jonatan Liljedahl <lijon@kymatica.com>
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**
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** This program is free software ; you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation ; either version 2 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY ; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program ; if not, write to the Free Software
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** Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include "sfconfig.h"
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#include <stdio.h>
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#include <errno.h>
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#include <unistd.h>
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#include <stdlib.h>
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#include <string.h>
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#if HAVE_JACK
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#include <math.h>
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#include <pthread.h>
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#include <jack/jack.h>
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#include <jack/ringbuffer.h>
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#include <sndfile.h>
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#define RB_SIZE (1 << 16)
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typedef struct _thread_info
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{ pthread_t thread_id ;
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SNDFILE *sndfile ;
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jack_nframes_t pos ;
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jack_client_t *client ;
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unsigned int channels ;
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volatile int can_process ;
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volatile int read_done ;
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volatile int play_done ;
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} thread_info_t ;
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pthread_mutex_t disk_thread_lock = PTHREAD_MUTEX_INITIALIZER ;
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pthread_cond_t data_ready = PTHREAD_COND_INITIALIZER ;
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static jack_ringbuffer_t *ringbuf ;
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static jack_port_t **output_port ;
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static jack_default_audio_sample_t ** outs ;
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const size_t sample_size = sizeof (jack_default_audio_sample_t) ;
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static int
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process (jack_nframes_t nframes, void * arg)
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{
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thread_info_t *info = (thread_info_t *) arg ;
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jack_default_audio_sample_t buf [info->channels] ;
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unsigned i, n ;
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if (! info->can_process)
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return 0 ;
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for (n = 0 ; n < info->channels ; n++)
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outs [n] = jack_port_get_buffer (output_port [n], nframes) ;
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for (i = 0 ; i < nframes ; i++)
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{ size_t read_cnt ;
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/* Read one frame of audio. */
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read_cnt = jack_ringbuffer_read (ringbuf, (void*) buf, sample_size*info->channels) ;
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if (read_cnt == 0 && info->read_done)
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{ /* File is done, so stop the main loop. */
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info->play_done = 1 ;
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return 0 ;
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} ;
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/* Update play-position counter. */
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info->pos += read_cnt / (sample_size*info->channels) ;
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/* Output each channel of the frame. */
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for (n = 0 ; n < info->channels ; n++)
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outs [n][i] = buf [n] ;
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} ;
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/* Wake up the disk thread to read more data. */
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if (pthread_mutex_trylock (&disk_thread_lock) == 0)
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{ pthread_cond_signal (&data_ready) ;
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pthread_mutex_unlock (&disk_thread_lock) ;
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} ;
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return 0 ;
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} /* process */
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static void *
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disk_thread (void *arg)
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{ thread_info_t *info = (thread_info_t *) arg ;
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sf_count_t buf_avail, read_frames ;
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jack_ringbuffer_data_t vec [2] ;
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size_t bytes_per_frame = sample_size*info->channels ;
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pthread_setcanceltype (PTHREAD_CANCEL_ASYNCHRONOUS, NULL) ;
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pthread_mutex_lock (&disk_thread_lock) ;
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while (1)
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{ jack_ringbuffer_get_write_vector (ringbuf, vec) ;
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read_frames = 0 ;
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if (vec [0].len)
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{ /* Fill the first part of the ringbuffer. */
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buf_avail = vec [0].len / bytes_per_frame ;
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read_frames = sf_readf_float (info->sndfile, (float *) vec [0].buf, buf_avail) ;
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if (vec [1].len)
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{ /* Fill the second part of the ringbuffer? */
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buf_avail = vec [1].len / bytes_per_frame ;
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read_frames += sf_readf_float (info->sndfile, (float *) vec [1].buf, buf_avail) ;
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} ;
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} ;
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if (read_frames == 0)
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break ; /* end of file? */
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jack_ringbuffer_write_advance (ringbuf, read_frames * bytes_per_frame) ;
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/* Tell process that we've filled the ringbuffer. */
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info->can_process = 1 ;
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/* Wait for the process thread to wake us up. */
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pthread_cond_wait (&data_ready, &disk_thread_lock) ;
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} ;
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/* Tell that we're done reading the file. */
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info->read_done = 1 ;
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pthread_mutex_unlock (&disk_thread_lock) ;
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return 0 ;
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} /* disk_thread */
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static void
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jack_shutdown (void *arg)
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{ (void) arg ;
