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https://gitee.com/openharmony/third_party_libsnd
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629 lines
17 KiB
C
629 lines
17 KiB
C
/*
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** Copyright (C) 1999-2003 Erik de Castro Lopo <erikd@mega-nerd.com>
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**
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** This program is free software; you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation; either version 2 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program; if not, write to the Free Software
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** Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include "config.h"
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <errno.h>
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#if HAVE_UNISTD_H
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#include <unistd.h>
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#endif
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#if defined (__linux__)
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#include <fcntl.h>
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#include <sys/ioctl.h>
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#include <sys/soundcard.h>
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#elif (defined (__MACH__) && defined (__APPLE__))
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#include <Carbon.h>
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#include <CoreAudio/AudioHardware.h>
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#elif (defined (sun) && defined (unix))
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#include <fcntl.h>
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#include <sys/ioctl.h>
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#include <sys/audioio.h>
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#elif (defined (_WIN32) || defined (WIN32))
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#include <windows.h>
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#include <mmsystem.h>
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#include <mmreg.h>
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#endif
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#include <sndfile.h>
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#define SIGNED_SIZEOF(x) ((int) sizeof (x))
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#define BUFFER_LEN (2048)
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/*------------------------------------------------------------------------------
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** Linux/OSS functions for playing a sound.
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*/
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#if defined (__linux__)
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static int linux_open_dsp_device (int channels, int srate) ;
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static void
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linux_play (int argc, char *argv [])
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{ static short buffer [BUFFER_LEN] ;
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SNDFILE *sndfile ;
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SF_INFO sfinfo ;
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int k, audio_device, readcount, subformat ;
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for (k = 1 ; k < argc ; k++)
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{ memset (&sfinfo, 0, sizeof (sfinfo)) ;
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printf ("Playing %s\n", argv [k]) ;
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if (! (sndfile = sf_open (argv [k], SFM_READ, &sfinfo)))
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{ puts (sf_strerror (NULL)) ;
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continue ;
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} ;
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if (sfinfo.channels < 1 || sfinfo.channels > 2)
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{ printf ("Error : channels = %d.\n", sfinfo.channels) ;
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continue ;
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} ;
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audio_device = linux_open_dsp_device (sfinfo.channels, sfinfo.samplerate) ;
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subformat = sfinfo.format & SF_FORMAT_SUBMASK ;
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if (subformat == SF_FORMAT_FLOAT || subformat == SF_FORMAT_DOUBLE)
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{ static float float_buffer [BUFFER_LEN] ;
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double scale ;
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int m ;
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sf_command (sndfile, SFC_CALC_SIGNAL_MAX, &scale, sizeof (scale)) ;
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if (scale < 1e-10)
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scale = 1.0 ;
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else
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scale = 32700.0 / scale ;
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while ((readcount = sf_read_float (sndfile, float_buffer, BUFFER_LEN)))
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{ for (m = 0 ; m < readcount ; m++)
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buffer [m] = scale * float_buffer [m] ;
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write (audio_device, buffer, readcount * sizeof (short)) ;
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} ;
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}
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else
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{ while ((readcount = sf_read_short (sndfile, buffer, BUFFER_LEN)))
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write (audio_device, buffer, readcount * sizeof (short)) ;
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} ;
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sf_close (sndfile) ;
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close (audio_device) ;
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} ;
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return ;
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} /* linux_play */
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static int
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linux_open_dsp_device (int channels, int srate)
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{ int fd, stereo, temp, error ;
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if ((fd = open ("/dev/dsp", O_WRONLY, 0)) == -1 &&
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(fd = open ("/dev/sound/dsp", O_WRONLY, 0)) == -1)
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{ perror("linux_open_dsp_device : open ") ;
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exit (1) ;
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} ;
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stereo = 0 ;
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if (ioctl (fd, SNDCTL_DSP_STEREO, &stereo) == -1)
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{ /* Fatal error */
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perror("linux_open_dsp_device : stereo ") ;
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exit (1);
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} ;
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if (ioctl (fd, SNDCTL_DSP_RESET, 0))
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{ perror ("linux_open_dsp_device : reset ") ;
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exit (1) ;
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} ;
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temp = 16 ;
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if ((error = ioctl (fd, SOUND_PCM_WRITE_BITS, &temp)) != 0)
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{ perror ("linux_open_dsp_device : bitwidth ") ;
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exit (1) ;
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} ;
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if ((error = ioctl (fd, SOUND_PCM_WRITE_CHANNELS, &channels)) != 0)
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{ perror ("linux_open_dsp_device : channels ") ;
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exit (1) ;
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} ;
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if ((error = ioctl (fd, SOUND_PCM_WRITE_RATE, &srate)) != 0)
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{ perror ("linux_open_dsp_device : sample rate ") ;
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exit (1) ;
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} ;
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if ((error = ioctl (fd, SNDCTL_DSP_SYNC, 0)) != 0)
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{ perror ("linux_open_dsp_device : sync ") ;
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exit (1) ;
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} ;
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return fd ;
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} /* linux_open_dsp_device */
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#endif /* __linux__ */
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/*------------------------------------------------------------------------------
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** Mac OS X functions for playing a sound.
