nvc0: import nvc0 gallium driver

This commit is contained in:
Christoph Bumiller 2010-11-12 15:17:40 +01:00
parent 93edd15178
commit 4c22475383
48 changed files with 15801 additions and 12 deletions

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@ -1690,7 +1690,7 @@ AC_ARG_ENABLE([gallium-nouveau],
[enable_gallium_nouveau="$enableval"], [enable_gallium_nouveau="$enableval"],
[enable_gallium_nouveau=no]) [enable_gallium_nouveau=no])
if test "x$enable_gallium_nouveau" = xyes; then if test "x$enable_gallium_nouveau" = xyes; then
GALLIUM_DRIVERS_DIRS="$GALLIUM_DRIVERS_DIRS nouveau nvfx nv50" GALLIUM_DRIVERS_DIRS="$GALLIUM_DRIVERS_DIRS nouveau nvfx nv50 nvc0"
gallium_check_st "nouveau/drm" "dri-nouveau" "xorg-nouveau" gallium_check_st "nouveau/drm" "dri-nouveau" "xorg-nouveau"
fi fi

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@ -66,7 +66,7 @@ void nouveau_screen_fini(struct nouveau_screen *);
#ifndef NOUVEAU_NVC0
static INLINE unsigned static INLINE unsigned
RING_3D(unsigned mthd, unsigned size) RING_3D(unsigned mthd, unsigned size)
{ {
@ -78,5 +78,6 @@ RING_3D_NI(unsigned mthd, unsigned size)
{ {
return 0x40000000 | (7 << 13) | (size << 18) | mthd; return 0x40000000 | (7 << 13) | (size << 18) | mthd;
} }
#endif
#endif #endif

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@ -10,7 +10,9 @@
#include "nouveau/nouveau_grobj.h" #include "nouveau/nouveau_grobj.h"
#include "nouveau/nouveau_notifier.h" #include "nouveau/nouveau_notifier.h"
#include "nouveau/nouveau_resource.h" #include "nouveau/nouveau_resource.h"
#ifndef NOUVEAU_NVC0
#include "nouveau/nouveau_pushbuf.h" #include "nouveau/nouveau_pushbuf.h"
#endif
#ifndef NV04_PFIFO_MAX_PACKET_LEN #ifndef NV04_PFIFO_MAX_PACKET_LEN
#define NV04_PFIFO_MAX_PACKET_LEN 2047 #define NV04_PFIFO_MAX_PACKET_LEN 2047
@ -41,4 +43,7 @@ nvfx_screen_create(struct pipe_winsys *ws, struct nouveau_device *);
extern struct pipe_screen * extern struct pipe_screen *
nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *); nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *);
extern struct pipe_screen *
nvc0_screen_create(struct pipe_winsys *ws, struct nouveau_device *);
#endif #endif

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@ -8,12 +8,10 @@ http://0x04.net/cgit/index.cgi/rules-ng-ng
git clone git://0x04.net/rules-ng-ng git clone git://0x04.net/rules-ng-ng
The rules-ng-ng source files this header was generated from are: The rules-ng-ng source files this header was generated from are:
- nv30-40_3d.xml ( 31709 bytes, from 2010-09-05 07:53:14) - nv_object.xml ( 11547 bytes, from 2010-10-24 15:29:34)
- copyright.xml ( 6503 bytes, from 2010-04-10 23:15:50) - copyright.xml ( 6498 bytes, from 2010-10-03 13:18:37)
- nv_3ddefs.xml ( 15193 bytes, from 2010-09-05 07:50:15) - nvchipsets.xml ( 2907 bytes, from 2010-10-15 16:28:21)
- nv_defs.xml ( 4437 bytes, from 2010-08-05 19:38:53) - nv_defs.xml ( 4437 bytes, from 2010-07-06 07:43:58)
- nv_object.xml ( 10424 bytes, from 2010-08-05 19:38:53)
- nvchipsets.xml ( 2824 bytes, from 2010-08-05 19:38:53)
Copyright (C) 2006-2010 by the following authors: Copyright (C) 2006-2010 by the following authors:
- Artur Huillet <arthur.huillet@free.fr> (ahuillet) - Artur Huillet <arthur.huillet@free.fr> (ahuillet)
@ -37,7 +35,7 @@ Copyright (C) 2006-2010 by the following authors:
- Mark Carey <mark.carey@gmail.com> (careym) - Mark Carey <mark.carey@gmail.com> (careym)
- Matthieu Castet <matthieu.castet@parrot.com> (mat-c) - Matthieu Castet <matthieu.castet@parrot.com> (mat-c)
- nvidiaman <nvidiaman@users.sf.net> (nvidiaman) - nvidiaman <nvidiaman@users.sf.net> (nvidiaman)
- Patrice Mandin <mandin.patrice@orange.fr> (pmandin, pmdata) - Patrice Mandin <patmandin@gmail.com> (pmandin, pmdata)
- Pekka Paalanen <pq@iki.fi> (pq, ppaalanen) - Pekka Paalanen <pq@iki.fi> (pq, ppaalanen)
- Peter Popov <ironpeter@users.sf.net> (ironpeter) - Peter Popov <ironpeter@users.sf.net> (ironpeter)
- Richard Hughes <hughsient@users.sf.net> (hughsient) - Richard Hughes <hughsient@users.sf.net> (hughsient)
@ -180,6 +178,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#define NV50_COMPUTE 0x000050c0 #define NV50_COMPUTE 0x000050c0
#define NVA3_COMPUTE 0x000085c0 #define NVA3_COMPUTE 0x000085c0
#define NVC0_COMPUTE 0x000090c0 #define NVC0_COMPUTE 0x000090c0
#define NV84_CRYPT 0x000074c1
#define NV01_SUBCHAN__SIZE 0x00002000 #define NV01_SUBCHAN__SIZE 0x00002000
#define NV01_SUBCHAN 0x00000000 #define NV01_SUBCHAN 0x00000000
@ -194,9 +193,9 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#define NV84_SUBCHAN_QUERY_GET 0x0000001c #define NV84_SUBCHAN_QUERY_GET 0x0000001c
#define NV84_SUBCHAN_UNK20 0x00000020 #define NV84_SUBCHAN_QUERY_INTR 0x00000020
#define NV84_SUBCHAN_UNK24 0x00000024 #define NV84_SUBCHAN_WRCACHE_FLUSH 0x00000024
#define NV10_SUBCHAN_REF_CNT 0x00000050 #define NV10_SUBCHAN_REF_CNT 0x00000050
@ -209,7 +208,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#define NV11_SUBCHAN_SEMAPHORE_RELEASE 0x0000006c #define NV11_SUBCHAN_SEMAPHORE_RELEASE 0x0000006c
#define NV50_SUBCHAN_UNK80 0x00000080 #define NV40_SUBCHAN_YIELD 0x00000080
#define NV01_GRAPH 0x00000000 #define NV01_GRAPH 0x00000000
@ -227,5 +226,43 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#define NV40_GRAPH_PM_TRIGGER 0x00000140 #define NV40_GRAPH_PM_TRIGGER 0x00000140
#define NVC0_SUBCHAN__SIZE 0x00008000
#define NVC0_SUBCHAN 0x00000000
#define NVC0_SUBCHAN_OBJECT 0x00000000
#define NVC0_SUBCHAN_QUERY_ADDRESS_HIGH 0x00000010
#define NVC0_SUBCHAN_QUERY_ADDRESS_LOW 0x00000014
#define NVC0_SUBCHAN_QUERY_SEQUENCE 0x00000018
#define NVC0_SUBCHAN_QUERY_GET 0x0000001c
#define NVC0_SUBCHAN_REF_CNT 0x00000050
#define NVC0_GRAPH 0x00000000
#define NVC0_GRAPH_NOP 0x00000100
#define NVC0_GRAPH_NOTIFY_ADDRESS_HIGH 0x00000104
#define NVC0_GRAPH_NOTIFY_ADDRESS_LOW 0x00000108
#define NVC0_GRAPH_NOTIFY 0x0000010c
#define NVC0_GRAPH_NOTIFY_WRITE 0x00000000
#define NVC0_GRAPH_NOTIFY_WRITE_AND_AWAKEN 0x00000001
#define NVC0_GRAPH_SERIALIZE 0x00000110
#define NVC0_GRAPH_MACRO_UPLOAD_POS 0x00000114
#define NVC0_GRAPH_MACRO_UPLOAD_DATA 0x00000118
#define NVC0_GRAPH_MACRO_ID 0x0000011c
#define NVC0_GRAPH_MACRO_POS 0x00000120
#endif /* NV_OBJECT_XML */ #endif /* NV_OBJECT_XML */

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@ -0,0 +1,32 @@
TOP = ../../../..
include $(TOP)/configs/current
LIBNAME = nvc0
C_SOURCES = \
nvc0_buffer.c \
nvc0_context.c \
nvc0_draw.c \
nvc0_formats.c \
nvc0_miptree.c \
nvc0_resource.c \
nvc0_screen.c \
nvc0_state.c \
nvc0_state_validate.c \
nvc0_surface.c \
nvc0_tex.c \
nvc0_transfer.c \
nvc0_vbo.c \
nvc0_program.c \
nvc0_shader_state.c \
nvc0_pc.c \
nvc0_pc_print.c \
nvc0_pc_emit.c \
nvc0_tgsi_to_nc.c \
nvc0_pc_optimize.c \
nvc0_pc_regalloc.c \
nvc0_push.c \
nvc0_push2.c \
nvc0_fence.c
include ../../Makefile.template

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@ -0,0 +1,34 @@
Import('*')
env = env.Clone()
nvc0 = env.ConvenienceLibrary(
target = 'nvc0',
source = [
'nvc0_buffer.c',
'nvc0_context.c',
'nvc0_draw.c',
'nvc0_formats.c',
'nvc0_miptree.c',
'nvc0_resource.c',
'nvc0_screen.c',
'nvc0_state.c',
'nvc0_state_validate.c',
'nvc0_surface.c',
'nvc0_tex.c',
'nvc0_transfer.c',
'nvc0_vbo.c',
'nvc0_program.c',
'nvc0_shader_state.c',
'nvc0_pc.c',
'nvc0_pc_print.c',
'nvc0_pc_emit.c',
'nvc0_tgsi_to_nc.c',
'nvc0_pc_optimize.c',
'nvc0_pc_regalloc.c',
'nvc0_push.c',
'nvc0_push2.c',
'nvc0_fence.c',
])
Export('nvc0')

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@ -0,0 +1,142 @@
#ifndef NV50_DEFS_XML
#define NV50_DEFS_XML
/* Autogenerated file, DO NOT EDIT manually!
This file was generated by the rules-ng-ng headergen tool in this git repository:
http://0x04.net/cgit/index.cgi/rules-ng-ng
git clone git://0x04.net/rules-ng-ng
The rules-ng-ng source files this header was generated from are:
- nv50_defs.xml ( 4482 bytes, from 2010-10-03 13:18:37)
- copyright.xml ( 6498 bytes, from 2010-10-03 13:18:37)
Copyright (C) 2006-2010 by the following authors:
- Artur Huillet <arthur.huillet@free.fr> (ahuillet)
- Ben Skeggs (darktama, darktama_)
- B. R. <koala_br@users.sourceforge.net> (koala_br)
- Carlos Martin <carlosmn@users.sf.net> (carlosmn)
- Christoph Bumiller <e0425955@student.tuwien.ac.at> (calim, chrisbmr)
- Dawid Gajownik <gajownik@users.sf.net> (gajownik)
- Dmitry Baryshkov
- Dmitry Eremin-Solenikov <lumag@users.sf.net> (lumag)
- EdB <edb_@users.sf.net> (edb_)
- Erik Waling <erikwailing@users.sf.net> (erikwaling)
- Francisco Jerez <currojerez@riseup.net> (curro, curro_, currojerez)
- imirkin <imirkin@users.sf.net> (imirkin)
- jb17bsome <jb17bsome@bellsouth.net> (jb17bsome)
- Jeremy Kolb <kjeremy@users.sf.net> (kjeremy)
- Laurent Carlier <lordheavym@gmail.com> (lordheavy)
- Luca Barbieri <luca@luca-barbieri.com> (lb, lb1)
- Maarten Maathuis <madman2003@gmail.com> (stillunknown)
- Marcin Kościelnicki <koriakin@0x04.net> (mwk, koriakin)
- Mark Carey <mark.carey@gmail.com> (careym)
- Matthieu Castet <matthieu.castet@parrot.com> (mat-c)
- nvidiaman <nvidiaman@users.sf.net> (nvidiaman)
- Patrice Mandin <patmandin@gmail.com> (pmandin, pmdata)
- Pekka Paalanen <pq@iki.fi> (pq, ppaalanen)
- Peter Popov <ironpeter@users.sf.net> (ironpeter)
- Richard Hughes <hughsient@users.sf.net> (hughsient)
- Rudi Cilibrasi <cilibrar@users.sf.net> (cilibrar)
- Serge Martin
- Simon Raffeiner
- Stephane Loeuillet <leroutier@users.sf.net> (leroutier)
- Stephane Marchesin <stephane.marchesin@gmail.com> (marcheu)
- sturmflut <sturmflut@users.sf.net> (sturmflut)
- Sylvain Munaut <tnt@246tNt.com>
- Victor Stinner <victor.stinner@haypocalc.com> (haypo)
- Wladmir van der Laan <laanwj@gmail.com> (miathan6)
- Younes Manton <younes.m@gmail.com> (ymanton)
Permission is hereby granted, free of charge, to any person obtaining
a copy of this software and associated documentation files (the
"Software"), to deal in the Software without restriction, including
without limitation the rights to use, copy, modify, merge, publish,
distribute, sublicense, and/or sell copies of the Software, and to
permit persons to whom the Software is furnished to do so, subject to
the following conditions:
The above copyright notice and this permission notice (including the
next paragraph) shall be included in all copies or substantial
portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#define NV50_SURFACE_FORMAT_R32G32B32A32_FLOAT 0x000000c0
#define NV50_SURFACE_FORMAT_R32G32B32A32_SINT 0x000000c1
#define NV50_SURFACE_FORMAT_R32G32B32A32_UINT 0x000000c2
#define NV50_SURFACE_FORMAT_R32G32B32X32_FLOAT 0x000000c3
#define NV50_SURFACE_FORMAT_R16G16B16A16_UNORM 0x000000c6
#define NV50_SURFACE_FORMAT_R16G16B16A16_SNORM 0x000000c7
#define NV50_SURFACE_FORMAT_R16G16B16A16_SINT 0x000000c8
#define NV50_SURFACE_FORMAT_R16G16B16A16_UINT 0x000000c9
#define NV50_SURFACE_FORMAT_R16G16B16A16_FLOAT 0x000000ca
#define NV50_SURFACE_FORMAT_R32G32_FLOAT 0x000000cb
#define NV50_SURFACE_FORMAT_R32G32_SINT 0x000000cc
#define NV50_SURFACE_FORMAT_R32G32_UINT 0x000000cd
#define NV50_SURFACE_FORMAT_R16G16B16X16_FLOAT 0x000000ce
#define NV50_SURFACE_FORMAT_A8R8G8B8_UNORM 0x000000cf
#define NV50_SURFACE_FORMAT_A8R8G8B8_SRGB 0x000000d0
#define NV50_SURFACE_FORMAT_A2B10G10R10_UNORM 0x000000d1
#define NV50_SURFACE_FORMAT_A2B10G10R10_UINT 0x000000d2
#define NV50_SURFACE_FORMAT_A8B8G8R8_UNORM 0x000000d5
#define NV50_SURFACE_FORMAT_A8B8G8R8_SRGB 0x000000d6
#define NV50_SURFACE_FORMAT_A8B8G8R8_SNORM 0x000000d7
#define NV50_SURFACE_FORMAT_A8B8G8R8_SINT 0x000000d8
#define NV50_SURFACE_FORMAT_A8B8G8R8_UINT 0x000000d9
#define NV50_SURFACE_FORMAT_R16G16_UNORM 0x000000da
#define NV50_SURFACE_FORMAT_R16G16_SNORM 0x000000db
#define NV50_SURFACE_FORMAT_R16G16_SINT 0x000000dc
#define NV50_SURFACE_FORMAT_R16G16_UINT 0x000000dd
#define NV50_SURFACE_FORMAT_R16G16_FLOAT 0x000000de
#define NV50_SURFACE_FORMAT_A2R10G10B10_UNORM 0x000000df
#define NV50_SURFACE_FORMAT_B10G11R11_FLOAT 0x000000e0
#define NV50_SURFACE_FORMAT_R32_FLOAT 0x000000e5
#define NV50_SURFACE_FORMAT_X8R8G8B8_UNORM 0x000000e6
#define NV50_SURFACE_FORMAT_X8R8G8B8_SRGB 0x000000e7
#define NV50_SURFACE_FORMAT_R5G6B5_UNORM 0x000000e8
#define NV50_SURFACE_FORMAT_A1R5G5B5_UNORM 0x000000e9
#define NV50_SURFACE_FORMAT_R8G8_UNORM 0x000000ea
#define NV50_SURFACE_FORMAT_R8G8_SNORM 0x000000eb
#define NV50_SURFACE_FORMAT_R8G8_SINT 0x000000ec
#define NV50_SURFACE_FORMAT_R8G8_UINT 0x000000ed
#define NV50_SURFACE_FORMAT_R16_UNORM 0x000000ee
#define NV50_SURFACE_FORMAT_R16_SNORM 0x000000ef
#define NV50_SURFACE_FORMAT_R16_SINT 0x000000f0
#define NV50_SURFACE_FORMAT_R16_UINT 0x000000f1
#define NV50_SURFACE_FORMAT_R16_FLOAT 0x000000f2
#define NV50_SURFACE_FORMAT_R8_UNORM 0x000000f3
#define NV50_SURFACE_FORMAT_R8_SNORM 0x000000f4
#define NV50_SURFACE_FORMAT_R8_SINT 0x000000f5
#define NV50_SURFACE_FORMAT_R8_UINT 0x000000f6
#define NV50_SURFACE_FORMAT_A8_UNORM 0x000000f7
#define NV50_SURFACE_FORMAT_X1R5G5B5_UNORM 0x000000f8
#define NV50_SURFACE_FORMAT_X8B8G8R8_UNORM 0x000000f9
#define NV50_SURFACE_FORMAT_X8B8G8R8_SRGB 0x000000fa
#define NV50_ZETA_FORMAT_Z32_FLOAT 0x0000000a
#define NV50_ZETA_FORMAT_Z16_UNORM 0x00000013
#define NV50_ZETA_FORMAT_Z24S8_UNORM 0x00000014
#define NV50_ZETA_FORMAT_X8Z24_UNORM 0x00000015
#define NV50_ZETA_FORMAT_S8Z24_UNORM 0x00000016
#define NV50_ZETA_FORMAT_UNK18 0x00000018
#define NV50_ZETA_FORMAT_Z32_FLOAT_X24S8_UNORM 0x00000019
#define NV50_ZETA_FORMAT_UNK1D 0x0000001d
#define NV50_ZETA_FORMAT_UNK1E 0x0000001e
#define NV50_ZETA_FORMAT_UNK1F 0x0000001f
#define NV50_QUERY__SIZE 0x00000010
#define NV50_QUERY_COUNTER 0x00000000
#define NV50_QUERY_RES 0x00000004
#define NV50_QUERY_TIME 0x00000008
#endif /* NV50_DEFS_XML */

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@ -0,0 +1,259 @@
#ifndef NV50_TEXTURE_XML
#define NV50_TEXTURE_XML
/* Autogenerated file, DO NOT EDIT manually!
This file was generated by the rules-ng-ng headergen tool in this git repository:
http://0x04.net/cgit/index.cgi/rules-ng-ng
git clone git://0x04.net/rules-ng-ng
The rules-ng-ng source files this header was generated from are:
- nv50_texture.xml ( 6871 bytes, from 2010-10-03 13:18:37)
- copyright.xml ( 6498 bytes, from 2010-10-03 13:18:37)
Copyright (C) 2006-2010 by the following authors:
- Artur Huillet <arthur.huillet@free.fr> (ahuillet)
- Ben Skeggs (darktama, darktama_)
- B. R. <koala_br@users.sourceforge.net> (koala_br)
- Carlos Martin <carlosmn@users.sf.net> (carlosmn)
- Christoph Bumiller <e0425955@student.tuwien.ac.at> (calim, chrisbmr)
- Dawid Gajownik <gajownik@users.sf.net> (gajownik)
- Dmitry Baryshkov
- Dmitry Eremin-Solenikov <lumag@users.sf.net> (lumag)
- EdB <edb_@users.sf.net> (edb_)
- Erik Waling <erikwailing@users.sf.net> (erikwaling)
- Francisco Jerez <currojerez@riseup.net> (curro, curro_, currojerez)
- imirkin <imirkin@users.sf.net> (imirkin)
- jb17bsome <jb17bsome@bellsouth.net> (jb17bsome)
- Jeremy Kolb <kjeremy@users.sf.net> (kjeremy)
- Laurent Carlier <lordheavym@gmail.com> (lordheavy)
- Luca Barbieri <luca@luca-barbieri.com> (lb, lb1)
- Maarten Maathuis <madman2003@gmail.com> (stillunknown)
- Marcin Kościelnicki <koriakin@0x04.net> (mwk, koriakin)
- Mark Carey <mark.carey@gmail.com> (careym)
- Matthieu Castet <matthieu.castet@parrot.com> (mat-c)
- nvidiaman <nvidiaman@users.sf.net> (nvidiaman)
- Patrice Mandin <patmandin@gmail.com> (pmandin, pmdata)
- Pekka Paalanen <pq@iki.fi> (pq, ppaalanen)
- Peter Popov <ironpeter@users.sf.net> (ironpeter)
- Richard Hughes <hughsient@users.sf.net> (hughsient)
- Rudi Cilibrasi <cilibrar@users.sf.net> (cilibrar)
- Serge Martin
- Simon Raffeiner
- Stephane Loeuillet <leroutier@users.sf.net> (leroutier)
- Stephane Marchesin <stephane.marchesin@gmail.com> (marcheu)
- sturmflut <sturmflut@users.sf.net> (sturmflut)
- Sylvain Munaut <tnt@246tNt.com>
- Victor Stinner <victor.stinner@haypocalc.com> (haypo)
- Wladmir van der Laan <laanwj@gmail.com> (miathan6)
- Younes Manton <younes.m@gmail.com> (ymanton)
Permission is hereby granted, free of charge, to any person obtaining
a copy of this software and associated documentation files (the
"Software"), to deal in the Software without restriction, including
without limitation the rights to use, copy, modify, merge, publish,
distribute, sublicense, and/or sell copies of the Software, and to
permit persons to whom the Software is furnished to do so, subject to
the following conditions:
The above copyright notice and this permission notice (including the
next paragraph) shall be included in all copies or substantial
portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#define NV50_TIC_MAP_ZERO 0x00000000
#define NV50_TIC_MAP_C0 0x00000002
#define NV50_TIC_MAP_C1 0x00000003
#define NV50_TIC_MAP_C2 0x00000004
#define NV50_TIC_MAP_C3 0x00000005
#define NV50_TIC_MAP_ONE 0x00000007
#define NV50_TIC_TYPE_SNORM 0x00000001
#define NV50_TIC_TYPE_UNORM 0x00000002
#define NV50_TIC_TYPE_SINT 0x00000003
#define NV50_TIC_TYPE_UINT 0x00000004
#define NV50_TIC_TYPE_SSCALED 0x00000005
#define NV50_TIC_TYPE_USCALED 0x00000006
#define NV50_TIC_TYPE_FLOAT 0x00000007
#define NV50_TSC_WRAP_REPEAT 0x00000000
#define NV50_TSC_WRAP_MIRROR_REPEAT 0x00000001
#define NV50_TSC_WRAP_CLAMP_TO_EDGE 0x00000002
#define NV50_TSC_WRAP_CLAMP_TO_BORDER 0x00000003
#define NV50_TSC_WRAP_CLAMP 0x00000004
#define NV50_TSC_WRAP_MIRROR_CLAMP_TO_EDGE 0x00000005
#define NV50_TSC_WRAP_MIRROR_CLAMP_TO_BORDER 0x00000006
#define NV50_TSC_WRAP_MIRROR_CLAMP 0x00000007
#define NV50_TIC__SIZE 0x00000020
#define NV50_TIC_0 0x00000000
#define NV50_TIC_0_MAPA__MASK 0x38000000
#define NV50_TIC_0_MAPA__SHIFT 27
#define NV50_TIC_0_MAPB__MASK 0x07000000
#define NV50_TIC_0_MAPB__SHIFT 24
#define NV50_TIC_0_MAPG__MASK 0x00e00000
#define NV50_TIC_0_MAPG__SHIFT 21
#define NV50_TIC_0_MAPR__MASK 0x001c0000
#define NV50_TIC_0_MAPR__SHIFT 18
#define NV50_TIC_0_TYPE3__MASK 0x00038000
#define NV50_TIC_0_TYPE3__SHIFT 15
#define NV50_TIC_0_TYPE2__MASK 0x00007000
#define NV50_TIC_0_TYPE2__SHIFT 12
#define NV50_TIC_0_TYPE1__MASK 0x00000e00
#define NV50_TIC_0_TYPE1__SHIFT 9
#define NV50_TIC_0_TYPE0__MASK 0x000001c0
#define NV50_TIC_0_TYPE0__SHIFT 6
#define NV50_TIC_0_SWIZZLE__MASK 0x3ffc0000
#define NV50_TIC_0_FMT__MASK 0x0000003f
#define NV50_TIC_0_FMT__SHIFT 0
#define NV50_TIC_0_FMT_32_32_32_32 0x00000001
#define NV50_TIC_0_FMT_16_16_16_16 0x00000003
#define NV50_TIC_0_FMT_32_32 0x00000004
#define NV50_TIC_0_FMT_32_8 0x00000005
#define NV50_TIC_0_FMT_8_8_8_8 0x00000008
#define NV50_TIC_0_FMT_2_10_10_10 0x00000009
#define NV50_TIC_0_FMT_16_16 0x0000000c
#define NV50_TIC_0_FMT_8_24 0x0000000d
#define NV50_TIC_0_FMT_24_8 0x0000000e
#define NV50_TIC_0_FMT_32 0x0000000f
#define NV50_TIC_0_FMT_4_4_4_4 0x00000012
#define NV50_TIC_0_FMT_5_5_5_1 0x00000013
#define NV50_TIC_0_FMT_1_5_5_5 0x00000014
#define NV50_TIC_0_FMT_5_6_5 0x00000015
#define NV50_TIC_0_FMT_6_5_5 0x00000016
#define NV50_TIC_0_FMT_8_8 0x00000018
#define NV50_TIC_0_FMT_16 0x0000001b
#define NV50_TIC_0_FMT_8 0x0000001d
#define NV50_TIC_0_FMT_4_4 0x0000001e
#define NV50_TIC_0_FMT_UNK1F 0x0000001f
#define NV50_TIC_0_FMT_E5_9_9_9 0x00000020
#define NV50_TIC_0_FMT_10_11_11 0x00000021
#define NV50_TIC_0_FMT_C1_C2_C1_C0 0x00000022
#define NV50_TIC_0_FMT_C2_C1_C0_C1 0x00000023
#define NV50_TIC_0_FMT_DXT1 0x00000024
#define NV50_TIC_0_FMT_DXT3 0x00000025
#define NV50_TIC_0_FMT_DXT5 0x00000026
#define NV50_TIC_0_FMT_RGTC1 0x00000027
#define NV50_TIC_0_FMT_RGTC2 0x00000028
#define NV50_TIC_0_FMT_24_8_ZETA 0x00000029
#define NV50_TIC_0_FMT_8_24_ZETA 0x0000002a
#define NV50_TIC_0_FMT_UNK2C_ZETA 0x0000002c
#define NV50_TIC_0_FMT_UNK2D_ZETA 0x0000002d
#define NV50_TIC_0_FMT_UNK2E_ZETA 0x0000002e
#define NV50_TIC_0_FMT_32_ZETA 0x0000002f
#define NV50_TIC_0_FMT_32_8_ZETA 0x00000030
#define NV50_TIC_0_FMT_16_ZETA 0x0000003a
#define NV50_TIC_1 0x00000004
#define NV50_TIC_1_OFFSET_LOW__MASK 0xffffffff
#define NV50_TIC_1_OFFSET_LOW__SHIFT 0
#define NV50_TIC_2 0x00000008
#define NV50_TIC_2_OFFSET_HIGH__MASK 0x000000ff
#define NV50_TIC_2_OFFSET_HIGH__SHIFT 0
#define NV50_TIC_2_COLORSPACE_SRGB 0x00000400
#define NV50_TIC_2_TARGET__MASK 0x0003c000
#define NV50_TIC_2_TARGET__SHIFT 14
#define NV50_TIC_2_TARGET_1D 0x00000000
#define NV50_TIC_2_TARGET_2D 0x00004000
#define NV50_TIC_2_TARGET_3D 0x00008000
#define NV50_TIC_2_TARGET_CUBE 0x0000c000
#define NV50_TIC_2_TARGET_1D_ARRAY 0x00010000
#define NV50_TIC_2_TARGET_2D_ARRAY 0x00014000
#define NV50_TIC_2_TARGET_BUFFER 0x00018000
#define NV50_TIC_2_TARGET_RECT 0x0001c000
#define NV50_TIC_2_TARGET_CUBE_ARRAY 0x00020000
#define NV50_TIC_2_TILE_MODE_LINEAR 0x00040000
#define NV50_TIC_2_TILE_MODE_Y__MASK 0x01c00000
#define NV50_TIC_2_TILE_MODE_Y__SHIFT 22
#define NV50_TIC_2_TILE_MODE_Z__MASK 0x0e000000
#define NV50_TIC_2_TILE_MODE_Z__SHIFT 25
#define NV50_TIC_2_2D_UNK0258__MASK 0x30000000
#define NV50_TIC_2_2D_UNK0258__SHIFT 28
#define NV50_TIC_2_NORMALIZED_COORDS 0x80000000
#define NV50_TIC_3 0x0000000c
#define NV50_TIC_3_PITCH__MASK 0xffffffff
#define NV50_TIC_3_PITCH__SHIFT 0
#define NV50_TIC_4 0x00000010
#define NV50_TIC_4_WIDTH__MASK 0xffffffff
#define NV50_TIC_4_WIDTH__SHIFT 0
#define NV50_TIC_5 0x00000014
#define NV50_TIC_5_LAST_LEVEL__MASK 0xf0000000
#define NV50_TIC_5_LAST_LEVEL__SHIFT 28
#define NV50_TIC_5_DEPTH__MASK 0x0fff0000
#define NV50_TIC_5_DEPTH__SHIFT 16
#define NV50_TIC_5_HEIGHT__MASK 0x0000ffff
#define NV50_TIC_5_HEIGHT__SHIFT 0
#define NV50_TIC_7 0x0000001c
#define NV50_TIC_7_BASE_LEVEL__MASK 0x0000000f
#define NV50_TIC_7_BASE_LEVEL__SHIFT 0
#define NV50_TIC_7_MAX_LEVEL__MASK 0x000000f0
#define NV50_TIC_7_MAX_LEVEL__SHIFT 4
#define NV50_TSC__SIZE 0x00000020
#define NV50_TSC_0 0x00000000
#define NV50_TSC_0_WRAPS__MASK 0x00000007
#define NV50_TSC_0_WRAPS__SHIFT 0
#define NV50_TSC_0_WRAPT__MASK 0x00000038
#define NV50_TSC_0_WRAPT__SHIFT 3
#define NV50_TSC_0_WRAPR__MASK 0x000001c0
#define NV50_TSC_0_WRAPR__SHIFT 6
#define NV50_TSC_0_SHADOW_COMPARE_ENABLE 0x00000200
#define NV50_TSC_0_SHADOW_COMPARE_FUNC__MASK 0x00001c00
#define NV50_TSC_0_SHADOW_COMPARE_FUNC__SHIFT 10
#define NV50_TSC_0_ANISOTROPY_MASK__MASK 0x00700000
#define NV50_TSC_0_ANISOTROPY_MASK__SHIFT 20
#define NV50_TSC_1 0x00000004
#define NV50_TSC_1_UNKN_ANISO_15 0x10000000
#define NV50_TSC_1_UNKN_ANISO_35 0x18000000
#define NV50_TSC_1_MAGF__MASK 0x00000003
#define NV50_TSC_1_MAGF__SHIFT 0
#define NV50_TSC_1_MAGF_NEAREST 0x00000001
#define NV50_TSC_1_MAGF_LINEAR 0x00000002
#define NV50_TSC_1_MINF__MASK 0x00000030
#define NV50_TSC_1_MINF__SHIFT 4
#define NV50_TSC_1_MINF_NEAREST 0x00000010
#define NV50_TSC_1_MINF_LINEAR 0x00000020
#define NV50_TSC_1_MIPF__MASK 0x000000c0
#define NV50_TSC_1_MIPF__SHIFT 6
#define NV50_TSC_1_MIPF_NONE 0x00000040
#define NV50_TSC_1_MIPF_NEAREST 0x00000080
#define NV50_TSC_1_MIPF_LINEAR 0x000000c0
#define NV50_TSC_1_LOD_BIAS__MASK 0x01fff000
#define NV50_TSC_1_LOD_BIAS__SHIFT 12
#define NV50_TSC_2 0x00000008
#define NV50_TSC_2_MIN_LOD__MASK 0x00000f00
#define NV50_TSC_2_MIN_LOD__SHIFT 8
#define NV50_TSC_2_MAX_LOD__MASK 0x00f00000
#define NV50_TSC_2_MAX_LOD__SHIFT 20
#define NV50_TSC_4 0x00000010
#define NV50_TSC_4_BORDER_COLOR_RED__MASK 0xffffffff
#define NV50_TSC_4_BORDER_COLOR_RED__SHIFT 0
#define NV50_TSC_5 0x00000014
#define NV50_TSC_5_BORDER_COLOR_GREEN__MASK 0xffffffff
#define NV50_TSC_5_BORDER_COLOR_GREEN__SHIFT 0
#define NV50_TSC_6 0x00000018
#define NV50_TSC_6_BORDER_COLOR_BLUE__MASK 0xffffffff
#define NV50_TSC_6_BORDER_COLOR_BLUE__SHIFT 0
#define NV50_TSC_7 0x0000001c
#define NV50_TSC_7_BORDER_COLOR_ALPHA__MASK 0xffffffff
#define NV50_TSC_7_BORDER_COLOR_ALPHA__SHIFT 0
#endif /* NV50_TEXTURE_XML */

