Added GL_TEXTURE_PRIORITY to gl_TexParameterfv in src\texstate.c

This commit is contained in:
sio2 1999-03-10 12:41:11 +00:00
parent 808a0138c0
commit 076028de96

View File

@ -1,4 +1,4 @@
$Id: VERSIONS,v 1.4 1999/03/02 20:52:14 martin Exp $
$Id: VERSIONS,v 1.5 1999/03/10 12:41:11 sio2 Exp $
Mesa Version History
@ -637,6 +637,7 @@ Mesa Version History
- glClear(GL_COLOR_BUFFER_BIT) with RGBA or CI masking was broken
- GL_LINEAR sampling of 3D textures was broken
- fixed SVR4 'cc' compiler macro problem (dawes@xfree86.org)
- added GL_TEXTURE_PRIORITY fix (keithh@netcomuk.co.uk)
Changes:
- some device driver changes (see src/dd.h)
- new copyright on core Mesa code