egl/main: drop platform fbdev specific code

st/egl was the only one which had support for this platform.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Acked-by: Matt Turner <mattst88@gmail.com>
This commit is contained in:
Emil Velikov 2015-03-14 22:36:28 +00:00
parent 65a8d4d6dd
commit 0d6e7620f3
5 changed files with 2 additions and 24 deletions

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@ -1781,7 +1781,7 @@ for plat in $egl_platforms; do
AC_MSG_ERROR([EGL platform drm requires libdrm >= $LIBDRM_REQUIRED])
;;
android|fbdev|gdi|null)
android|gdi|null)
;;
*)
@ -1810,7 +1810,6 @@ fi
AM_CONDITIONAL(HAVE_EGL_PLATFORM_X11, echo "$egl_platforms" | grep -q 'x11')
AM_CONDITIONAL(HAVE_EGL_PLATFORM_WAYLAND, echo "$egl_platforms" | grep -q 'wayland')
AM_CONDITIONAL(HAVE_EGL_PLATFORM_DRM, echo "$egl_platforms" | grep -q 'drm')
AM_CONDITIONAL(HAVE_EGL_PLATFORM_FBDEV, echo "$egl_platforms" | grep -q 'fbdev')
AM_CONDITIONAL(HAVE_EGL_PLATFORM_NULL, echo "$egl_platforms" | grep -q 'null')
AM_CONDITIONAL(HAVE_EGL_DRIVER_DRI2, test "x$HAVE_EGL_DRIVER_DRI2" != "x")

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@ -88,7 +88,7 @@ types such as <code>EGLNativeDisplayType</code> or
<code>EGLNativeWindowType</code> defined for.</p>
<p>The available platforms are <code>x11</code>, <code>drm</code>,
<code>fbdev</code>, and <code>gdi</code>. The <code>gdi</code> platform can
and <code>gdi</code>. The <code>gdi</code> platform can
only be built with SCons. Unless for special needs, the build system should
select the right platforms automatically.</p>

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@ -65,10 +65,6 @@ AM_CFLAGS += -DHAVE_DRM_PLATFORM
libEGL_la_LIBADD += ../../gbm/libgbm.la
endif
if HAVE_EGL_PLATFORM_FBDEV
AM_CFLAGS += -DHAVE_FBDEV_PLATFORM
endif
if HAVE_EGL_PLATFORM_NULL
AM_CFLAGS += -DHAVE_NULL_PLATFORM
endif

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@ -56,11 +56,6 @@
#ifdef HAVE_DRM_PLATFORM
#include <gbm.h>
#endif
#ifdef HAVE_FBDEV_PLATFORM
#include <stdint.h>
#include <sys/types.h>
#include <sys/stat.h>
#endif
/**
@ -74,7 +69,6 @@ static const struct {
{ _EGL_PLATFORM_X11, "x11" },
{ _EGL_PLATFORM_WAYLAND, "wayland" },
{ _EGL_PLATFORM_DRM, "drm" },
{ _EGL_PLATFORM_FBDEV, "fbdev" },
{ _EGL_PLATFORM_NULL, "null" },
{ _EGL_PLATFORM_ANDROID, "android" },
{ _EGL_PLATFORM_HAIKU, "haiku" }
@ -144,19 +138,9 @@ _eglPointerIsDereferencable(void *p)
static _EGLPlatformType
_eglNativePlatformDetectNativeDisplay(void *nativeDisplay)
{
#ifdef HAVE_FBDEV_PLATFORM
struct stat buf;
#endif
if (nativeDisplay == EGL_DEFAULT_DISPLAY)
return _EGL_INVALID_PLATFORM;
#ifdef HAVE_FBDEV_PLATFORM
/* fbdev is the only platform that can be a file descriptor. */
if (fstat((intptr_t) nativeDisplay, &buf) == 0 && S_ISCHR(buf.st_mode))
return _EGL_PLATFORM_FBDEV;
#endif
if (_eglPointerIsDereferencable(nativeDisplay)) {
void *first_pointer = *(void **) nativeDisplay;

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@ -44,7 +44,6 @@ enum _egl_platform_type {
_EGL_PLATFORM_X11,
_EGL_PLATFORM_WAYLAND,
_EGL_PLATFORM_DRM,
_EGL_PLATFORM_FBDEV,
_EGL_PLATFORM_NULL,
_EGL_PLATFORM_ANDROID,
_EGL_PLATFORM_HAIKU,