View File

@ -0,0 +1,380 @@
#ifndef NVC0_2D_XML
#define NVC0_2D_XML
/* Autogenerated file, DO NOT EDIT manually!
This file was generated by the rules-ng-ng headergen tool in this git repository:
http://0x04.net/cgit/index.cgi/rules-ng-ng
git clone git://0x04.net/rules-ng-ng
The rules-ng-ng source files this header was generated from are:
- nvc0_2d.xml ( 9454 bytes, from 2010-10-16 16:03:11)
- copyright.xml ( 6498 bytes, from 2010-10-03 13:18:37)
- nv_object.xml ( 11379 bytes, from 2010-10-16 11:43:24)
- nvchipsets.xml ( 2907 bytes, from 2010-10-15 16:28:21)
- nv_defs.xml ( 4437 bytes, from 2010-07-06 07:43:58)
- nv50_defs.xml ( 4482 bytes, from 2010-10-03 13:18:37)
Copyright (C) 2006-2010 by the following authors:
- Artur Huillet <arthur.huillet@free.fr> (ahuillet)
- Ben Skeggs (darktama, darktama_)
- B. R. <koala_br@users.sourceforge.net> (koala_br)
- Carlos Martin <carlosmn@users.sf.net> (carlosmn)
- Christoph Bumiller <e0425955@student.tuwien.ac.at> (calim, chrisbmr)
- Dawid Gajownik <gajownik@users.sf.net> (gajownik)
- Dmitry Baryshkov
- Dmitry Eremin-Solenikov <lumag@users.sf.net> (lumag)
- EdB <edb_@users.sf.net> (edb_)
- Erik Waling <erikwailing@users.sf.net> (erikwaling)
- Francisco Jerez <currojerez@riseup.net> (curro, curro_, currojerez)
- imirkin <imirkin@users.sf.net> (imirkin)
- jb17bsome <jb17bsome@bellsouth.net> (jb17bsome)
- Jeremy Kolb <kjeremy@users.sf.net> (kjeremy)
- Laurent Carlier <lordheavym@gmail.com> (lordheavy)
- Luca Barbieri <luca@luca-barbieri.com> (lb, lb1)
- Maarten Maathuis <madman2003@gmail.com> (stillunknown)
- Marcin Kościelnicki <koriakin@0x04.net> (mwk, koriakin)
- Mark Carey <mark.carey@gmail.com> (careym)
- Matthieu Castet <matthieu.castet@parrot.com> (mat-c)
- nvidiaman <nvidiaman@users.sf.net> (nvidiaman)
- Patrice Mandin <patmandin@gmail.com> (pmandin, pmdata)
- Pekka Paalanen <pq@iki.fi> (pq, ppaalanen)
- Peter Popov <ironpeter@users.sf.net> (ironpeter)
- Richard Hughes <hughsient@users.sf.net> (hughsient)
- Rudi Cilibrasi <cilibrar@users.sf.net> (cilibrar)
- Serge Martin
- Simon Raffeiner
- Stephane Loeuillet <leroutier@users.sf.net> (leroutier)
- Stephane Marchesin <stephane.marchesin@gmail.com> (marcheu)
- sturmflut <sturmflut@users.sf.net> (sturmflut)
- Sylvain Munaut <tnt@246tNt.com>
- Victor Stinner <victor.stinner@haypocalc.com> (haypo)
- Wladmir van der Laan <laanwj@gmail.com> (miathan6)
- Younes Manton <younes.m@gmail.com> (ymanton)
Permission is hereby granted, free of charge, to any person obtaining
a copy of this software and associated documentation files (the
"Software"), to deal in the Software without restriction, including
without limitation the rights to use, copy, modify, merge, publish,
distribute, sublicense, and/or sell copies of the Software, and to
permit persons to whom the Software is furnished to do so, subject to
the following conditions:
The above copyright notice and this permission notice (including the
next paragraph) shall be included in all copies or substantial
portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#define NVC0_2D_DST_FORMAT 0x00000200
#define NVC0_2D_DST_LINEAR 0x00000204
#define NVC0_2D_DST_TILE_MODE 0x00000208
#define NVC0_2D_DST_DEPTH 0x0000020c
#define NVC0_2D_DST_LAYER 0x00000210
#define NVC0_2D_DST_PITCH 0x00000214
#define NVC0_2D_DST_WIDTH 0x00000218
#define NVC0_2D_DST_HEIGHT 0x0000021c
#define NVC0_2D_DST_ADDRESS_HIGH 0x00000220
#define NVC0_2D_DST_ADDRESS_LOW 0x00000224
#define NVC0_2D_UNK228 0x00000228
#define NVC0_2D_SRC_FORMAT 0x00000230
#define NVC0_2D_SRC_LINEAR 0x00000234
#define NVC0_2D_SRC_TILE_MODE 0x00000238
#define NVC0_2D_SRC_DEPTH 0x0000023c
#define NVC0_2D_SRC_LAYER 0x00000240
#define NVC0_2D_SRC_PITCH 0x00000244
#define NVC0_2D_SRC_PITCH__MAX 0x00040000
#define NVC0_2D_SRC_WIDTH 0x00000248
#define NVC0_2D_SRC_WIDTH__MAX 0x00010000
#define NVC0_2D_SRC_HEIGHT 0x0000024c
#define NVC0_2D_SRC_HEIGHT__MAX 0x00010000
#define NVC0_2D_SRC_ADDRESS_HIGH 0x00000250
#define NVC0_2D_SRC_ADDRESS_LOW 0x00000254
#define NVC0_2D_UNK258 0x00000258
#define NVC0_2D_UNK260 0x00000260
#define NVC0_2D_COND_ADDRESS_HIGH 0x00000264
#define NVC0_2D_COND_ADDRESS_LOW 0x00000268
#define NVC0_2D_COND_MODE 0x0000026c
#define NVC0_2D_COND_MODE_NEVER 0x00000000
#define NVC0_2D_COND_MODE_ALWAYS 0x00000001
#define NVC0_2D_COND_MODE_RES_NON_ZERO 0x00000002
#define NVC0_2D_COND_MODE_EQUAL 0x00000003
#define NVC0_2D_COND_MODE_NOT_EQUAL 0x00000004
#define NVC0_2D_CLIP_X 0x00000280
#define NVC0_2D_CLIP_Y 0x00000284
#define NVC0_2D_CLIP_W 0x00000288
#define NVC0_2D_CLIP_H 0x0000028c
#define NVC0_2D_CLIP_ENABLE 0x00000290
#define NVC0_2D_COLOR_KEY_FORMAT 0x00000294
#define NVC0_2D_COLOR_KEY_FORMAT_16BPP 0x00000000
#define NVC0_2D_COLOR_KEY_FORMAT_15BPP 0x00000001
#define NVC0_2D_COLOR_KEY_FORMAT_24BPP 0x00000002
#define NVC0_2D_COLOR_KEY_FORMAT_30BPP 0x00000003
#define NVC0_2D_COLOR_KEY_FORMAT_8BPP 0x00000004
#define NVC0_2D_COLOR_KEY_FORMAT_16BPP2 0x00000005
#define NVC0_2D_COLOR_KEY_FORMAT_32BPP 0x00000006
#define NVC0_2D_COLOR_KEY 0x00000298
#define NVC0_2D_COLOR_KEY_ENABLE 0x0000029c
#define NVC0_2D_ROP 0x000002a0
#define NVC0_2D_BETA1 0x000002a4
#define NVC0_2D_BETA4 0x000002a8
#define NVC0_2D_OPERATION 0x000002ac
#define NVC0_2D_OPERATION_SRCCOPY_AND 0x00000000
#define NVC0_2D_OPERATION_ROP_AND 0x00000001
#define NVC0_2D_OPERATION_BLEND_AND 0x00000002
#define NVC0_2D_OPERATION_SRCCOPY 0x00000003
#define NVC0_2D_OPERATION_UNK4 0x00000004
#define NVC0_2D_OPERATION_SRCCOPY_PREMULT 0x00000005
#define NVC0_2D_OPERATION_BLEND_PREMULT 0x00000006
#define NVC0_2D_UNK2B0 0x000002b0
#define NVC0_2D_UNK2B0_UNK0__MASK 0x0000003f
#define NVC0_2D_UNK2B0_UNK0__SHIFT 0
#define NVC0_2D_UNK2B0_UNK1__MASK 0x00003f00
#define NVC0_2D_UNK2B0_UNK1__SHIFT 8
#define NVC0_2D_PATTERN_SELECT 0x000002b4
#define NVC0_2D_PATTERN_SELECT_MONO_8X8 0x00000000
#define NVC0_2D_PATTERN_SELECT_MONO_64X1 0x00000001
#define NVC0_2D_PATTERN_SELECT_MONO_1X64 0x00000002
#define NVC0_2D_PATTERN_SELECT_COLOR 0x00000003
#define NVC0_2D_PATTERN_COLOR_FORMAT 0x000002e8
#define NVC0_2D_PATTERN_COLOR_FORMAT_16BPP 0x00000000
#define NVC0_2D_PATTERN_COLOR_FORMAT_15BPP 0x00000001
#define NVC0_2D_PATTERN_COLOR_FORMAT_32BPP 0x00000002
#define NVC0_2D_PATTERN_COLOR_FORMAT_8BPP 0x00000003
#define NVC0_2D_PATTERN_COLOR_FORMAT_UNK4 0x00000004
#define NVC0_2D_PATTERN_COLOR_FORMAT_UNK5 0x00000005
#define NVC0_2D_PATTERN_MONO_FORMAT 0x000002ec
#define NVC0_2D_PATTERN_MONO_FORMAT_CGA6 0x00000000
#define NVC0_2D_PATTERN_MONO_FORMAT_LE 0x00000001
#define NVC0_2D_PATTERN_COLOR(i0) (0x000002f0 + 0x4*(i0))
#define NVC0_2D_PATTERN_COLOR__ESIZE 0x00000004
#define NVC0_2D_PATTERN_COLOR__LEN 0x00000002
#define NVC0_2D_PATTERN_BITMAP(i0) (0x000002f8 + 0x4*(i0))
#define NVC0_2D_PATTERN_BITMAP__ESIZE 0x00000004
#define NVC0_2D_PATTERN_BITMAP__LEN 0x00000002
#define NVC0_2D_PATTERN_X8R8G8B8(i0) (0x00000300 + 0x4*(i0))
#define NVC0_2D_PATTERN_X8R8G8B8__ESIZE 0x00000004
#define NVC0_2D_PATTERN_X8R8G8B8__LEN 0x00000040
#define NVC0_2D_PATTERN_X8R8G8B8_B__MASK 0x000000ff
#define NVC0_2D_PATTERN_X8R8G8B8_B__SHIFT 0
#define NVC0_2D_PATTERN_X8R8G8B8_G__MASK 0x0000ff00
#define NVC0_2D_PATTERN_X8R8G8B8_G__SHIFT 8
#define NVC0_2D_PATTERN_X8R8G8B8_R__MASK 0x00ff0000
#define NVC0_2D_PATTERN_X8R8G8B8_R__SHIFT 16
#define NVC0_2D_PATTERN_R5G6B5(i0) (0x00000400 + 0x4*(i0))
#define NVC0_2D_PATTERN_R5G6B5__ESIZE 0x00000004
#define NVC0_2D_PATTERN_R5G6B5__LEN 0x00000020
#define NVC0_2D_PATTERN_R5G6B5_B0__MASK 0x0000001f
#define NVC0_2D_PATTERN_R5G6B5_B0__SHIFT 0
#define NVC0_2D_PATTERN_R5G6B5_G0__MASK 0x000007e0
#define NVC0_2D_PATTERN_R5G6B5_G0__SHIFT 5
#define NVC0_2D_PATTERN_R5G6B5_R0__MASK 0x0000f800
#define NVC0_2D_PATTERN_R5G6B5_R0__SHIFT 11
#define NVC0_2D_PATTERN_R5G6B5_B1__MASK 0x001f0000
#define NVC0_2D_PATTERN_R5G6B5_B1__SHIFT 16
#define NVC0_2D_PATTERN_R5G6B5_G1__MASK 0x07e00000
#define NVC0_2D_PATTERN_R5G6B5_G1__SHIFT 21
#define NVC0_2D_PATTERN_R5G6B5_R1__MASK 0xf8000000
#define NVC0_2D_PATTERN_R5G6B5_R1__SHIFT 27
#define NVC0_2D_PATTERN_X1R5G5B5(i0) (0x00000480 + 0x4*(i0))
#define NVC0_2D_PATTERN_X1R5G5B5__ESIZE 0x00000004
#define NVC0_2D_PATTERN_X1R5G5B5__LEN 0x00000020
#define NVC0_2D_PATTERN_X1R5G5B5_B0__MASK 0x0000001f
#define NVC0_2D_PATTERN_X1R5G5B5_B0__SHIFT 0
#define NVC0_2D_PATTERN_X1R5G5B5_G0__MASK 0x000003e0
#define NVC0_2D_PATTERN_X1R5G5B5_G0__SHIFT 5
#define NVC0_2D_PATTERN_X1R5G5B5_R0__MASK 0x00007c00
#define NVC0_2D_PATTERN_X1R5G5B5_R0__SHIFT 10
#define NVC0_2D_PATTERN_X1R5G5B5_B1__MASK 0x001f0000
#define NVC0_2D_PATTERN_X1R5G5B5_B1__SHIFT 16
#define NVC0_2D_PATTERN_X1R5G5B5_G1__MASK 0x03e00000
#define NVC0_2D_PATTERN_X1R5G5B5_G1__SHIFT 21
#define NVC0_2D_PATTERN_X1R5G5B5_R1__MASK 0x7c000000
#define NVC0_2D_PATTERN_X1R5G5B5_R1__SHIFT 26
#define NVC0_2D_PATTERN_Y8(i0) (0x00000500 + 0x4*(i0))
#define NVC0_2D_PATTERN_Y8__ESIZE 0x00000004
#define NVC0_2D_PATTERN_Y8__LEN 0x00000010
#define NVC0_2D_PATTERN_Y8_Y0__MASK 0x000000ff
#define NVC0_2D_PATTERN_Y8_Y0__SHIFT 0
#define NVC0_2D_PATTERN_Y8_Y1__MASK 0x0000ff00
#define NVC0_2D_PATTERN_Y8_Y1__SHIFT 8
#define NVC0_2D_PATTERN_Y8_Y2__MASK 0x00ff0000
#define NVC0_2D_PATTERN_Y8_Y2__SHIFT 16
#define NVC0_2D_PATTERN_Y8_Y3__MASK 0xff000000
#define NVC0_2D_PATTERN_Y8_Y3__SHIFT 24
#define NVC0_2D_DRAW_SHAPE 0x00000580
#define NVC0_2D_DRAW_SHAPE_POINTS 0x00000000
#define NVC0_2D_DRAW_SHAPE_LINES 0x00000001
#define NVC0_2D_DRAW_SHAPE_LINE_STRIP 0x00000002
#define NVC0_2D_DRAW_SHAPE_TRIANGLES 0x00000003
#define NVC0_2D_DRAW_SHAPE_RECTANGLES 0x00000004
#define NVC0_2D_DRAW_COLOR_FORMAT 0x00000584
#define NVC0_2D_DRAW_COLOR 0x00000588
#define NVC0_2D_UNK58C 0x0000058c
#define NVC0_2D_UNK58C_0 0x00000001
#define NVC0_2D_UNK58C_1 0x00000010
#define NVC0_2D_UNK58C_2 0x00000100
#define NVC0_2D_UNK58C_3 0x00001000
#define NVC0_2D_DRAW_POINT16 0x000005e0
#define NVC0_2D_DRAW_POINT16_X__MASK 0x0000ffff
#define NVC0_2D_DRAW_POINT16_X__SHIFT 0
#define NVC0_2D_DRAW_POINT16_Y__MASK 0xffff0000
#define NVC0_2D_DRAW_POINT16_Y__SHIFT 16
#define NVC0_2D_DRAW_POINT32_X(i0) (0x00000600 + 0x8*(i0))
#define NVC0_2D_DRAW_POINT32_X__ESIZE 0x00000008
#define NVC0_2D_DRAW_POINT32_X__LEN 0x00000040
#define NVC0_2D_DRAW_POINT32_Y(i0) (0x00000604 + 0x8*(i0))
#define NVC0_2D_DRAW_POINT32_Y__ESIZE 0x00000008
#define NVC0_2D_DRAW_POINT32_Y__LEN 0x00000040
#define NVC0_2D_SIFC_BITMAP_ENABLE 0x00000800
#define NVC0_2D_SIFC_FORMAT 0x00000804
#define NVC0_2D_SIFC_BITMAP_FORMAT 0x00000808
#define NVC0_2D_SIFC_BITMAP_FORMAT_I1 0x00000000
#define NVC0_2D_SIFC_BITMAP_FORMAT_I4 0x00000001
#define NVC0_2D_SIFC_BITMAP_FORMAT_I8 0x00000002
#define NVC0_2D_SIFC_BITMAP_LSB_FIRST 0x0000080c
#define NVC0_2D_SIFC_BITMAP_LINE_PACK_MODE 0x00000810
#define NVC0_2D_SIFC_BITMAP_LINE_PACK_MODE_PACKED 0x00000000
#define NVC0_2D_SIFC_BITMAP_LINE_PACK_MODE_ALIGN_BYTE 0x00000001
#define NVC0_2D_SIFC_BITMAP_LINE_PACK_MODE_ALIGN_WORD 0x00000002
#define NVC0_2D_SIFC_BITMAP_COLOR_BIT0 0x00000814
#define NVC0_2D_SIFC_BITMAP_COLOR_BIT1 0x00000818
#define NVC0_2D_SIFC_BITMAP_WRITE_BIT0_ENABLE 0x0000081c
#define NVC0_2D_SIFC_WIDTH 0x00000838
#define NVC0_2D_SIFC_HEIGHT 0x0000083c
#define NVC0_2D_SIFC_DX_DU_FRACT 0x00000840
#define NVC0_2D_SIFC_DX_DU_INT 0x00000844
#define NVC0_2D_SIFC_DY_DV_FRACT 0x00000848
#define NVC0_2D_SIFC_DY_DV_INT 0x0000084c
#define NVC0_2D_SIFC_DST_X_FRACT 0x00000850
#define NVC0_2D_SIFC_DST_X_INT 0x00000854
#define NVC0_2D_SIFC_DST_Y_FRACT 0x00000858
#define NVC0_2D_SIFC_DST_Y_INT 0x0000085c
#define NVC0_2D_SIFC_DATA 0x00000860
#define NVC0_2D_UNK0870 0x00000870
#define NVC0_2D_UNK0880 0x00000880
#define NVC0_2D_UNK0884 0x00000884
#define NVC0_2D_UNK0888 0x00000888
#define NVC0_2D_BLIT_CONTROL 0x0000088c
#define NVC0_2D_BLIT_CONTROL_ORIGIN__MASK 0x00000001
#define NVC0_2D_BLIT_CONTROL_ORIGIN__SHIFT 0
#define NVC0_2D_BLIT_CONTROL_ORIGIN_CENTER 0x00000000
#define NVC0_2D_BLIT_CONTROL_ORIGIN_CORNER 0x00000001
#define NVC0_2D_BLIT_CONTROL_FILTER__MASK 0x00000010
#define NVC0_2D_BLIT_CONTROL_FILTER__SHIFT 4
#define NVC0_2D_BLIT_CONTROL_FILTER_POINT_SAMPLE 0x00000000
#define NVC0_2D_BLIT_CONTROL_FILTER_BILINEAR 0x00000010
#define NVC0_2D_BLIT_DST_X 0x000008b0
#define NVC0_2D_BLIT_DST_Y 0x000008b4
#define NVC0_2D_BLIT_DST_W 0x000008b8
#define NVC0_2D_BLIT_DST_H 0x000008bc
#define NVC0_2D_BLIT_DU_DX_FRACT 0x000008c0
#define NVC0_2D_BLIT_DU_DX_INT 0x000008c4
#define NVC0_2D_BLIT_DV_DY_FRACT 0x000008c8
#define NVC0_2D_BLIT_DV_DY_INT 0x000008cc
#define NVC0_2D_BLIT_SRC_X_FRACT 0x000008d0
#define NVC0_2D_BLIT_SRC_X_INT 0x000008d4
#define NVC0_2D_BLIT_SRC_Y_FRACT 0x000008d8
#define NVC0_2D_BLIT_SRC_Y_INT 0x000008dc
#endif /* NVC0_2D_XML */

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#ifndef NV_3DDEFS_XML
#define NV_3DDEFS_XML
/* Autogenerated file, DO NOT EDIT manually!
This file was generated by the rules-ng-ng headergen tool in this git repository:
http://0x04.net/cgit/index.cgi/rules-ng-ng
git clone git://0x04.net/rules-ng-ng
The rules-ng-ng source files this header was generated from are:
- nvc0_3d.xml ( 26312 bytes, from 2010-10-08 10:10:01)
- copyright.xml ( 6498 bytes, from 2010-10-03 13:18:37)
- nv_defs.xml ( 4437 bytes, from 2010-07-06 07:43:58)
- nv_3ddefs.xml ( 16397 bytes, from 2010-10-08 13:30:38)
- nv_object.xml ( 11249 bytes, from 2010-10-07 15:31:28)
- nvchipsets.xml ( 2824 bytes, from 2010-07-07 13:41:20)
- nv50_defs.xml ( 4482 bytes, from 2010-10-03 13:18:37)
Copyright (C) 2006-2010 by the following authors:
- Artur Huillet <arthur.huillet@free.fr> (ahuillet)
- Ben Skeggs (darktama, darktama_)
- B. R. <koala_br@users.sourceforge.net> (koala_br)
- Carlos Martin <carlosmn@users.sf.net> (carlosmn)
- Christoph Bumiller <e0425955@student.tuwien.ac.at> (calim, chrisbmr)
- Dawid Gajownik <gajownik@users.sf.net> (gajownik)
- Dmitry Baryshkov
- Dmitry Eremin-Solenikov <lumag@users.sf.net> (lumag)
- EdB <edb_@users.sf.net> (edb_)
- Erik Waling <erikwailing@users.sf.net> (erikwaling)
- Francisco Jerez <currojerez@riseup.net> (curro, curro_, currojerez)
- imirkin <imirkin@users.sf.net> (imirkin)
- jb17bsome <jb17bsome@bellsouth.net> (jb17bsome)
- Jeremy Kolb <kjeremy@users.sf.net> (kjeremy)
- Laurent Carlier <lordheavym@gmail.com> (lordheavy)
- Luca Barbieri <luca@luca-barbieri.com> (lb, lb1)
- Maarten Maathuis <madman2003@gmail.com> (stillunknown)
- Marcin Kościelnicki <koriakin@0x04.net> (mwk, koriakin)
- Mark Carey <mark.carey@gmail.com> (careym)
- Matthieu Castet <matthieu.castet@parrot.com> (mat-c)
- nvidiaman <nvidiaman@users.sf.net> (nvidiaman)
- Patrice Mandin <patmandin@gmail.com> (pmandin, pmdata)
- Pekka Paalanen <pq@iki.fi> (pq, ppaalanen)
- Peter Popov <ironpeter@users.sf.net> (ironpeter)
- Richard Hughes <hughsient@users.sf.net> (hughsient)
- Rudi Cilibrasi <cilibrar@users.sf.net> (cilibrar)
- Serge Martin
- Simon Raffeiner
- Stephane Loeuillet <leroutier@users.sf.net> (leroutier)
- Stephane Marchesin <stephane.marchesin@gmail.com> (marcheu)
- sturmflut <sturmflut@users.sf.net> (sturmflut)
- Sylvain Munaut <tnt@246tNt.com>
- Victor Stinner <victor.stinner@haypocalc.com> (haypo)
- Wladmir van der Laan <laanwj@gmail.com> (miathan6)
- Younes Manton <younes.m@gmail.com> (ymanton)
Permission is hereby granted, free of charge, to any person obtaining
a copy of this software and associated documentation files (the
"Software"), to deal in the Software without restriction, including
without limitation the rights to use, copy, modify, merge, publish,
distribute, sublicense, and/or sell copies of the Software, and to
permit persons to whom the Software is furnished to do so, subject to
the following conditions:
The above copyright notice and this permission notice (including the
next paragraph) shall be included in all copies or substantial
portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#define NV50_3D_BLEND_FACTOR_ZERO 0x00004000
#define NV50_3D_BLEND_FACTOR_ONE 0x00004001
#define NV50_3D_BLEND_FACTOR_SRC_COLOR 0x00004300
#define NV50_3D_BLEND_FACTOR_ONE_MINUS_SRC_COLOR 0x00004301
#define NV50_3D_BLEND_FACTOR_SRC_ALPHA 0x00004302
#define NV50_3D_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA 0x00004303
#define NV50_3D_BLEND_FACTOR_DST_ALPHA 0x00004304
#define NV50_3D_BLEND_FACTOR_ONE_MINUS_DST_ALPHA 0x00004305
#define NV50_3D_BLEND_FACTOR_DST_COLOR 0x00004306
#define NV50_3D_BLEND_FACTOR_ONE_MINUS_DST_COLOR 0x00004307
#define NV50_3D_BLEND_FACTOR_SRC_ALPHA_SATURATE 0x00004308
#define NV50_3D_BLEND_FACTOR_CONSTANT_COLOR 0x0000c001
#define NV50_3D_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR 0x0000c002
#define NV50_3D_BLEND_FACTOR_CONSTANT_ALPHA 0x0000c003
#define NV50_3D_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA 0x0000c004
#define NV50_3D_BLEND_FACTOR_SRC1_COLOR 0x0000c900
#define NV50_3D_BLEND_FACTOR_ONE_MINUS_SRC1_COLOR 0x0000c901
#define NV50_3D_BLEND_FACTOR_SRC1_ALPHA 0x0000c902
#define NV50_3D_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA 0x0000c903
#endif /* NV_3DDEFS_XML */

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#include "util/u_inlines.h"
#include "util/u_memory.h"
#include "util/u_math.h"
#define NOUVEAU_NVC0
#include "nouveau/nouveau_screen.h"
#include "nouveau/nouveau_winsys.h"
#undef NOUVEAU_NVC0
#include "nvc0_context.h"
#include "nvc0_resource.h"
static void
nvc0_buffer_destroy(struct pipe_screen *pscreen,
struct pipe_resource *presource)
{
struct nvc0_resource *res = nvc0_resource(presource);
if (res->bo)
nouveau_screen_bo_release(pscreen, res->bo);
if (res->data)
FREE(res->data);
FREE(res);
}
static void *
nvc0_buffer_transfer_map(struct pipe_context *pipe,
struct pipe_transfer *transfer)
{
struct nvc0_resource *res = nvc0_resource(transfer->resource);
uint8_t *map;
uint32_t flags;
if (res->base.bind & PIPE_BIND_VERTEX_BUFFER)
nvc0_context(pipe)->vbo_dirty = TRUE;
// #ifdef NOUVEAU_USERPSACE_MM
if (res->base.bind & PIPE_BIND_CONSTANT_BUFFER)
return res->data + transfer->box.x;
// #endif
flags = nouveau_screen_transfer_flags(transfer->usage);
map = nouveau_screen_bo_map_range(pipe->screen,
res->bo,
transfer->box.x, transfer->box.width,
flags);
if (!map)
return NULL;
return map + transfer->box.x;
}
static void
nvc0_buffer_transfer_flush_region(struct pipe_context *pipe,
struct pipe_transfer *transfer,
const struct pipe_box *box)
{
struct nvc0_resource *res = nvc0_resource(transfer->resource);
#ifdef NOUVEAU_USERPSACE_MM
if (!res->bo)
return;
#endif
nouveau_screen_bo_map_flush_range(pipe->screen,
res->bo,
transfer->box.x + box->x,
box->width);
}
static void
nvc0_buffer_transfer_unmap(struct pipe_context *pipe,
struct pipe_transfer *transfer)
{
struct nvc0_resource *res = nvc0_resource(transfer->resource);
// #ifdef NOUVEAU_USERPSACE_MM
if (res->data)
return;
// #endif
nouveau_screen_bo_unmap(pipe->screen, res->bo);
}
const struct u_resource_vtbl nvc0_buffer_vtbl =
{
u_default_resource_get_handle, /* get_handle */
nvc0_buffer_destroy, /* resource_destroy */
NULL, /* is_resource_referenced */
u_default_get_transfer, /* get_transfer */
u_default_transfer_destroy, /* transfer_destroy */
nvc0_buffer_transfer_map, /* transfer_map */
nvc0_buffer_transfer_flush_region, /* transfer_flush_region */
nvc0_buffer_transfer_unmap, /* transfer_unmap */
u_default_transfer_inline_write /* transfer_inline_write */
};
struct pipe_resource *
nvc0_buffer_create(struct pipe_screen *pscreen,
const struct pipe_resource *templ)
{
struct nvc0_resource *buffer;
buffer = CALLOC_STRUCT(nvc0_resource);
if (!buffer)
return NULL;
buffer->base = *templ;
buffer->vtbl = &nvc0_buffer_vtbl;
pipe_reference_init(&buffer->base.reference, 1);
buffer->base.screen = pscreen;
if (buffer->base.bind & PIPE_BIND_CONSTANT_BUFFER)
buffer->data = MALLOC(buffer->base.width0);
buffer->bo = nouveau_screen_bo_new(pscreen,
16,
buffer->base.usage,
buffer->base.bind,
buffer->base.width0);
if (buffer->bo == NULL)
goto fail;
return &buffer->base;
fail:
FREE(buffer);
return NULL;
}
struct pipe_resource *
nvc0_user_buffer_create(struct pipe_screen *pscreen,
void *ptr,
unsigned bytes,
unsigned bind)
{
struct nvc0_resource *buffer;
buffer = CALLOC_STRUCT(nvc0_resource);
if (!buffer)
return NULL;
pipe_reference_init(&buffer->base.reference, 1);
buffer->vtbl = &nvc0_buffer_vtbl;
buffer->base.screen = pscreen;
buffer->base.format = PIPE_FORMAT_R8_UNORM;
buffer->base.usage = PIPE_USAGE_IMMUTABLE;
buffer->base.bind = bind;
buffer->base.width0 = bytes;
buffer->base.height0 = 1;
buffer->base.depth0 = 1;
buffer->bo = nouveau_screen_bo_user(pscreen, ptr, bytes);
if (!buffer->bo)
goto fail;
return &buffer->base;
fail:
FREE(buffer);
return NULL;
}

