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docs: update GL3 status
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@ -30,7 +30,7 @@ Packed depth/stencil formats DONE
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Per-buffer blend and masks (GL_EXT_draw_buffers2) DONE
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GL_EXT_texture_compression_rgtc DONE (swrast, gallium r600)
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Red and red/green texture formats DONE (swrast, i965, gallium)
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Transform feedback (GL_EXT_transform_feedback) ~50% done
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Transform feedback (GL_EXT_transform_feedback) DONE
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Vertex array objects (GL_APPLE_vertex_array_object) DONE
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sRGB framebuffer format (GL_EXT_framebuffer_sRGB) core GL done (i965, gallium), GLX todo
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glClearBuffer commands DONE
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@ -98,7 +98,7 @@ GL_ARB_tessellation_shader not started
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GL_ARB_texture_buffer_object_rgb32 not started
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GL_ARB_texture_cube_map_array not started
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GL_ARB_texture_gather not started
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GL_ARB_transform_feedback2 started
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GL_ARB_transform_feedback2 DONE
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GL_ARB_transform_feedback3 not started
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