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*/
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#if (defined (__MACH__) && defined (__APPLE__)) /* MacOSX */
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typedef struct
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{ AudioStreamBasicDescription format;
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UInt32 buf_size;
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AudioDeviceID device;
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SNDFILE *sndfile ;
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SF_INFO sfinfo ;
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int done_playing ;
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} MacOSXAudioData ;
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#include <math.h>
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static OSStatus
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macosx_audio_out_callback (AudioDeviceID device, const AudioTimeStamp* current_time,
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const AudioBufferList* data_in, const AudioTimeStamp* time_in,
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AudioBufferList* data_out, const AudioTimeStamp* time_out,
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void* client_data)
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{ MacOSXAudioData *audio_data ;
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int size, sample_count, read_count ;
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float *buffer ;
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/* Prevent compiler warnings. */
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device = device ;
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current_time = current_time ;
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data_in = data_in ;
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time_in = time_in ;
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time_out = time_out ;
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audio_data = (MacOSXAudioData*) client_data ;
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size = data_out->mBuffers[0].mDataByteSize ;
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sample_count = size / sizeof(float) ;
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buffer = (float*) data_out->mBuffers [0].mData ;
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read_count = sf_read_float (audio_data->sndfile, buffer, sample_count) ;
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if (read_count < sample_count)
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{ memset (&(buffer [read_count]), 0, (sample_count - read_count) * sizeof (float)) ;
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/* Tell the main application to terminate. */
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audio_data->done_playing = SF_TRUE ;
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} ;
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return noErr ;
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} /* macosx_audio_out_callback */
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static void
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macosx_play (int argc, char *argv [])
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{ MacOSXAudioData audio_data ;
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OSStatus err ;
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UInt32 count, buffer_size ;
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int k ;
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audio_data.device = kAudioDeviceUnknown ;
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/* get the default output device for the HAL */
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count = sizeof (AudioDeviceID) ;
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if ((err = AudioHardwareGetProperty (kAudioHardwarePropertyDefaultOutputDevice,
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&count, (void *) &(audio_data.device))) != noErr)
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{ printf ("AudioHardwareGetProperty failed.\n") ;
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return ;
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} ;
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/* get the buffersize that the default device uses for IO */
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count = sizeof (UInt32) ;
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if ((err = AudioDeviceGetProperty (audio_data.device, 0, false, kAudioDevicePropertyBufferSize,
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&count, &buffer_size)) != noErr)
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{ printf ("AudioDeviceGetProperty (AudioDeviceGetProperty) failed.\n") ;
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return ;
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} ;
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/* get a description of the data format used by the default device */
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count = sizeof (AudioStreamBasicDescription) ;
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if ((err = AudioDeviceGetProperty (audio_data.device, 0, false, kAudioDevicePropertyStreamFormat,
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&count, &(audio_data.format))) != noErr)
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{ printf ("AudioDeviceGetProperty (kAudioDevicePropertyStreamFormat) failed.\n") ;
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return ;
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} ;
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/* Base setup completed. Now play files. */
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for (k = 1 ; k < argc ; k++)
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{ printf ("Playing %s\n", argv [k]) ;
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if (! (audio_data.sndfile = sf_open (argv [k], SFM_READ, &(audio_data.sfinfo))))
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{ puts (sf_strerror (NULL)) ;
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continue ;
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} ;
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if (audio_data.sfinfo.channels < 1 || audio_data.sfinfo.channels > 2)
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{ printf ("Error : channels = %d.\n", audio_data.sfinfo.channels) ;
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continue ;
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} ;
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audio_data.format.mSampleRate = audio_data.sfinfo.samplerate ;
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audio_data.format.mChannelsPerFrame = audio_data.sfinfo.channels ;
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if ((err = AudioDeviceSetProperty (audio_data.device, NULL, 0, false, kAudioDevicePropertyStreamFormat,
