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i965: expose ARB_texture_cube_map_array
V3: Put enable in an existing block rather than making a new one for no good reason. Signed-off-by: Chris Forbes <chrisf@ijw.co.nz> Reviewed-by: Eric Anholt <eric@anholt.net> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
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@ -96,7 +96,7 @@ GL_ARB_sample_shading not started
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GL_ARB_shader_subroutine not started
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GL_ARB_tessellation_shader not started
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GL_ARB_texture_buffer_object_rgb32 not started
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GL_ARB_texture_cube_map_array DONE (softpipe)
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GL_ARB_texture_cube_map_array DONE (i965, softpipe)
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GL_ARB_texture_gather not started
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GL_ARB_transform_feedback2 DONE
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GL_ARB_transform_feedback3 DONE
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@ -103,6 +103,7 @@ intelInitExtensions(struct gl_context *ctx)
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ctx->Extensions.ARB_draw_buffers_blend = true;
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ctx->Extensions.ARB_uniform_buffer_object = true;
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ctx->Extensions.ARB_texture_buffer_object = true;
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ctx->Extensions.ARB_texture_cube_map_array = true;
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}
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if (intel->gen >= 5)
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