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egl/main: drop platform fbdev specific code
st/egl was the only one which had support for this platform. Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com> Acked-by: Matt Turner <mattst88@gmail.com>
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@ -1781,7 +1781,7 @@ for plat in $egl_platforms; do
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AC_MSG_ERROR([EGL platform drm requires libdrm >= $LIBDRM_REQUIRED])
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;;
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android|fbdev|gdi|null)
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android|gdi|null)
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;;
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*)
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@ -1810,7 +1810,6 @@ fi
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AM_CONDITIONAL(HAVE_EGL_PLATFORM_X11, echo "$egl_platforms" | grep -q 'x11')
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AM_CONDITIONAL(HAVE_EGL_PLATFORM_WAYLAND, echo "$egl_platforms" | grep -q 'wayland')
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AM_CONDITIONAL(HAVE_EGL_PLATFORM_DRM, echo "$egl_platforms" | grep -q 'drm')
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AM_CONDITIONAL(HAVE_EGL_PLATFORM_FBDEV, echo "$egl_platforms" | grep -q 'fbdev')
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AM_CONDITIONAL(HAVE_EGL_PLATFORM_NULL, echo "$egl_platforms" | grep -q 'null')
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AM_CONDITIONAL(HAVE_EGL_DRIVER_DRI2, test "x$HAVE_EGL_DRIVER_DRI2" != "x")
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@ -88,7 +88,7 @@ types such as <code>EGLNativeDisplayType</code> or
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<code>EGLNativeWindowType</code> defined for.</p>
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<p>The available platforms are <code>x11</code>, <code>drm</code>,
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<code>fbdev</code>, and <code>gdi</code>. The <code>gdi</code> platform can
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and <code>gdi</code>. The <code>gdi</code> platform can
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only be built with SCons. Unless for special needs, the build system should
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select the right platforms automatically.</p>
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@ -65,10 +65,6 @@ AM_CFLAGS += -DHAVE_DRM_PLATFORM
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libEGL_la_LIBADD += ../../gbm/libgbm.la
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endif
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if HAVE_EGL_PLATFORM_FBDEV
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AM_CFLAGS += -DHAVE_FBDEV_PLATFORM
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endif
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if HAVE_EGL_PLATFORM_NULL
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AM_CFLAGS += -DHAVE_NULL_PLATFORM
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endif
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@ -56,11 +56,6 @@
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#ifdef HAVE_DRM_PLATFORM
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#include <gbm.h>
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#endif
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#ifdef HAVE_FBDEV_PLATFORM
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#include <stdint.h>
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#include <sys/types.h>
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#include <sys/stat.h>
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#endif
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/**
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@ -74,7 +69,6 @@ static const struct {
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{ _EGL_PLATFORM_X11, "x11" },
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{ _EGL_PLATFORM_WAYLAND, "wayland" },
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{ _EGL_PLATFORM_DRM, "drm" },
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{ _EGL_PLATFORM_FBDEV, "fbdev" },
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{ _EGL_PLATFORM_NULL, "null" },
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{ _EGL_PLATFORM_ANDROID, "android" },
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{ _EGL_PLATFORM_HAIKU, "haiku" }
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@ -144,19 +138,9 @@ _eglPointerIsDereferencable(void *p)
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static _EGLPlatformType
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_eglNativePlatformDetectNativeDisplay(void *nativeDisplay)
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{
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#ifdef HAVE_FBDEV_PLATFORM
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struct stat buf;
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#endif
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if (nativeDisplay == EGL_DEFAULT_DISPLAY)
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return _EGL_INVALID_PLATFORM;
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#ifdef HAVE_FBDEV_PLATFORM
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/* fbdev is the only platform that can be a file descriptor. */
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if (fstat((intptr_t) nativeDisplay, &buf) == 0 && S_ISCHR(buf.st_mode))
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return _EGL_PLATFORM_FBDEV;
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#endif
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if (_eglPointerIsDereferencable(nativeDisplay)) {
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void *first_pointer = *(void **) nativeDisplay;
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@ -44,7 +44,6 @@ enum _egl_platform_type {
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_EGL_PLATFORM_X11,
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_EGL_PLATFORM_WAYLAND,
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_EGL_PLATFORM_DRM,
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_EGL_PLATFORM_FBDEV,
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_EGL_PLATFORM_NULL,
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_EGL_PLATFORM_ANDROID,
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_EGL_PLATFORM_HAIKU,
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