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sizeof (AudioStreamBasicDescription), &(audio_data.format))) != noErr)
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{ printf ("AudioDeviceSetProperty (kAudioDevicePropertyStreamFormat) failed.\n") ;
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return ;
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} ;
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/* we want linear pcm */
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if (audio_data.format.mFormatID != kAudioFormatLinearPCM)
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return ;
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/* Fire off the device. */
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if ((err = AudioDeviceAddIOProc (audio_data.device, macosx_audio_out_callback,
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(void *) &audio_data)) != noErr)
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{ printf ("AudioDeviceAddIOProc failed.\n") ;
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return ;
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} ;
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err = AudioDeviceStart (audio_data.device, macosx_audio_out_callback) ;
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if (err != noErr)
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return ;
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audio_data.done_playing = SF_FALSE ;
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while (audio_data.done_playing == SF_FALSE)
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usleep (10 * 1000) ; /* 10 000 milliseconds. */
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if ((err = AudioDeviceStop (audio_data.device, macosx_audio_out_callback)) != noErr)
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{ printf ("AudioDeviceStop failed.\n") ;
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return ;
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} ;
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err = AudioDeviceRemoveIOProc (audio_data.device, macosx_audio_out_callback) ;
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if (err != noErr)
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{ printf ("AudioDeviceRemoveIOProc failed.\n") ;
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return ;
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} ;
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sf_close (audio_data.sndfile) ;
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} ;
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return ;
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} /* macosx_play */
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#endif /* MacOSX */
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/*------------------------------------------------------------------------------
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** Win32 functions for playing a sound.
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**
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** This API sucks. Its needlessly complicated and is *WAY* too loose with
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** passing pointers arounf in integers and and using char* pointers to
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** point to data instead of short*. It plain sucks!
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*/
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#if (defined (_WIN32) || defined (WIN32))
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#define WIN32_BUFFER_LEN (1<<15)
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typedef struct
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{ HWAVEOUT hwave ;
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WAVEHDR whdr [2] ;
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HANDLE Event ;
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short buffer [WIN32_BUFFER_LEN / sizeof (short)] ;
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int current, bufferlen ;
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SNDFILE *sndfile ;
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SF_INFO sfinfo ;
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sf_count_t remaining ;
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} Win32_Audio_Data ;
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static void
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win32_play_data (Win32_Audio_Data *audio_data)
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{ int thisread, readcount ;
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readcount = (audio_data->remaining > audio_data->bufferlen) ? audio_data->bufferlen : (int) audio_data->remaining ;
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thisread = (int) sf_read_short (audio_data->sndfile, (short *) (audio_data->whdr [audio_data->current].lpData), readcount) ;
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audio_data->remaining -= thisread ;
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if (thisread > 0)
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{ /* Fix buffer length is only a partial block. */
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if (thisread * SIGNED_SIZEOF (short) < audio_data->bufferlen)
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audio_data->whdr [audio_data->current].dwBufferLength = thisread * sizeof (short) ;
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/* Queue the WAVEHDR */
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waveOutWrite (audio_data->hwave, (LPWAVEHDR) &(audio_data->whdr [audio_data->current]), sizeof (WAVEHDR)) ;
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}
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else
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{ /* Stop playback */
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waveOutPause (audio_data->hwave) ;
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SetEvent (audio_data->Event) ;
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} ;
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audio_data->current = (audio_data->current + 1) % 2 ;
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} /* win32_play_data */
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static DWORD CALLBACK
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win32_audio_out_callback (HWAVEOUT hwave, UINT msg, DWORD data, DWORD param1, DWORD param2)
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{ Win32_Audio_Data *audio_data ;
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if (! data)
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return 1 ;
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/*
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** I consider this technique of passing a pointer via an integer as
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** fundamentally broken but thats the way microsoft has defined the
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** interface.