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exit (1) ;
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} /* jack_shutdown */
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static void
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print_time (jack_nframes_t pos, int jack_sr)
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{ float sec = pos / (1.0 * jack_sr) ;
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int min = sec / 60.0 ;
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fprintf (stderr, "%02d:%05.2f", min, fmod (sec, 60.0)) ;
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} /* print_time */
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int
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main (int narg, char * args [])
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{
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SNDFILE *sndfile ;
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SF_INFO sndfileinfo ;
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jack_client_t *client ;
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thread_info_t info ;
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int i, jack_sr ;
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if (narg < 2)
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{ fprintf (stderr, "no soundfile given\n") ;
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return 1 ;
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} ;
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// create jack client
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if ((client = jack_client_new ("jackplay")) == 0)
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{
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fprintf (stderr, "Jack server not running?\n") ;
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return 1 ;
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} ;
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jack_sr = jack_get_sample_rate (client) ;
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/* Open the soundfile. */
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sndfileinfo.format = 0 ;
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sndfile = sf_open (args [1], SFM_READ, &sndfileinfo) ;
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if (sndfile == NULL)
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{ fprintf (stderr, "Could not open soundfile '%s'\n", args [1]) ;
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return 1 ;
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} ;
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fprintf (stderr, "Channels : %d\nSample rate : %d Hz\nDuration : ", sndfileinfo.channels, sndfileinfo.samplerate) ;
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print_time (sndfileinfo.frames, sndfileinfo.samplerate) ;
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fprintf (stderr, "\n") ;
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if (sndfileinfo.samplerate != jack_sr)
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fprintf (stderr, "Warning: samplerate of soundfile (%d Hz) does not match jack server (%d Hz).\n", sndfileinfo.samplerate, jack_sr) ;
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/* Init the thread info struct. */
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memset (&info, 0, sizeof (info)) ;
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info.can_process = 0 ;
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info.read_done = 0 ;
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info.play_done = 0 ;
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info.sndfile = sndfile ;
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info.channels = sndfileinfo.channels ;
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info.client = client ;
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info.pos = 0 ;
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/* Set up callbacks. */
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jack_set_process_callback (client, process, &info) ;
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jack_on_shutdown (client, jack_shutdown, 0) ;
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/* Allocate output ports. */
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output_port = calloc (sndfileinfo.channels, sizeof (jack_port_t *)) ;
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outs = calloc (sndfileinfo.channels, sizeof (jack_default_audio_sample_t *)) ;
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for (i = 0 ; i < sndfileinfo.channels ; i++)
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{ char name [16] ;
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snprintf (name, sizeof (name), "out_%d", i + 1) ;
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output_port [i] = jack_port_register (client, name, JACK_DEFAULT_AUDIO_TYPE, JackPortIsOutput, 0) ;
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} ;
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/* Allocate and clear ringbuffer. */
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ringbuf = jack_ringbuffer_create (sizeof (jack_default_audio_sample_t) * RB_SIZE) ;
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memset (ringbuf->buf, 0, ringbuf->size) ;
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/* Activate client. */
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if (jack_activate (client))
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{ fprintf (stderr, "Cannot activate client.\n") ;
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return 1 ;
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} ;
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/* Auto connect all channels. */
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for (i = 0 ; i < sndfileinfo.channels ; i++)
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{ char name [64] ;
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snprintf (name, sizeof (name), "alsa_pcm:playback_%d", i + 1) ;
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if (jack_connect (client, jack_port_name (output_port [i]), name))
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fprintf (stderr, "Cannot connect output port %d (%s).\n", i, name) ;
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} ;
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/* Start the disk thread. */
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pthread_create (&info.thread_id, NULL, disk_thread, &info) ;
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/* Sit in a loop, displaying the current play position. */
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while (! info.play_done)
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{ fprintf (stderr, "\r-> ") ;
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print_time (info.pos, jack_sr) ;
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fflush (stdout) ;
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usleep (50000) ;
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} ;
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/* Clean up. */
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jack_client_close (client) ;
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jack_ringbuffer_free (ringbuf) ;
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sf_close (sndfile) ;
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free (outs) ;
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free (output_port) ;
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puts ("") ;
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return 0 ;
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} /* main */
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#else
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int
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main (void)
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{
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puts (
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"Sorry this program was compiled without libjack (which probably\n"
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"only exists on Linux and Mac OSX) and hence doesn't work."
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) ;
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return 0 ;
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} /* main */
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#endif
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