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Added GL_TEXTURE_PRIORITY to gl_TexParameterfv in src\texstate.c
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$Id: VERSIONS,v 1.4 1999/03/02 20:52:14 martin Exp $
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$Id: VERSIONS,v 1.5 1999/03/10 12:41:11 sio2 Exp $
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Mesa Version History
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@ -637,6 +637,7 @@ Mesa Version History
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- glClear(GL_COLOR_BUFFER_BIT) with RGBA or CI masking was broken
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- GL_LINEAR sampling of 3D textures was broken
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- fixed SVR4 'cc' compiler macro problem (dawes@xfree86.org)
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- added GL_TEXTURE_PRIORITY fix (keithh@netcomuk.co.uk)
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Changes:
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- some device driver changes (see src/dd.h)
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- new copyright on core Mesa code
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