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*/
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audio_data = (Win32_Audio_Data*) data ;
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if (msg == MM_WOM_DONE)
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win32_play_data (audio_data) ;
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return 0 ;
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} /* win32_audio_out_callback */
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static void
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win32_play (int argc, char *argv [])
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{ Win32_Audio_Data audio_data ;
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WAVEFORMATEX wf ;
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int k, error ;
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audio_data.sndfile = NULL ;
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audio_data.hwave = 0 ;
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for (k = 1 ; k < argc ; k++)
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{ printf ("Playing %s\n", argv [k]) ;
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if (! (audio_data.sndfile = sf_open (argv [k], SFM_READ, &(audio_data.sfinfo))))
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{ puts (sf_strerror (NULL)) ;
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continue ;
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} ;
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audio_data.remaining = audio_data.sfinfo.frames ;
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audio_data.current = 0 ;
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audio_data.Event = CreateEvent (0, FALSE, FALSE, 0) ;
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wf.nChannels = audio_data.sfinfo.channels ;
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wf.wFormatTag = WAVE_FORMAT_PCM ;
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wf.cbSize = 0 ;
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wf.wBitsPerSample = 16 ;
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wf.nSamplesPerSec = audio_data.sfinfo.samplerate ;
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wf.nBlockAlign = audio_data.sfinfo.channels * sizeof (short) ;
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wf.nAvgBytesPerSec = wf.nBlockAlign * wf.nSamplesPerSec ;
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error = waveOutOpen (&(audio_data.hwave), WAVE_MAPPER, &wf, (DWORD) win32_audio_out_callback,
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(DWORD) &audio_data, CALLBACK_FUNCTION) ;
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if (error)
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{ puts ("waveOutOpen failed.") ;
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audio_data.hwave = 0 ;
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continue ;
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} ;
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waveOutPause (audio_data.hwave) ;
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audio_data.whdr [0].lpData = (char*) audio_data.buffer ;
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audio_data.whdr [1].lpData = ((char*) audio_data.buffer) + sizeof (audio_data.buffer) / 2 ;
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audio_data.whdr [0].dwBufferLength = sizeof (audio_data.buffer) / 2 ;
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audio_data.whdr [1].dwBufferLength = sizeof (audio_data.buffer) / 2 ;
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audio_data.bufferlen = sizeof (audio_data.buffer) / 2 / sizeof (short) ;
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/* Prepare the WAVEHDRs */
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if ((error = waveOutPrepareHeader (audio_data.hwave, &(audio_data.whdr [0]), sizeof (WAVEHDR))))
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{ printf("waveOutPrepareHeader [0] failed : %08X\n", error) ;
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waveOutClose (audio_data.hwave) ;
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continue ;
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} ;
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if ((error = waveOutPrepareHeader (audio_data.hwave, &(audio_data.whdr [1]), sizeof (WAVEHDR))))
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{ printf("waveOutPrepareHeader [1] failed : %08X\n", error) ;
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waveOutUnprepareHeader (audio_data.hwave, &(audio_data.whdr [0]), sizeof(WAVEHDR)) ;
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waveOutClose (audio_data.hwave) ;
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continue ;
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} ;
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waveOutRestart (audio_data.hwave) ;
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/* Need to call this twice to queue up enough audio. */
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win32_play_data (&audio_data) ;
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win32_play_data (&audio_data) ;
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/* Wait for playback to finish. My callback notifies me when all wave data has been played */
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WaitForSingleObject (audio_data.Event, INFINITE);
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waveOutPause (audio_data.hwave) ;
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waveOutReset (audio_data.hwave);
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waveOutUnprepareHeader (audio_data.hwave, &(audio_data.whdr [0]), sizeof(WAVEHDR)) ;
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waveOutUnprepareHeader (audio_data.hwave, &(audio_data.whdr [1]), sizeof(WAVEHDR)) ;
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waveOutClose (audio_data.hwave) ;
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audio_data.hwave = 0 ;
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sf_close (audio_data.sndfile) ;
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} ;
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} /* win32_play */
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#endif /* Win32 */
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/*------------------------------------------------------------------------------
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** Solaris.
