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docs: Mark off ARB_sample_shading; minor tidyup.
Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
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@ -100,7 +100,7 @@ GL_ARB_draw_buffers_blend DONE (i965, r600, radeonsi,
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GL_ARB_draw_indirect started (Christoph)
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GL_ARB_gpu_shader5 started
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GL_ARB_gpu_shader_fp64 not started
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GL_ARB_sample_shading started (Anuj)
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GL_ARB_sample_shading DONE (i965)
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GL_ARB_shader_subroutine not started
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GL_ARB_tessellation_shader not started
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GL_ARB_texture_buffer_object_rgb32 DONE (i965, r600, radeonsi, softpipe)
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@ -134,7 +134,7 @@ GL_ARB_shader_image_load_store not started
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GL_ARB_conservative_depth DONE (all drivers that support GLSL 1.30)
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GL_ARB_shading_language_420pack DONE (all drivers that support GLSL 1.30)
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GL_ARB_internalformat_query DONE (i965, r300, r600, radeonsi)
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GL_ARB_map_buffer_alignment DONE (r300, r300, r600, radeonsi)
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GL_ARB_map_buffer_alignment DONE (r300, r600, radeonsi)
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GL 4.3:
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@ -50,6 +50,7 @@ Note: some of the new features are only available with certain drivers.
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<li>GL_ARB_texture_query_levels on i965.</li>
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<li>GL_ARB_texture_mirror_clamp_to_edge.</li>
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<li>GL_ARB_transform_feedback2, GL_ARB_transform_feedback3, and GL_ARB_transform_feedback_instanced on i965/Gen7 (with appropriate kernel support).</li>
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<li>GL_ARB_sample_shading on i965.</li>
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<li>GL_KHR_debug</li>
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</ul>
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