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docs: Add EGL_MESA_platform_surfaceless.txt (v2)
v2: - Assign enum values. - Define interactions with EGL_EXT_platform_base and EGL 1.4. Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
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docs/specs/EGL_MESA_platform_surfaceless.txt
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docs/specs/EGL_MESA_platform_surfaceless.txt
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Name
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MESA_platform_surfaceless
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Name Strings
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EGL_MESA_platform_surfaceless
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Contributors
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Chad Versace <chadversary@google.com>
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Haixia Shi <hshi@google.com>
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Stéphane Marchesin <marcheu@google.com>
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Zach Reizner <zachr@chromium.org>
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Gurchetan Singh <gurchetansingh@google.com>
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Contacts
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Chad Versace <chadversary@google.com>
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Status
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DRAFT
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Version
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Version 2, 2016-10-13
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Number
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EGL Extension #TODO
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Extension Type
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EGL client extension
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Dependencies
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Requires EGL 1.5 or later; or EGL 1.4 with EGL_EXT_platform_base.
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This extension is written against the EGL 1.5 Specification (draft
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20140122).
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This extension interacts with EGL_EXT_platform_base as follows. If the
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implementation supports EGL_EXT_platform_base, then text regarding
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eglGetPlatformDisplay applies also to eglGetPlatformDisplayEXT;
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eglCreatePlatformWindowSurface to eglCreatePlatformWindowSurfaceEXT; and
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eglCreatePlatformPixmapSurface to eglCreatePlatformPixmapSurfaceEXT.
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Overview
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This extension defines a new EGL platform, the "surfaceless" platform. This
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platfom's defining property is that it has no native surfaces, and hence
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neither eglCreatePlatformWindowSurface nor eglCreatePlatformPixmapSurface
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can be used. The platform is independent of any native window system.
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The platform's intended use case is for enabling OpenGL and OpenGL ES
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applications on systems where no window system exists. However, the
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platform's permitted usage is not restricted to this case. Since the
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platform is independent of any native window system, it may also be used on
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systems where a window system is present.
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New Types
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None
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New Procedures and Functions
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None
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New Tokens
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Accepted as the <platform> argument of eglGetPlatformDisplay:
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EGL_PLATFORM_SURFACELESS_MESA 0x31DD
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Additions to the EGL Specification
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None.
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New Behavior
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To determine if the EGL implementation supports this extension, clients
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should query the EGL_EXTENSIONS string of EGL_NO_DISPLAY.
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To obtain an EGLDisplay on the surfaceless platform, call
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eglGetPlatformDisplay with <platform> set to EGL_PLATFORM_SURFACELESS_MESA.
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The <native_display> parameter must be EGL_DEFAULT_DISPLAY.
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eglCreatePlatformWindowSurface fails when called with a <display> that
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belongs to the surfaceless platform. It returns EGL_NO_SURFACE and
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generates EGL_BAD_NATIVE_WINDOW. The justification for this unconditional
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failure is that the surfaceless platform has no native windows, and
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therefore the <native_window> parameter is always invalid.
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Likewise, eglCreatePlatformPixmapSurface also fails when called with a
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<display> that belongs to the surfaceless platform. It returns
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EGL_NO_SURFACE and generates EGL_BAD_NATIVE_PIXMAP.
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The surfaceless platform imposes no platform-specific restrictions on the
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creation of pbuffers, as eglCreatePbufferSurface has no native surface
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parameter. Specifically, if the EGLDisplay advertises an EGLConfig whose
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EGL_SURFACE_TYPE attribute contains EGL_PBUFFER_BIT, then the EGLDisplay
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permits the creation of pbuffers with that config.
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Issues
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None.
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Revision History
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Version 2, 2016-10-13 (Chad Versace)
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- Assign enum values
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- Define interfactions with EGL 1.4 and EGL_EXT_platform_base.
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- Add Gurchetan as contributor, as he implemented the pbuffer support.
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Version 1, 2016-09-23 (Chad Versace)
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- Initial version
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- Posted for review at
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https://lists.freedesktop.org/archives/mesa-dev/2016-September/129549.html
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