f9a3fab6aa
Specifying this flag will store the samples in full precision (so they can be losslessly restored from the text-file). Signed-off-by: Erik de Castro Lopo <erikd@mega-nerd.com> Closes: https://github.com/erikd/libsndfile/pull/186 |
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CMake | ||
doc | ||
examples | ||
M4 | ||
man | ||
Octave | ||
programs | ||
regtest | ||
Scripts | ||
src | ||
tests | ||
Win32 | ||
.gitattributes | ||
.gitignore | ||
.travis.yml | ||
AUTHORS | ||
autogen.sh | ||
Building-for-Android.md | ||
ChangeLog | ||
CMakeLists.txt | ||
configure.ac | ||
COPYING | ||
echo-install-dirs.in | ||
INSTALL | ||
libsndfile.spec.in | ||
make_lite.py | ||
Makefile.am | ||
NEWS | ||
README | ||
README.md | ||
sndfile.pc.in |
libsndfile
libsndfile is a C library for reading and writing files containing sampled audio data.
Hacking
The canonical source code repository for libsndfile is at https://github.com/erikd/libsndfile/.
You can grab the source code using:
$ git clone git://github.com/erikd/libsndfile.git
For building for Android see BuildingForAndroid.
There are currently two build systems; the official GNU autotool based one and a more limited and experimental CMake based build system. Use of the CMake build system is documented below.
Setting up a build environment for libsndfile on Debian or Ubuntu is as simple as:
sudo apt install autoconf autogen automake build-essential libasound2-dev \
libflac-dev libogg-dev libtool libvorbis-dev pkg-config python
For other Linux distributions or any of the *BSDs, the setup should be similar although the package install tools and package names may be slightly different.
Similarly on Mac OS X, assuming brew is already installed:
brew install autoconf autogen automake flac libogg libtool libvorbis pkg-config
Once the build environment has been set up, building and testing libsndfile is as simple as:
$ ./autogen.sh
$ ./configure --enable-werror
$ make
$ make check
The CMake build system.
The CMake build system is still experimental and probably only works on linux because it still relies on GNU autotools for bootstrapping. Using it as simple as:
$ Scripts/cmake-build.sh
I would be happy to accept patches to make the CMake build system more portable.
Submitting Patches.
- Patches should pass all pre-commit hook tests.
- Patches should always be submitted via a either Github "pull request" or a via emailed patches created using "git format-patch".
- Patches for new features should include tests and documentation.
- Patches to fix bugs should either pass all tests, or modify the tests in some sane way.
- When a new feature is added for a particular file format and that feature makes sense for other formats, then it should also be implemented for one or two of the other formats.