i965/cnl: Avoid fast-clearing sRGB render buffers

Gen10 doesn't automatically decode the clear color of sRGB buffers. To
get correct rendering, avoid fast-clearing such buffers for now.

The driver now passes the following piglit tests:
* spec@arb_framebuffer_srgb@msaa-fast-clear
* spec@ext_texture_srgb@multisample-fast-clear gl_ext_texture_srgb

Suggested-by: Kenneth Graunke <kenneth@whitecape.org>
Suggested-by: Jason Ekstrand <jason@jlekstrand.net>
Signed-off-by: Nanley Chery <nanley.g.chery@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
This commit is contained in:
Nanley Chery 2017-12-01 14:18:21 -08:00
parent 6a9611763b
commit 0a257b3fe4

View File

@ -298,13 +298,23 @@ brw_is_color_fast_clear_compatible(struct brw_context *brw,
* resolved in intel_update_state. In that case it's pointless to do a
* fast clear because it's very likely to be immediately resolved.
*/
const bool srgb_rb = _mesa_get_srgb_format_linear(mt->format) != mt->format;
if (devinfo->gen >= 9 &&
mt->surf.samples == 1 &&
ctx->Color.sRGBEnabled &&
_mesa_get_srgb_format_linear(mt->format) != mt->format)
ctx->Color.sRGBEnabled && srgb_rb)
return false;
/* Gen10 doesn't automatically decode the clear color of sRGB buffers. Since
* we currently don't perform this decode in software, avoid a fast-clear
* altogether. TODO: Do this in software.
*/
const mesa_format format = _mesa_get_render_format(ctx, mt->format);
if (devinfo->gen >= 10 && srgb_rb) {
perf_debug("sRGB fast clear not enabled for (%s)",
_mesa_get_format_name(format));
return false;
}
if (_mesa_is_format_integer_color(format)) {
if (devinfo->gen >= 8) {
perf_debug("Integer fast clear not enabled for (%s)",