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include: drop c99_math.h
Since we now depend on C11, we know that we have support for the C99 math functionality. So let's drop the c99_math.h compatibility wrapper, and just include <math.h> directly. Reviewed-by: Jesse Natalie <jenatali@microsoft.com> Reviewed-by: Alyssa Rosenzweig <alyssa@collabora.com> Reviewed-by: Eric Engestrom <eric@engestrom.ch> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16812>
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/**************************************************************************
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*
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* Copyright 2007-2015 VMware, Inc.
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sub license, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial portions
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* of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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* IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
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* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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**************************************************************************/
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/**
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* Wrapper for math.h which makes sure we have definitions of all the c99
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* functions.
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*/
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#ifndef _C99_MATH_H_
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#define _C99_MATH_H_
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#include <math.h>
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/* This is to ensure that we get M_PI, etc. definitions */
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#if defined(_MSC_VER) && !defined(_USE_MATH_DEFINES)
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#error _USE_MATH_DEFINES define required when building with MSVC
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#endif
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#if !defined(_MSC_VER) && \
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__STDC_VERSION__ < 199901L && \
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(!defined(_XOPEN_SOURCE) || _XOPEN_SOURCE < 600) && \
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!defined(__cplusplus)
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static inline long int
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lrint(double d)
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{
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long int rounded = (long int)(d + 0.5);
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if (d - floor(d) == 0.5) {
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if (rounded % 2 != 0)
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rounded += (d > 0) ? -1 : 1;
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}
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return rounded;
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}
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static inline long int
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lrintf(float f)
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{
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long int rounded = (long int)(f + 0.5f);
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if (f - floorf(f) == 0.5f) {
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if (rounded % 2 != 0)
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rounded += (f > 0) ? -1 : 1;
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}
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return rounded;
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}
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static inline long long int
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llrint(double d)
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{
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long long int rounded = (long long int)(d + 0.5);
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if (d - floor(d) == 0.5) {
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if (rounded % 2 != 0)
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rounded += (d > 0) ? -1 : 1;
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}
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return rounded;
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}
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static inline long long int
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llrintf(float f)
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{
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long long int rounded = (long long int)(f + 0.5f);
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if (f - floorf(f) == 0.5f) {
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if (rounded % 2 != 0)
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rounded += (f > 0) ? -1 : 1;
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}
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return rounded;
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}
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static inline float
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exp2f(float f)
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{
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return powf(2.0f, f);
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}
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static inline double
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exp2(double d)
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{
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return pow(2.0, d);
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}
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#endif /* C99 */
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/*
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* signbit() is a macro on Linux. Not available on Windows.
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*/
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#ifndef signbit
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#define signbit(x) ((x) < 0.0f)
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#endif
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#ifndef M_PI
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#define M_PI (3.14159265358979323846)
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#endif
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#ifndef M_E
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#define M_E (2.7182818284590452354)
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#endif
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#ifndef M_LOG2E
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#define M_LOG2E (1.4426950408889634074)
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#endif
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#ifndef FLT_MAX_EXP
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#define FLT_MAX_EXP 128
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#endif
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#if defined(fpclassify)
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/* ISO C99 says that fpclassify is a macro. Assume that any implementation
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* of fpclassify, whether it's in a C99 compiler or not, will be a macro.
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*/
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#elif defined(__cplusplus)
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/* For C++, fpclassify() should be defined in <cmath> */
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#elif defined(_MSC_VER)
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/* Not required on VS2013 and above. Oddly, the fpclassify() function
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* doesn't exist in such a form on MSVC. This is an implementation using
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* slightly different lower-level Windows functions.
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*/
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#include <float.h>
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static inline enum {FP_NAN, FP_INFINITE, FP_ZERO, FP_SUBNORMAL, FP_NORMAL}
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fpclassify(double x)
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{
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switch(_fpclass(x)) {
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case _FPCLASS_SNAN: /* signaling NaN */
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case _FPCLASS_QNAN: /* quiet NaN */
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return FP_NAN;
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case _FPCLASS_NINF: /* negative infinity */
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case _FPCLASS_PINF: /* positive infinity */
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return FP_INFINITE;
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case _FPCLASS_NN: /* negative normal */
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case _FPCLASS_PN: /* positive normal */
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return FP_NORMAL;
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case _FPCLASS_ND: /* negative denormalized */
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case _FPCLASS_PD: /* positive denormalized */
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return FP_SUBNORMAL;
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case _FPCLASS_NZ: /* negative zero */
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case _FPCLASS_PZ: /* positive zero */
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return FP_ZERO;
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default:
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/* Should never get here; but if we do, this will guarantee
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* that the pattern is not treated like a number.
