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docs/GL3: don't list r300
r300g already supports everything it can. There's no point in listing the driver here. Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
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docs/GL3.txt
56
docs/GL3.txt
@ -21,23 +21,23 @@ Feature Status
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GL 3.0, GLSL 1.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe
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glBindFragDataLocation, glGetFragDataLocation DONE
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Conditional rendering (GL_NV_conditional_render) DONE (r300, swrast)
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Map buffer subranges (GL_ARB_map_buffer_range) DONE (r300, swrast)
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Clamping controls (GL_ARB_color_buffer_float) DONE (r300)
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Float textures, renderbuffers (GL_ARB_texture_float) DONE (r300)
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Conditional rendering (GL_NV_conditional_render) DONE (swrast)
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Map buffer subranges (GL_ARB_map_buffer_range) DONE (swrast)
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Clamping controls (GL_ARB_color_buffer_float) DONE ()
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Float textures, renderbuffers (GL_ARB_texture_float) DONE ()
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GL_EXT_packed_float DONE ()
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GL_EXT_texture_shared_exponent DONE (swrast)
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Float depth buffers (GL_ARB_depth_buffer_float) DONE ()
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Framebuffer objects (GL_ARB_framebuffer_object) DONE (r300, swrast)
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Framebuffer objects (GL_ARB_framebuffer_object) DONE (swrast)
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GL_ARB_half_float_pixel DONE (all drivers)
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GL_ARB_half_float_vertex DONE (r300, swrast)
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GL_ARB_half_float_vertex DONE (swrast)
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GL_EXT_texture_integer DONE ()
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GL_EXT_texture_array DONE ()
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Per-buffer blend and masks (GL_EXT_draw_buffers2) DONE (swrast)
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GL_EXT_texture_compression_rgtc DONE (r300, swrast)
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GL_ARB_texture_rg DONE (r300, swrast)
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GL_EXT_texture_compression_rgtc DONE (swrast)
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GL_ARB_texture_rg DONE (swrast)
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Transform feedback (GL_EXT_transform_feedback) DONE ()
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Vertex array objects (GL_ARB_vertex_array_object) DONE (all drivers)
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Vertex array objects (GL_ARB_vertex_array_object) DONE ()
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sRGB framebuffer format (GL_EXT_framebuffer_sRGB) DONE ()
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glClearBuffer commands DONE
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glGetStringi command DONE
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@ -45,7 +45,7 @@ GL 3.0, GLSL 1.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, soft
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glVertexAttribI commands DONE
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Depth format cube textures DONE ()
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GLX_ARB_create_context (GLX 1.4 is required) DONE
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Multisample anti-aliasing DONE (llvmpipe (*), softpipe (*), r300)
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Multisample anti-aliasing DONE (llvmpipe (*), softpipe (*))
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(*) llvmpipe and softpipe have fake Multisample anti-aliasing support
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@ -54,27 +54,27 @@ GL 3.1, GLSL 1.40 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, soft
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Forward compatible context support/deprecations DONE ()
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Instanced drawing (GL_ARB_draw_instanced) DONE (swrast)
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Buffer copying (GL_ARB_copy_buffer) DONE (r300, swrast)
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Primitive restart (GL_NV_primitive_restart) DONE (r300)
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Buffer copying (GL_ARB_copy_buffer) DONE (swrast)
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Primitive restart (GL_NV_primitive_restart) DONE ()
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16 vertex texture image units DONE ()
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Texture buffer objs (GL_ARB_texture_buffer_object) DONE for OpenGL 3.1 contexts ()
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Rectangular textures (GL_ARB_texture_rectangle) DONE (r300, swrast)
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Rectangular textures (GL_ARB_texture_rectangle) DONE (swrast)
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Uniform buffer objs (GL_ARB_uniform_buffer_object) DONE (swrast)
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Signed normalized textures (GL_EXT_texture_snorm) DONE (r300)
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Signed normalized textures (GL_EXT_texture_snorm) DONE ()
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GL 3.2, GLSL 1.50 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe
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Core/compatibility profiles DONE
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Geometry shaders DONE ()
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BGRA vertex order (GL_ARB_vertex_array_bgra) DONE (r300, swrast)
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Base vertex offset(GL_ARB_draw_elements_base_vertex) DONE (r300, swrast)
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Frag shader coord (GL_ARB_fragment_coord_conventions) DONE (r300, swrast)
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Provoking vertex (GL_ARB_provoking_vertex) DONE (r300, swrast)
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BGRA vertex order (GL_ARB_vertex_array_bgra) DONE (swrast)
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Base vertex offset(GL_ARB_draw_elements_base_vertex) DONE (swrast)
