mirror of
https://gitee.com/openharmony/third_party_mesa3d
synced 2024-11-23 23:41:13 +00:00
ir3: Add pass to remove unreachable blocks
Rather than continue to add special cases for these, just clean them up. Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12033>
This commit is contained in:
parent
b74c7aae79
commit
2768a35e41
@ -393,6 +393,22 @@ ir3_block_remove_predecessor(struct ir3_block *block, struct ir3_block *pred)
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
ir3_block_remove_physical_predecessor(struct ir3_block *block, struct ir3_block *pred)
|
||||
{
|
||||
for (unsigned i = 0; i < block->physical_predecessors_count; i++) {
|
||||
if (block->physical_predecessors[i] == pred) {
|
||||
if (i < block->predecessors_count - 1) {
|
||||
block->physical_predecessors[i] =
|
||||
block->physical_predecessors[block->predecessors_count - 1];
|
||||
}
|
||||
|
||||
block->physical_predecessors_count--;
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
unsigned
|
||||
ir3_block_get_pred_index(struct ir3_block *block, struct ir3_block *pred)
|
||||
{
|
||||
|
@ -615,6 +615,8 @@ void ir3_block_add_physical_predecessor(struct ir3_block *block,
|
||||
struct ir3_block *pred);
|
||||
void ir3_block_remove_predecessor(struct ir3_block *block,
|
||||
struct ir3_block *pred);
|
||||
void ir3_block_remove_physical_predecessor(struct ir3_block *block,
|
||||
struct ir3_block *pred);
|
||||
unsigned ir3_block_get_pred_index(struct ir3_block *block,
|
||||
struct ir3_block *pred);
|
||||
|
||||
@ -1593,6 +1595,9 @@ unsigned ir3_delay_calc_exact(struct ir3_block *block,
|
||||
struct ir3_instruction *instr, bool mergedregs);
|
||||
void ir3_remove_nops(struct ir3 *ir);
|
||||
|
||||
/* unreachable block elimination: */
|
||||
bool ir3_remove_unreachable(struct ir3 *ir);
|
||||
|
||||
/* dead code elimination: */
|
||||
struct ir3_shader_variant;
|
||||
bool ir3_dce(struct ir3 *ir, struct ir3_shader_variant *so);
|
||||
|
@ -4135,6 +4135,8 @@ ir3_compile_shader_nir(struct ir3_compiler *compiler,
|
||||
ir3_debug_print(ir, "AFTER: nir->ir3");
|
||||
ir3_validate(ir);
|
||||
|
||||
IR3_PASS(ir, ir3_remove_unreachable);
|
||||
|
||||
IR3_PASS(ir, ir3_array_to_ssa);
|
||||
|
||||
do {
|
||||
|
122
src/freedreno/ir3/ir3_remove_unreachable.c
Normal file
122
src/freedreno/ir3/ir3_remove_unreachable.c
Normal file
@ -0,0 +1,122 @@
|
||||
/*
|
||||
* Copyright (C) 2021 Valve Corporation
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
* to deal in the Software without restriction, including without limitation
|
||||
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
* and/or sell copies of the Software, and to permit persons to whom the
|
||||
* Software is furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice (including the next
|
||||
* paragraph) shall be included in all copies or substantial portions of the
|
||||
* Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
* SOFTWARE.
|
||||
*/
|
||||
|
||||
#include "ir3.h"
|
||||
|
||||
/* Sometimes we can get unreachable blocks from NIR. In particular this happens
|
||||
* for blocks after an if where both sides end in a break/continue. These blocks
|
||||
* are then reachable only via the physical CFG. This pass deletes these blocks
|
||||
* and reroutes the physical edge past it.
|
||||
*/
|
||||
|
||||
static void
|
||||
delete_block(struct ir3 *ir, struct ir3_block *block)
|
||||
{
|
||||
struct ir3_instruction *end = NULL;
|
||||
foreach_instr (instr, &block->instr_list) {
|
||||
if (instr->opc == OPC_END) {
|
||||
end = instr;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
/* The end block can be legitimately unreachable if the shader only exits via
|
||||
* discarding. ir3_legalize will then insert a branch to the end. Keep the
|
||||
* block around but delete all the other instructions and make the end not
|
||||
* take any sources, so that we don't have any dangling references to other
|
||||
* unreachable blocks.
|
||||
*/
|
||||
if (end) {
|
||||
foreach_instr_safe (instr, &block->instr_list) {
|
||||
if (instr != end)
|
||||
list_delinit(&instr->node);
|
||||
}
|
||||
end->srcs_count = 0;
|
||||
return;
|
||||
}
|
||||
|
||||
for (unsigned i = 0; i < 2; i++) {
|
||||
struct ir3_block *succ = block->successors[i];
|
||||
if (!succ)
|
||||
continue;
|
||||
|
||||
unsigned pred_idx = ir3_block_get_pred_index(succ, block);
|
||||
|
||||
/* If this isn't the last predecessor, we swap it with the last before
|
||||
* removing it.
|
||||
*/
|
||||
bool swap_pred = pred_idx != succ->predecessors_count - 1;
|
||||
|
||||
foreach_instr (phi, &succ->instr_list) {
|
||||
if (phi->opc != OPC_META_PHI)
|
||||
break;
|
||||
|
||||
if (swap_pred)
|
||||
phi->srcs[pred_idx] = phi->srcs[phi->srcs_count - 1];
|
||||
phi->srcs_count--;
|
||||
}
|
||||
if (swap_pred) {
|
||||
succ->predecessors[pred_idx] =
|
||||
succ->predecessors[succ->predecessors_count - 1];
|
||||
}
|
||||
succ->predecessors_count--;
|
||||
}
|
||||
|
||||
for (unsigned i = 0; i < 2; i++) {
|
||||
struct ir3_block *succ = block->physical_successors[i];
|
||||
if (!succ)
|
||||
continue;
|
||||
|
||||
ir3_block_remove_physical_predecessor(succ, block);
|
||||
}
|
||||
|
||||
if (block->physical_predecessors_count != 0) {
|
||||
/* There should be only one physical predecessor, for the fallthrough
|
||||
* edge.
|
||||
*/
|
||||
assert(block->physical_predecessors_count == 1);
|
||||
struct ir3_block *pred = block->physical_predecessors[0];
|
||||
assert(block->node.next != &ir->block_list);
|
||||
struct ir3_block *next = LIST_ENTRY(struct ir3_block, block->node.next, node);
|
||||
if (pred->physical_successors[1] == block)
|
||||
pred->physical_successors[1] = next;
|
||||
else
|
||||
pred->physical_successors[0] = next;
|
||||
ir3_block_add_physical_predecessor(next, pred);
|
||||
}
|
||||
}
|
||||
|
||||
bool
|
||||
ir3_remove_unreachable(struct ir3 *ir)
|
||||
{
|
||||
bool progress = false;
|
||||
foreach_block_safe (block, &ir->block_list) {
|
||||
if (block != ir3_start_block(ir) && block->predecessors_count == 0) {
|
||||
delete_block(ir, block);
|
||||
list_del(&block->node);
|
||||
progress = true;
|
||||
}
|
||||
}
|
||||
|
||||
return progress;
|
||||
}
|
@ -105,6 +105,7 @@ libfreedreno_ir3_files = files(
|
||||
'ir3_ra.c',
|
||||
'ir3_ra.h',
|
||||
'ir3_ra_validate.c',
|
||||
'ir3_remove_unreachable.c',
|
||||
'ir3_sched.c',
|
||||
'ir3_shader.c',
|
||||
'ir3_shader.h',
|
||||
|
Loading…
Reference in New Issue
Block a user