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/*
* Copyright 2010 Christoph Bumiller
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include "draw/draw_context.h"
#include "pipe/p_defines.h"
#include "nvc0_context.h"
#include "nvc0_screen.h"
#include "nvc0_resource.h"
#include "nouveau/nouveau_reloc.h"
static void
nvc0_flush(struct pipe_context *pipe, unsigned flags,
struct pipe_fence_handle **fence)
{
struct nvc0_context *nvc0 = nvc0_context(pipe);
struct nouveau_channel *chan = nvc0->screen->base.channel;
if (flags & PIPE_FLUSH_TEXTURE_CACHE) {
BEGIN_RING(chan, RING_3D(SERIALIZE), 1);
OUT_RING (chan, 0);
BEGIN_RING(chan, RING_3D(TEX_CACHE_CTL), 1);
OUT_RING (chan, 0x00);
}
if (fence) {
nvc0_screen_fence_new(nvc0->screen, (struct nvc0_fence **)fence, TRUE);
}
if (flags & (PIPE_FLUSH_SWAPBUFFERS | PIPE_FLUSH_FRAME)) {
FIRE_RING(chan);
}
}
static void
nvc0_destroy(struct pipe_context *pipe)
{
struct nvc0_context *nvc0 = nvc0_context(pipe);
draw_destroy(nvc0->draw);
if (nvc0->screen->cur_ctx == nvc0)
nvc0->screen->cur_ctx = NULL;
FREE(nvc0);
}
struct pipe_context *
nvc0_create(struct pipe_screen *pscreen, void *priv)
{
struct pipe_winsys *pipe_winsys = pscreen->winsys;
struct nvc0_screen *screen = nvc0_screen(pscreen);
struct nvc0_context *nvc0;
nvc0 = CALLOC_STRUCT(nvc0_context);
if (!nvc0)
return NULL;
nvc0->screen = screen;
nvc0->pipe.winsys = pipe_winsys;
nvc0->pipe.screen = pscreen;
nvc0->pipe.priv = priv;
nvc0->pipe.destroy = nvc0_destroy;
nvc0->pipe.draw_vbo = nvc0_draw_vbo;
nvc0->pipe.clear = nvc0_clear;
nvc0->pipe.flush = nvc0_flush;
screen->base.channel->user_private = nvc0;
nvc0_init_surface_functions(nvc0);
nvc0_init_state_functions(nvc0);
nvc0_init_resource_functions(&nvc0->pipe);
nvc0->draw = draw_create(&nvc0->pipe);
assert(nvc0->draw);
draw_set_rasterize_stage(nvc0->draw, nvc0_draw_render_stage(nvc0));
return &nvc0->pipe;
}
struct resident {
struct nouveau_bo *bo;
uint32_t flags;
};
void
nvc0_bufctx_add_resident(struct nvc0_context *nvc0, int ctx,
struct nvc0_resource *resource, uint32_t flags)
{
struct resident rsd = { NULL, flags };
if (!resource->bo)
return;
nouveau_bo_ref(resource->bo, &rsd.bo);
util_dynarray_append(&nvc0->residents[ctx], struct resident, rsd);
}
void
nvc0_bufctx_del_resident(struct nvc0_context *nvc0, int ctx,
struct nvc0_resource *resource)
{
struct resident *rsd, rem;
unsigned i;
for (i = 0; i < nvc0->residents[ctx].size / sizeof(struct resident); ++i) {
rsd = util_dynarray_element(&nvc0->residents[ctx], struct resident, i);
if (rsd->bo == resource->bo) {
rem = util_dynarray_pop(&nvc0->residents[ctx], struct resident);
nouveau_bo_ref(NULL, &rem.bo);
break;
}
}
}
void
nvc0_bufctx_reset(struct nvc0_context *nvc0, int ctx)
{
unsigned i;
for (i = 0; i < nvc0->residents[ctx].size / sizeof(struct resident); ++i)
nouveau_bo_ref(NULL, &util_dynarray_element(&nvc0->residents[ctx],
struct resident, i)->bo);
util_dynarray_resize(&nvc0->residents[ctx], 0);
}
void
nvc0_bufctx_emit_relocs(struct nvc0_context *nvc0)
{
struct resident *rsd;
struct util_dynarray *array;
unsigned ctx, i;
for (ctx = 0; ctx < NVC0_BUFCTX_COUNT; ++ctx) {
array = &nvc0->residents[ctx];
for (i = 0; i < array->size / sizeof(struct resident); ++i) {
rsd = util_dynarray_element(array, struct resident, i);
nvc0_make_bo_resident(nvc0, rsd->bo, rsd->flags);
}
}
nvc0_make_bo_resident(nvc0, nvc0->screen->text, NOUVEAU_BO_RD);
nvc0_make_bo_resident(nvc0, nvc0->screen->uniforms, NOUVEAU_BO_RD);
nvc0_make_bo_resident(nvc0, nvc0->screen->txc, NOUVEAU_BO_RD);
}

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#ifndef __NVC0_CONTEXT_H__
#define __NVC0_CONTEXT_H__
#include <stdio.h>
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
#include "pipe/p_state.h"
#include "util/u_memory.h"
#include "util/u_math.h"
#include "util/u_inlines.h"
#include "util/u_dynarray.h"
#include "draw/draw_vertex.h"
#include "nvc0_winsys.h"
#include "nvc0_stateobj.h"
#include "nvc0_screen.h"
#include "nvc0_program.h"
#include "nvc0_resource.h"
#include "nvc0_3ddefs.xml.h"
#include "nvc0_3d.xml.h"
#include "nvc0_2d.xml.h"
#include "nvc0_m2mf.xml.h"
#define NOUVEAU_ERR(fmt, args...) \
fprintf(stderr, "%s:%d - "fmt, __FUNCTION__, __LINE__, ##args);
#ifdef NOUVEAU_DEBUG
# define NOUVEAU_DBG(args...) printf(args);
#else
# define NOUVEAU_DBG(args...)
#endif
#define NVC0_NEW_BLEND (1 << 0)
#define NVC0_NEW_RASTERIZER (1 << 1)
#define NVC0_NEW_ZSA (1 << 2)
#define NVC0_NEW_VERTPROG (1 << 3)
#define NVC0_NEW_TCTLPROG (1 << 4)
#define NVC0_NEW_TEVLPROG (1 << 5)
#define NVC0_NEW_GMTYPROG (1 << 6)
#define NVC0_NEW_FRAGPROG (1 << 7)
#define NVC0_NEW_BLEND_COLOUR (1 << 8)
#define NVC0_NEW_STENCIL_REF (1 << 9)
#define NVC0_NEW_CLIP (1 << 10)
#define NVC0_NEW_SAMPLE_MASK (1 << 11)
#define NVC0_NEW_FRAMEBUFFER (1 << 12)
#define NVC0_NEW_STIPPLE (1 << 13)
#define NVC0_NEW_SCISSOR (1 << 14)
#define NVC0_NEW_VIEWPORT (1 << 15)
#define NVC0_NEW_ARRAYS (1 << 16)
#define NVC0_NEW_VERTEX (1 << 17)
#define NVC0_NEW_CONSTBUF (1 << 18)
#define NVC0_NEW_TEXTURES (1 << 19)
#define NVC0_NEW_SAMPLERS (1 << 20)
#define NVC0_BUFCTX_CONSTANT 0
#define NVC0_BUFCTX_FRAME 1
#define NVC0_BUFCTX_VERTEX 2
#define NVC0_BUFCTX_TEXTURES 3
#define NVC0_BUFCTX_COUNT 4
struct nvc0_context {
struct pipe_context pipe;
struct nvc0_screen *screen;
struct util_dynarray residents[NVC0_BUFCTX_COUNT];
uint32_t dirty;
struct {
uint32_t instance_bits;
uint32_t instance_base;
uint8_t num_vtxbufs;
uint8_t num_vtxelts;
uint8_t num_textures[5];
uint8_t num_samplers[5];
uint16_t scissor;
} state;
struct nvc0_blend_stateobj *blend;
struct nvc0_rasterizer_stateobj *rast;
struct nvc0_zsa_stateobj *zsa;
struct nvc0_vertex_stateobj *vertex;
struct nvc0_program *vertprog;
struct nvc0_program *tctlprog;
struct nvc0_program *tevlprog;
struct nvc0_program *gmtyprog;
struct nvc0_program *fragprog;
struct pipe_resource *constbuf[5][16];
uint16_t constbuf_dirty[5];
struct pipe_vertex_buffer vtxbuf[PIPE_MAX_ATTRIBS];
unsigned num_vtxbufs;
struct pipe_index_buffer idxbuf;
uint32_t vbo_fifo;
struct pipe_sampler_view *textures[5][PIPE_MAX_SAMPLERS];
unsigned num_textures[5];
struct nvc0_tsc_entry *samplers[5][PIPE_MAX_SAMPLERS];
unsigned num_samplers[5];
struct pipe_framebuffer_state framebuffer;
struct pipe_blend_color blend_colour;
struct pipe_stencil_ref stencil_ref;
struct pipe_poly_stipple stipple;
struct pipe_scissor_state scissor;
struct pipe_viewport_state viewport;
struct pipe_clip_state clip;
unsigned sample_mask;
boolean vbo_dirty;
struct draw_context *draw;
};
static INLINE struct nvc0_context *
nvc0_context(struct pipe_context *pipe)
{
return (struct nvc0_context *)pipe;
}
struct nvc0_surface {
struct pipe_surface pipe;
};
static INLINE struct nvc0_surface *
nvc0_surface(struct pipe_surface *ps)
{
return (struct nvc0_surface *)ps;
}
static INLINE void
nvc0_make_bo_resident(struct nvc0_context *nvc0, struct nouveau_bo *bo,
unsigned flags)
{
nouveau_reloc_emit(nvc0->screen->base.channel,
NULL, 0, NULL, bo, 0, 0, flags, 0, 0);
}
static INLINE void
nvc0_make_buffer_resident(struct nvc0_context *nvc0,
struct nvc0_resource *res, unsigned flags)
{
nvc0_make_bo_resident(nvc0, res->bo, flags);
}
/* nvc0_context.c */
struct pipe_context *nvc0_create(struct pipe_screen *, void *);
void nvc0_bufctx_emit_relocs(struct nvc0_context *);
void nvc0_bufctx_reset(struct nvc0_context *, int ctx);
void nvc0_bufctx_add_resident(struct nvc0_context *, int ctx,
struct nvc0_resource *, uint32_t flags);
void nvc0_bufctx_del_resident(struct nvc0_context *, int ctx,
struct nvc0_resource *);
/* nvc0_draw.c */
extern struct draw_stage *nvc0_draw_render_stage(struct nvc0_context *);
/* nvc0_program.c */
boolean nvc0_program_translate(struct nvc0_program *);
void nvc0_program_destroy(struct nvc0_context *, struct nvc0_program *);
/* nvc0_shader_state.c */
void nvc0_vertprog_validate(struct nvc0_context *);
void nvc0_tctlprog_validate(struct nvc0_context *);
void nvc0_tevlprog_validate(struct nvc0_context *);
void nvc0_gmtyprog_validate(struct nvc0_context *);
void nvc0_fragprog_validate(struct nvc0_context *);
/* nvc0_state.c */
extern void nvc0_init_state_functions(struct nvc0_context *);
/* nvc0_state_validate.c */
extern boolean nvc0_state_validate(struct nvc0_context *);
/* nvc0_surface.c */
extern void nvc0_clear(struct pipe_context *, unsigned buffers,
const float *rgba, double depth, unsigned stencil);
extern void nvc0_init_surface_functions(struct nvc0_context *);
/* nvc0_tex.c */
void nvc0_validate_textures(struct nvc0_context *);
void nvc0_validate_samplers(struct nvc0_context *);
struct pipe_sampler_view *
nvc0_create_sampler_view(struct pipe_context *,
struct pipe_resource *,
const struct pipe_sampler_view *);
/* nvc0_transfer.c */
void nvc0_m2mf_push_linear(struct nvc0_context *nvc0,
struct nouveau_bo *dst, unsigned domain, int offset,
unsigned size, void *data);
/* nvc0_vbo.c */
void nvc0_draw_vbo(struct pipe_context *, const struct pipe_draw_info *);
void *
nvc0_vertex_state_create(struct pipe_context *pipe,
unsigned num_elements,
const struct pipe_vertex_element *elements);
void
nvc0_vertex_state_delete(struct pipe_context *pipe, void *hwcso);
void nvc0_vertex_arrays_validate(struct nvc0_context *nvc0);
/* nvc0_push.c */
void nvc0_push_vbo(struct nvc0_context *, const struct pipe_draw_info *);
void nvc0_push_vbo2(struct nvc0_context *, const struct pipe_draw_info *);
#endif

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/*
* Copyright 2008 Ben Skeggs
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include "draw/draw_pipe.h"
#include "nvc0_context.h"
struct nvc0_render_stage {
struct draw_stage stage;
struct nvc0_context *nvc0;
};
static INLINE struct nvc0_render_stage *
nvc0_render_stage(struct draw_stage *stage)
{
return (struct nvc0_render_stage *)stage;
}
static void
nvc0_render_point(struct draw_stage *stage, struct prim_header *prim)
{
NOUVEAU_ERR("\n");
}
static void
nvc0_render_line(struct draw_stage *stage, struct prim_header *prim)
{
NOUVEAU_ERR("\n");
}
static void
nvc0_render_tri(struct draw_stage *stage, struct prim_header *prim)
{
NOUVEAU_ERR("\n");
}
static void
nvc0_render_flush(struct draw_stage *stage, unsigned flags)
{
}
static void
nvc0_render_reset_stipple_counter(struct draw_stage *stage)
{
NOUVEAU_ERR("\n");
}
static void
nvc0_render_destroy(struct draw_stage *stage)
{
FREE(stage);
}
struct draw_stage *
nvc0_draw_render_stage(struct nvc0_context *nvc0)
{
struct nvc0_render_stage *rs = CALLOC_STRUCT(nvc0_render_stage);
rs->nvc0 = nvc0;
rs->stage.draw = nvc0->draw;
rs->stage.destroy = nvc0_render_destroy;
rs->stage.point = nvc0_render_point;
rs->stage.line = nvc0_render_line;
rs->stage.tri = nvc0_render_tri;
rs->stage.flush = nvc0_render_flush;
rs->stage.reset_stipple_counter = nvc0_render_reset_stipple_counter;
return &rs->stage;
}

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/*
* Copyright 2010 Christoph Bumiller
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include "nvc0_fence.h"
#include "nvc0_context.h"
#include "nvc0_screen.h"
#ifdef PIPE_OS_UNIX
#include <sched.h>
#endif
boolean
nvc0_screen_fence_new(struct nvc0_screen *screen, struct nvc0_fence **fence,
boolean emit)
{
*fence = CALLOC_STRUCT(nvc0_fence);
if (!*fence)
return FALSE;
(*fence)->screen = screen;
pipe_reference_init(&(*fence)->reference, 1);
if (emit)
nvc0_fence_emit(*fence);
return TRUE;
}
void
nvc0_fence_emit(struct nvc0_fence *fence)
{
struct nvc0_screen *screen = fence->screen;
struct nouveau_channel *chan = screen->base.channel;
fence->sequence = ++screen->fence.sequence;
assert(!(fence->state & NVC0_FENCE_STATE_EMITTED));
BEGIN_RING(chan, RING_3D(QUERY_ADDRESS_HIGH), 4);
OUT_RELOCh(chan, screen->fence.bo, 0, NOUVEAU_BO_WR);
OUT_RELOCl(chan, screen->fence.bo, 0, NOUVEAU_BO_WR);
OUT_RING (chan, fence->sequence);
OUT_RING (chan, 0x1000f010);
pipe_reference(NULL, &fence->reference);
if (screen->fence.tail)
screen->fence.tail->next = fence;
else
screen->fence.head = fence;
screen->fence.tail = fence;
fence->state = NVC0_FENCE_STATE_EMITTED;
}
void
nvc0_fence_del(struct nvc0_fence *fence)
{
struct nvc0_fence *it;
struct nvc0_screen *screen = fence->screen;
if (fence->state == NVC0_FENCE_STATE_EMITTED) {
if (fence == screen->fence.head) {
screen->fence.head = fence->next;
if (!screen->fence.head)
screen->fence.tail = NULL;
} else {
for (it = screen->fence.head; it && it->next != fence; it = it->next);
it->next = fence->next;
if (screen->fence.tail == fence)
screen->fence.tail = it;
}
}
FREE(fence);
}
static void
nvc0_screen_fence_update(struct nvc0_screen *screen)
{
struct nvc0_fence *fence;
struct nvc0_fence *next = NULL;
uint32_t sequence = screen->fence.map[0];
if (screen->fence.sequence_ack == sequence)
return;
screen->fence.sequence_ack = sequence;
for (fence = screen->fence.head; fence; fence = next) {
next = fence->next;
sequence = fence->sequence;
fence->state = NVC0_FENCE_STATE_SIGNALLED;
if (fence->trigger.func)
fence->trigger.func(fence->trigger.arg);
nvc0_fence_reference(&fence, NULL);
if (sequence == screen->fence.sequence_ack)
break;
}
screen->fence.head = next;
if (!next)
screen->fence.tail = NULL;
}
boolean
nvc0_fence_wait(struct nvc0_fence *fence)
{
struct nvc0_screen *screen = fence->screen;
int spins = 0;
if (fence->state != NVC0_FENCE_STATE_EMITTED)
return TRUE;
do {
nvc0_screen_fence_update(screen);
if (fence->state == NVC0_FENCE_STATE_SIGNALLED)
return TRUE;
#ifdef PIPE_OS_UNIX
if ((spins & 7) == 7) /* spend a few cycles */
sched_yield();
#endif
} while (++spins < 10000);
return FALSE;
}

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#ifndef __NVC0_FENCE_H__
#define __NVC0_FENCE_H__
#include "util/u_inlines.h"
struct nvc0_fence_trigger {
void (*func)(void *);
void *arg;
struct nvc0_fence_trigger *next;
};
#define NVC0_FENCE_STATE_EMITTED 1
#define NVC0_FENCE_STATE_SIGNALLED 2
/* reference first, so pipe_reference works directly */
struct nvc0_fence {
struct pipe_reference reference;
struct nvc0_fence *next;
struct nvc0_screen *screen;
int state;
uint32_t sequence;
struct nvc0_fence_trigger trigger;
};
void nvc0_fence_emit(struct nvc0_fence *);
void nvc0_fence_del(struct nvc0_fence *);
boolean nvc0_fence_wait(struct nvc0_fence *);
static INLINE void
nvc0_fence_reference(struct nvc0_fence **ref, struct nvc0_fence *fence)
{
if (pipe_reference(&(*ref)->reference, &fence->reference))
nvc0_fence_del(*ref);
*ref = fence;
}
#endif // __NVC0_FENCE_H__