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*/
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return FP_NAN;
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}
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}
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#else
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#error "Need to include or define an fpclassify function"
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#endif
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/* Since C++11, the following functions are part of the std namespace. Their C
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* counteparts should still exist in the global namespace, however cmath
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* undefines those functions, which in glibc 2.23, are defined as macros rather
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* than functions as in glibc 2.22.
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*/
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#if __cplusplus >= 201103L && (__GLIBC__ > 2 || (__GLIBC__ == 2 && __GLIBC_MINOR__ >= 23))
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#include <cmath>
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using std::fpclassify;
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using std::isfinite;
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using std::isinf;
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using std::isnan;
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using std::isnormal;
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using std::signbit;
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using std::isgreater;
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using std::isgreaterequal;
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using std::isless;
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using std::islessequal;
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using std::islessgreater;
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using std::isunordered;
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#endif
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#endif /* #define _C99_MATH_H_ */
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* Converts double trunc, ceil, floor, round to fract
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*/
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#include "c99_math.h"
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#include "program/prog_instruction.h" /* for swizzle */
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#include "compiler/glsl_types.h"
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#include "ir.h"
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@ -114,6 +113,8 @@
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#include "ir_optimization.h"
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#include "util/half_float.h"
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#include <math.h>
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using namespace ir_builder;
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namespace {
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#include "nir.h"
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#include "nir_builder.h"
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#include "c99_math.h"
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#include <math.h>
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#include <float.h>
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/*
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*/
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#include "c99_math.h"
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#include "glheader.h"
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#include "context.h"
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#include "enums.h"
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#include "util/bitscan.h"
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#include "api_exec_decl.h"
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#include <math.h>
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void GLAPIENTRY
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_mesa_ShadeModel( GLenum mode )
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* Pixel transfer functions (glPixelZoom, glPixelMap, glPixelTransfer)
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*/
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#include "c99_math.h"
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#include "glheader.h"
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#include "bufferobj.h"
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#include "context.h"
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#include "mtypes.h"
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#include "api_exec_decl.h"
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#include <math.h>
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/**********************************************************************/
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/***** glPixelZoom *****/
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#include <stdlib.h>
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#include "c99_math.h"
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#include <math.h>
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#include "glheader.h"
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#include "main/get.h"
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#include "util/macros.h"
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* Gareth Hughes
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*/
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#include "c99_math.h"
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#include "main/glheader.h"
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#include "main/context.h"
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#include "main/macros.h"
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#include "m_debug.h"
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#include "m_debug_util.h"
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#include <math.h>
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#ifdef __UNIXOS2__
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/* The linker doesn't like empty files */
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#ifdef DEBUG_MATH /* This code only used for debugging */
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#include "c99_math.h"
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#include <math.h>
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/* Comment this out to deactivate the cycle counter.
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*/
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#include <stddef.h>
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#include <math.h>
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#include "c99_math.h"
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#include "main/errors.h"
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#include "main/glheader.h"
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#include "main/macros.h"
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#include <assert.h>
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#include <stdint.h>
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#include "c99_math.h"
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#include <math.h>
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#define RGB9E5_EXPONENT_BITS 5
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#define RGB9E5_MANTISSA_BITS 9
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#ifndef _ROUNDING_H
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#define _ROUNDING_H
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#include "c99_math.h"
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#include <limits.h>
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#include <stdint.h>
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#include <math.h>
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#if defined(__SSE__) || (defined(_M_IX86_FP) && (_M_IX86_FP >= 1)) || (defined(_M_X64) && !defined(_M_ARM64EC))
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#include <xmmintrin.h>
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#include "c99_compat.h"
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#include "c99_math.h"
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#include <assert.h>
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#include <float.h>
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#include <stdarg.h>
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#include <math.h>
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#include "bitscan.h"
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#include "u_endian.h" /* for UTIL_ARCH_BIG_ENDIAN */
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