turnip: Expose robustBufferAccess.

It is a required device feature, and all enabled tests in
dEQP-VK.robustness.* pass.

Reviewed-by: Jonathan Marek <jonathan@marek.ca>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5266>
This commit is contained in:
Eric Anholt 2020-06-02 14:21:30 -07:00 committed by Marge Bot
parent 3d5429d646
commit 3e11f04d4e
2 changed files with 1 additions and 9 deletions

View File

@ -20,14 +20,6 @@ dEQP-VK.renderpass.suballocation.formats.d24_unorm_s8_uint.input.dont_care.dont_
dEQP-VK.renderpass.suballocation.formats.d24_unorm_s8_uint.input.load.dont_care.clear_draw_use_input_aspect_stencil_read_only
dEQP-VK.renderpass.suballocation.multisample_resolve.layers_3.r16g16_snorm.samples_2
dEQP-VK.renderpass.suballocation.multisample_resolve.layers_3.r8g8b8a8_srgb.samples_4
dEQP-VK.robustness.buffer_access.compute.scalar_copy.r32_sfloat.oob_storage_read.range_3_bytes
dEQP-VK.robustness.buffer_access.compute.vec4_copy.r32_uint.oob_storage_read.range_4_bytes
dEQP-VK.robustness.buffer_access.fragment.scalar_copy.out_of_alloc.oob_storage_read
dEQP-VK.robustness.buffer_access.fragment.vec4_copy.r32_sfloat.oob_uniform_read.range_4_bytes
dEQP-VK.robustness.buffer_access.vertex.texel_copy.r32g32b32a32_uint.oob_uniform_read.range_1_texel
dEQP-VK.robustness.buffer_access.vertex.vec4_copy.r32_sfloat.oob_storage_write.range_4_bytes
dEQP-VK.robustness.vertex_access.r32g32b32_sfloat.draw_indexed.triangle_out_of_bounds
dEQP-VK.robustness.vertex_access.r32_uint.draw_indexed.last_index_out_of_bounds
dEQP-VK.synchronization.signal_order.shared_binary_semaphore.write_blit_image_read_blit_image.image_128_r32_uint_opaque_fd
dEQP-VK.synchronization.signal_order.shared_binary_semaphore.write_blit_image_read_image_compute_indirect.image_128x128_r8_unorm_opaque_fd
dEQP-VK.synchronization.signal_order.shared_binary_semaphore.write_copy_buffer_read_ssbo_fragment.buffer_262144_opaque_fd

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@ -581,7 +581,7 @@ tu_GetPhysicalDeviceFeatures(VkPhysicalDevice physicalDevice,
memset(pFeatures, 0, sizeof(*pFeatures));
*pFeatures = (VkPhysicalDeviceFeatures) {
.robustBufferAccess = false,
.robustBufferAccess = true,
.fullDrawIndexUint32 = true,
.imageCubeArray = true,
.independentBlend = true,