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/*
* Copyright 2010 Christoph Bumiller
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include "nvc0_screen.h"
#include "nv50_texture.xml.h"
#include "nvc0_3d.xml.h"
#include "nv50_defs.xml.h"
#include "nv50_texture.xml.h"
#include "pipe/p_defines.h"
#define A_(cr, cg, cb, ca, t0, t1, t2, t3, sz, r) \
(NV50_TIC_MAP_##cr << NV50_TIC_0_MAPR__SHIFT) | \
(NV50_TIC_TYPE_##t0 << NV50_TIC_0_TYPE0__SHIFT) | \
(NV50_TIC_MAP_##cg << NV50_TIC_0_MAPG__SHIFT) | \
(NV50_TIC_TYPE_##t1 << NV50_TIC_0_TYPE1__SHIFT) | \
(NV50_TIC_MAP_##cb << NV50_TIC_0_MAPB__SHIFT) | \
(NV50_TIC_TYPE_##t2 << NV50_TIC_0_TYPE2__SHIFT) | \
(NV50_TIC_MAP_##ca << NV50_TIC_0_MAPA__SHIFT) | \
(NV50_TIC_TYPE_##t3 << NV50_TIC_0_TYPE3__SHIFT) | \
NV50_TIC_0_FMT_##sz, \
NVC0_3D_VERTEX_ATTRIB_FORMAT_SIZE_##sz | \
NVC0_3D_VERTEX_ATTRIB_FORMAT_TYPE_##t0 | \
(r << 31)
#define B_(cr, cg, cb, ca, t0, t1, t2, t3, sz, r) \
(NV50_TIC_MAP_##cr << NV50_TIC_0_MAPR__SHIFT) | \
(NV50_TIC_TYPE_##t0 << NV50_TIC_0_TYPE0__SHIFT) | \
(NV50_TIC_MAP_##cg << NV50_TIC_0_MAPG__SHIFT) | \
(NV50_TIC_TYPE_##t1 << NV50_TIC_0_TYPE1__SHIFT) | \
(NV50_TIC_MAP_##cb << NV50_TIC_0_MAPB__SHIFT) | \
(NV50_TIC_TYPE_##t2 << NV50_TIC_0_TYPE2__SHIFT) | \
(NV50_TIC_MAP_##ca << NV50_TIC_0_MAPA__SHIFT) | \
(NV50_TIC_TYPE_##t3 << NV50_TIC_0_TYPE3__SHIFT) | \
NV50_TIC_0_FMT_##sz, 0
#define VERTEX_BUFFER PIPE_BIND_VERTEX_BUFFER
#define SAMPLER_VIEW PIPE_BIND_SAMPLER_VIEW
#define RENDER_TARGET PIPE_BIND_RENDER_TARGET
#define DEPTH_STENCIL PIPE_BIND_DEPTH_STENCIL
#define SCANOUT PIPE_BIND_SCANOUT
/* for vertex buffers: */
#define NV50_TIC_0_FMT_8_8_8 NV50_TIC_0_FMT_8_8_8_8
#define NV50_TIC_0_FMT_16_16_16 NV50_TIC_0_FMT_16_16_16_16
#define NV50_TIC_0_FMT_32_32_32 NV50_TIC_0_FMT_32_32_32_32
const struct nvc0_format nvc0_format_table[PIPE_FORMAT_COUNT] =
{
/* COMMON FORMATS */
[PIPE_FORMAT_B8G8R8A8_UNORM] = { NV50_SURFACE_FORMAT_A8R8G8B8_UNORM,
A_(C2, C1, C0, C3, UNORM, UNORM, UNORM, UNORM, 8_8_8_8, 1),
VERTEX_BUFFER | SAMPLER_VIEW | RENDER_TARGET | SCANOUT },
[PIPE_FORMAT_B8G8R8X8_UNORM] = { NV50_SURFACE_FORMAT_X8R8G8B8_UNORM,
A_(C2, C1, C0, ONE, UNORM, UNORM, UNORM, UNORM, 8_8_8_8, 1),
VERTEX_BUFFER | SAMPLER_VIEW | RENDER_TARGET | SCANOUT },
[PIPE_FORMAT_B8G8R8A8_SRGB] = { NV50_SURFACE_FORMAT_A8R8G8B8_SRGB,
A_(C2, C1, C0, C3, UNORM, UNORM, UNORM, UNORM, 8_8_8_8, 1),
VERTEX_BUFFER | SAMPLER_VIEW | RENDER_TARGET },
[PIPE_FORMAT_B8G8R8X8_SRGB] = { NV50_SURFACE_FORMAT_X8R8G8B8_SRGB,
A_(C2, C1, C0, ONE, UNORM, UNORM, UNORM, UNORM, 8_8_8_8, 1),
VERTEX_BUFFER | SAMPLER_VIEW | RENDER_TARGET },
[PIPE_FORMAT_B5G6R5_UNORM] = { NV50_SURFACE_FORMAT_R5G6B5_UNORM,
B_(C2, C1, C0, ONE, UNORM, UNORM, UNORM, UNORM, 5_6_5, 1),
SAMPLER_VIEW | RENDER_TARGET | SCANOUT },
[PIPE_FORMAT_B5G5R5A1_UNORM] = { NV50_SURFACE_FORMAT_A1R5G5B5_UNORM,
B_(C2, C1, C0, C3, UNORM, UNORM, UNORM, UNORM, 1_5_5_5, 1),
SAMPLER_VIEW | RENDER_TARGET | SCANOUT },
[PIPE_FORMAT_B4G4R4A4_UNORM] = { NV50_SURFACE_FORMAT_R16_UNORM,
B_(C2, C1, C0, C3, UNORM, UNORM, UNORM, UNORM, 4_4_4_4, 1),
SAMPLER_VIEW },
[PIPE_FORMAT_R10G10B10A2_UNORM] = { NV50_SURFACE_FORMAT_A2B10G10R10_UNORM,
A_(C0, C1, C2, C3, UNORM, UNORM, UNORM, UNORM, 2_10_10_10, 0),
SAMPLER_VIEW | RENDER_TARGET | VERTEX_BUFFER | SCANOUT },
[PIPE_FORMAT_B10G10R10A2_UNORM] = { NV50_SURFACE_FORMAT_A2R10G10B10_UNORM,
A_(C2, C1, C0, C3, UNORM, UNORM, UNORM, UNORM, 2_10_10_10, 1),
SAMPLER_VIEW | RENDER_TARGET | VERTEX_BUFFER },
/* DEPTH/STENCIL FORMATS */
[PIPE_FORMAT_Z16_UNORM] = { NV50_ZETA_FORMAT_Z16_UNORM,
B_(C0, C0, C0, ONE, UNORM, UINT, UINT, UINT, 16_ZETA, 0),
SAMPLER_VIEW | DEPTH_STENCIL },
[PIPE_FORMAT_Z24_UNORM_S8_USCALED] = { NV50_ZETA_FORMAT_S8Z24_UNORM,
B_(C0, C0, C0, ONE, UNORM, UINT, UINT, UINT, 8_24, 0),
SAMPLER_VIEW | DEPTH_STENCIL },
[PIPE_FORMAT_Z24X8_UNORM] = { NV50_ZETA_FORMAT_X8Z24_UNORM,
B_(C0, C0, C0, ONE, UNORM, UINT, UINT, UINT, 8_24, 0),
SAMPLER_VIEW | DEPTH_STENCIL },
[PIPE_FORMAT_S8_USCALED_Z24_UNORM] = { NV50_ZETA_FORMAT_S8Z24_UNORM,
B_(C1, C1, C1, ONE, UINT, UNORM, UINT, UINT, 24_8, 0),
SAMPLER_VIEW | DEPTH_STENCIL },
[PIPE_FORMAT_Z32_FLOAT] = { NV50_ZETA_FORMAT_Z32_FLOAT,
B_(C0, C0, C0, ONE, FLOAT, UINT, UINT, UINT, 32_ZETA, 0),
SAMPLER_VIEW | DEPTH_STENCIL },
[PIPE_FORMAT_Z32_FLOAT_S8X24_USCALED] = {
NV50_ZETA_FORMAT_Z32_FLOAT_X24S8_UNORM,
B_(C0, C0, C0, ONE, FLOAT, UINT, UINT, UINT, 32_8, 0),
SAMPLER_VIEW | DEPTH_STENCIL },
/* LUMINANCE, ALPHA, INTENSITY */
[PIPE_FORMAT_L8_UNORM] = { NV50_SURFACE_FORMAT_R8_UNORM,
A_(C0, C0, C0, ONE, UNORM, UNORM, UNORM, UNORM, 8, 0),
SAMPLER_VIEW },
[PIPE_FORMAT_L8_SRGB] = { NV50_SURFACE_FORMAT_R8_UNORM,
A_(C0, C0, C0, ONE, UNORM, UNORM, UNORM, UNORM, 8, 0),
SAMPLER_VIEW },
[PIPE_FORMAT_I8_UNORM] = { NV50_SURFACE_FORMAT_R8_UNORM,
A_(C0, C0, C0, C0, UNORM, UNORM, UNORM, UNORM, 8, 0),
SAMPLER_VIEW },
[PIPE_FORMAT_A8_UNORM] = { NV50_SURFACE_FORMAT_A8_UNORM,
A_(ZERO, ZERO, ZERO, C0, UNORM, UNORM, UNORM, UNORM, 8, 0),
SAMPLER_VIEW | RENDER_TARGET },
[PIPE_FORMAT_L8A8_UNORM] = { NV50_SURFACE_FORMAT_R16_UNORM,
A_(C0, C0, C0, C1, UNORM, UNORM, UNORM, UNORM, 8_8, 0),
SAMPLER_VIEW },
[PIPE_FORMAT_L8A8_SRGB] = { 0,
A_(C0, C0, C0, C1, UNORM, UNORM, UNORM, UNORM, 8_8, 0),
SAMPLER_VIEW },
/* DXT, RGTC */
[PIPE_FORMAT_DXT1_RGB] = { 0,
B_(C0, C1, C2, ONE, UNORM, UNORM, UNORM, UNORM, DXT1, 0),
SAMPLER_VIEW },
[PIPE_FORMAT_DXT1_RGBA] = { 0,
B_(C0, C1, C2, C3, UNORM, UNORM, UNORM, UNORM, DXT1, 0),
SAMPLER_VIEW },
[PIPE_FORMAT_DXT3_RGBA] = { 0,
B_(C0, C1, C2, C3, UNORM, UNORM, UNORM, UNORM, DXT3, 0),
SAMPLER_VIEW },
[PIPE_FORMAT_DXT5_RGBA] = { 0,
B_(C0, C1, C2, C3, UNORM, UNORM, UNORM, UNORM, DXT5, 0),
SAMPLER_VIEW },
[PIPE_FORMAT_RGTC1_UNORM] = { 0,
B_(C0, ZERO, ZERO, ONE, UNORM, UNORM, UNORM, UNORM, RGTC1, 0),
SAMPLER_VIEW },
[PIPE_FORMAT_RGTC1_SNORM] = { 0,
B_(C0, ZERO, ZERO, ONE, SNORM, SNORM, SNORM, SNORM, RGTC1, 0),
SAMPLER_VIEW },
[PIPE_FORMAT_RGTC2_UNORM] = { 0,
B_(C0, C1, ZERO, ONE, UNORM, UNORM, UNORM, UNORM, RGTC2, 0),
SAMPLER_VIEW },
[PIPE_FORMAT_RGTC2_SNORM] = { 0,
B_(C0, C1, ZERO, ONE, SNORM, SNORM, SNORM, SNORM, RGTC2, 0),
SAMPLER_VIEW },
/* FLOAT 16 */
[PIPE_FORMAT_R16G16B16A16_FLOAT] = { NV50_SURFACE_FORMAT_R16G16B16A16_FLOAT,
A_(C0, C1, C2, C3, FLOAT, FLOAT, FLOAT, FLOAT, 16_16_16_16, 0),
VERTEX_BUFFER | SAMPLER_VIEW | RENDER_TARGET },
[PIPE_FORMAT_R16G16B16_FLOAT] = { NV50_SURFACE_FORMAT_R16G16B16X16_FLOAT,
A_(C0, C1, C2, ONE, FLOAT, FLOAT, FLOAT, FLOAT, 16_16_16, 0),
VERTEX_BUFFER | SAMPLER_VIEW | RENDER_TARGET },
[PIPE_FORMAT_R16G16_FLOAT] = { NV50_SURFACE_FORMAT_R16G16_FLOAT,
A_(C0, C1, ZERO, ONE, FLOAT, FLOAT, FLOAT, FLOAT, 16_16, 0),
VERTEX_BUFFER | SAMPLER_VIEW | RENDER_TARGET },
[PIPE_FORMAT_R16_FLOAT] = { NV50_SURFACE_FORMAT_R16_FLOAT,
A_(C0, ZERO, ZERO, ONE, FLOAT, FLOAT, FLOAT, FLOAT, 16, 0),
VERTEX_BUFFER | SAMPLER_VIEW | RENDER_TARGET },
/* FLOAT 32 */
[PIPE_FORMAT_R32G32B32A32_FLOAT] = { NV50_SURFACE_FORMAT_R32G32B32A32_FLOAT,
A_(C0, C1, C2, C3, FLOAT, FLOAT, FLOAT, FLOAT, 32_32_32_32, 0),
VERTEX_BUFFER | SAMPLER_VIEW | RENDER_TARGET },
[PIPE_FORMAT_R32G32B32_FLOAT] = { NV50_SURFACE_FORMAT_R32G32B32X32_FLOAT,
A_(C0, C1, C2, ONE, FLOAT, FLOAT, FLOAT, FLOAT, 32_32_32, 0),
VERTEX_BUFFER | SAMPLER_VIEW | RENDER_TARGET },
[PIPE_FORMAT_R32G32_FLOAT] = { NV50_SURFACE_FORMAT_R32G32_FLOAT,
A_(C0, C1, ZERO, ONE, FLOAT, FLOAT, FLOAT, FLOAT, 32_32, 0),
VERTEX_BUFFER | SAMPLER_VIEW | RENDER_TARGET },
[PIPE_FORMAT_R32_FLOAT] = { NV50_SURFACE_FORMAT_R32_FLOAT,
A_(C0, ZERO, ZERO, ONE, FLOAT, FLOAT, FLOAT, FLOAT, 32, 0),
VERTEX_BUFFER | SAMPLER_VIEW | RENDER_TARGET },
/* ODD FORMATS */
[PIPE_FORMAT_R11G11B10_FLOAT] = { NV50_SURFACE_FORMAT_B10G11R11_FLOAT,
B_(C0, C1, C2, ONE, FLOAT, FLOAT, FLOAT, FLOAT, 10_11_11, 0),
SAMPLER_VIEW | RENDER_TARGET },
[PIPE_FORMAT_R9G9B9E5_FLOAT] = { 0,
B_(C0, C1, C2, ONE, FLOAT, FLOAT, FLOAT, FLOAT, E5_9_9_9, 0),
SAMPLER_VIEW },
/* SNORM 32 */
[PIPE_FORMAT_R32G32B32A32_SNORM] = { 0,
A_(C0, C1, C2, C3, FLOAT, FLOAT, FLOAT, FLOAT, 32_32_32_32, 0),
VERTEX_BUFFER | SAMPLER_VIEW },
[PIPE_FORMAT_R32G32B32_SNORM] = { 0,
A_(C0, C1, C2, ONE, SNORM, SNORM, SNORM, SNORM, 32_32_32, 0),
VERTEX_BUFFER | SAMPLER_VIEW },
[PIPE_FORMAT_R32G32_SNORM] = { 0,
A_(C0, C1, ZERO, ONE, SNORM, SNORM, SNORM, SNORM, 32_32, 0),
VERTEX_BUFFER | SAMPLER_VIEW },
[PIPE_FORMAT_R32_SNORM] = { 0,
A_(C0, ZERO, ZERO, ONE, SNORM, SNORM, SNORM, SNORM, 32, 0),
VERTEX_BUFFER | SAMPLER_VIEW },
/* UNORM 32 */
[PIPE_FORMAT_R32G32B32A32_UNORM] = { 0,
A_(C0, C1, C2, C3, FLOAT, FLOAT, FLOAT, FLOAT, 32_32_32_32, 0),
VERTEX_BUFFER | SAMPLER_VIEW },
[PIPE_FORMAT_R32G32B32_UNORM] = { 0,
A_(C0, C1, C2, ONE, UNORM, UNORM, UNORM, UNORM, 32_32_32, 0),
VERTEX_BUFFER | SAMPLER_VIEW },
[PIPE_FORMAT_R32G32_UNORM] = { 0,
A_(C0, C1, ZERO, ONE, UNORM, UNORM, UNORM, UNORM, 32_32, 0),
VERTEX_BUFFER | SAMPLER_VIEW },
[PIPE_FORMAT_R32_UNORM] = { 0,
A_(C0, ZERO, ZERO, ONE, UNORM, UNORM, UNORM, UNORM, 32, 0),
VERTEX_BUFFER | SAMPLER_VIEW },
/* SNORM 16 */
[PIPE_FORMAT_R16G16B16A16_SNORM] = { NV50_SURFACE_FORMAT_R16G16B16A16_SNORM,
A_(C0, C1, C2, C3, SNORM, SNORM, SNORM, SNORM, 16_16_16_16, 0),
VERTEX_BUFFER | SAMPLER_VIEW | RENDER_TARGET },
[PIPE_FORMAT_R16G16B16_SNORM] = { 0,
A_(C0, C1, C2, ONE, SNORM, SNORM, SNORM, SNORM, 16_16_16, 0),
VERTEX_BUFFER | SAMPLER_VIEW },
[PIPE_FORMAT_R16G16_SNORM] = { NV50_SURFACE_FORMAT_R16G16_SNORM,
A_(C0, C1, C2, C3, SNORM, SNORM, SNORM, SNORM, 16_16, 0),
VERTEX_BUFFER | SAMPLER_VIEW | RENDER_TARGET },
[PIPE_FORMAT_R16_SNORM] = { NV50_SURFACE_FORMAT_R16_SNORM,
A_(C0, ZERO, ZERO, ONE, SNORM, SNORM, SNORM, SNORM, 16, 0),
VERTEX_BUFFER | SAMPLER_VIEW | RENDER_TARGET },
/* UNORM 16 */
[PIPE_FORMAT_R16G16B16A16_UNORM] = { NV50_SURFACE_FORMAT_R16G16B16A16_UNORM,
A_(C0, C1, C2, C3, UNORM, UNORM, UNORM, UNORM, 16_16_16_16, 0),
VERTEX_BUFFER | SAMPLER_VIEW | RENDER_TARGET },
[PIPE_FORMAT_R16G16B16_UNORM] = { 0,
A_(C0, C1, C2, ONE, UNORM, UNORM, UNORM, UNORM, 16_16_16, 0),
VERTEX_BUFFER | SAMPLER_VIEW },
[PIPE_FORMAT_R16G16_UNORM] = { NV50_SURFACE_FORMAT_R16G16_UNORM,
A_(C0, C1, C2, C3, UNORM, UNORM, UNORM, UNORM, 16_16, 0),
VERTEX_BUFFER | SAMPLER_VIEW | RENDER_TARGET },
[PIPE_FORMAT_R16_UNORM] = { NV50_SURFACE_FORMAT_R16_UNORM,
A_(C0, ZERO, ZERO, ONE, UNORM, UNORM, UNORM, UNORM, 16, 0),
VERTEX_BUFFER | SAMPLER_VIEW | RENDER_TARGET },
/* SNORM 8 */
[PIPE_FORMAT_R8G8B8A8_SNORM] = { NV50_SURFACE_FORMAT_A8B8G8R8_SNORM,
A_(C0, C1, C2, C3, SNORM, SNORM, SNORM, SNORM, 8_8_8_8, 0),
VERTEX_BUFFER | SAMPLER_VIEW | RENDER_TARGET },
[PIPE_FORMAT_R8G8B8_SNORM] = { 0,
A_(C0, C1, C2, ONE, SNORM, SNORM, SNORM, SNORM, 8_8_8, 0),
VERTEX_BUFFER | SAMPLER_VIEW },
[PIPE_FORMAT_R8G8_SNORM] = { NV50_SURFACE_FORMAT_R8G8_SNORM,
A_(C0, C1, ZERO, ONE, SNORM, SNORM, SNORM, SNORM, 8_8, 0),
VERTEX_BUFFER | SAMPLER_VIEW | RENDER_TARGET },
[PIPE_FORMAT_R8_SNORM] = { NV50_SURFACE_FORMAT_R8_SNORM,
A_(C0, ZERO, ZERO, ONE, SNORM, SNORM, SNORM, SNORM, 8, 0),
VERTEX_BUFFER | SAMPLER_VIEW | RENDER_TARGET },
/* UNORM 8 */
[PIPE_FORMAT_R8G8B8A8_UNORM] = { NV50_SURFACE_FORMAT_A8B8G8R8_UNORM,
A_(C0, C1, C2, C3, UNORM, UNORM, UNORM, UNORM, 8_8_8_8, 0),
VERTEX_BUFFER | SAMPLER_VIEW | RENDER_TARGET },
[PIPE_FORMAT_R8G8B8A8_SRGB] = { NV50_SURFACE_FORMAT_A8B8G8R8_SRGB,
A_(C0, C1, C2, C3, UNORM, UNORM, UNORM, UNORM, 8_8_8_8, 0),
SAMPLER_VIEW | RENDER_TARGET },
[PIPE_FORMAT_R8G8B8_UNORM] = { NV50_SURFACE_FORMAT_X8B8G8R8_UNORM,
A_(C0, C1, C2, ONE, UNORM, UNORM, UNORM, UNORM, 8_8_8, 0),
VERTEX_BUFFER | SAMPLER_VIEW | RENDER_TARGET },
[PIPE_FORMAT_R8G8B8_SRGB] = { NV50_SURFACE_FORMAT_X8B8G8R8_SRGB,
A_(C0, C1, C2, ONE, UNORM, UNORM, UNORM, UNORM, 8_8_8, 0),
SAMPLER_VIEW | RENDER_TARGET },
[PIPE_FORMAT_R8G8_UNORM] = { NV50_SURFACE_FORMAT_R8G8_UNORM,
A_(C0, C1, ZERO, ONE, UNORM, UNORM, UNORM, UNORM, 8_8, 0),
VERTEX_BUFFER | SAMPLER_VIEW | RENDER_TARGET },
[PIPE_FORMAT_R8_UNORM] = { NV50_SURFACE_FORMAT_R8_UNORM,
A_(C0, ZERO, ZERO, ONE, UNORM, UNORM, UNORM, UNORM, 8, 0),
VERTEX_BUFFER | SAMPLER_VIEW | RENDER_TARGET },
/* SSCALED 32 */
[PIPE_FORMAT_R32G32B32A32_SSCALED] = { NV50_SURFACE_FORMAT_R32G32B32A32_SINT,
A_(C0, C1, C2, C3, SSCALED, SSCALED, SSCALED, SSCALED, 32_32_32_32, 0),
VERTEX_BUFFER | SAMPLER_VIEW },
[PIPE_FORMAT_R32G32B32_SSCALED] = { 0,
A_(C0, C1, C2, ONE, SSCALED, SSCALED, SSCALED, SSCALED, 32_32_32, 0),
VERTEX_BUFFER | SAMPLER_VIEW },
[PIPE_FORMAT_R32G32_SSCALED] = { NV50_SURFACE_FORMAT_R32G32_SINT,
A_(C0, C1, ZERO, ONE, SSCALED, SSCALED, SSCALED, SSCALED, 32_32, 0),
VERTEX_BUFFER | SAMPLER_VIEW },
[PIPE_FORMAT_R32_SSCALED] = { 0,
A_(C0, ZERO, ZERO, ONE, SSCALED, SSCALED, SSCALED, SSCALED, 32, 0),
VERTEX_BUFFER | SAMPLER_VIEW },
/* USCALED 32 */
[PIPE_FORMAT_R32G32B32A32_USCALED] = { NV50_SURFACE_FORMAT_R32G32B32A32_UINT,
A_(C0, C1, C2, C3, USCALED, USCALED, USCALED, USCALED, 32_32_32_32, 0),
VERTEX_BUFFER | SAMPLER_VIEW },
[PIPE_FORMAT_R32G32B32_USCALED] = { 0,
A_(C0, C1, C2, ONE, USCALED, USCALED, USCALED, USCALED, 32_32_32, 0),
VERTEX_BUFFER | SAMPLER_VIEW },
[PIPE_FORMAT_R32G32_USCALED] = { NV50_SURFACE_FORMAT_R32G32_UINT,
A_(C0, C1, ZERO, ONE, USCALED, USCALED, USCALED, USCALED, 32_32, 0),
VERTEX_BUFFER | SAMPLER_VIEW },
[PIPE_FORMAT_R32_USCALED] = { 0,
A_(C0, ZERO, ZERO, ONE, USCALED, USCALED, USCALED, USCALED, 32, 0),
VERTEX_BUFFER | SAMPLER_VIEW },
/* SSCALED 16 */
[PIPE_FORMAT_R16G16B16A16_SSCALED] = { NV50_SURFACE_FORMAT_R16G16B16A16_SINT,
A_(C0, C1, C2, C3, SSCALED, SSCALED, SSCALED, SSCALED, 16_16_16_16, 0),
VERTEX_BUFFER | SAMPLER_VIEW },
[PIPE_FORMAT_R16G16B16_SSCALED] = { 0,
A_(C0, C1, C2, ONE, SSCALED, SSCALED, SSCALED, SSCALED, 16_16_16, 0),
VERTEX_BUFFER | SAMPLER_VIEW },
[PIPE_FORMAT_R16G16_SSCALED] = { NV50_SURFACE_FORMAT_R16G16_SINT,
A_(C0, C1, ZERO, ONE, SSCALED, SSCALED, SSCALED, SSCALED, 16_16, 0),
VERTEX_BUFFER | SAMPLER_VIEW },
[PIPE_FORMAT_R16_SSCALED] = { NV50_SURFACE_FORMAT_R16_SINT,
A_(C0, ZERO, ZERO, ONE, SSCALED, SSCALED, SSCALED, SSCALED, 16, 0),
VERTEX_BUFFER | SAMPLER_VIEW },
/* USCALED 16 */
[PIPE_FORMAT_R16G16B16A16_USCALED] = { NV50_SURFACE_FORMAT_R16G16B16A16_UINT,
A_(C0, C1, C2, C3, USCALED, USCALED, USCALED, USCALED, 16_16_16_16, 0),
VERTEX_BUFFER | SAMPLER_VIEW },
[PIPE_FORMAT_R16G16B16_USCALED] = { 0,
A_(C0, C1, C2, ONE, USCALED, USCALED, USCALED, USCALED, 16_16_16, 0),
VERTEX_BUFFER | SAMPLER_VIEW },
[PIPE_FORMAT_R16G16_USCALED] = { NV50_SURFACE_FORMAT_R16G16_UINT,
A_(C0, C1, ZERO, ONE, USCALED, USCALED, USCALED, USCALED, 16_16, 0),
VERTEX_BUFFER | SAMPLER_VIEW },
[PIPE_FORMAT_R16_USCALED] = { NV50_SURFACE_FORMAT_R16_UINT,
A_(C0, ZERO, ZERO, ONE, USCALED, USCALED, USCALED, USCALED, 16, 0),
VERTEX_BUFFER | SAMPLER_VIEW },
/* SSCALED 8 */
[PIPE_FORMAT_R8G8B8A8_SSCALED] = { NV50_SURFACE_FORMAT_A8B8G8R8_SINT,
A_(C0, C1, C2, C3, SSCALED, SSCALED, SSCALED, SSCALED, 8_8_8_8, 0),
VERTEX_BUFFER | SAMPLER_VIEW },
[PIPE_FORMAT_R8G8B8_SSCALED] = { 0,
A_(C0, C1, C2, ONE, SSCALED, SSCALED, SSCALED, SSCALED, 8_8_8, 0),
VERTEX_BUFFER | SAMPLER_VIEW },
[PIPE_FORMAT_R8G8_SSCALED] = { NV50_SURFACE_FORMAT_R8G8_SINT,
A_(C0, C1, ZERO, ONE, SSCALED, SSCALED, SSCALED, SSCALED, 8_8, 0),
VERTEX_BUFFER | SAMPLER_VIEW },
[PIPE_FORMAT_R8_SSCALED] = { NV50_SURFACE_FORMAT_R8_SINT,
A_(C0, ZERO, ZERO, ONE, SSCALED, SSCALED, SSCALED, SSCALED, 8, 0),
VERTEX_BUFFER | SAMPLER_VIEW },
/* USCALED 8 */
[PIPE_FORMAT_R8G8B8A8_USCALED] = { NV50_SURFACE_FORMAT_A8B8G8R8_UINT,
A_(C0, C1, C2, C3, USCALED, USCALED, USCALED, USCALED, 8_8_8_8, 0),
VERTEX_BUFFER | SAMPLER_VIEW },
[PIPE_FORMAT_R8G8B8_USCALED] = { 0,
A_(C0, C1, C2, ONE, USCALED, USCALED, USCALED, USCALED, 8_8_8, 0),
VERTEX_BUFFER | SAMPLER_VIEW },
[PIPE_FORMAT_R8G8_USCALED] = { NV50_SURFACE_FORMAT_R8G8_UINT,
A_(C0, C1, ZERO, ONE, USCALED, USCALED, USCALED, USCALED, 8_8, 0),
VERTEX_BUFFER | SAMPLER_VIEW },
[PIPE_FORMAT_R8_USCALED] = { NV50_SURFACE_FORMAT_R8_UINT,
A_(C0, ZERO, ZERO, ONE, USCALED, USCALED, USCALED, USCALED, 8, 0),
VERTEX_BUFFER | SAMPLER_VIEW },
};

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@ -0,0 +1,220 @@
#ifndef __NVC0_PGRAPH_MACROS_H__
#define __NVC0_PGRAPH_MACROS_H__
static const uint32_t nvc0_9097_blend_enables[] =
{
0x05360021, /* maddr [0x1360, increment = 0x4] */
0x00404042, /* sendbf $r1 0 0x1 */
0x00424042, /* sendbf $r1 1 0x1 */
0x00444042, /* sendbf $r1 2 0x1 */
0x00464042, /* sendbf $r1 3 0x1 */
0x00484042, /* sendbf $r1 4 0x1 */
0x004a4042, /* sendbf $r1 5 0x1 */
0x004c4042, /* sendbf $r1 6 0x1 */
0x004e4042, /* sendbf $r1 7 0x1 */
0x01534215, /* read $r2 0x1534 */
0x03428021, /* maddr [0x3428] */
0x00000841, /* send $r1 */
0x00d9c021, /* maddr [0x0d9c] */
0x00014807, /* braz $r1 0x5 */
0x00000311, /* mov $r3 0 */
0x00009027, /* braz annul $r2 0x2 */
0x0342c315, /* read $r3 [0x342c] */
0x00000011, /* mov $r0 0 */
0x000018c1, /* exit send $r3 */
0x00000011 /* mov $r0 0, delay slot */
};
/*
* if (limit == 0) {
* LIMIT = 0;
* START = 1;
* } else {
* LIMIT = limit - 1;
* START = start;
* }
*/
static const uint32_t nvc0_9097_vertex_array_select[] =
{
0x00000301,
0x00000401,
0x00000701,
0x00131d10,
0x0001a807,
0x00000601,
0x00004211,
0x0004a410,
0x0000c007,
0x00061b10,
0x00004611,
0x11004512,
0x01c06d11,
0x00004211,
0x6180a822,
0x0201c042,
0x00003041,
0x09004512,
0x01f02d11,
0x6180a822,
0x0200c0c2,
0x00002041
};
static const uint32_t nvc0_9097_color_mask_brdc[] =
{
0x05a00021, /* maddr [0x1680] */
0x00000841, /* send $r1 */
0x00000841, /* send $r1 */
0x00000841, /* send $r1 */
0x00000841, /* send $r1 */
0x00000841, /* send $r1 */
0x00000841, /* send $r1 */
0x000008c1, /* exit send $r1 */
0x00000841, /* send $r1 */
};
static const uint32_t nvc0_9097_poly_mode_front[] =
{
0x03410615,
0x00db0515,
0x22018312,
0x02100415,
0x00dac021,
0x00000841,
0x06c04211,
0x0004aa10,
0x00009037,
0x22118312,
0x020c0515,
0x06c04211,
0x00048a10,
0x00009037,
0x22118312,
0x007f8612,
0x0000f037,
0x01a24021,
0x1cd4c041,
0x00104211,
0x0004a210,
0x00009037,
0x00000311,
0x000c4211,
0x0004aa10,
0x00009037,
0x00000311,
0x002ec0a1,
0x00001841
};
static const uint32_t nvc0_9097_poly_mode_back[] =
{
0x03410615,
0x00dac515,
0x22018312,
0x02100415,
0x00db0021,
0x00000841,
0x06c04211,
0x0004aa10,
0x00009037,
0x22118312,
0x020c0515,
0x06c04211,
0x00048a10,
0x00009037,
0x22118312,
0x007f8612,
0x0000f037,
0x01a24021,
0x1cd4c041,
0x00104211,
0x0004a210,
0x00009037,
0x00000311,
0x000c4211,
0x0004aa10,
0x00009037,
0x00000311,
0x002ec0a1,
0x00001841
};
static const uint32_t nvc0_9097_gp_select[] = /* 0x0f */
{
0x03410615, /* 0x00: read $r6 [0x3410] */
0x00dac515, /* 0x01: read $r5 [NVC0_3D_POLYGON_MODE_FRONT] */
0x22018312, /* 0x02: mov $r3 extrinsrt 0 $r6 0 0x8 0x4 */
0x00db0415, /* 0x03: read $r4 [NVC0_3D_POLYGON_MODE_BACK] */
0x02100021, /* 0x04: maddr [NVC0_3D_SP_SELECT(4)] */
0x00000841, /* 0x05: send $r1 */
0x06c04211, /* 0x06: mov $r2 GL_POLYGON_MODE_LINE */
0x0004aa10, /* 0x07: mov $r2 sub $r5 $r2 */
0x00009037, /* 0x08: branz annul $r2 0xa */
0x22118312, /* 0x09: mov $r3 extrinsrt 0 $r6 0x8 0x8 0x4 */
0x020c0515, /* 0x0a: read $r5 [NVC0_3D_SP_SELECT(3)] */
0x06c04211, /* 0x0b: mov $r2 GL_POLYGON_MODE_LINE */
0x0004a210, /* 0x0c: mov $r2 sub $r4 $r2 */
0x00009037, /* 0x0d: branz annul $r2 0xf */
0x22118312, /* 0x0e: mov $r3 extrinsrt 0 $r6 0x8 0x8 0x4 */
0x007f8612, /* 0x0f: mov $r6 extrinsrt 0 $r6 0x1f 0x1 0 */
0x0000f037, /* 0x10: branz annul $r6 0x13 */
0x01a24021, /* 0x11: maddr [0x1a24] */
0x1cd4c041, /* 0x12: send 0x7353 */
0x00104211, /* 0x13: mov $r2 0x41 */
0x00048a10, /* 0x14: mov $r2 sub $r1 $r2 */
0x00009037, /* 0x15: branz annul $r2 0x17 */
0x00000311, /* 0x16: mov $r3 0 */
0x000c4211, /* 0x17: mov $r2 0x31 */
0x0004aa10, /* 0x18: mov $r2 sub $r5 $r2 */
0x00009037, /* 0x19: branz annul $r2 0x1b */
0x00000311, /* 0x1a: mov $r3 0 */
0x002ec0a1, /* 0x1b: exit maddr [0x02ec] */
0x00001841 /* 0x1c: send $r3 */
};
static const uint32_t nvc0_9097_tep_select[] = /* 0x10 */
{
0x03410615, /* 0x00: read $r6 [0x3410] */
0x00dac515, /* 0x01: read $r5 [NVC0_3D_POLYGON_MODE_FRONT] */
0x22018312, /* 0x02: mov $r3 extrinsrt 0 $r6 0 0x8 0x4 */
0x00db0415, /* 0x03: read $r4 [NVC0_3D_POLYGON_MODE_BACK] */
0x020c0021, /* 0x04: maddr [NVC0_3D_SP_SELECT(3), increment = 0] */
0x00000841, /* 0x05: send $r1 */
0x06c04211, /* 0x06: mov $r2 GL_POLYGON_MODE_LINE */
0x0004aa10, /* 0x07: mov $r2 sub $r5 $r2 */
0x00009037, /* 0x08: branz annul $r2 0xa */
0x22118312, /* 0x09: mov $r3 extrinsrt 0 $r6 0x8 0x8 0x4 */
0x02100515, /* 0x0a: read $r5 [NVC0_3D_SP_SELECT(4)] */
0x06c04211, /* 0x0b: mov $r2 GL_POLYGON_MODE_LINE */
0x0004a210, /* 0x0c: mov $r2 sub $r4 $r2 */
0x00009037, /* 0x0d: branz annul $r2 0xf */
0x22118312, /* 0x0e: mov $r3 extrinsrt 0 $r6 0x8 0x8 0x4 */
0x007f8612, /* 0x0f: mov $r6 extrinsrt 0 $r6 0x1f 0x1 0 */
0x0000f037, /* 0x10: branz annul $r6 */
0x01a24021, /* 0x11: maddr [0x1a24] */
0x1cd4c041, /* 0x12: send 0x7353 */
0x00104211, /* 0x13: mov $r2 0x41 */
0x0004aa10, /* 0x14: mov $r2 sub $r5 $r2 */
0x00009037, /* 0x15: branz annul $r2 0x17 */
0x00000311, /* 0x16: mov $r3 0 */
0x000c4211, /* 0x17: mov $r2 0x31 */
0x00048a10, /* 0x18: mov $r2 sub $r1 $r2 */
0x00035037, /* 0x19: branz annul $r2 0x26 */
0x00000311, /* 0x1a: mov $r3 0 */
0x03430415, /* 0x1b: read $r4 [0x3430] */
0x00450512, /* 0x1c: mov $r5 extrinsrt 0 $r4 0x2 0x1 0 */
0x00004211, /* 0x1d: mov $r2 0x1 */
0x0004aa10, /* 0x1e: mov $r2 sub $r5 $r2 */
0x00019037, /* 0x1f: branz annul $r2 0x25 */
0x0003c211, /* 0x20: mov $r2 0xf */
0x01a2c021, /* 0x21: maddr [0x1a2c] */
0xffffd211, /* 0x22: mov $r2 add $r2 -0x1 */
0xffff9017, /* 0x23: branz $r2 add $r2 */
0x00000041, /* 0x24: send 0 */
0x00000011, /* 0x25: nop */
0x002ec0a1, /* 0x26: exit maddr [0x02ec] */
0x00001841 /* 0x27: send $r3 */
};
#endif

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@ -0,0 +1,138 @@
#ifndef NVC0_M2MF_XML
#define NVC0_M2MF_XML
/* Autogenerated file, DO NOT EDIT manually!
This file was generated by the rules-ng-ng headergen tool in this git repository:
http://0x04.net/cgit/index.cgi/rules-ng-ng
git clone git://0x04.net/rules-ng-ng
The rules-ng-ng source files this header was generated from are:
- nvc0_m2mf.xml ( 2227 bytes, from 2010-10-16 16:10:29)
- copyright.xml ( 6498 bytes, from 2010-10-03 13:18:37)
- nv_object.xml ( 11379 bytes, from 2010-10-16 11:43:24)
- nvchipsets.xml ( 2907 bytes, from 2010-10-15 16:28:21)
- nv_defs.xml ( 4437 bytes, from 2010-07-06 07:43:58)
Copyright (C) 2006-2010 by the following authors:
- Artur Huillet <arthur.huillet@free.fr> (ahuillet)
- Ben Skeggs (darktama, darktama_)
- B. R. <koala_br@users.sourceforge.net> (koala_br)
- Carlos Martin <carlosmn@users.sf.net> (carlosmn)
- Christoph Bumiller <e0425955@student.tuwien.ac.at> (calim, chrisbmr)
- Dawid Gajownik <gajownik@users.sf.net> (gajownik)
- Dmitry Baryshkov
- Dmitry Eremin-Solenikov <lumag@users.sf.net> (lumag)
- EdB <edb_@users.sf.net> (edb_)
- Erik Waling <erikwailing@users.sf.net> (erikwaling)
- Francisco Jerez <currojerez@riseup.net> (curro, curro_, currojerez)
- imirkin <imirkin@users.sf.net> (imirkin)
- jb17bsome <jb17bsome@bellsouth.net> (jb17bsome)
- Jeremy Kolb <kjeremy@users.sf.net> (kjeremy)
- Laurent Carlier <lordheavym@gmail.com> (lordheavy)
- Luca Barbieri <luca@luca-barbieri.com> (lb, lb1)
- Maarten Maathuis <madman2003@gmail.com> (stillunknown)
- Marcin Kościelnicki <koriakin@0x04.net> (mwk, koriakin)
- Mark Carey <mark.carey@gmail.com> (careym)
- Matthieu Castet <matthieu.castet@parrot.com> (mat-c)
- nvidiaman <nvidiaman@users.sf.net> (nvidiaman)
- Patrice Mandin <patmandin@gmail.com> (pmandin, pmdata)
- Pekka Paalanen <pq@iki.fi> (pq, ppaalanen)
- Peter Popov <ironpeter@users.sf.net> (ironpeter)
- Richard Hughes <hughsient@users.sf.net> (hughsient)
- Rudi Cilibrasi <cilibrar@users.sf.net> (cilibrar)
- Serge Martin
- Simon Raffeiner
- Stephane Loeuillet <leroutier@users.sf.net> (leroutier)
- Stephane Marchesin <stephane.marchesin@gmail.com> (marcheu)
- sturmflut <sturmflut@users.sf.net> (sturmflut)
- Sylvain Munaut <tnt@246tNt.com>
- Victor Stinner <victor.stinner@haypocalc.com> (haypo)
- Wladmir van der Laan <laanwj@gmail.com> (miathan6)
- Younes Manton <younes.m@gmail.com> (ymanton)
Permission is hereby granted, free of charge, to any person obtaining
a copy of this software and associated documentation files (the
"Software"), to deal in the Software without restriction, including
without limitation the rights to use, copy, modify, merge, publish,
distribute, sublicense, and/or sell copies of the Software, and to
permit persons to whom the Software is furnished to do so, subject to
the following conditions:
The above copyright notice and this permission notice (including the
next paragraph) shall be included in all copies or substantial
portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#define NVC0_M2MF_TILING_MODE_IN 0x00000204
#define NVC0_M2MF_TILING_PITCH_IN 0x00000208
#define NVC0_M2MF_TILING_HEIGHT_IN 0x0000020c
#define NVC0_M2MF_TILING_DEPTH_IN 0x00000210
#define NVC0_M2MF_TILING_POSITION_IN_Z 0x00000214
#define NVC0_M2MF_TILING_MODE_OUT 0x00000220
#define NVC0_M2MF_TILING_PITCH_OUT 0x00000224
#define NVC0_M2MF_TILING_HEIGHT_OUT 0x00000228
#define NVC0_M2MF_TILING_DEPTH_OUT 0x0000022c
#define NVC0_M2MF_TILING_POSITION_OUT_Z 0x00000230
#define NVC0_M2MF_OFFSET_OUT_HIGH 0x00000238
#define NVC0_M2MF_OFFSET_OUT_LOW 0x0000023c
#define NVC0_M2MF_EXEC 0x00000300
#define NVC0_M2MF_EXEC_PUSH 0x00000001
#define NVC0_M2MF_EXEC_LINEAR_IN 0x00000010
#define NVC0_M2MF_EXEC_LINEAR_OUT 0x00000100
#define NVC0_M2MF_EXEC_NOTIFY 0x00002000
#define NVC0_M2MF_EXEC_INC__MASK 0x00f00000
#define NVC0_M2MF_EXEC_INC__SHIFT 20
#define NVC0_M2MF_DATA 0x00000304
#define NVC0_M2MF_OFFSET_IN_HIGH 0x0000030c
#define NVC0_M2MF_OFFSET_IN_LOW 0x00000310
#define NVC0_M2MF_PITCH_IN 0x00000314
#define NVC0_M2MF_PITCH_OUT 0x00000318
#define NVC0_M2MF_LINE_LENGTH_IN 0x0000031c
#define NVC0_M2MF_LINE_COUNT 0x00000320
#define NVC0_M2MF_NOTIFY_ADDRESS_HIGH 0x0000032c
#define NVC0_M2MF_NOTIFY_ADDRESS_LOW 0x00000330
#define NVC0_M2MF_NOTIFY 0x00000334
#define NVC0_M2MF_TILING_POSITION_IN_X 0x00000344
#define NVC0_M2MF_TILING_POSITION_IN_Y 0x00000348
#define NVC0_M2MF_TILING_POSITION_OUT_X 0x0000034c
#define NVC0_M2MF_TILING_POSITION_OUT_Y 0x00000350
#endif /* NVC0_M2MF_XML */