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Frag shader coord (GL_ARB_fragment_coord_conventions) DONE (swrast)
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Provoking vertex (GL_ARB_provoking_vertex) DONE (swrast)
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Seamless cubemaps (GL_ARB_seamless_cube_map) DONE ()
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Multisample textures (GL_ARB_texture_multisample) DONE ()
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Frag depth clamp (GL_ARB_depth_clamp) DONE (swrast)
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Fence objects (GL_ARB_sync) DONE (r300, swrast)
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Fence objects (GL_ARB_sync) DONE (swrast)
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GLX_ARB_create_context_profile DONE
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@ -82,13 +82,13 @@ GL 3.3, GLSL 3.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, soft
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GL_ARB_blend_func_extended DONE ()
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GL_ARB_explicit_attrib_location DONE (all drivers that support GLSL)
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GL_ARB_occlusion_query2 DONE (r300, swrast)
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GL_ARB_occlusion_query2 DONE (swrast)
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GL_ARB_sampler_objects DONE (all drivers)
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GL_ARB_shader_bit_encoding DONE ()
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GL_ARB_texture_rgb10_a2ui DONE ()
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GL_ARB_texture_swizzle DONE (r300, swrast)
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GL_ARB_texture_swizzle DONE (swrast)
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GL_ARB_timer_query DONE ()
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GL_ARB_instanced_arrays DONE (r300)
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GL_ARB_instanced_arrays DONE ()
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GL_ARB_vertex_type_2_10_10_10_rev DONE ()
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@ -123,7 +123,7 @@ GL 4.0, GLSL 4.00:
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GL 4.1, GLSL 4.10:
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GL_ARB_ES2_compatibility DONE (i965, nv50, nvc0, r300, r600, radeonsi, llvmpipe, softpipe)
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GL_ARB_ES2_compatibility DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
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GL_ARB_get_program_binary DONE (0 binary formats)
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GL_ARB_separate_shader_objects DONE (all drivers)
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GL_ARB_shader_precision started (Micah)
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@ -143,7 +143,7 @@ GL 4.2, GLSL 4.20:
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GL_ARB_conservative_depth DONE (all drivers that support GLSL 1.30)
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GL_ARB_shading_language_420pack DONE (all drivers that support GLSL 1.30)
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GL_ARB_shading_language_packing DONE (all drivers)
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GL_ARB_internalformat_query DONE (i965, nv50, nvc0, r300, r600, radeonsi, llvmpipe, softpipe)
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GL_ARB_internalformat_query DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
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GL_ARB_map_buffer_alignment DONE (all drivers)
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@ -176,19 +176,19 @@ GL 4.3, GLSL 4.30:
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GL 4.4, GLSL 4.40:
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GL_MAX_VERTEX_ATTRIB_STRIDE DONE (all drivers)
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GL_ARB_buffer_storage DONE (i965, nv30, nv50, nvc0, r300, r600, radeonsi)
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GL_ARB_buffer_storage DONE (i965, nv30, nv50, nvc0, r600, radeonsi)
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GL_ARB_clear_texture DONE (i965)
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GL_ARB_enhanced_layouts not started
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GL_ARB_multi_bind DONE (all drivers)
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GL_ARB_query_buffer_object not started
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GL_ARB_texture_mirror_clamp_to_edge DONE (i965, nv30, nv50, nvc0, r300, r600, radeonsi, swrast, llvmpipe, softpipe)
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GL_ARB_texture_mirror_clamp_to_edge DONE (i965, nv30, nv50, nvc0, r600, radeonsi, swrast, llvmpipe, softpipe)
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GL_ARB_texture_stencil8 not started
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GL_ARB_vertex_type_10f_11f_11f_rev DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
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GL 4.5, GLSL 4.50:
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GL_ARB_ES3_1_compatibility not started
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GL_ARB_clip_control DONE (nv50, nvc0, r300, r600, radeonsi, llvmpipe, softpipe)
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GL_ARB_clip_control DONE (nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
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GL_ARB_conditional_render_inverted DONE (i965, nv50, nvc0, llvmpipe, softpipe)
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GL_ARB_cull_distance not started
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GL_ARB_derivative_control DONE (i965, nv50, nvc0, r600)
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@ -204,7 +204,7 @@ GL 4.5, GLSL 4.50:
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- Query object started (Martin Peres)
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GL_ARB_get_texture_sub_image started (Brian Paul)
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GL_ARB_shader_texture_image_samples not started
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GL_ARB_texture_barrier DONE (nv50, nvc0, r300, r600, radeonsi)
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GL_ARB_texture_barrier DONE (nv50, nvc0, r600, radeonsi)
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GL_KHR_context_flush_control DONE (all - but needs GLX/EXT extension to be useful)
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GL_KHR_robust_buffer_access_behavior not started
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GL_KHR_robustness 90% done (the ARB variant)
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