mirror of
https://gitee.com/openharmony/third_party_libuv
synced 2024-12-28 07:33:12 +00:00
83e50a4c61
update libuv to 1.48.0 Signed-off-by: yongyuan <fuyongyuan1@huawei.com>
197 lines
5.7 KiB
C
197 lines
5.7 KiB
C
/* Copyright libuv project and contributors. All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to
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* deal in the Software without restriction, including without limitation the
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* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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* sell copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*/
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#include "uv.h"
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#include "task.h"
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#define CHECK_HANDLE(handle) \
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ASSERT_NE((uv_udp_t*)(handle) == &server || (uv_udp_t*)(handle) == &client, 0)
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static uv_udp_t server;
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static uv_udp_t client;
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static uv_buf_t buf;
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static struct sockaddr_in lo_addr;
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static int cl_send_cb_called;
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static int sv_recv_cb_called;
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static int close_cb_called;
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static void alloc_cb(uv_handle_t* handle,
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size_t suggested_size,
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uv_buf_t* buf) {
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static char slab[65536];
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CHECK_HANDLE(handle);
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ASSERT_LE(suggested_size, sizeof(slab));
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buf->base = slab;
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buf->len = sizeof(slab);
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}
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static void close_cb(uv_handle_t* handle) {
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CHECK_HANDLE(handle);
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ASSERT(uv_is_closing(handle));
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close_cb_called++;
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}
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static void cl_send_cb(uv_udp_send_t* req, int status) {
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int r;
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ASSERT_NOT_NULL(req);
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ASSERT_OK(status);
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CHECK_HANDLE(req->handle);
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if (++cl_send_cb_called == 1) {
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uv_udp_connect(&client, NULL);
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r = uv_udp_send(req, &client, &buf, 1, NULL, cl_send_cb);
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ASSERT_EQ(r, UV_EDESTADDRREQ);
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r = uv_udp_send(req,
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&client,
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&buf,
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1,
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(const struct sockaddr*) &lo_addr,
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cl_send_cb);
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ASSERT_OK(r);
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}
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}
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static void sv_recv_cb(uv_udp_t* handle,
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ssize_t nread,
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const uv_buf_t* rcvbuf,
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const struct sockaddr* addr,
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unsigned flags) {
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if (nread > 0) {
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ASSERT_EQ(4, nread);
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ASSERT_NOT_NULL(addr);
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ASSERT_OK(memcmp("EXIT", rcvbuf->base, nread));
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if (++sv_recv_cb_called == 4) {
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uv_close((uv_handle_t*) &server, close_cb);
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uv_close((uv_handle_t*) &client, close_cb);
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}
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}
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}
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TEST_IMPL(udp_connect) {
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#if defined(__OpenBSD__)
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RETURN_SKIP("Test does not currently work in OpenBSD");
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#endif
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uv_udp_send_t req;
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struct sockaddr_in ext_addr;
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struct sockaddr_in tmp_addr;
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int r;
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int addrlen;
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ASSERT_OK(uv_ip4_addr("0.0.0.0", TEST_PORT, &lo_addr));
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r = uv_udp_init(uv_default_loop(), &server);
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ASSERT_OK(r);
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r = uv_udp_bind(&server, (const struct sockaddr*) &lo_addr, 0);
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ASSERT_OK(r);
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r = uv_udp_recv_start(&server, alloc_cb, sv_recv_cb);
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ASSERT_OK(r);
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r = uv_udp_init(uv_default_loop(), &client);
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ASSERT_OK(r);
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buf = uv_buf_init("EXIT", 4);
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/* connect() to INADDR_ANY fails on Windows with WSAEADDRNOTAVAIL */
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ASSERT_OK(uv_ip4_addr("0.0.0.0", TEST_PORT, &tmp_addr));
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r = uv_udp_connect(&client, (const struct sockaddr*) &tmp_addr);
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#ifdef _WIN32
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ASSERT_EQ(r, UV_EADDRNOTAVAIL);
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#else
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ASSERT_OK(r);
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r = uv_udp_connect(&client, NULL);
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ASSERT_OK(r);
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#endif
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ASSERT_OK(uv_ip4_addr("8.8.8.8", TEST_PORT, &ext_addr));
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ASSERT_OK(uv_ip4_addr("127.0.0.1", TEST_PORT, &lo_addr));
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r = uv_udp_connect(&client, (const struct sockaddr*) &lo_addr);
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ASSERT_OK(r);
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r = uv_udp_connect(&client, (const struct sockaddr*) &ext_addr);
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ASSERT_EQ(r, UV_EISCONN);
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addrlen = sizeof(tmp_addr);
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r = uv_udp_getpeername(&client, (struct sockaddr*) &tmp_addr, &addrlen);
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ASSERT_OK(r);
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/* To send messages in connected UDP sockets addr must be NULL */
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r = uv_udp_try_send(&client, &buf, 1, (const struct sockaddr*) &lo_addr);
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ASSERT_EQ(r, UV_EISCONN);
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r = uv_udp_try_send(&client, &buf, 1, NULL);
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ASSERT_EQ(4, r);
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r = uv_udp_try_send(&client, &buf, 1, (const struct sockaddr*) &ext_addr);
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ASSERT_EQ(r, UV_EISCONN);
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r = uv_udp_connect(&client, NULL);
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ASSERT_OK(r);
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r = uv_udp_connect(&client, NULL);
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ASSERT_EQ(r, UV_ENOTCONN);
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addrlen = sizeof(tmp_addr);
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r = uv_udp_getpeername(&client, (struct sockaddr*) &tmp_addr, &addrlen);
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ASSERT_EQ(r, UV_ENOTCONN);
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/* To send messages in disconnected UDP sockets addr must be set */
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r = uv_udp_try_send(&client, &buf, 1, (const struct sockaddr*) &lo_addr);
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ASSERT_EQ(4, r);
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r = uv_udp_try_send(&client, &buf, 1, NULL);
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ASSERT_EQ(r, UV_EDESTADDRREQ);
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r = uv_udp_connect(&client, (const struct sockaddr*) &lo_addr);
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ASSERT_OK(r);
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r = uv_udp_send(&req,
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&client,
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&buf,
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1,
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(const struct sockaddr*) &lo_addr,
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cl_send_cb);
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ASSERT_EQ(r, UV_EISCONN);
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r = uv_udp_send(&req, &client, &buf, 1, NULL, cl_send_cb);
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ASSERT_OK(r);
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uv_run(uv_default_loop(), UV_RUN_DEFAULT);
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ASSERT_EQ(2, close_cb_called);
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ASSERT_EQ(4, sv_recv_cb_called);
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ASSERT_EQ(2, cl_send_cb_called);
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ASSERT_OK(client.send_queue_size);
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ASSERT_OK(server.send_queue_size);
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MAKE_VALGRIND_HAPPY(uv_default_loop());
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return 0;
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}
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