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/*
* Copyright 2008 Ben Skeggs
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include "pipe/p_state.h"
#include "pipe/p_defines.h"
#include "util/u_inlines.h"
#include "util/u_format.h"
#include "nvc0_context.h"
#include "nvc0_resource.h"
#include "nvc0_transfer.h"
static INLINE uint32_t
get_tile_dims(unsigned nx, unsigned ny, unsigned nz)
{
uint32_t tile_mode = 0x000;
if (ny > 64) tile_mode = 0x040; /* height 128 tiles */
else
if (ny > 32) tile_mode = 0x030; /* height 64 tiles */
else
if (ny > 16) tile_mode = 0x020; /* height 32 tiles */
else
if (ny > 8) tile_mode = 0x010; /* height 16 tiles */
if (nz == 1)
return tile_mode;
else
if (tile_mode > 0x020)
tile_mode = 0x020;
if (nz > 16 && tile_mode < 0x020)
return tile_mode | 0x500; /* depth 32 tiles */
if (nz > 8) return tile_mode | 0x400; /* depth 16 tiles */
if (nz > 4) return tile_mode | 0x300; /* depth 8 tiles */
if (nz > 2) return tile_mode | 0x200; /* depth 4 tiles */
return tile_mode | 0x100;
}
static INLINE unsigned
get_zslice_offset(uint32_t tile_mode, unsigned z, unsigned pitch, unsigned nbh)
{
unsigned tile_h = NVC0_TILE_H(tile_mode);
unsigned tile_d = NVC0_TILE_D(tile_mode);
/* pitch_2d == to next slice within this volume tile */
/* pitch_3d == size (in bytes) of a volume tile */
unsigned pitch_2d = tile_h * 64;
unsigned pitch_3d = tile_d * align(nbh, tile_h) * pitch;
return (z % tile_d) * pitch_2d + (z / tile_d) * pitch_3d;
}
static void
nvc0_miptree_destroy(struct pipe_screen *pscreen, struct pipe_resource *pt)
{
struct nvc0_miptree *mt = nvc0_miptree(pt);
unsigned l;
for (l = 0; l <= pt->last_level; ++l)
FREE(mt->level[l].image_offset);
nouveau_screen_bo_release(pscreen, mt->base.bo);
FREE(mt);
}
static boolean
nvc0_miptree_get_handle(struct pipe_screen *pscreen,
struct pipe_resource *pt,
struct winsys_handle *whandle)
{
struct nvc0_miptree *mt = nvc0_miptree(pt);
unsigned stride;
if (!mt || !mt->base.bo)
return FALSE;
stride = util_format_get_stride(mt->base.base.format,
mt->base.base.width0);
return nouveau_screen_bo_get_handle(pscreen,
mt->base.bo,
stride,
whandle);
}
const struct u_resource_vtbl nvc0_miptree_vtbl =
{
nvc0_miptree_get_handle, /* get_handle */
nvc0_miptree_destroy, /* resource_destroy */
NULL, /* is_resource_referenced */
nvc0_miptree_transfer_new, /* get_transfer */
nvc0_miptree_transfer_del, /* transfer_destroy */
nvc0_miptree_transfer_map, /* transfer_map */
u_default_transfer_flush_region, /* transfer_flush_region */
nvc0_miptree_transfer_unmap, /* transfer_unmap */
u_default_transfer_inline_write /* transfer_inline_write */
};
struct pipe_resource *
nvc0_miptree_create(struct pipe_screen *pscreen,
const struct pipe_resource *templ)
{
struct nouveau_device *dev = nouveau_screen(pscreen)->device;
struct nvc0_miptree *mt = CALLOC_STRUCT(nvc0_miptree);
struct pipe_resource *pt = &mt->base.base;
int ret, i;
unsigned w, h, d, l, image_alignment, alloc_size;
uint32_t tile_flags;
if (!mt)
return NULL;
mt->base.vtbl = &nvc0_miptree_vtbl;
*pt = *templ;
pipe_reference_init(&pt->reference, 1);
pt->screen = pscreen;
w = pt->width0;
h = pt->height0;
d = pt->depth0;
switch (pt->format) {
case PIPE_FORMAT_Z16_UNORM:
tile_flags = 0x070; /* COMPRESSED */
tile_flags = 0x020; /* NORMAL ? */
tile_flags = 0x010; /* NORMAL ? */
break;
case PIPE_FORMAT_S8_USCALED_Z24_UNORM:
tile_flags = 0x530; /* MSAA 4, COMPRESSED */
tile_flags = 0x460; /* NORMAL */
break;
case PIPE_FORMAT_Z24X8_UNORM:
case PIPE_FORMAT_Z24_UNORM_S8_USCALED:
tile_flags = 0x110; /* NORMAL */
if (w * h >= 128 * 128 && 0)
tile_flags = 0x170; /* COMPRESSED, requires magic */
break;
case PIPE_FORMAT_R32G32B32A32_FLOAT:
tile_flags = 0xf50; /* COMPRESSED */
tile_flags = 0xf70; /* MSAA 2 */
tile_flags = 0xf90; /* MSAA 4 */
tile_flags = 0xfe0; /* NORMAL */
break;
case PIPE_FORMAT_Z32_FLOAT_S8X24_USCALED:
tile_flags = 0xce0; /* COMPRESSED */
tile_flags = 0xcf0; /* MSAA 2, COMPRESSED */
tile_flags = 0xd00; /* MSAA 4, COMPRESSED */
tile_flags = 0xc30; /* NORMAL */
break;
case PIPE_FORMAT_R16G16B16A16_UNORM:
tile_flags = 0xe90; /* COMPRESSED */
break;
default:
tile_flags = 0xe00; /* MSAA 4, COMPRESSED 32 BIT */
tile_flags = 0xfe0; /* NORMAL 32 BIT */
if (w * h >= 128 * 128 && 0)
tile_flags = 0xdb0; /* COMPRESSED 32 BIT, requires magic */
break;
}
/* XXX: texture arrays */
mt->image_nr = (pt->target == PIPE_TEXTURE_CUBE) ? 6 : 1;
for (l = 0; l <= pt->last_level; l++) {
struct nvc0_miptree_level *lvl = &mt->level[l];
unsigned nby = util_format_get_nblocksy(pt->format, h);
lvl->image_offset = CALLOC(mt->image_nr, sizeof(int));
lvl->pitch = align(util_format_get_stride(pt->format, w), 64);
lvl->tile_mode = get_tile_dims(w, nby, d);
w = u_minify(w, 1);
h = u_minify(h, 1);
d = u_minify(d, 1);
}
image_alignment = NVC0_TILE_H(mt->level[0].tile_mode) * 64;
image_alignment *= NVC0_TILE_D(mt->level[0].tile_mode);
/* NOTE the distinction between arrays of mip-mapped 2D textures and
* mip-mapped 3D textures. We can't use image_nr == depth for 3D mip.
*/
for (i = 0; i < mt->image_nr; i++) {
for (l = 0; l <= pt->last_level; l++) {
struct nvc0_miptree_level *lvl = &mt->level[l];
int size;
unsigned tile_h = NVC0_TILE_H(lvl->tile_mode);
unsigned tile_d = NVC0_TILE_D(lvl->tile_mode);
h = u_minify(pt->height0, l);
d = u_minify(pt->depth0, l);
size = lvl->pitch;
size *= align(util_format_get_nblocksy(pt->format, h), tile_h);
size *= align(d, tile_d);
lvl->image_offset[i] = mt->total_size;
mt->total_size += size;
}
mt->total_size = align(mt->total_size, image_alignment);
}
alloc_size = mt->total_size;
if (tile_flags == 0x170)
alloc_size *= 3; /* HiZ, XXX: correct size */
ret = nouveau_bo_new_tile(dev, NOUVEAU_BO_VRAM, 256, alloc_size,
mt->level[0].tile_mode, tile_flags,
&mt->base.bo);
if (ret) {
for (l = 0; l <= pt->last_level; ++l)
FREE(mt->level[l].image_offset);
FREE(mt);
return NULL;
}
return pt;
}
struct pipe_resource *
nvc0_miptree_from_handle(struct pipe_screen *pscreen,
const struct pipe_resource *templ,
struct winsys_handle *whandle)
{
struct nvc0_miptree *mt;
unsigned stride;
/* only supports 2D, non-mip mapped textures for the moment */
if ((templ->target != PIPE_TEXTURE_2D &&
templ->target != PIPE_TEXTURE_RECT) ||
templ->last_level != 0 ||
templ->depth0 != 1)
return NULL;
mt = CALLOC_STRUCT(nvc0_miptree);
if (!mt)
return NULL;
mt->base.bo = nouveau_screen_bo_from_handle(pscreen, whandle, &stride);
if (mt->base.bo == NULL) {
FREE(mt);
return NULL;
}
mt->base.base = *templ;
mt->base.vtbl = &nvc0_miptree_vtbl;
pipe_reference_init(&mt->base.base.reference, 1);
mt->base.base.screen = pscreen;
mt->image_nr = 1;
mt->level[0].pitch = stride;
mt->level[0].image_offset = CALLOC(1, sizeof(unsigned));
mt->level[0].tile_mode = mt->base.bo->tile_mode;
/* no need to adjust bo reference count */
return &mt->base.base;
}
/* Surface functions.
*/
struct pipe_surface *
nvc0_miptree_surface_new(struct pipe_screen *pscreen, struct pipe_resource *pt,
unsigned face, unsigned level, unsigned zslice,
unsigned flags)
{
struct nvc0_miptree *mt = nvc0_miptree(pt);
struct nvc0_miptree_level *lvl = &mt->level[level];
struct pipe_surface *ps;
unsigned img = 0;
if (pt->target == PIPE_TEXTURE_CUBE)
img = face;
ps = CALLOC_STRUCT(pipe_surface);
if (!ps)
return NULL;
pipe_resource_reference(&ps->texture, pt);
ps->format = pt->format;
ps->width = u_minify(pt->width0, level);
ps->height = u_minify(pt->height0, level);
ps->usage = flags;
pipe_reference_init(&ps->reference, 1);
ps->face = face;
ps->level = level;
ps->zslice = zslice;
ps->offset = lvl->image_offset[img];
if (pt->target == PIPE_TEXTURE_3D)
ps->offset += get_zslice_offset(lvl->tile_mode, zslice, lvl->pitch,
util_format_get_nblocksy(pt->format,
ps->height));
return ps;
}
void
nvc0_miptree_surface_del(struct pipe_surface *ps)
{
struct nvc0_surface *s = nvc0_surface(ps);
pipe_resource_reference(&ps->texture, NULL);
FREE(s);
}

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/*
* Copyright 2010 Christoph Bumiller
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#define NOUVEAU_DEBUG 1
#include "nvc0_pc.h"
#include "nvc0_program.h"
boolean
nvc0_insn_can_load(struct nv_instruction *nvi, int s,
struct nv_instruction *ld)
{
int i;
if (ld->opcode == NV_OP_MOV && ld->src[0]->value->reg.file == NV_FILE_IMM) {
if (s > 1 || !(nvc0_op_info_table[nvi->opcode].immediate & (1 << s)))
return FALSE;
if (!(nvc0_op_info_table[nvi->opcode].immediate & 4))
if (ld->src[0]->value->reg.imm.u32 & 0xfff)
return FALSE;
} else
if (!(nvc0_op_info_table[nvi->opcode].memory & (1 << s)))
return FALSE;
if (ld->indirect >= 0)
return FALSE;
for (i = 0; i < 3 && nvi->src[i]; ++i)
if (nvi->src[i]->value->reg.file == NV_FILE_IMM)
return FALSE;
return TRUE;
}
/* Return whether this instruction can be executed conditionally. */
boolean
nvc0_insn_is_predicateable(struct nv_instruction *nvi)
{
int s;
if (!nv_op_predicateable(nvi->opcode))
return FALSE;
if (nvi->predicate >= 0)
return FALSE;
for (s = 0; s < 4 && nvi->src[s]; ++s)
if (nvi->src[s]->value->reg.file == NV_FILE_IMM)
return FALSE;
return TRUE;
}
int
nvc0_insn_refcount(struct nv_instruction *nvi)
{
int rc = 0;
int i;
for (i = 0; i < 5 && nvi->def[i]; ++i) {
if (!nvi->def[i])
return rc;
rc += nvi->def[i]->refc;
}
return rc;
}
int
nvc0_pc_replace_value(struct nv_pc *pc,
struct nv_value *old_val,
struct nv_value *new_val)
{
int i, n, s;
if (old_val == new_val)
return old_val->refc;
for (i = 0, n = 0; i < pc->num_refs; ++i) {
if (pc->refs[i]->value == old_val) {
++n;
for (s = 0; s < 6 && pc->refs[i]->insn->src[s]; ++s)
if (pc->refs[i]->insn->src[s] == pc->refs[i])
break;
assert(s < 6);
nv_reference(pc, pc->refs[i]->insn, s, new_val);
}
}
return n;
}
struct nv_value *
nvc0_pc_find_constant(struct nv_ref *ref)
{
struct nv_value *src;
if (!ref)
return NULL;
src = ref->value;
while (src->insn && src->insn->opcode == NV_OP_MOV) {
assert(!src->insn->src[0]->mod);
src = src->insn->src[0]->value;
}
if ((src->reg.file == NV_FILE_IMM) ||
(src->insn &&
src->insn->opcode == NV_OP_LD &&
src->insn->src[0]->value->reg.file >= NV_FILE_MEM_C(0) &&
src->insn->src[0]->value->reg.file <= NV_FILE_MEM_C(15)))
return src;
return NULL;
}
struct nv_value *
nvc0_pc_find_immediate(struct nv_ref *ref)
{
struct nv_value *src = nvc0_pc_find_constant(ref);
return (src && src->reg.file == NV_FILE_IMM) ? src : NULL;
}
static void
nv_pc_free_refs(struct nv_pc *pc)
{
int i;
for (i = 0; i < pc->num_refs; i += 64)
FREE(pc->refs[i]);
FREE(pc->refs);
}
static const char *
edge_name(ubyte type)
{
switch (type) {
case CFG_EDGE_FORWARD: return "forward";
case CFG_EDGE_BACK: return "back";
case CFG_EDGE_LOOP_ENTER: return "loop";
case CFG_EDGE_LOOP_LEAVE: return "break";
case CFG_EDGE_FAKE: return "fake";
default:
return "?";
}
}
void
nvc0_pc_pass_in_order(struct nv_basic_block *root, nv_pc_pass_func f,
void *priv)
{
struct nv_basic_block *bb[64], *bbb[16], *b;
int j, p, pp;
bb[0] = root;
p = 1;
pp = 0;
while (p > 0) {
b = bb[--p];
b->priv = 0;
for (j = 1; j >= 0; --j) {
if (!b->out[j])
continue;
switch (b->out_kind[j]) {
case CFG_EDGE_BACK:
continue;
case CFG_EDGE_FORWARD:
case CFG_EDGE_FAKE:
if (++b->out[j]->priv == b->out[j]->num_in)
bb[p++] = b->out[j];
break;
case CFG_EDGE_LOOP_ENTER:
bb[p++] = b->out[j];
break;
case CFG_EDGE_LOOP_LEAVE:
bbb[pp++] = b->out[j];
break;
default:
assert(0);
break;
}
}
f(priv, b);
if (!p) {
p = pp;
for (; pp > 0; --pp)
bb[pp - 1] = bbb[pp - 1];
}
}
}
static void
nv_do_print_function(void *priv, struct nv_basic_block *b)
{
struct nv_instruction *i;
debug_printf("=== BB %i ", b->id);
if (b->out[0])
debug_printf("[%s -> %i] ", edge_name(b->out_kind[0]), b->out[0]->id);
if (b->out[1])
debug_printf("[%s -> %i] ", edge_name(b->out_kind[1]), b->out[1]->id);
debug_printf("===\n");
i = b->phi;
if (!i)
i = b->entry;
for (; i; i = i->next)
nvc0_print_instruction(i);
}
void
nvc0_print_function(struct nv_basic_block *root)
{
if (root->subroutine)
debug_printf("SUBROUTINE %i\n", root->subroutine);
else
debug_printf("MAIN\n");
nvc0_pc_pass_in_order(root, nv_do_print_function, root);
}
void
nvc0_print_program(struct nv_pc *pc)
{
int i;
for (i = 0; i < pc->num_subroutines + 1; ++i)
if (pc->root[i])
nvc0_print_function(pc->root[i]);
}
#if NOUVEAU_DEBUG > 1
static void
nv_do_print_cfgraph(struct nv_pc *pc, FILE *f, struct nv_basic_block *b)
{
int i;
b->pass_seq = pc->pass_seq;
fprintf(f, "\t%i [shape=box]\n", b->id);
for (i = 0; i < 2; ++i) {
if (!b->out[i])
continue;
switch (b->out_kind[i]) {
case CFG_EDGE_FORWARD:
fprintf(f, "\t%i -> %i;\n", b->id, b->out[i]->id);
break;
case CFG_EDGE_LOOP_ENTER:
fprintf(f, "\t%i -> %i [color=green];\n", b->id, b->out[i]->id);
break;
case CFG_EDGE_LOOP_LEAVE:
fprintf(f, "\t%i -> %i [color=red];\n", b->id, b->out[i]->id);
break;
case CFG_EDGE_BACK:
fprintf(f, "\t%i -> %i;\n", b->id, b->out[i]->id);
continue;
case CFG_EDGE_FAKE:
fprintf(f, "\t%i -> %i [style=dotted];\n", b->id, b->out[i]->id);
break;
default:
assert(0);
break;
}
if (b->out[i]->pass_seq < pc->pass_seq)
nv_do_print_cfgraph(pc, f, b->out[i]);
}
}
/* Print the control flow graph of subroutine @subr (0 == MAIN) to a file. */
static void
nv_print_cfgraph(struct nv_pc *pc, const char *filepath, int subr)
{
FILE *f;
f = fopen(filepath, "a");
if (!f)
return;
fprintf(f, "digraph G {\n");
++pc->pass_seq;
nv_do_print_cfgraph(pc, f, pc->root[subr]);
fprintf(f, "}\n");
fclose(f);
}
#endif
static INLINE void
nvc0_pc_print_binary(struct nv_pc *pc)
{
unsigned i;
NOUVEAU_DBG("nvc0_pc_print_binary(%u ops)\n", pc->emit_size / 8);
for (i = 0; i < pc->emit_size / 4; i += 2) {
debug_printf("0x%08x ", pc->emit[i + 0]);
debug_printf("0x%08x ", pc->emit[i + 1]);
if ((i % 16) == 15)
debug_printf("\n");
}
debug_printf("\n");
}
static int
nvc0_emit_program(struct nv_pc *pc)
{
uint32_t *code = pc->emit;
int n;
NOUVEAU_DBG("emitting program: size = %u\n", pc->emit_size);
for (n = 0; n < pc->num_blocks; ++n) {
struct nv_instruction *i;
struct nv_basic_block *b = pc->bb_list[n];
for (i = b->entry; i; i = i->next) {
nvc0_emit_instruction(pc, i);
pc->emit += 2;
pc->emit_pos += 2;
}
}
assert(pc->emit == &code[pc->emit_size / 4]);
pc->emit[0] = 0x00001de7;
pc->emit[1] = 0x80000000;
pc->emit_size += 8;
pc->emit = code;
#ifdef NOUVEAU_DEBUG
nvc0_pc_print_binary(pc);
#else
debug_printf("not printing binary\n");
#endif
return 0;
}
int
nvc0_generate_code(struct nvc0_translation_info *ti)
{
struct nv_pc *pc;
int ret;
int i;
pc = CALLOC_STRUCT(nv_pc);
if (!pc)
return 1;
pc->is_fragprog = ti->prog->type == PIPE_SHADER_FRAGMENT;
pc->root = CALLOC(ti->num_subrs + 1, sizeof(pc->root[0]));
if (!pc->root) {
FREE(pc);
return 1;
}
pc->num_subroutines = ti->num_subrs;
ret = nvc0_tgsi_to_nc(pc, ti);
if (ret)
goto out;
#if NOUVEAU_DEBUG > 1
nvc0_print_program(pc);
#endif
pc->opt_reload_elim = ti->require_stores ? FALSE : TRUE;
/* optimization */
ret = nvc0_pc_exec_pass0(pc);
if (ret)
goto out;
#ifdef NOUVEAU_DEBUG
nvc0_print_program(pc);
#endif
/* register allocation */
ret = nvc0_pc_exec_pass1(pc);
if (ret)
goto out;
#if NOUVEAU_DEBUG > 1
nv_print_program(pc);
nv_print_cfgraph(pc, "nvc0_shader_cfgraph.dot", 0);
#endif
/* prepare for emission */
ret = nvc0_pc_exec_pass2(pc);
if (ret)
goto out;
assert(!(pc->emit_size % 8));
pc->emit = CALLOC(pc->emit_size / 4 + 2, 4);
if (!pc->emit) {
ret = 3;
goto out;
}
ret = nvc0_emit_program(pc);
if (ret)
goto out;
ti->prog->code = pc->emit;
ti->prog->code_base = 0;
ti->prog->code_size = pc->emit_size;
ti->prog->parm_size = 0;
ti->prog->max_gpr = MAX2(4, pc->max_reg[NV_FILE_GPR] + 1);
ti->prog->relocs = pc->reloc_entries;
ti->prog->num_relocs = pc->num_relocs;
NOUVEAU_DBG("SHADER TRANSLATION - %s\n", ret ? "failure" : "success");
out:
nv_pc_free_refs(pc);
for (i = 0; i < pc->num_blocks; ++i)
FREE(pc->bb_list[i]);
if (pc->root)
FREE(pc->root);
if (ret) {
/* on success, these will be referenced by struct nvc0_program */
if (pc->emit)
FREE(pc->emit);
if (pc->immd_buf)
FREE(pc->immd_buf);
if (pc->reloc_entries)
FREE(pc->reloc_entries);
}
FREE(pc);
return ret;
}
static void
nvbb_insert_phi(struct nv_basic_block *b, struct nv_instruction *i)
{
if (!b->phi) {
i->prev = NULL;
b->phi = i;
i->next = b->entry;
if (b->entry) {
assert(!b->entry->prev && b->exit);
b->entry->prev = i;
} else {
b->entry = i;
b->exit = i;
}
} else {
assert(b->entry);
if (b->entry->opcode == NV_OP_PHI) { /* insert after entry */
assert(b->entry == b->exit);
b->entry->next = i;
i->prev = b->entry;
b->entry = i;
b->exit = i;
} else { /* insert before entry */
assert(b->entry->prev && b->exit);
i->next = b->entry;
i->prev = b->entry->prev;
b->entry->prev = i;
i->prev->next = i;
}
}
}
void
nvc0_insn_append(struct nv_basic_block *b, struct nv_instruction *i)
{
if (i->opcode == NV_OP_PHI) {
nvbb_insert_phi(b, i);
} else {
i->prev = b->exit;
if (b->exit)
b->exit->next = i;
b->exit = i;
if (!b->entry)
b->entry = i;
else
if (i->prev && i->prev->opcode == NV_OP_PHI)
b->entry = i;
}
i->bb = b;
b->num_instructions++;
}
void
nvc0_insn_insert_after(struct nv_instruction *at, struct nv_instruction *ni)
{
if (!at->next) {
nvc0_insn_append(at->bb, ni);
return;
}
ni->next = at->next;
ni->prev = at;
ni->next->prev = ni;
ni->prev->next = ni;
}
void
nvc0_insn_delete(struct nv_instruction *nvi)
{
struct nv_basic_block *b = nvi->bb;
int s;
/* debug_printf("REM: "); nv_print_instruction(nvi); */
for (s = 0; s < 6 && nvi->src[s]; ++s)
nv_reference(NULL, nvi, s, NULL);
if (nvi->next)
nvi->next->prev = nvi->prev;
else {
assert(nvi == b->exit);
b->exit = nvi->prev;
}
if (nvi->prev)
nvi->prev->next = nvi->next;
if (nvi == b->entry) {
/* PHIs don't get hooked to b->entry */
b->entry = nvi->next;
assert(!nvi->prev || nvi->prev->opcode == NV_OP_PHI);
}
if (nvi == b->phi) {
if (nvi->opcode != NV_OP_PHI)
NOUVEAU_DBG("NOTE: b->phi points to non-PHI instruction\n");
assert(!nvi->prev);
if (!nvi->next || nvi->next->opcode != NV_OP_PHI)
b->phi = NULL;
else
b->phi = nvi->next;
}
}
void
nvc0_insns_permute(struct nv_instruction *i1, struct nv_instruction *i2)
{
struct nv_basic_block *b = i1->bb;
assert(i1->opcode != NV_OP_PHI &&
i2->opcode != NV_OP_PHI);
assert(i1->next == i2);
if (b->exit == i2)
b->exit = i1;
if (b->entry == i1)
b->entry = i2;
i2->prev = i1->prev;
i1->next = i2->next;
i2->next = i1;
i1->prev = i2;
if (i2->prev)
i2->prev->next = i2;
if (i1->next)
i1->next->prev = i1;
}
void
nvc0_bblock_attach(struct nv_basic_block *parent,
struct nv_basic_block *b, ubyte edge_kind)
{
assert(b->num_in < 8);
if (parent->out[0]) {
assert(!parent->out[1]);
parent->out[1] = b;
parent->out_kind[1] = edge_kind;
} else {
parent->out[0] = b;
parent->out_kind[0] = edge_kind;
}
b->in[b->num_in] = parent;
b->in_kind[b->num_in++] = edge_kind;
}
/* NOTE: all BRKs are treated as conditional, so there are 2 outgoing BBs */
boolean
nvc0_bblock_dominated_by(struct nv_basic_block *b, struct nv_basic_block *d)
{
int j;
if (b == d)
return TRUE;
for (j = 0; j < b->num_in; ++j)
if ((b->in_kind[j] != CFG_EDGE_BACK) &&
!nvc0_bblock_dominated_by(b->in[j], d))
return FALSE;
return j ? TRUE : FALSE;
}
/* check if @bf (future) can be reached from @bp (past), stop at @bt */
boolean
nvc0_bblock_reachable_by(struct nv_basic_block *bf, struct nv_basic_block *bp,
struct nv_basic_block *bt)
{
struct nv_basic_block *q[NV_PC_MAX_BASIC_BLOCKS], *b;
int i, p, n;
p = 0;
n = 1;
q[0] = bp;
while (p < n) {
b = q[p++];
if (b == bf)
break;
if (b == bt)
continue;
assert(n <= (1024 - 2));
for (i = 0; i < 2; ++i) {
if (b->out[i] && !IS_WALL_EDGE(b->out_kind[i]) && !b->out[i]->priv) {
q[n] = b->out[i];
q[n++]->priv = 1;
}
}
}
for (--n; n >= 0; --n)
q[n]->priv = 0;
return (b == bf);
}
static struct nv_basic_block *
nvbb_find_dom_frontier(struct nv_basic_block *b, struct nv_basic_block *df)
{
struct nv_basic_block *out;
int i;
if (!nvc0_bblock_dominated_by(df, b)) {
for (i = 0; i < df->num_in; ++i) {
if (df->in_kind[i] == CFG_EDGE_BACK)
continue;
if (nvc0_bblock_dominated_by(df->in[i], b))
return df;
}
}
for (i = 0; i < 2 && df->out[i]; ++i) {
if (df->out_kind[i] == CFG_EDGE_BACK)
continue;
if ((out = nvbb_find_dom_frontier(b, df->out[i])))
return out;
}
return NULL;
}
struct nv_basic_block *
nvc0_bblock_dom_frontier(struct nv_basic_block *b)
{
struct nv_basic_block *df;
int i;
for (i = 0; i < 2 && b->out[i]; ++i)
if ((df = nvbb_find_dom_frontier(b, b->out[i])))
return df;
return NULL;
}