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*/
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#if (defined (sun) && defined (unix)) /* ie Solaris */
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static void
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solaris_play (int argc, char *argv [])
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{ static short buffer [BUFFER_LEN] ;
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audio_info_t audio_info ;
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SNDFILE *sndfile ;
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SF_INFO sfinfo ;
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unsigned long delay_time ;
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long k, start_count, output_count, write_count, read_count ;
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int audio_fd, error, done ;
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for (k = 1 ; k < argc ; k++)
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{ printf ("Playing %s\n", argv [k]) ;
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if (! (sndfile = sf_open (argv [k], SFM_READ, &sfinfo)))
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{ puts (sf_strerror (NULL)) ;
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continue ;
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} ;
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if (sfinfo.channels < 1 || sfinfo.channels > 2)
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{ printf ("Error : channels = %d.\n", sfinfo.channels) ;
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continue ;
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} ;
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|
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/* open the audio device - write only, non-blocking */
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if ((audio_fd = open ("/dev/audio", O_WRONLY | O_NONBLOCK)) < 0)
|
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{ perror ("open (/dev/audio) failed") ;
|
|
return ;
|
|
} ;
|
|
|
|
/* Retrive standard values. */
|
|
AUDIO_INITINFO (&audio_info) ;
|
|
|
|
audio_info.play.sample_rate = sfinfo.samplerate ;
|
|
audio_info.play.channels = sfinfo.channels ;
|
|
audio_info.play.precision = 16 ;
|
|
audio_info.play.encoding = AUDIO_ENCODING_LINEAR ;
|
|
audio_info.play.gain = AUDIO_MAX_GAIN ;
|
|
audio_info.play.balance = AUDIO_MID_BALANCE ;
|
|
|
|
if ((error = ioctl (audio_fd, AUDIO_SETINFO, &audio_info)))
|
|
{ perror ("ioctl (AUDIO_SETINFO) failed") ;
|
|
return ;
|
|
} ;
|
|
|
|
/* Delay time equal to 1/4 of a buffer in microseconds. */
|
|
delay_time = (BUFFER_LEN * 1000000) / (audio_info.play.sample_rate * 4) ;
|
|
|
|
done = 0 ;
|
|
while (! done)
|
|
{ read_count = sf_read_short (sndfile, buffer, BUFFER_LEN) ;
|
|
if (read_count < BUFFER_LEN)
|
|
{ memset (&(buffer [read_count]), 0, (BUFFER_LEN - read_count) * sizeof (short)) ;
|
|
/* Tell the main application to terminate. */
|
|
done = SF_TRUE ;
|
|
} ;
|
|
|
|
start_count = 0 ;
|
|
output_count = BUFFER_LEN * sizeof (short) ;
|
|
|
|
while (output_count > 0)
|
|
{ /* write as much data as possible */
|
|
write_count = write (audio_fd, &(buffer [start_count]), output_count) ;
|
|
if (write_count > 0)
|
|
{ output_count -= write_count ;
|
|
start_count += write_count ;
|
|
}
|
|
else
|
|
{ /* Give the audio output time to catch up. */
|
|
usleep (delay_time) ;
|
|
} ;
|
|
} ; /* while (outpur_count > 0) */
|
|
} ; /* while (! done) */
|
|
|
|
close (audio_fd) ;
|
|
} ;
|
|
|
|
return ;
|
|
} /* solaris_play */
|
|
|
|
#endif /* Solaris */
|
|
|
|
/*==============================================================================
|
|
** Main function.
|
|
*/
|
|
|
|
int
|
|
main (int argc, char *argv [])
|
|
{
|
|
if (argc < 2)
|
|
{
|
|
printf ("\nUsage : %s <input sound file>\n\n", argv [0]) ;
|
|
#if (defined (_WIN32) || defined (WIN32))
|
|
printf ("This is a Unix style command line application which\n"
|
|
"should be run in a MSDOS box or Command Shell window.\n\n") ;
|
|
printf ("Sleeping for 5 seconds before exiting.\n\n") ;
|
|
|
|
/* This is the officially blessed by microsoft way but I can't get
|
|
** it to link.
|
|
** Sleep (15) ;
|
|
** Instead, use this:
|
|
*/
|
|
_sleep (5 * 1000) ;
|
|
#endif
|
|
return 1 ;
|
|
} ;
|
|
|
|
#if defined (__linux__)
|
|
#if (defined (HAVE_ALSA) && HAVE_ALSA)
|
|
if (access ("/proc/asound/cards", R_OK) == 0)
|
|
alsa_play (argc, argv) ;
|
|
#else
|
|
linux_play (argc, argv) ;
|
|
#endif
|
|
#elif (defined (__MACH__) && defined (__APPLE__))
|
|
macosx_play (argc, argv) ;
|
|
#elif (defined (sun) && defined (unix))
|
|
solaris_play (argc, argv) ;
|
|
#elif (defined (_WIN32) || defined (WIN32))
|
|
win32_play (argc, argv) ;
|
|
#elif defined (__BEOS__)
|
|
printf ("This program cannot be compiled on BeOS.\n") ;
|
|
printf ("Instead, compile the file sfplay_beos.cpp.\n") ;
|
|
return 1 ;
|
|
#else
|
|
#warning "*** Playing sound not yet supported on this platform."
|
|
#warning "*** Please feel free to submit a patch."
|
|
printf ("Error : Playing sound not yet supported on this platform.\n") ;
|
|
return 1 ;
|
|
#endif
|
|
|
|
return 0 ;
|
|
} /* main */
|
|
/*
|
|
** Do not edit or modify anything in this comment block.
|
|
** The arch-tag line is a file identity tag for the GNU Arch
|
|
** revision control system.
|
|
**
|
|
** arch-tag: 8fc4110d-6cec-4e03-91df-0f384cabedac
|
|
*/
|