docs: Put swr back on the GL_ARB_texture_buffer_object_rgb32 list.

Looks like this was lost when resolving merge conflicts in
commit d1fbd4cdb1.
This commit is contained in:
Kenneth Graunke 2016-07-22 09:56:53 -07:00
parent d068b38e46
commit 44ef2ce6ec

View File

@ -128,7 +128,7 @@ GL 4.0, GLSL 4.00 --- all DONE: i965/gen8+, nvc0, r600, radeonsi
GL_ARB_sample_shading DONE (i965/gen6+, nv50)
GL_ARB_shader_subroutine DONE (i965/gen6+, nv50, llvmpipe, softpipe, swr)
GL_ARB_tessellation_shader DONE (i965/gen7+)
GL_ARB_texture_buffer_object_rgb32 DONE (i965/gen6+, llvmpipe, softpipe)
GL_ARB_texture_buffer_object_rgb32 DONE (i965/gen6+, llvmpipe, softpipe, swr)
GL_ARB_texture_cube_map_array DONE (i965/gen6+, nv50, llvmpipe, softpipe)
GL_ARB_texture_gather DONE (i965/gen6+, nv50, llvmpipe, softpipe, swr)
GL_ARB_texture_query_lod DONE (i965, nv50, softpipe)