View File

@ -0,0 +1,648 @@
/*
* Copyright 2010 Christoph Bumiller
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#ifndef __NVC0_COMPILER_H__
#define __NVC0_COMPILER_H__
#include <stdio.h>
#ifndef NOUVEAU_DBG
#ifdef NOUVEAU_DEBUG
# define NOUVEAU_DBG(args...) debug_printf(args);
#else
# define NOUVEAU_DBG(args...)
#endif
#endif
#ifndef NOUVEAU_ERR
#define NOUVEAU_ERR(fmt, args...) \
fprintf(stderr, "%s:%d - "fmt, __FUNCTION__, __LINE__, ##args);
#endif
#include "pipe/p_defines.h"
#include "util/u_inlines.h"
#include "util/u_memory.h"
#include "util/u_double_list.h"
/* pseudo opcodes */
#define NV_OP_UNDEF 0
#define NV_OP_BIND 1
#define NV_OP_MERGE 2
#define NV_OP_PHI 3
#define NV_OP_SELECT 4
#define NV_OP_NOP 5
/**
* BIND forces source operand i into the same register as destination operand i
* SELECT forces its multiple source operands and its destination operand into
* one and the same register.
*/
/* base opcodes */
#define NV_OP_LD 6
#define NV_OP_ST 7
#define NV_OP_MOV 8
#define NV_OP_AND 9
#define NV_OP_OR 10
#define NV_OP_XOR 11
#define NV_OP_SHL 12
#define NV_OP_SHR 13
#define NV_OP_NOT 14
#define NV_OP_SET 15
#define NV_OP_ADD 16
#define NV_OP_SUB 17
#define NV_OP_MUL 18
#define NV_OP_MAD 19
#define NV_OP_ABS 20
#define NV_OP_NEG 21
#define NV_OP_MAX 22
#define NV_OP_MIN 23
#define NV_OP_CVT 24
#define NV_OP_CEIL 25
#define NV_OP_FLOOR 26
#define NV_OP_TRUNC 27
#define NV_OP_SAD 28
/* shader opcodes */
#define NV_OP_VFETCH 29
#define NV_OP_PFETCH 30
#define NV_OP_EXPORT 31
#define NV_OP_LINTERP 32
#define NV_OP_PINTERP 33
#define NV_OP_EMIT 34
#define NV_OP_RESTART 35
#define NV_OP_TEX 36
#define NV_OP_TXB 37
#define NV_OP_TXL 38
#define NV_OP_TXF 39
#define NV_OP_TXQ 40
#define NV_OP_QUADOP 41
#define NV_OP_DFDX 42
#define NV_OP_DFDY 43
#define NV_OP_KIL 44
/* control flow opcodes */
#define NV_OP_BRA 45
#define NV_OP_CALL 46
#define NV_OP_RET 47
#define NV_OP_EXIT 48
#define NV_OP_BREAK 49
#define NV_OP_BREAKADDR 50
#define NV_OP_JOINAT 51
#define NV_OP_JOIN 52
/* typed opcodes */
#define NV_OP_ADD_F32 NV_OP_ADD
#define NV_OP_ADD_B32 53
#define NV_OP_MUL_F32 NV_OP_MUL
#define NV_OP_MUL_B32 54
#define NV_OP_ABS_F32 NV_OP_ABS
#define NV_OP_ABS_S32 55
#define NV_OP_NEG_F32 NV_OP_NEG
#define NV_OP_NEG_S32 56
#define NV_OP_MAX_F32 NV_OP_MAX
#define NV_OP_MAX_S32 57
#define NV_OP_MAX_U32 58
#define NV_OP_MIN_F32 NV_OP_MIN
#define NV_OP_MIN_S32 59
#define NV_OP_MIN_U32 60
#define NV_OP_SET_F32 61
#define NV_OP_SET_S32 62
#define NV_OP_SET_U32 63
#define NV_OP_SAR 64
#define NV_OP_RCP 65
#define NV_OP_RSQ 66
#define NV_OP_LG2 67
#define NV_OP_SIN 68
#define NV_OP_COS 69
#define NV_OP_EX2 70
#define NV_OP_PRESIN 71
#define NV_OP_PREEX2 72
#define NV_OP_SAT 73
/* newly added opcodes */
#define NV_OP_SET_F32_AND 74
#define NV_OP_SET_F32_OR 75
#define NV_OP_SET_F32_XOR 76
#define NV_OP_SELP 77
#define NV_OP_SLCT 78
#define NV_OP_SLCT_F32 NV_OP_SLCT
#define NV_OP_SLCT_S32 79
#define NV_OP_SLCT_U32 80
#define NV_OP_SUB_F32 NV_OP_SUB
#define NV_OP_SUB_S32 81
#define NV_OP_MAD_F32 NV_OP_MAD
#define NV_OP_FSET_F32 82
#define NV_OP_COUNT 83
/* nv50 files omitted */
#define NV_FILE_GPR 0
#define NV_FILE_COND 1
#define NV_FILE_PRED 2
#define NV_FILE_IMM 16
#define NV_FILE_MEM_S 32
#define NV_FILE_MEM_V 34
#define NV_FILE_MEM_A 35
#define NV_FILE_MEM_L 48
#define NV_FILE_MEM_G 64
#define NV_FILE_MEM_C(i) (80 + i)
#define NV_IS_MEMORY_FILE(f) ((f) >= NV_FILE_MEM_S)
#define NV_MOD_NEG 1
#define NV_MOD_ABS 2
#define NV_MOD_NOT 4
#define NV_MOD_SAT 8
#define NV_TYPE_U8 0x00
#define NV_TYPE_S8 0x01
#define NV_TYPE_U16 0x02
#define NV_TYPE_S16 0x03
#define NV_TYPE_U32 0x04
#define NV_TYPE_S32 0x05
#define NV_TYPE_P32 0x07
#define NV_TYPE_F32 0x09
#define NV_TYPE_F64 0x0b
#define NV_TYPE_VEC(x, n) (NV_TYPE_##x | (n << 4))
#define NV_TYPE_ANY 0xff
#define NV_TYPE_ISINT(t) ((t) < 7)
#define NV_TYPE_ISSGD(t) ((t) & 1)
#define NV_CC_FL 0x0
#define NV_CC_LT 0x1
#define NV_CC_EQ 0x2
#define NV_CC_LE 0x3
#define NV_CC_GT 0x4
#define NV_CC_NE 0x5
#define NV_CC_GE 0x6
#define NV_CC_U 0x8
#define NV_CC_TR 0xf
#define NV_CC_O 0x10
#define NV_CC_C 0x11
#define NV_CC_A 0x12
#define NV_CC_S 0x13
#define NV_PC_MAX_INSTRUCTIONS 2048
#define NV_PC_MAX_VALUES (NV_PC_MAX_INSTRUCTIONS * 4)
#define NV_PC_MAX_BASIC_BLOCKS 1024
struct nv_op_info {
uint base; /* e.g. ADD_S32 -> ADD */
char name[12];
uint8_t type;
uint8_t mods;
unsigned flow : 1;
unsigned commutative : 1;
unsigned vector : 1;
unsigned predicate : 1;
unsigned pseudo : 1;
unsigned immediate : 3;
unsigned memory : 3;
};
extern struct nv_op_info nvc0_op_info_table[];
#define NV_BASEOP(op) (nvc0_op_info_table[op].base)
#define NV_OPTYPE(op) (nvc0_op_info_table[op].type)
static INLINE uint
nv_op_base(uint opcode)
{
return nvc0_op_info_table[opcode].base;
}
static INLINE boolean
nv_is_texture_op(uint opcode)
{
return (opcode >= NV_OP_TEX && opcode <= NV_OP_TXQ);
}
static INLINE boolean
nv_is_vector_op(uint opcode)
{
return nvc0_op_info_table[opcode].vector ? TRUE : FALSE;
}
static INLINE boolean
nv_op_commutative(uint opcode)
{
return nvc0_op_info_table[opcode].commutative ? TRUE : FALSE;
}
static INLINE uint8_t
nv_op_supported_src_mods(uint opcode)
{
return nvc0_op_info_table[opcode].mods;
}
static INLINE boolean
nv_op_predicateable(uint opcode)
{
return nvc0_op_info_table[opcode].predicate ? TRUE : FALSE;
}
static INLINE uint
nv_type_order(ubyte type)
{
switch (type & 0xf) {
case NV_TYPE_U8:
case NV_TYPE_S8:
return 0;
case NV_TYPE_U16:
case NV_TYPE_S16:
return 1;
case NV_TYPE_U32:
case NV_TYPE_F32:
case NV_TYPE_S32:
case NV_TYPE_P32:
return 2;
case NV_TYPE_F64:
return 3;
}
assert(0);
return 0;
}
static INLINE uint
nv_type_sizeof(ubyte type)
{
if (type & 0xf0)
return (1 << nv_type_order(type)) * (type >> 4);
return 1 << nv_type_order(type);
}
static INLINE uint
nv_type_sizeof_base(ubyte type)
{
return 1 << nv_type_order(type);
}
struct nv_reg {
uint32_t address; /* for memory locations */
int id; /* for registers */
ubyte file;
ubyte size;
union {
int32_t s32;
int64_t s64;
uint64_t u64;
uint32_t u32;
float f32;
double f64;
} imm;
};
struct nv_range {
struct nv_range *next;
int bgn;
int end;
};
struct nv_ref;
struct nv_value {
struct nv_reg reg;
struct nv_instruction *insn;
struct nv_value *join;
struct nv_ref *last_use;
int n;
struct nv_range *livei;
int refc;
struct nv_value *next;
struct nv_value *prev;
};
struct nv_ref {
struct nv_value *value;
struct nv_instruction *insn;
struct list_head list; /* connects uses of the same value */
uint8_t mod;
uint8_t flags;
};
struct nv_basic_block;
struct nv_instruction {
struct nv_instruction *next;
struct nv_instruction *prev;
uint opcode;
uint serial;
struct nv_value *def[5];
struct nv_ref *src[6];
int8_t predicate; /* index of predicate src */
int8_t indirect; /* index of pointer src */
union {
struct {
uint8_t t; /* TIC binding */
uint8_t s; /* TSC binding */
} tex;
struct {
uint8_t d; /* output type */
uint8_t s; /* input type */
} cvt;
} ext;
struct nv_basic_block *bb;
struct nv_basic_block *target; /* target block of control flow insn */
unsigned cc : 5; /* condition code */
unsigned fixed : 1; /* don't optimize away (prematurely) */
unsigned terminator : 1;
unsigned join : 1;
unsigned set_cond : 4; /* 2nd byte */
unsigned saturate : 1;
unsigned centroid : 1;
unsigned flat : 1;
unsigned patch : 1;
unsigned lanes : 4; /* 3rd byte */
unsigned tex_argc : 3;
unsigned tex_live : 1;
unsigned tex_cube : 1; /* 4th byte */
unsigned tex_mask : 4;
uint8_t quadop;
};
static INLINE int
nvi_vector_size(struct nv_instruction *nvi)
{
int i;
assert(nvi);
for (i = 0; i < 5 && nvi->def[i]; ++i);
return i;
}
#define CFG_EDGE_FORWARD 0
#define CFG_EDGE_BACK 1
#define CFG_EDGE_LOOP_ENTER 2
#define CFG_EDGE_LOOP_LEAVE 4
#define CFG_EDGE_FAKE 8
/* 'WALL' edge means where reachability check doesn't follow */
/* 'LOOP' edge means just having to do with loops */
#define IS_LOOP_EDGE(k) ((k) & 7)
#define IS_WALL_EDGE(k) ((k) & 9)
struct nv_basic_block {
struct nv_instruction *entry; /* first non-phi instruction */
struct nv_instruction *exit;
struct nv_instruction *phi; /* very first instruction */
int num_instructions;
struct nv_basic_block *out[2]; /* no indirect branches -> 2 */
struct nv_basic_block *in[8]; /* hope that suffices */
uint num_in;
ubyte out_kind[2];
ubyte in_kind[8];
int id;
int subroutine;
uint priv; /* reset to 0 after you're done */
uint pass_seq;
uint32_t emit_pos; /* position, size in emitted code */
uint32_t emit_size;
uint32_t live_set[NV_PC_MAX_VALUES / 32];
};
struct nvc0_translation_info;
struct nv_pc {
struct nv_basic_block **root;
struct nv_basic_block *current_block;
struct nv_basic_block *parent_block;
int loop_nesting_bound;
uint pass_seq;
struct nv_value values[NV_PC_MAX_VALUES];
struct nv_instruction instructions[NV_PC_MAX_INSTRUCTIONS];
struct nv_ref **refs;
struct nv_basic_block *bb_list[NV_PC_MAX_BASIC_BLOCKS];
int num_values;
int num_instructions;
int num_refs;
int num_blocks;
int num_subroutines;
int max_reg[4];
uint32_t *immd_buf; /* populated on emit */
unsigned immd_count;
uint32_t *emit;
unsigned emit_size;
unsigned emit_pos;
void *reloc_entries;
unsigned num_relocs;
/* optimization enables */
boolean opt_reload_elim;
boolean is_fragprog;
};
void nvc0_insn_append(struct nv_basic_block *, struct nv_instruction *);
void nvc0_insn_insert_after(struct nv_instruction *, struct nv_instruction *);
static INLINE struct nv_instruction *
nv_alloc_instruction(struct nv_pc *pc, uint opcode)
{
struct nv_instruction *insn;
insn = &pc->instructions[pc->num_instructions++];
assert(pc->num_instructions < NV_PC_MAX_INSTRUCTIONS);
insn->opcode = opcode;
insn->cc = 0;
insn->indirect = -1;
insn->predicate = -1;
return insn;
}
static INLINE struct nv_instruction *
new_instruction(struct nv_pc *pc, uint opcode)
{
struct nv_instruction *insn = nv_alloc_instruction(pc, opcode);
nvc0_insn_append(pc->current_block, insn);
return insn;
}
static INLINE struct nv_instruction *
new_instruction_at(struct nv_pc *pc, struct nv_instruction *at, uint opcode)
{
struct nv_instruction *insn = nv_alloc_instruction(pc, opcode);
nvc0_insn_insert_after(at, insn);
return insn;
}
static INLINE struct nv_value *
new_value(struct nv_pc *pc, ubyte file, ubyte size)
{
struct nv_value *value = &pc->values[pc->num_values];
assert(pc->num_values < NV_PC_MAX_VALUES - 1);
value->n = pc->num_values++;
value->join = value;
value->reg.id = -1;
value->reg.file = file;
value->reg.size = size;
return value;
}
static INLINE struct nv_value *
new_value_like(struct nv_pc *pc, struct nv_value *like)
{
return new_value(pc, like->reg.file, like->reg.size);
}
static INLINE struct nv_ref *
new_ref(struct nv_pc *pc, struct nv_value *val)
{
int i;
struct nv_ref *ref;
if ((pc->num_refs % 64) == 0) {
const unsigned old_size = pc->num_refs * sizeof(struct nv_ref *);
const unsigned new_size = (pc->num_refs + 64) * sizeof(struct nv_ref *);
pc->refs = REALLOC(pc->refs, old_size, new_size);
ref = CALLOC(64, sizeof(struct nv_ref));
for (i = 0; i < 64; ++i)
pc->refs[pc->num_refs + i] = &ref[i];
}
ref = pc->refs[pc->num_refs++];
ref->value = val;
LIST_INITHEAD(&ref->list);
++val->refc;
return ref;
}
static INLINE struct nv_basic_block *
new_basic_block(struct nv_pc *pc)
{
struct nv_basic_block *bb;
if (pc->num_blocks >= NV_PC_MAX_BASIC_BLOCKS)
return NULL;
bb = CALLOC_STRUCT(nv_basic_block);
bb->id = pc->num_blocks;
pc->bb_list[pc->num_blocks++] = bb;
return bb;
}
static INLINE void
nv_reference(struct nv_pc *pc,
struct nv_instruction *nvi, int c, struct nv_value *s)
{
struct nv_ref **d = &nvi->src[c];
assert(c < 6);
if (*d) {
--(*d)->value->refc;
LIST_DEL(&(*d)->list);
}
if (s) {
if (!*d) {
*d = new_ref(pc, s);
(*d)->insn = nvi;
} else {
LIST_DEL(&(*d)->list);
(*d)->value = s;
++(s->refc);
}
if (!s->last_use)
s->last_use = *d;
else
LIST_ADDTAIL(&s->last_use->list, &(*d)->list);
s->last_use = *d;
(*d)->insn = nvi;
} else {
*d = NULL;
}
}
/* nvc0_emit.c */
void nvc0_emit_instruction(struct nv_pc *, struct nv_instruction *);
/* nvc0_print.c */
const char *nvc0_opcode_name(uint opcode);
void nvc0_print_instruction(struct nv_instruction *);
/* nvc0_pc.c */
void nvc0_print_function(struct nv_basic_block *root);
void nvc0_print_program(struct nv_pc *);
boolean nvc0_insn_can_load(struct nv_instruction *, int s,
struct nv_instruction *);
boolean nvc0_insn_is_predicateable(struct nv_instruction *);
int nvc0_insn_refcount(struct nv_instruction *);
void nvc0_insn_delete(struct nv_instruction *);
void nvc0_insns_permute(struct nv_instruction *prev, struct nv_instruction *);
void nvc0_bblock_attach(struct nv_basic_block *parent,
struct nv_basic_block *child, ubyte edge_kind);
boolean nvc0_bblock_dominated_by(struct nv_basic_block *,
struct nv_basic_block *);
boolean nvc0_bblock_reachable_by(struct nv_basic_block *future,
struct nv_basic_block *past,
struct nv_basic_block *final);
struct nv_basic_block *nvc0_bblock_dom_frontier(struct nv_basic_block *);
int nvc0_pc_replace_value(struct nv_pc *pc,
struct nv_value *old_val,
struct nv_value *new_val);
struct nv_value *nvc0_pc_find_immediate(struct nv_ref *);
struct nv_value *nvc0_pc_find_constant(struct nv_ref *);
typedef void (*nv_pc_pass_func)(void *priv, struct nv_basic_block *b);
void nvc0_pc_pass_in_order(struct nv_basic_block *, nv_pc_pass_func, void *);
int nvc0_pc_exec_pass0(struct nv_pc *pc);
int nvc0_pc_exec_pass1(struct nv_pc *pc);
int nvc0_pc_exec_pass2(struct nv_pc *pc);
int nvc0_tgsi_to_nc(struct nv_pc *, struct nvc0_translation_info *);
#endif // NV50_COMPILER_H

View File

@ -0,0 +1,943 @@
/*
* Copyright 2010 Christoph Bumiller
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include "nvc0_pc.h"
#include "nvc0_program.h"
#define NVC0_FIXUP_CODE_RELOC 0
#define NVC0_FIXUP_DATA_RELOC 1
struct nvc0_fixup {
uint8_t type;
int8_t shift;
uint32_t mask;
uint32_t data;
uint32_t ofst;
};
void
nvc0_relocate_program(struct nvc0_program *prog,
uint32_t code_base,
uint32_t data_base)
{
struct nvc0_fixup *f = (struct nvc0_fixup *)prog->relocs;
unsigned i;
for (i = 0; i < prog->num_relocs; ++i) {
uint32_t data;
switch (f[i].type) {
case NVC0_FIXUP_CODE_RELOC: data = code_base + f[i].data; break;
case NVC0_FIXUP_DATA_RELOC: data = data_base + f[i].data; break;
default:
data = f[i].data;
break;
}
data = (f[i].shift < 0) ? (data >> -f[i].shift) : (data << f[i].shift);
prog->code[f[i].ofst / 4] &= ~f[i].mask;
prog->code[f[i].ofst / 4] |= data & f[i].mask;
}
}
static void
create_fixup(struct nv_pc *pc, uint8_t ty,
int w, uint32_t data, uint32_t m, int s)
{
struct nvc0_fixup *f;
const unsigned size = sizeof(struct nvc0_fixup);
const unsigned n = pc->num_relocs;
if (!(n % 8))
pc->reloc_entries = REALLOC(pc->reloc_entries, n * size, (n + 8) * size);
f = (struct nvc0_fixup *)pc->reloc_entries;
f[n].ofst = (pc->emit_pos + w) * 4;
f[n].type = ty;
f[n].data = data;
f[n].mask = m;
f[n].shift = s;
++pc->num_relocs;
}
static INLINE ubyte
SSIZE(struct nv_instruction *nvi, int s)
{
return nvi->src[s]->value->reg.size;
}
static INLINE ubyte
DSIZE(struct nv_instruction *nvi, int d)
{
return nvi->def[d]->reg.size;
}
static INLINE struct nv_reg *
SREG(struct nv_ref *ref)
{
if (!ref)
return NULL;
return &ref->value->join->reg;
}
static INLINE struct nv_reg *
DREG(struct nv_value *val)
{
if (!val)
return NULL;
return &val->join->reg;
}
static INLINE ubyte
SFILE(struct nv_instruction *nvi, int s)
{
return nvi->src[s]->value->reg.file;
}
static INLINE ubyte
DFILE(struct nv_instruction *nvi, int d)
{
return nvi->def[0]->reg.file;
}
static INLINE void
SID(struct nv_pc *pc, struct nv_ref *ref, int pos)
{
pc->emit[pos / 32] |= (SREG(ref) ? SREG(ref)->id : 63) << (pos % 32);
}
static INLINE void
DID(struct nv_pc *pc, struct nv_value *val, int pos)
{
pc->emit[pos / 32] |= (DREG(val) ? DREG(val)->id : 63) << (pos % 32);
}
static INLINE uint32_t
get_immd_u32(struct nv_ref *ref) /* XXX: dependent on [0]:2 */
{
assert(ref->value->reg.file == NV_FILE_IMM);
return ref->value->reg.imm.u32;
}
static INLINE void
set_immd_u32_l(struct nv_pc *pc, uint32_t u32)
{
pc->emit[0] |= (u32 & 0x3f) << 26;
pc->emit[1] |= u32 >> 6;
}
static INLINE void
set_immd_u32(struct nv_pc *pc, uint32_t u32)
{
if ((pc->emit[0] & 0xf) == 0x2) {
set_immd_u32_l(pc, u32);
} else {
assert(!(pc->emit[1] & 0xc000));
pc->emit[1] |= 0xc000;
assert(!(u32 & 0xfff));
set_immd_u32_l(pc, u32 >> 12);
}
}
static INLINE void
set_immd(struct nv_pc *pc, struct nv_instruction *i, int s)
{
set_immd_u32(pc, get_immd_u32(i->src[s]));
}
static INLINE void
DVS(struct nv_pc *pc, struct nv_instruction *i)
{
uint s = i->def[0]->reg.size;
int n;
for (n = 1; n < 4 && i->def[n]; ++n)
s += i->def[n]->reg.size;
pc->emit[0] |= ((s / 4) - 1) << 5;
}
static INLINE void
SVS(struct nv_pc *pc, struct nv_ref *src)
{
pc->emit[0] |= (SREG(src)->size / 4 - 1) << 5;
}
static void
set_pred(struct nv_pc *pc, struct nv_instruction *i)
{
if (i->predicate >= 0) {
SID(pc, i->src[i->predicate], 6);
if (i->cc)
pc->emit[0] |= 0x2000; /* negate */
} else {
pc->emit[0] |= 0x1c00;
}
}
static INLINE void
set_address_16(struct nv_pc *pc, struct nv_ref *src)
{
pc->emit[0] |= (src->value->reg.address & 0x003f) << 26;
pc->emit[1] |= (src->value->reg.address & 0xffc0) >> 6;
}
static INLINE unsigned
const_space_index(struct nv_instruction *i, int s)
{
return SFILE(i, s) - NV_FILE_MEM_C(0);
}
static void
emit_flow(struct nv_pc *pc, struct nv_instruction *i, uint8_t op)
{
pc->emit[0] = 0x000001e7;
pc->emit[1] = op << 24;
set_pred(pc, i);
if (i->target) {
uint32_t pos = i->target->emit_pos;
create_fixup(pc, NVC0_FIXUP_CODE_RELOC, 0, pos, 26, 0xfc000000);
create_fixup(pc, NVC0_FIXUP_CODE_RELOC, 1, pos, -6, 0x0001ffff);
pc->emit[0] |= (pos & 0x3f) << 26;
pc->emit[1] |= (pos >> 6) & 0x1ffff;
}
}
/* doesn't work for vfetch, export, ld, st, mov ... */
static void
emit_form_0(struct nv_pc *pc, struct nv_instruction *i)
{
int s;
set_pred(pc, i);
DID(pc, i->def[0], 14);
for (s = 0; s < 3 && i->src[s]; ++s) {
if (SFILE(i, s) >= NV_FILE_MEM_C(0) &&
SFILE(i, s) <= NV_FILE_MEM_C(15)) {
assert(!(pc->emit[1] & 0xc000));
assert(s <= 1);
pc->emit[1] |= 0x4000 | (const_space_index(i, s) << 10);
set_address_16(pc, i->src[s]);
} else
if (SFILE(i, s) == NV_FILE_GPR) {
SID(pc, i->src[s], s ? ((s == 2) ? 49 : 26) : 20);
} else
if (SFILE(i, s) == NV_FILE_IMM) {
assert(!(pc->emit[1] & 0xc000));
assert(s == 1 || i->opcode == NV_OP_MOV);
set_immd(pc, i, s);
}
}
}
static void
emit_form_1(struct nv_pc *pc, struct nv_instruction *i)
{
int s;
set_pred(pc, i);
DID(pc, i->def[0], 14);
for (s = 0; s < 1 && i->src[s]; ++s) {
if (SFILE(i, s) >= NV_FILE_MEM_C(0) &&
SFILE(i, s) <= NV_FILE_MEM_C(15)) {
assert(!(pc->emit[1] & 0xc000));
assert(s <= 1);
pc->emit[1] |= 0x4000 | (const_space_index(i, s) << 10);
set_address_16(pc, i->src[s]);
} else
if (SFILE(i, s) == NV_FILE_GPR) {
SID(pc, i->src[s], 26);
} else
if (SFILE(i, s) == NV_FILE_IMM) {
assert(!(pc->emit[1] & 0xc000));
assert(s == 1 || i->opcode == NV_OP_MOV);
set_immd(pc, i, s);
}
}
}
static void
emit_neg_abs_1_2(struct nv_pc *pc, struct nv_instruction *i)
{
if (i->src[0]->mod & NV_MOD_ABS)
pc->emit[0] |= 1 << 7;
if (i->src[0]->mod & NV_MOD_NEG)
pc->emit[0] |= 1 << 9;
if (i->src[1]->mod & NV_MOD_ABS)
pc->emit[0] |= 1 << 6;
if (i->src[1]->mod & NV_MOD_NEG)
pc->emit[0] |= 1 << 8;
}
static void
emit_add_f32(struct nv_pc *pc, struct nv_instruction *i)
{
pc->emit[0] = 0x00000000;
pc->emit[1] = 0x50000000;
emit_form_0(pc, i);
emit_neg_abs_1_2(pc, i);
if (i->saturate)
pc->emit[1] |= 1 << 17;
}
static void
emit_mul_f32(struct nv_pc *pc, struct nv_instruction *i)
{
pc->emit[0] = 0x00000000;
pc->emit[1] = 0x58000000;
emit_form_0(pc, i);
if ((i->src[0]->mod ^ i->src[1]->mod) & NV_MOD_NEG)
pc->emit[1] |= 1 << 25;
if (i->saturate)
pc->emit[0] |= 1 << 5;
}
static void
emit_mad_f32(struct nv_pc *pc, struct nv_instruction *i)
{
pc->emit[0] = 0x00000000;
pc->emit[1] = 0x30000000;
emit_form_0(pc, i);
if ((i->src[0]->mod ^ i->src[1]->mod) & NV_MOD_NEG)
pc->emit[0] |= 1 << 9;
if (i->src[2]->mod & NV_MOD_NEG)
pc->emit[0] |= 1 << 8;
if (i->saturate)
pc->emit[0] |= 1 << 5;
}
static void
emit_minmax(struct nv_pc *pc, struct nv_instruction *i)
{
pc->emit[0] = 0x00000000;
pc->emit[1] = 0x08000000;
if (NV_BASEOP(i->opcode) == NV_OP_MAX)
pc->emit[1] |= 0x001e0000;
else
pc->emit[1] |= 0x000e0000; /* predicate ? */
emit_form_0(pc, i);
emit_neg_abs_1_2(pc, i);
switch (i->opcode) {
case NV_OP_MIN_U32:
case NV_OP_MAX_U32:
pc->emit[0] |= 3;
break;
case NV_OP_MIN_S32:
case NV_OP_MAX_S32:
pc->emit[0] |= 3 | (1 << 5);
break;
case NV_OP_MIN_F32:
case NV_OP_MAX_F32:
default:
break;
}
}
static void
emit_tex(struct nv_pc *pc, struct nv_instruction *i)
{
pc->emit[0] = 0x00000086;
pc->emit[1] = 0x80000000;
if (i->opcode == NV_OP_TXB) pc->emit[1] |= 0x04000000;
else
if (i->opcode == NV_OP_TXL) pc->emit[1] |= 0x06000000;
set_pred(pc, i);
if (1)
pc->emit[0] |= 63 << 26; /* explicit derivatives */
DID(pc, i->def[0], 14);
SID(pc, i->src[0], 20);
pc->emit[1] |= i->tex_mask << 14;
pc->emit[1] |= (i->tex_argc - 1) << 20;
assert(i->ext.tex.s < 16);
pc->emit[1] |= i->ext.tex.t;
pc->emit[1] |= i->ext.tex.s << 8;
if (i->tex_live)
pc->emit[0] |= 1 << 9;
}
/* 0: cos, 1: sin, 2: ex2, 3: lg2, 4: rcp, 5: rsqrt */
static void
emit_flop(struct nv_pc *pc, struct nv_instruction *i, ubyte op)
{
pc->emit[0] = 0x00000000;
pc->emit[1] = 0xc8000000;
set_pred(pc, i);
DID(pc, i->def[0], 14);
SID(pc, i->src[0], 20);
pc->emit[0] |= op << 26;
if (op > 4) {
if (i->src[0]->mod & NV_MOD_NEG) pc->emit[0] |= 1 << 9;
if (i->src[0]->mod & NV_MOD_ABS) pc->emit[0] |= 1 << 7;
} else {
assert(!i->src[0]->mod);
}
}
static void
emit_quadop(struct nv_pc *pc, struct nv_instruction *i)
{
pc->emit[0] = 0x00000000;
pc->emit[1] = 0x48000000;
set_pred(pc, i);
assert(SFILE(i, 0) == NV_FILE_GPR && SFILE(i, 1) == NV_FILE_GPR);
DID(pc, i->def[0], 14);
SID(pc, i->src[0], 20);
SID(pc, i->src[0], 26);
pc->emit[0] |= i->lanes << 6; /* l0, l1, l2, l3, dx, dy */
pc->emit[1] |= i->quadop;
}
static void
emit_ddx(struct nv_pc *pc, struct nv_instruction *i)
{
i->quadop = 0x99;
i->lanes = 4;
emit_quadop(pc, i);
}
static void
emit_ddy(struct nv_pc *pc, struct nv_instruction *i)
{
i->quadop = 0xa5;
i->lanes = 5;
emit_quadop(pc, i);
}
/* preparation op (preex2, presin / convert to fixed point) */
static void
emit_preop(struct nv_pc *pc, struct nv_instruction *i)
{
pc->emit[0] = 0x00000000;
pc->emit[1] = 0x60000000;
if (i->opcode == NV_OP_PREEX2)
pc->emit[0] |= 0x20;
emit_form_1(pc, i);
if (i->src[0]->mod & NV_MOD_NEG) pc->emit[0] |= 1 << 8;
if (i->src[0]->mod & NV_MOD_ABS) pc->emit[0] |= 1 << 6;
}
static void
emit_shift(struct nv_pc *pc, struct nv_instruction *i)
{
pc->emit[0] = 0x00000003;
switch (i->opcode) {
case NV_OP_SAR:
pc->emit[0] |= 0x20; /* fall through */
case NV_OP_SHR:
pc->emit[1] = 0x58000000;
break;
case NV_OP_SHL:
default:
pc->emit[1] = 0x60000000;
break;
}
emit_form_0(pc, i);
}
static void
emit_bitop(struct nv_pc *pc, struct nv_instruction *i)
{
if (SFILE(i, 1) == NV_FILE_IMM) {
pc->emit[0] = 0x00000002;
pc->emit[1] = 0x38000000;
} else {
pc->emit[0] = 0x00000003;
pc->emit[1] = 0x68000000;
}
switch (i->opcode) {
case NV_OP_OR:
pc->emit[0] |= 0x40;
break;
case NV_OP_XOR:
pc->emit[0] |= 0x80;
break;
case NV_OP_AND:
default:
break;
}
emit_form_0(pc, i);
}
static void
emit_set(struct nv_pc *pc, struct nv_instruction *i)
{
pc->emit[0] = 0x00000000;
switch (i->opcode) {
case NV_OP_SET_S32:
pc->emit[0] |= 0x20; /* fall through */
case NV_OP_SET_U32:
pc->emit[0] |= 0x3;
pc->emit[1] = 0x100e0000;
break;
case NV_OP_SET_F32_AND:
pc->emit[1] = 0x18000000;
break;
case NV_OP_SET_F32_OR:
pc->emit[1] = 0x18200000;
break;
case NV_OP_SET_F32_XOR:
pc->emit[1] = 0x18400000;
break;
case NV_OP_FSET_F32:
pc->emit[0] |= 0x20; /* fall through */
case NV_OP_SET_F32:
default:
pc->emit[1] = 0x180e0000;
break;
}
if (DFILE(i, 0) == NV_FILE_PRED) {
pc->emit[0] |= 0x1c000;
pc->emit[1] += 0x08000000;
}
pc->emit[1] |= i->set_cond << 23;
emit_form_0(pc, i);
emit_neg_abs_1_2(pc, i); /* maybe assert that U/S32 don't use mods */
}
static void
emit_selp(struct nv_pc *pc, struct nv_instruction *i)
{
pc->emit[0] = 0x00000004;
pc->emit[1] = 0x20000000;
emit_form_0(pc, i);
if (i->cc || (i->src[2]->mod & NV_MOD_NOT))
pc->emit[1] |= 1 << 20;
}
static void
emit_slct(struct nv_pc *pc, struct nv_instruction *i)
{
pc->emit[0] = 0x00000000;
switch (i->opcode) {
case NV_OP_SLCT_S32:
pc->emit[0] |= 0x20; /* fall through */
case NV_OP_SLCT_U32:
pc->emit[0] |= 0x3;
pc->emit[1] = 0x30000000;
break;
case NV_OP_SLCT_F32:
default:
pc->emit[1] = 0x38000000;
break;
}
emit_form_0(pc, i);
pc->emit[1] |= i->set_cond << 23;
}
static void
emit_cvt(struct nv_pc *pc, struct nv_instruction *i)
{
pc->emit[0] = 0x00000004;
pc->emit[1] = 0x10000000;
if (i->opcode != NV_OP_CVT)
i->ext.cvt.d = i->ext.cvt.s = NV_OPTYPE(i->opcode);
switch (i->ext.cvt.d) {
case NV_TYPE_F32:
switch (i->ext.cvt.s) {
case NV_TYPE_F32: pc->emit[1] = 0x10000000; break;
case NV_TYPE_S32: pc->emit[0] |= 0x200;
case NV_TYPE_U32: pc->emit[1] = 0x18000000; break;
}
break;
case NV_TYPE_S32: pc->emit[0] |= 0x80;
case NV_TYPE_U32:
switch (i->ext.cvt.s) {
case NV_TYPE_F32: pc->emit[1] = 0x14000000; break;
case NV_TYPE_S32: pc->emit[0] |= 0x200;
case NV_TYPE_U32: pc->emit[1] = 0x1c000000; break;
}
break;
default:
assert(!"cvt: unknown type");
break;
}
if (i->opcode == NV_OP_FLOOR)
pc->emit[1] |= 0x00020000;
else
if (i->opcode == NV_OP_CEIL)
pc->emit[1] |= 0x00040000;
else
if (i->opcode == NV_OP_TRUNC)
pc->emit[1] |= 0x00060000;
if (i->saturate || i->opcode == NV_OP_SAT)
pc->emit[0] |= 0x20;
if (NV_BASEOP(i->opcode) == NV_OP_ABS || i->src[0]->mod & NV_MOD_ABS)
pc->emit[0] |= 1 << 6;
if (NV_BASEOP(i->opcode) == NV_OP_NEG || i->src[0]->mod & NV_MOD_NEG)
pc->emit[0] |= 1 << 8;
pc->emit[0] |= util_logbase2(DREG(i->def[0])->size) << 20;
pc->emit[0] |= util_logbase2(SREG(i->src[0])->size) << 23;
emit_form_1(pc, i);
}
static void
emit_interp(struct nv_pc *pc, struct nv_instruction *i)
{
pc->emit[0] = 0x00000000;
pc->emit[1] = 0xc07e0000;
DID(pc, i->def[0], 14);
set_pred(pc, i);
if (i->indirect)
SID(pc, i->src[i->indirect], 20);
else
SID(pc, NULL, 20);
if (i->opcode == NV_OP_PINTERP) {
pc->emit[0] |= 0x040;
SID(pc, i->src[1], 26);
} else {
SID(pc, NULL, 26);
}
pc->emit[1] |= i->src[0]->value->reg.address & 0xffff;
if (i->centroid)
pc->emit[0] |= 0x100;
else
if (i->flat)
pc->emit[0] |= 0x080;
}
static void
emit_vfetch(struct nv_pc *pc, struct nv_instruction *i)
{
pc->emit[0] = 0x03f00006;
pc->emit[1] = 0x06000000 | i->src[0]->value->reg.address;
if (i->patch)
pc->emit[0] |= 0x100;
set_pred(pc, i);
DVS(pc, i);
DID(pc, i->def[0], 14);
SID(pc, (i->indirect >= 0) ? i->src[i->indirect] : NULL, 26);
}
static void
emit_export(struct nv_pc *pc, struct nv_instruction *i)
{
pc->emit[0] = 0x00000006;
pc->emit[1] = 0x0a000000;
if (i->patch)
pc->emit[0] |= 0x100;
set_pred(pc, i);
assert(SFILE(i, 0) == NV_FILE_MEM_V);
assert(SFILE(i, 1) == NV_FILE_GPR);
SID(pc, i->src[1], 26); /* register source */
SVS(pc, i->src[0]);
pc->emit[1] |= i->src[0]->value->reg.address & 0xfff;
SID(pc, (i->indirect >= 0) ? i->src[i->indirect] : NULL, 20);
}
static void
emit_mov(struct nv_pc *pc, struct nv_instruction *i)
{
if (i->opcode == NV_OP_MOV)
i->lanes = 0xf;
if (SFILE(i, 0) == NV_FILE_IMM) {
pc->emit[0] = 0x000001e2;
pc->emit[1] = 0x18000000;
} else
if (SFILE(i, 0) == NV_FILE_PRED) {
pc->emit[0] = 0x1c000004;
pc->emit[1] = 0x080e0000;
} else {
pc->emit[0] = 0x00000004 | (i->lanes << 5);
pc->emit[1] = 0x28000000;
}
emit_form_1(pc, i);
}
static void
emit_ldst_size(struct nv_pc *pc, struct nv_instruction *i)
{
assert(NV_IS_MEMORY_FILE(SFILE(i, 0)));
switch (SSIZE(i, 0)) {
case 1:
if (NV_TYPE_ISSGD(i->ext.cvt.s))
pc->emit[0] |= 0x20;
break;
case 2:
pc->emit[0] |= 0x40;
if (NV_TYPE_ISSGD(i->ext.cvt.s))
pc->emit[0] |= 0x20;
break;
case 4: pc->emit[0] |= 0x80; break;
case 8: pc->emit[0] |= 0xa0; break;
case 16: pc->emit[0] |= 0xc0; break;
default:
NOUVEAU_ERR("invalid load/store size %u\n", SSIZE(i, 0));
break;
}
}
static void
emit_ld_const(struct nv_pc *pc, struct nv_instruction *i)
{
pc->emit[0] = 0x00000006;
pc->emit[1] = 0x14000000 | (const_space_index(i, 0) << 10);
emit_ldst_size(pc, i);
set_pred(pc, i);
set_address_16(pc, i->src[0]);
SID(pc, (i->indirect >= 0) ? i->src[i->indirect] : NULL, 20);
DID(pc, i->def[0], 14);
}
static void
emit_ld(struct nv_pc *pc, struct nv_instruction *i)
{
if (SFILE(i, 0) >= NV_FILE_MEM_C(0) &&
SFILE(i, 0) <= NV_FILE_MEM_C(15)) {
emit_ld_const(pc, i);
} else {
NOUVEAU_ERR("emit_ld(%u): not handled yet\n", SFILE(i, 0));
abort();
}
}
static void
emit_st(struct nv_pc *pc, struct nv_instruction *i)
{
NOUVEAU_ERR("emit_st: not handled yet\n");
abort();
}
void
nvc0_emit_instruction(struct nv_pc *pc, struct nv_instruction *i)
{
debug_printf("EMIT: "); nvc0_print_instruction(i);
switch (i->opcode) {
case NV_OP_VFETCH:
emit_vfetch(pc, i);
break;
case NV_OP_EXPORT:
if (!pc->is_fragprog)
emit_export(pc, i);
break;
case NV_OP_MOV:
emit_mov(pc, i);
break;
case NV_OP_LD:
emit_ld(pc, i);
break;
case NV_OP_ST:
emit_st(pc, i);
break;
case NV_OP_LINTERP:
case NV_OP_PINTERP:
emit_interp(pc, i);
break;
case NV_OP_ADD_F32:
emit_add_f32(pc, i);
break;
case NV_OP_AND:
case NV_OP_OR:
case NV_OP_XOR:
emit_bitop(pc, i);
break;
case NV_OP_CVT:
case NV_OP_ABS_F32:
case NV_OP_ABS_S32:
case NV_OP_NEG_F32:
case NV_OP_NEG_S32:
case NV_OP_SAT:
case NV_OP_CEIL:
case NV_OP_FLOOR:
case NV_OP_TRUNC:
emit_cvt(pc, i);
break;
case NV_OP_DFDX:
emit_ddx(pc, i);
break;
case NV_OP_DFDY:
emit_ddy(pc, i);
break;
case NV_OP_COS:
emit_flop(pc, i, 0);
break;
case NV_OP_SIN:
emit_flop(pc, i, 1);
break;
case NV_OP_EX2:
emit_flop(pc, i, 2);
break;
case NV_OP_LG2:
emit_flop(pc, i, 3);
break;
case NV_OP_RCP:
emit_flop(pc, i, 4);
break;
case NV_OP_RSQ:
emit_flop(pc, i, 5);
break;
case NV_OP_PRESIN:
case NV_OP_PREEX2:
emit_preop(pc, i);
break;
case NV_OP_MAD_F32:
emit_mad_f32(pc, i);
break;
case NV_OP_MAX_F32:
case NV_OP_MAX_S32:
case NV_OP_MAX_U32:
case NV_OP_MIN_F32:
case NV_OP_MIN_S32:
case NV_OP_MIN_U32:
emit_minmax(pc, i);
break;
case NV_OP_MUL_F32:
emit_mul_f32(pc, i);
break;
case NV_OP_SET_F32:
case NV_OP_FSET_F32:
emit_set(pc, i);
break;
case NV_OP_SHL:
case NV_OP_SHR:
case NV_OP_SAR:
emit_shift(pc, i);
break;
case NV_OP_TEX:
case NV_OP_TXB:
case NV_OP_TXL:
emit_tex(pc, i);
break;
case NV_OP_BRA:
emit_flow(pc, i, 0x40);
break;
case NV_OP_CALL:
emit_flow(pc, i, 0x50);
break;
case NV_OP_JOINAT:
emit_flow(pc, i, 0x60);
break;
case NV_OP_EXIT:
emit_flow(pc, i, 0x80);
break;
case NV_OP_RET:
emit_flow(pc, i, 0x90);
break;
case NV_OP_KIL:
emit_flow(pc, i, 0x98);
break;
case NV_OP_JOIN:
case NV_OP_NOP:
pc->emit[0] = 0x00003c00;
pc->emit[1] = 0x00000000;
break;
case NV_OP_SELP:
emit_selp(pc, i);
break;
case NV_OP_SLCT_F32:
case NV_OP_SLCT_S32:
case NV_OP_SLCT_U32:
emit_slct(pc, i);
break;
default:
NOUVEAU_ERR("unhandled NV_OP: %d\n", i->opcode);
abort();
break;
}
if (i->join)
pc->emit[0] |= 0x10;
}

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/*
* Copyright 2010 Christoph Bumiller
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include "nvc0_pc.h"
#define PRINT(args...) debug_printf(args)
#ifndef ARRAY_SIZE
#define ARRAY_SIZE(a) (sizeof(a) / sizeof(a[0]))
#endif
static const char *norm = "\x1b[00m";
static const char *gree = "\x1b[32m";
static const char *blue = "\x1b[34m";
static const char *cyan = "\x1b[36m";
static const char *yllw = "\x1b[33m";
static const char *mgta = "\x1b[35m";
static const char *nv_cond_names[] =
{
"never", "lt" , "eq" , "le" , "gt" , "ne" , "ge" , "",
"never", "ltu", "equ", "leu", "gtu", "neu", "geu", "",
"o", "c", "a", "s"
};
static const char *nv_modifier_strings[] =
{
"",
"neg",
"abs",
"neg abs",
"not",
"not neg"
"not abs",
"not neg abs",
"sat",
"BAD_MOD"
};
const char *
nvc0_opcode_name(uint opcode)
{
return nvc0_op_info_table[MIN2(opcode, NV_OP_COUNT)].name;
}
static INLINE const char *
nv_type_name(ubyte type, ubyte size)
{
switch (type) {
case NV_TYPE_U16: return "u16";
case NV_TYPE_S16: return "s16";
case NV_TYPE_F32: return "f32";
case NV_TYPE_U32: return "u32";
case NV_TYPE_S32: return "s32";
case NV_TYPE_P32: return "p32";
case NV_TYPE_F64: return "f64";
case NV_TYPE_ANY:
{
switch (size) {
case 1: return "b8";
case 2: return "b16";
case 4: return "b32";
case 8: return "b64";
case 12: return "b96";
case 16: return "b128";
default:
return "BAD_SIZE";
}
}
default:
return "BAD_TYPE";
}
}
static INLINE const char *
nv_cond_name(ubyte cc)
{
return nv_cond_names[MIN2(cc, 19)];
}
static INLINE const char *
nv_modifier_string(ubyte mod)
{
return nv_modifier_strings[MIN2(mod, 9)];
}
static INLINE int
nv_value_id(struct nv_value *value)
{
if (value->join->reg.id >= 0)
return value->join->reg.id;
return value->n;
}
static INLINE boolean
nv_value_allocated(struct nv_value *value)
{
return (value->reg.id >= 0) ? TRUE : FALSE;
}
static INLINE void
nv_print_address(const char c, int buf, struct nv_value *a, int offset)
{
const char ac = (a && nv_value_allocated(a)) ? '$' : '%';
char sg;
if (offset < 0) {
sg = '-';
offset = -offset;
} else {
sg = '+';
}
if (buf >= 0)
PRINT(" %s%c%i[", cyan, c, buf);
else
PRINT(" %s%c[", cyan, c);
if (a)
PRINT("%s%ca%i%s%c", mgta, ac, nv_value_id(a), cyan, sg);
PRINT("%s0x%x%s]", yllw, offset, cyan);
}
static INLINE void
nv_print_value(struct nv_value *value, struct nv_value *indir, ubyte type)
{
char reg_pfx = nv_value_allocated(value->join) ? '$' : '%';
if (value->reg.file != NV_FILE_PRED)
PRINT(" %s%s", gree, nv_type_name(type, value->reg.size));
switch (value->reg.file) {
case NV_FILE_GPR:
PRINT(" %s%cr%i", blue, reg_pfx, nv_value_id(value));
if (value->reg.size == 8)
PRINT("d");
if (value->reg.size == 16)
PRINT("q");
break;
case NV_FILE_PRED:
PRINT(" %s%cp%i", mgta, reg_pfx, nv_value_id(value));
break;
case NV_FILE_COND:
PRINT(" %s%cc%i", mgta, reg_pfx, nv_value_id(value));
break;
case NV_FILE_MEM_L:
nv_print_address('l', -1, indir, value->reg.address);
break;
case NV_FILE_MEM_G:
nv_print_address('g', -1, indir, value->reg.address);
break;
case NV_FILE_MEM_A:
nv_print_address('a', -1, indir, value->reg.address);
break;
case NV_FILE_MEM_V:
nv_print_address('v', -1, indir, value->reg.address);
break;
case NV_FILE_IMM:
switch (type) {
case NV_TYPE_U16:
case NV_TYPE_S16:
PRINT(" %s0x%04x", yllw, value->reg.imm.u32);
break;
case NV_TYPE_F32:
PRINT(" %s%f", yllw, value->reg.imm.f32);
break;
case NV_TYPE_F64:
PRINT(" %s%f", yllw, value->reg.imm.f64);
break;
case NV_TYPE_U32:
case NV_TYPE_S32:
case NV_TYPE_P32:
case NV_TYPE_ANY:
PRINT(" %s0x%08x", yllw, value->reg.imm.u32);
break;
}
break;
default:
if (value->reg.file >= NV_FILE_MEM_C(0) &&
value->reg.file <= NV_FILE_MEM_C(15))
nv_print_address('c', value->reg.file - NV_FILE_MEM_C(0), indir,
value->reg.address);
else
NOUVEAU_ERR(" BAD_FILE[%i]", nv_value_id(value));
break;
}
}
static INLINE void
nv_print_ref(struct nv_ref *ref, struct nv_value *indir, ubyte type)
{
nv_print_value(ref->value, indir, type);
}
void
nvc0_print_instruction(struct nv_instruction *i)
{
int s;
PRINT("%i: ", i->serial);
if (i->predicate >= 0) {
PRINT("%s%s", gree, i->cc ? "fl" : "tr");
nv_print_ref(i->src[i->predicate], NULL, NV_TYPE_U8);
PRINT(" ");
}
PRINT("%s", gree);
if (NV_BASEOP(i->opcode) == NV_OP_SET)
PRINT("set %s", nv_cond_name(i->set_cond));
else
if (i->saturate)
PRINT("sat %s", nvc0_opcode_name(i->opcode));
else
PRINT("%s", nvc0_opcode_name(i->opcode));
if (i->opcode == NV_OP_CVT)
nv_print_value(i->def[0], NULL, i->ext.cvt.d);
else
if (i->def[0])
nv_print_value(i->def[0], NULL, NV_OPTYPE(i->opcode));
else
if (i->target)
PRINT(" %s(BB:%i)", yllw, i->target->id);
else
PRINT(" #");
for (s = 1; s < 4 && i->def[s]; ++s)
nv_print_value(i->def[s], NULL, NV_OPTYPE(i->opcode));
if (s > 1)
PRINT("%s ,", norm);
for (s = 0; s < 6 && i->src[s]; ++s) {
ubyte type;
if (s == i->indirect || s == i->predicate)
continue;
if (i->opcode == NV_OP_CVT)
type = i->ext.cvt.s;
else
type = NV_OPTYPE(i->opcode);
if (i->src[s]->mod)
PRINT(" %s%s", gree, nv_modifier_string(i->src[s]->mod));
if (i->indirect >= 0 &&
NV_IS_MEMORY_FILE(i->src[s]->value->reg.file))
nv_print_ref(i->src[s], i->src[i->indirect]->value, type);
else
nv_print_ref(i->src[s], NULL, type);
}
PRINT(" %s\n", norm);
}
#define NV_MOD_SGN NV_MOD_ABS | NV_MOD_NEG
struct nv_op_info nvc0_op_info_table[NV_OP_COUNT + 1] =
{
{ NV_OP_UNDEF, "undef", NV_TYPE_ANY, 0, /* fcvpoi */ 0, 0, 0, 0, 1, 0, 0 },
{ NV_OP_BIND, "bind", NV_TYPE_ANY, 0, /* fcvpoi */ 0, 0, 1, 0, 1, 0, 0 },
{ NV_OP_MERGE, "merge", NV_TYPE_ANY, 0, /* fcvpoi */ 0, 0, 1, 0, 1, 0, 0 },
{ NV_OP_PHI, "phi", NV_TYPE_ANY, 0, /* fcvpoi */ 0, 0, 0, 0, 1, 0, 0 },
{ NV_OP_SELECT, "select", NV_TYPE_ANY, 0, /* fcvpoi */ 0, 0, 0, 0, 1, 0, 0 },
{ NV_OP_NOP, "nop", NV_TYPE_ANY, 0, /* fcvpoi */ 0, 0, 0, 0, 0, 0, 0 },
{ NV_OP_LD, "ld", NV_TYPE_ANY, 0, 0, 0, 0, 0, 0, 0, 0 },
{ NV_OP_ST, "st", NV_TYPE_ANY, 0, 0, 0, 0, 0, 0, 0, 0 },
{ NV_OP_MOV, "mov", NV_TYPE_ANY, 0, 0, 0, 0, 1, 0, 1, 0 },
{ NV_OP_AND, "and", NV_TYPE_U32, NV_MOD_NOT, 0, 1, 0, 1, 0, 1, 0 },
{ NV_OP_OR, "or", NV_TYPE_U32, NV_MOD_NOT, 0, 1, 0, 1, 0, 1, 0 },
{ NV_OP_XOR, "xor", NV_TYPE_U32, NV_MOD_NOT, 0, 1, 0, 1, 0, 1, 0 },
{ NV_OP_SHL, "shl", NV_TYPE_U32, 0, 0, 0, 0, 1, 0, 1, 0 },
{ NV_OP_SHR, "shr", NV_TYPE_U32, 0, 0, 0, 0, 1, 0, 1, 0 },
{ NV_OP_NOT, "not", NV_TYPE_U32, 0, 0, 0, 0, 1, 0, 0, 0 },
{ NV_OP_SET, "set", NV_TYPE_ANY, NV_MOD_SGN, 0, 0, 0, 1, 0, 0, 0 },
{ NV_OP_ADD, "add", NV_TYPE_F32, NV_MOD_SGN, 0, 1, 0, 1, 0, 1, 2 },
{ NV_OP_SUB, "sub", NV_TYPE_F32, NV_MOD_SGN, 0, 0, 0, 1, 0, 1, 2 },
{ NV_OP_MUL, "mul", NV_TYPE_F32, NV_MOD_SGN, 0, 1, 0, 1, 0, 1, 2 },
{ NV_OP_MAD, "mad", NV_TYPE_F32, NV_MOD_SGN, 0, 1, 0, 1, 0, 0, 2 },
{ NV_OP_ABS, "abs", NV_TYPE_F32, 0, 0, 0, 0, 1, 0, 0, 0 },
{ NV_OP_NEG, "neg", NV_TYPE_F32, NV_MOD_ABS, 0, 0, 0, 1, 0, 0, 0 },
{ NV_OP_MAX, "max", NV_TYPE_F32, NV_MOD_SGN, 0, 1, 0, 1, 0, 0, 2 },
{ NV_OP_MIN, "min", NV_TYPE_F32, NV_MOD_SGN, 0, 1, 0, 1, 0, 0, 2 },
{ NV_OP_CVT, "cvt", NV_TYPE_ANY, NV_MOD_SGN, 0, 0, 0, 1, 0, 0, 0 },
{ NV_OP_CEIL, "ceil", NV_TYPE_F32, NV_MOD_SGN, 0, 0, 0, 1, 0, 0, 0 },
{ NV_OP_FLOOR, "floor", NV_TYPE_F32, NV_MOD_SGN, 0, 0, 0, 1, 0, 0, 0 },
{ NV_OP_TRUNC, "floor", NV_TYPE_F32, NV_MOD_SGN, 0, 0, 0, 1, 0, 0, 0 },
{ NV_OP_SAD, "sad", NV_TYPE_S32, 0, 0, 1, 0, 1, 0, 0, 0 },
{ NV_OP_VFETCH, "vfetch", NV_TYPE_ANY, 0, 0, 0, 1, 1, 0, 0, 0 },
{ NV_OP_PFETCH, "pfetch", NV_TYPE_U32, 0, 0, 0, 0, 1, 0, 0, 0 },
{ NV_OP_EXPORT, "export", NV_TYPE_ANY, 0, 0, 0, 1, 1, 0, 0, 0 },
{ NV_OP_LINTERP, "linterp", NV_TYPE_F32, 0, 0, 0, 0, 1, 0, 0, 0 },
{ NV_OP_PINTERP, "pinterp", NV_TYPE_F32, 0, 0, 0, 0, 1, 0, 0, 0 },
{ NV_OP_EMIT, "emit", NV_TYPE_ANY, 0, 0, 0, 0, 1, 0, 0, 0 },
{ NV_OP_RESTART, "restart", NV_TYPE_ANY, 0, 0, 0, 0, 1, 0, 0, 0 },
{ NV_OP_TEX, "tex", NV_TYPE_F32, 0, 0, 0, 1, 1, 0, 0, 0 },
{ NV_OP_TXB, "texbias", NV_TYPE_F32, 0, 0, 0, 1, 1, 0, 0, 0 },
{ NV_OP_TXL, "texlod", NV_TYPE_F32, 0, 0, 0, 1, 1, 0, 0, 0 },
{ NV_OP_TXF, "texfetch", NV_TYPE_U32, 0, 0, 0, 1, 1, 0, 0, 0 },
{ NV_OP_TXQ, "texquery", NV_TYPE_U32, 0, 0, 0, 1, 1, 0, 0, 0 },
{ NV_OP_QUADOP, "quadop", NV_TYPE_F32, 0, 0, 0, 0, 1, 0, 0, 0 },
{ NV_OP_DFDX, "dfdx", NV_TYPE_F32, 0, 0, 0, 0, 1, 0, 0, 0 },
{ NV_OP_DFDY, "dfdy", NV_TYPE_F32, 0, 0, 0, 0, 1, 0, 0, 0 },
{ NV_OP_KIL, "kil", NV_TYPE_ANY, 0, 0, 0, 0, 1, 0, 0, 0 },
{ NV_OP_BRA, "bra", NV_TYPE_ANY, 0, 1, 0, 0, 1, 0, 0, 0 },
{ NV_OP_CALL, "call", NV_TYPE_ANY, 0, 1, 0, 0, 1, 0, 0, 0 },
{ NV_OP_RET, "ret", NV_TYPE_ANY, 0, 1, 0, 0, 1, 0, 0, 0 },
{ NV_OP_RET, "exit", NV_TYPE_ANY, 0, 1, 0, 0, 1, 0, 0, 0 },
{ NV_OP_NOP, "ud", NV_TYPE_ANY, 0, 1, 0, 0, 1, 0, 0, 0 },
{ NV_OP_NOP, "ud", NV_TYPE_ANY, 0, 1, 0, 0, 1, 0, 0, 0 },
{ NV_OP_JOINAT, "joinat", NV_TYPE_ANY, 0, 1, 0, 0, 1, 0, 0, 0 },
{ NV_OP_JOIN, "join", NV_TYPE_ANY, 0, 1, 0, 0, 1, 0, 0, 0 },
{ NV_OP_ADD, "add", NV_TYPE_S32, 0, 0, 1, 0, 1, 0, 1, 0 },
{ NV_OP_MUL, "mul", NV_TYPE_S32, 0, 0, 1, 0, 1, 0, 1, 0 },
{ NV_OP_ABS, "abs", NV_TYPE_S32, 0, 0, 0, 0, 1, 0, 0, 0 },
{ NV_OP_NEG, "neg", NV_TYPE_S32, 0, 0, 0, 0, 1, 0, 0, 0 },
{ NV_OP_MAX, "max", NV_TYPE_S32, 0, 0, 1, 0, 1, 0, 0, 0 },
{ NV_OP_MIN, "max", NV_TYPE_U32, 0, 0, 1, 0, 1, 0, 0, 0 },
{ NV_OP_MAX, "min", NV_TYPE_S32, 0, 0, 1, 0, 1, 0, 0, 0 },
{ NV_OP_MIN, "min", NV_TYPE_U32, 0, 0, 1, 0, 1, 0, 0, 0 },
{ NV_OP_SET, "set", NV_TYPE_F32, NV_MOD_SGN, 0, 0, 0, 1, 0, 0, 2 },
{ NV_OP_SET, "set", NV_TYPE_S32, 0, 0, 0, 0, 1, 0, 0, 0 },
{ NV_OP_SET, "set", NV_TYPE_U32, 0, 0, 0, 0, 1, 0, 0, 0 },
{ NV_OP_SHR, "sar", NV_TYPE_S32, 0, 0, 0, 0, 1, 0, 1, 0 },
{ NV_OP_RCP, "rcp", NV_TYPE_F32, NV_MOD_SGN, 0, 0, 0, 0, 0, 0, 0 },
{ NV_OP_RSQ, "rsqrt", NV_TYPE_F32, NV_MOD_SGN, 0, 0, 0, 0, 0, 0, 0 },
{ NV_OP_LG2, "lg2", NV_TYPE_F32, NV_MOD_SGN, 0, 0, 0, 0, 0, 0, 0 },
{ NV_OP_SIN, "sin", NV_TYPE_F32, 0, 0, 0, 0, 0, 0, 0, 0 },
{ NV_OP_COS, "cos", NV_TYPE_F32, 0, 0, 0, 0, 0, 0, 0, 0 },
{ NV_OP_EX2, "ex2", NV_TYPE_F32, 0, 0, 0, 0, 0, 0, 0, 0 },
{ NV_OP_PRESIN, "presin", NV_TYPE_F32, NV_MOD_SGN, 0, 0, 0, 0, 0, 0, 0 },
{ NV_OP_PREEX2, "preex2", NV_TYPE_F32, NV_MOD_SGN, 0, 0, 0, 0, 0, 0, 0 },
{ NV_OP_SAT, "sat", NV_TYPE_F32, 0, 0, 0, 0, 1, 0, 0, 0 },
{ NV_OP_SET_F32_AND, "and set", NV_TYPE_F32, 0, 0, 0, 0, 1, 0, 0, 0 },
{ NV_OP_SET_F32_OR, "or set", NV_TYPE_F32, 0, 0, 0, 0, 1, 0, 0, 0 },
{ NV_OP_SET_F32_XOR, "xor set", NV_TYPE_F32, 0, 0, 0, 0, 1, 0, 0, 0 },
{ NV_OP_SELP, "selp", NV_TYPE_U32, 0, 0, 0, 0, 1, 0, 0, 0 },
{ NV_OP_SLCT_F32, "slct", NV_TYPE_F32, 0, 0, 0, 0, 1, 0, 0, 0 },
{ NV_OP_SLCT_F32, "slct", NV_TYPE_S32, 0, 0, 0, 0, 1, 0, 0, 0 },
{ NV_OP_SLCT_F32, "slct", NV_TYPE_U32, 0, 0, 0, 0, 1, 0, 0, 0 },
{ NV_OP_ADD, "sub", NV_TYPE_F32, 0, 0, 0, 0, 1, 0, 1, 0 },
{ NV_OP_FSET_F32, "fset", NV_TYPE_F32, NV_MOD_SGN, 0, 0, 0, 1, 0, 0, 2 },
{ NV_OP_UNDEF, "BAD_OP", NV_TYPE_ANY, 0, 0, 0, 0, 0, 0, 0, 0 }
};

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/*
* Copyright 2010 Christoph Bumiller
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#define NOUVEAU_DEBUG 1
/* #define NVC0_RA_DEBUG_LIVEI */
/* #define NVC0_RA_DEBUG_LIVE_SETS */
/* #define NVC0_RA_DEBUG_JOIN */
#include "nvc0_pc.h"
#include "util/u_simple_list.h"
#define NVC0_NUM_REGISTER_FILES 3
/* @unit_shift: log2 of min allocation unit for register */
struct register_set {
uint32_t bits[NVC0_NUM_REGISTER_FILES][2];
uint32_t last[NVC0_NUM_REGISTER_FILES];
int log2_unit[NVC0_NUM_REGISTER_FILES];
struct nv_pc *pc;
};
struct nv_pc_pass {
struct nv_pc *pc;
struct nv_instruction **insns;
uint num_insns;
uint pass_seq;
};
static void
ranges_coalesce(struct nv_range *range)
{
while (range->next && range->end >= range->next->bgn) {
struct nv_range *rnn = range->next->next;
assert(range->bgn <= range->next->bgn);
range->end = MAX2(range->end, range->next->end);
FREE(range->next);
range->next = rnn;
}
}
static boolean
add_range_ex(struct nv_value *val, int bgn, int end, struct nv_range *new_range)
{
struct nv_range *range, **nextp = &val->livei;
for (range = val->livei; range; range = range->next) {
if (end < range->bgn)
break; /* insert before */
if (bgn > range->end) {
nextp = &range->next;
continue; /* insert after */
}
/* overlap */
if (bgn < range->bgn) {
range->bgn = bgn;
if (end > range->end)
range->end = end;
ranges_coalesce(range);
return TRUE;
}
if (end > range->end) {
range->end = end;
ranges_coalesce(range);
return TRUE;
}
assert(bgn >= range->bgn);
assert(end <= range->end);
return TRUE;
}
if (!new_range)
new_range = CALLOC_STRUCT(nv_range);
new_range->bgn = bgn;
new_range->end = end;
new_range->next = range;
*(nextp) = new_range;
return FALSE;
}
static void
add_range(struct nv_value *val, struct nv_basic_block *b, int end)
{
int bgn;
if (!val->insn) /* ignore non-def values */
return;
assert(b->entry->serial <= b->exit->serial);
assert(b->phi->serial <= end);
assert(b->exit->serial + 1 >= end);
bgn = val->insn->serial;
if (bgn < b->entry->serial || bgn > b->exit->serial)
bgn = b->entry->serial;
assert(bgn <= end);
add_range_ex(val, bgn, end, NULL);
}
#if defined(NVC0_RA_DEBUG_JOIN) || defined(NVC0_RA_DEBUG_LIVEI)
static void
livei_print(struct nv_value *a)
{
struct nv_range *r = a->livei;
debug_printf("livei %i: ", a->n);
while (r) {
debug_printf("[%i, %i) ", r->bgn, r->end);
r = r->next;
}
debug_printf("\n");
}
#endif
static void
livei_unify(struct nv_value *dst, struct nv_value *src)
{
struct nv_range *range, *next;
for (range = src->livei; range; range = next) {
next = range->next;
if (add_range_ex(dst, range->bgn, range->end, range))
FREE(range);
}
src->livei = NULL;
}
static void
livei_release(struct nv_value *val)
{
struct nv_range *range, *next;
for (range = val->livei; range; range = next) {
next = range->next;
FREE(range);
}
}
static boolean
livei_have_overlap(struct nv_value *a, struct nv_value *b)
{
struct nv_range *r_a, *r_b;
for (r_a = a->livei; r_a; r_a = r_a->next) {
for (r_b = b->livei; r_b; r_b = r_b->next) {
if (r_b->bgn < r_a->end &&
r_b->end > r_a->bgn)
return TRUE;
}
}
return FALSE;
}
static int
livei_end(struct nv_value *a)
{
struct nv_range *r = a->livei;
assert(r);
while (r->next)
r = r->next;
return r->end;
}
static boolean
livei_contains(struct nv_value *a, int pos)
{
struct nv_range *r;
for (r = a->livei; r && r->bgn <= pos; r = r->next)
if (r->end > pos)
return TRUE;
return FALSE;
}
static boolean
reg_assign(struct register_set *set, struct nv_value **def, int n)
{
int i, id, s, k;
uint32_t m;
int f = def[0]->reg.file;
k = n;
if (k == 3)
k = 4;
s = (k * def[0]->reg.size) >> set->log2_unit[f];
m = (1 << s) - 1;
id = set->last[f];
for (i = 0; i * 32 < set->last[f]; ++i) {
if (set->bits[f][i] == 0xffffffff)
continue;
for (id = 0; id < 32; id += s)
if (!(set->bits[f][i] & (m << id)))
break;
if (id < 32)
break;
}
if (i * 32 + id > set->last[f])
return FALSE;
set->bits[f][i] |= m << id;
id += i * 32;
set->pc->max_reg[f] = MAX2(set->pc->max_reg[f], id + s - 1);
for (i = 0; i < n; ++i)
if (def[i]->livei)
def[i]->reg.id = id++;
return TRUE;
}
static INLINE void
reg_occupy(struct register_set *set, struct nv_value *val)
{
int id = val->reg.id, f = val->reg.file;
uint32_t m;
if (id < 0)
return;
m = (1 << (val->reg.size >> set->log2_unit[f])) - 1;
set->bits[f][id / 32] |= m << (id % 32);
if (set->pc->max_reg[f] < id)
set->pc->max_reg[f] = id;
}
static INLINE void
reg_release(struct register_set *set, struct nv_value *val)
{
int id = val->reg.id, f = val->reg.file;
uint32_t m;
if (id < 0)
return;
m = (1 << (val->reg.size >> set->log2_unit[f])) - 1;
set->bits[f][id / 32] &= ~(m << (id % 32));
}
static INLINE boolean
join_allowed(struct nv_pc_pass *ctx, struct nv_value *a, struct nv_value *b)
{
int i;
struct nv_value *val;
if (a->reg.file != b->reg.file || a->reg.size != b->reg.size)
return FALSE;
if (a->join->reg.id == b->join->reg.id)
return TRUE;
/* either a or b or both have been assigned */
if (a->join->reg.id >= 0 && b->join->reg.id >= 0)
return FALSE;
else
if (b->join->reg.id >= 0) {
if (b->join->reg.id == 63)
return FALSE;
val = a;
a = b;
b = val;
} else
if (a->join->reg.id == 63)
return FALSE;
for (i = 0; i < ctx->pc->num_values; ++i) {
val = &ctx->pc->values[i];
if (val->join->reg.id != a->join->reg.id)
continue;
if (val->join != a->join && livei_have_overlap(val->join, b->join))
return FALSE;
}
return TRUE;
}
static INLINE void
do_join_values(struct nv_pc_pass *ctx, struct nv_value *a, struct nv_value *b)
{
int j;
struct nv_value *bjoin = b->join;
if (b->join->reg.id >= 0)
a->join->reg.id = b->join->reg.id;
livei_unify(a->join, b->join);
#ifdef NVC0_RA_DEBUG_JOIN
debug_printf("joining %i to %i\n", b->n, a->n);
#endif
/* make a->join the new representative */
for (j = 0; j < ctx->pc->num_values; ++j)
if (ctx->pc->values[j].join == bjoin)
ctx->pc->values[j].join = a->join;
assert(b->join == a->join);
}
static INLINE void
try_join_values(struct nv_pc_pass *ctx, struct nv_value *a, struct nv_value *b)
{
if (!join_allowed(ctx, a, b)) {
#ifdef NVC0_RA_DEBUG_JOIN
debug_printf("cannot join %i to %i: not allowed\n", b->n, a->n);
#endif
return;
}
if (livei_have_overlap(a->join, b->join)) {
#ifdef NVC0_RA_DEBUG_JOIN
debug_printf("cannot join %i to %i: livei overlap\n", b->n, a->n);
livei_print(a);
livei_print(b);
#endif
return;
}
do_join_values(ctx, a, b);
}
static INLINE boolean
need_new_else_block(struct nv_basic_block *b, struct nv_basic_block *p)
{
int i = 0, n = 0;
for (; i < 2; ++i)
if (p->out[i] && !IS_LOOP_EDGE(p->out_kind[i]))
++n;
return (b->num_in > 1) && (n == 2);
}
static int
phi_opnd_for_bb(struct nv_instruction *phi, struct nv_basic_block *b,
struct nv_basic_block *tb)
{
int i, j;
for (j = -1, i = 0; i < 6 && phi->src[i]; ++i) {
if (!nvc0_bblock_reachable_by(b, phi->src[i]->value->insn->bb, tb))
continue;
/* NOTE: back-edges are ignored by the reachable-by check */
if (j < 0 || !nvc0_bblock_reachable_by(phi->src[j]->value->insn->bb,
phi->src[i]->value->insn->bb, tb))
j = i;
}
return j;
}
/* For each operand of each PHI in b, generate a new value by inserting a MOV
* at the end of the block it is coming from and replace the operand with its
* result. This eliminates liveness conflicts and enables us to let values be
* copied to the right register if such a conflict exists nonetheless.
*
* These MOVs are also crucial in making sure the live intervals of phi srces
* are extended until the end of the loop, since they are not included in the
* live-in sets.
*/
static int
pass_generate_phi_movs(struct nv_pc_pass *ctx, struct nv_basic_block *b)
{
struct nv_instruction *i, *ni;
struct nv_value *val;
struct nv_basic_block *p, *pn;
int n, j;
b->pass_seq = ctx->pc->pass_seq;
for (n = 0; n < b->num_in; ++n) {
p = pn = b->in[n];
assert(p);
if (need_new_else_block(b, p)) {
pn = new_basic_block(ctx->pc);
if (p->out[0] == b)
p->out[0] = pn;
else
p->out[1] = pn;
if (p->exit->target == b) /* target to new else-block */
p->exit->target = pn;
b->in[n] = pn;
pn->out[0] = b;
pn->in[0] = p;
pn->num_in = 1;
}
ctx->pc->current_block = pn;
for (i = b->phi; i && i->opcode == NV_OP_PHI; i = i->next) {
if ((j = phi_opnd_for_bb(i, p, b)) < 0)
continue;
val = i->src[j]->value;
if (i->src[j]->flags) {
/* value already encountered from a different in-block */
val = val->insn->src[0]->value;
while (j < 6 && i->src[j])
++j;
assert(j < 6);
}
ni = new_instruction(ctx->pc, NV_OP_MOV);
/* TODO: insert instruction at correct position in the first place */
if (ni->prev && ni->prev->target)
nvc0_insns_permute(ni->prev, ni);
ni->def[0] = new_value_like(ctx->pc, val);
ni->def[0]->insn = ni;
nv_reference(ctx->pc, ni, 0, val);
nv_reference(ctx->pc, i, j, ni->def[0]); /* new phi source = MOV def */
i->src[j]->flags = 1;
}
if (pn != p && pn->exit) {
ctx->pc->current_block = b->in[n ? 0 : 1];
ni = new_instruction(ctx->pc, NV_OP_BRA);
ni->target = b;
ni->terminator = 1;
}
}
for (j = 0; j < 2; ++j)
if (b->out[j] && b->out[j]->pass_seq < ctx->pc->pass_seq)
pass_generate_phi_movs(ctx, b->out[j]);
return 0;
}
static int
pass_join_values(struct nv_pc_pass *ctx, int iter)
{
int c, n;
for (n = 0; n < ctx->num_insns; ++n) {
struct nv_instruction *i = ctx->insns[n];
switch (i->opcode) {
case NV_OP_PHI:
if (iter != 2)
break;
for (c = 0; c < 6 && i->src[c]; ++c)
try_join_values(ctx, i->def[0], i->src[c]->value);
break;
case NV_OP_MOV:
if ((iter == 2) && i->src[0]->value->insn &&
!nv_is_texture_op(i->src[0]->value->join->insn->opcode))
try_join_values(ctx, i->def[0], i->src[0]->value);
break;
case NV_OP_SELECT:
if (iter != 1)
break;
for (c = 0; c < 6 && i->src[c]; ++c) {
assert(join_allowed(ctx, i->def[0], i->src[c]->value));
do_join_values(ctx, i->def[0], i->src[c]->value);
}
break;
case NV_OP_TEX:
case NV_OP_TXB:
case NV_OP_TXL:
case NV_OP_TXQ:
case NV_OP_BIND:
if (iter)
break;
for (c = 0; c < 6 && i->src[c]; ++c)
do_join_values(ctx, i->def[c], i->src[c]->value);
break;
default:
break;
}
}
return 0;
}
/* Order the instructions so that live intervals can be expressed in numbers. */
static void
pass_order_instructions(void *priv, struct nv_basic_block *b)
{
struct nv_pc_pass *ctx = (struct nv_pc_pass *)priv;
struct nv_instruction *i;
b->pass_seq = ctx->pc->pass_seq;
assert(!b->exit || !b->exit->next);
for (i = b->phi; i; i = i->next) {
i->serial = ctx->num_insns;
ctx->insns[ctx->num_insns++] = i;
}
}
static void
bb_live_set_print(struct nv_pc *pc, struct nv_basic_block *b)
{
#ifdef NVC0_RA_DEBUG_LIVE_SETS
struct nv_value *val;
int j;
debug_printf("LIVE-INs of BB:%i: ", b->id);
for (j = 0; j < pc->num_values; ++j) {
if (!(b->live_set[j / 32] & (1 << (j % 32))))
continue;
val = &pc->values[j];
if (!val->insn)
continue;
debug_printf("%i ", val->n);
}
debug_printf("\n");
#endif
}
static INLINE void
live_set_add(struct nv_basic_block *b, struct nv_value *val)
{
if (!val->insn) /* don't add non-def values */
return;
b->live_set[val->n / 32] |= 1 << (val->n % 32);
}
static INLINE void
live_set_rem(struct nv_basic_block *b, struct nv_value *val)
{
b->live_set[val->n / 32] &= ~(1 << (val->n % 32));
}
static INLINE boolean
live_set_test(struct nv_basic_block *b, struct nv_ref *ref)
{
int n = ref->value->n;
return b->live_set[n / 32] & (1 << (n % 32));
}
/* The live set of a block contains those values that are live immediately
* before the beginning of the block, so do a backwards scan.
*/
static int
pass_build_live_sets(struct nv_pc_pass *ctx, struct nv_basic_block *b)
{
struct nv_instruction *i;
int j, n, ret = 0;
if (b->pass_seq >= ctx->pc->pass_seq)
return 0;
b->pass_seq = ctx->pc->pass_seq;
/* slight hack for undecidedness: set phi = entry if it's undefined */
if (!b->phi)
b->phi = b->entry;
for (n = 0; n < 2; ++n) {
if (!b->out[n] || b->out[n] == b)
continue;
ret = pass_build_live_sets(ctx, b->out[n]);
if (ret)
return ret;
if (n == 0) {
for (j = 0; j < (ctx->pc->num_values + 31) / 32; ++j)
b->live_set[j] = b->out[n]->live_set[j];
} else {
for (j = 0; j < (ctx->pc->num_values + 31) / 32; ++j)
b->live_set[j] |= b->out[n]->live_set[j];
}
}
if (!b->entry)
return 0;
bb_live_set_print(ctx->pc, b);
for (i = b->exit; i != b->entry->prev; i = i->prev) {
for (j = 0; j < 5 && i->def[j]; j++)
live_set_rem(b, i->def[j]);
for (j = 0; j < 6 && i->src[j]; j++)
live_set_add(b, i->src[j]->value);
}
for (i = b->phi; i && i->opcode == NV_OP_PHI; i = i->next)
live_set_rem(b, i->def[0]);
bb_live_set_print(ctx->pc, b);
return 0;
}
static void collect_live_values(struct nv_basic_block *b, const int n)
{
int i;
if (b->out[0]) {
if (b->out[1]) { /* what to do about back-edges ? */
for (i = 0; i < n; ++i)
b->live_set[i] = b->out[0]->live_set[i] | b->out[1]->live_set[i];
} else {
memcpy(b->live_set, b->out[0]->live_set, n * sizeof(uint32_t));
}
} else
if (b->out[1]) {
memcpy(b->live_set, b->out[1]->live_set, n * sizeof(uint32_t));
} else {
memset(b->live_set, 0, n * sizeof(uint32_t));
}
}
/* NOTE: the live intervals of phi functions start at the first non-phi insn. */
static int
pass_build_intervals(struct nv_pc_pass *ctx, struct nv_basic_block *b)
{
struct nv_instruction *i, *i_stop;
int j, s;
const int n = (ctx->pc->num_values + 31) / 32;
/* verify that first block does not have live-in values */
if (b->num_in == 0)
for (j = 0; j < n; ++j)
assert(b->live_set[j] == 0);
collect_live_values(b, n);
/* remove live-outs def'd in a parallel block, hopefully they're all phi'd */
for (j = 0; j < 2; ++j) {
if (!b->out[j] || !b->out[j]->phi)
continue;
for (i = b->out[j]->phi; i->opcode == NV_OP_PHI; i = i->next) {
live_set_rem(b, i->def[0]);
for (s = 0; s < 6 && i->src[s]; ++s) {
assert(i->src[s]->value->insn);
if (nvc0_bblock_reachable_by(b, i->src[s]->value->insn->bb,
b->out[j]))
live_set_add(b, i->src[s]->value);
else
live_set_rem(b, i->src[s]->value);
}
}
}
/* remaining live-outs are live until the end */
if (b->exit) {
for (j = 0; j < ctx->pc->num_values; ++j) {
if (!(b->live_set[j / 32] & (1 << (j % 32))))
continue;
add_range(&ctx->pc->values[j], b, b->exit->serial + 1);
#ifdef NVC0_RA_DEBUG_LIVEI
debug_printf("adding range for live value %i: ", j);
livei_print(&ctx->pc->values[j]);
#endif
}
}
i_stop = b->entry ? b->entry->prev : NULL;
/* don't have to include phi functions here (will have 0 live range) */
for (i = b->exit; i != i_stop; i = i->prev) {
assert(i->serial >= b->phi->serial && i->serial <= b->exit->serial);
for (j = 0; j < 4 && i->def[j]; ++j)
live_set_rem(b, i->def[j]);
for (j = 0; j < 6 && i->src[j]; ++j) {
if (!live_set_test(b, i->src[j])) {
live_set_add(b, i->src[j]->value);
add_range(i->src[j]->value, b, i->serial);
#ifdef NVC0_RA_DEBUG_LIVEI
debug_printf("adding range for source %i (ends living): ",
i->src[j]->value->n);
livei_print(i->src[j]->value);
#endif
}
}
}
b->pass_seq = ctx->pc->pass_seq;
if (b->out[0] && b->out[0]->pass_seq < ctx->pc->pass_seq)
pass_build_intervals(ctx, b->out[0]);
if (b->out[1] && b->out[1]->pass_seq < ctx->pc->pass_seq)
pass_build_intervals(ctx, b->out[1]);
return 0;
}
static INLINE void
nvc0_ctor_register_set(struct nv_pc *pc, struct register_set *set)
{
memset(set, 0, sizeof(*set));
set->last[NV_FILE_GPR] = 62;
set->last[NV_FILE_PRED] = 6;
set->last[NV_FILE_COND] = 1;
set->log2_unit[NV_FILE_GPR] = 2;
set->log2_unit[NV_FILE_COND] = 0;
set->log2_unit[NV_FILE_PRED] = 0;
set->pc = pc;
}
static void
insert_ordered_tail(struct nv_value *list, struct nv_value *nval)
{
struct nv_value *elem;
for (elem = list->prev;
elem != list && elem->livei->bgn > nval->livei->bgn;
elem = elem->prev);
/* now elem begins before or at the same time as val */
nval->prev = elem;
nval->next = elem->next;
elem->next->prev = nval;
elem->next = nval;
}
static int
pass_linear_scan(struct nv_pc_pass *ctx, int iter)
{
struct nv_instruction *i;
struct register_set f, free;
int k, n;
struct nv_value *cur, *val, *tmp[2];
struct nv_value active, inactive, handled, unhandled;
make_empty_list(&active);
make_empty_list(&inactive);
make_empty_list(&handled);
make_empty_list(&unhandled);
nvc0_ctor_register_set(ctx->pc, &free);
/* joined values should have range = NULL and thus not be added;
* also, fixed memory values won't be added because they're not
* def'd, just used
*/
for (n = 0; n < ctx->num_insns; ++n) {
i = ctx->insns[n];
for (k = 0; k < 5; ++k) {
if (i->def[k] && i->def[k]->livei)
insert_ordered_tail(&unhandled, i->def[k]);
else
if (0 && i->def[k])
debug_printf("skipping def'd value %i: no livei\n", i->def[k]->n);
}
}
for (val = unhandled.next; val != unhandled.prev; val = val->next) {
assert(val->join == val);
assert(val->livei->bgn <= val->next->livei->bgn);
}
foreach_s(cur, tmp[0], &unhandled) {
remove_from_list(cur);
foreach_s(val, tmp[1], &active) {
if (livei_end(val) <= cur->livei->bgn) {
reg_release(&free, val);
move_to_head(&handled, val);
} else
if (!livei_contains(val, cur->livei->bgn)) {
reg_release(&free, val);
move_to_head(&inactive, val);
}
}
foreach_s(val, tmp[1], &inactive) {
if (livei_end(val) <= cur->livei->bgn)
move_to_head(&handled, val);
else
if (livei_contains(val, cur->livei->bgn)) {
reg_occupy(&free, val);
move_to_head(&active, val);
}
}
f = free;
foreach(val, &inactive)
if (livei_have_overlap(val, cur))
reg_occupy(&f, val);
foreach(val, &unhandled)
if (val->reg.id >= 0 && livei_have_overlap(val, cur))
reg_occupy(&f, val);
if (cur->reg.id < 0) {
boolean mem = FALSE;
int v = nvi_vector_size(cur->insn);
if (v > 1)
mem = !reg_assign(&f, &cur->insn->def[0], v);
else
if (iter)
mem = !reg_assign(&f, &cur, 1);
if (mem) {
NOUVEAU_ERR("out of registers\n");
abort();
}
}
insert_at_head(&active, cur);
reg_occupy(&free, cur);
}
return 0;
}
static int
nv_pc_pass1(struct nv_pc *pc, struct nv_basic_block *root)
{
struct nv_pc_pass *ctx;
int i, ret;
NOUVEAU_DBG("REGISTER ALLOCATION - entering\n");
ctx = CALLOC_STRUCT(nv_pc_pass);
if (!ctx)
return -1;
ctx->pc = pc;
ctx->insns = CALLOC(NV_PC_MAX_INSTRUCTIONS, sizeof(struct nv_instruction *));
if (!ctx->insns) {
FREE(ctx);
return -1;
}
pc->pass_seq++;
ret = pass_generate_phi_movs(ctx, root);
assert(!ret);
for (i = 0; i < pc->loop_nesting_bound; ++i) {
pc->pass_seq++;
ret = pass_build_live_sets(ctx, root);
assert(!ret && "live sets");
if (ret) {
NOUVEAU_ERR("failed to build live sets (iteration %d)\n", i);
goto out;
}
}
pc->pass_seq++;
nvc0_pc_pass_in_order(root, pass_order_instructions, ctx);
pc->pass_seq++;
ret = pass_build_intervals(ctx, root);
assert(!ret && "build intervals");
if (ret) {
NOUVEAU_ERR("failed to build live intervals\n");
goto out;
}
#ifdef NVC0_RA_DEBUG_LIVEI
for (i = 0; i < pc->num_values; ++i)
livei_print(&pc->values[i]);
#endif
ret = pass_join_values(ctx, 0);
if (ret)
goto out;
ret = pass_linear_scan(ctx, 0);
if (ret)
goto out;
ret = pass_join_values(ctx, 1);
if (ret)
goto out;
ret = pass_join_values(ctx, 2);
if (ret)
goto out;
ret = pass_linear_scan(ctx, 1);
if (ret)
goto out;
for (i = 0; i < pc->num_values; ++i)
livei_release(&pc->values[i]);
NOUVEAU_DBG("REGISTER ALLOCATION - leaving\n");
out:
FREE(ctx->insns);
FREE(ctx);
return ret;
}
int
nvc0_pc_exec_pass1(struct nv_pc *pc)
{
int i, ret;
for (i = 0; i < pc->num_subroutines + 1; ++i)
if (pc->root[i] && (ret = nv_pc_pass1(pc, pc->root[i])))
return ret;
return 0;
}

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@ -0,0 +1,595 @@
/*
* Copyright 2010 Christoph Bumiller
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include "pipe/p_shader_tokens.h"
#include "pipe/p_defines.h"
#include "tgsi/tgsi_parse.h"
#include "tgsi/tgsi_util.h"
#include "tgsi/tgsi_dump.h"
#include "nvc0_context.h"
#include "nvc0_pc.h"
#define NOUVEAU_DEBUG_BITS 1
static unsigned
nvc0_tgsi_src_mask(const struct tgsi_full_instruction *inst, int c)
{
unsigned mask = inst->Dst[0].Register.WriteMask;
switch (inst->Instruction.Opcode) {
case TGSI_OPCODE_COS:
case TGSI_OPCODE_SIN:
return (mask & 0x8) | ((mask & 0x7) ? 0x1 : 0x0);
case TGSI_OPCODE_DP3:
return 0x7;
case TGSI_OPCODE_DP4:
case TGSI_OPCODE_DPH:
case TGSI_OPCODE_KIL: /* WriteMask ignored */
return 0xf;
case TGSI_OPCODE_DST:
return mask & (c ? 0xa : 0x6);
case TGSI_OPCODE_EX2:
case TGSI_OPCODE_EXP:
case TGSI_OPCODE_LG2:
case TGSI_OPCODE_LOG:
case TGSI_OPCODE_POW:
case TGSI_OPCODE_RCP:
case TGSI_OPCODE_RSQ:
case TGSI_OPCODE_SCS:
return 0x1;
case TGSI_OPCODE_IF:
return 0x1;
case TGSI_OPCODE_LIT:
return 0xb;
case TGSI_OPCODE_TEX:
case TGSI_OPCODE_TXB:
case TGSI_OPCODE_TXL:
case TGSI_OPCODE_TXP:
{
const struct tgsi_instruction_texture *tex;
assert(inst->Instruction.Texture);
tex = &inst->Texture;
mask = 0x7;
if (inst->Instruction.Opcode != TGSI_OPCODE_TEX &&
inst->Instruction.Opcode != TGSI_OPCODE_TXD)
mask |= 0x8; /* bias, lod or proj */
switch (tex->Texture) {
case TGSI_TEXTURE_1D:
mask &= 0x9;
break;
case TGSI_TEXTURE_SHADOW1D:
mask &= 0x5;
break;
case TGSI_TEXTURE_2D:
mask &= 0xb;
break;
default:
break;
}
}
return mask;
case TGSI_OPCODE_XPD:
{
unsigned x = 0;
if (mask & 1) x |= 0x6;
if (mask & 2) x |= 0x5;
if (mask & 4) x |= 0x3;
return x;
}
default:
break;
}
return mask;
}
static void
nvc0_indirect_inputs(struct nvc0_translation_info *ti, int id)
{
int i, c;
for (i = 0; i < PIPE_MAX_SHADER_INPUTS; ++i)
for (c = 0; c < 4; ++c)
ti->input_access[i][c] = id;
ti->indirect_inputs = TRUE;
}
static void
nvc0_indirect_outputs(struct nvc0_translation_info *ti, int id)
{
int i, c;
for (i = 0; i < PIPE_MAX_SHADER_OUTPUTS; ++i)
for (c = 0; c < 4; ++c)
ti->output_access[i][c] = id;
ti->indirect_outputs = TRUE;
}
static INLINE unsigned
nvc0_system_value_location(unsigned sn, unsigned si)
{
switch (sn) {
/*
case TGSI_SEMANTIC_VERTEXID:
return 0x2fc;
*/
case TGSI_SEMANTIC_PRIMID:
return 0x60;
/*
case TGSI_SEMANTIC_LAYER_INDEX:
return 0x64;
case TGSI_SEMANTIC_VIEWPORT_INDEX:
return 0x68;
*/
case TGSI_SEMANTIC_INSTANCEID:
return 0x2f8;
default:
assert(0);
return 0x000;
}
}
static INLINE unsigned
nvc0_varying_location(unsigned sn, unsigned si)
{
switch (sn) {
case TGSI_SEMANTIC_POSITION:
return 0x70;
case TGSI_SEMANTIC_COLOR:
return 0x280 + (si * 16); /* are these hard-wired ? */
case TGSI_SEMANTIC_BCOLOR:
return 0x2a0 + (si * 16);
case TGSI_SEMANTIC_FOG:
return 0x270;
case TGSI_SEMANTIC_PSIZE:
return 0x6c;
/*
case TGSI_SEMANTIC_PNTC:
return 0x2e0;
*/
case TGSI_SEMANTIC_GENERIC:
assert(si < 31);
return 0x80 + (si * 16);
case TGSI_SEMANTIC_NORMAL:
return 0x360;
case TGSI_SEMANTIC_PRIMID:
return 0x40;
/*
case TGSI_SEMANTIC_CLIP_DISTANCE:
return 0x2c0 + (si * 4);
*/
default:
assert(0);
return 0x000;
}
}
static INLINE unsigned
nvc0_interp_mode(const struct tgsi_full_declaration *decl)
{
unsigned mode;
if (decl->Declaration.Interpolate == TGSI_INTERPOLATE_CONSTANT)
mode = NVC0_INTERP_FLAT;
else
if (decl->Declaration.Interpolate == TGSI_INTERPOLATE_PERSPECTIVE)
mode = NVC0_INTERP_PERSPECTIVE;
else
mode = NVC0_INTERP_LINEAR;
if (decl->Declaration.Centroid)
mode |= NVC0_INTERP_CENTROID;
return mode;
}
static void
prog_immediate(struct nvc0_translation_info *ti,
const struct tgsi_full_immediate *imm)
{
int c;
unsigned n = ti->immd32_nr++;
assert(ti->immd32_nr <= ti->scan.immediate_count);
for (c = 0; c < 4; ++c)
ti->immd32[n * 4 + c] = imm->u[c].Uint;
ti->immd32_ty[n] = imm->Immediate.DataType;
}
static boolean
prog_decl(struct nvc0_translation_info *ti,
const struct tgsi_full_declaration *decl)
{
unsigned i, c;
unsigned sn = TGSI_SEMANTIC_GENERIC;
unsigned si = 0;
const unsigned first = decl->Range.First;
const unsigned last = decl->Range.Last;
if (decl->Declaration.Semantic) {
sn = decl->Semantic.Name;
si = decl->Semantic.Index;
}
switch (decl->Declaration.File) {
case TGSI_FILE_INPUT:
for (i = first; i <= last; ++i) {
if (ti->prog->type == PIPE_SHADER_VERTEX) {
sn = TGSI_SEMANTIC_GENERIC;
si = i;
}
for (c = 0; c < 4; ++c)
ti->input_loc[i][c] = nvc0_varying_location(sn, si) + c * 4;
if (ti->prog->type == PIPE_SHADER_FRAGMENT)
ti->interp_mode[i] = nvc0_interp_mode(decl);
}
break;
case TGSI_FILE_OUTPUT:
for (i = first; i <= last; ++i, ++si) {
if (ti->prog->type == PIPE_SHADER_FRAGMENT) {
si = i;
if (i == ti->fp_depth_output) {
ti->output_loc[i][2] = (ti->scan.num_outputs - 1) * 4;
} else {
if (i > ti->fp_depth_output)
si -= 1;
for (c = 0; c < 4; ++c)
ti->output_loc[i][c] = si * 4 + c;
}
} else {
for (c = 0; c < 4; ++c)
ti->output_loc[i][c] = nvc0_varying_location(sn, si) + c * 4;
}
}
break;
case TGSI_FILE_SYSTEM_VALUE:
ti->sysval_loc[i] = nvc0_system_value_location(sn, si);
assert(first == last);
break;
case TGSI_FILE_NULL:
case TGSI_FILE_CONSTANT:
case TGSI_FILE_TEMPORARY:
case TGSI_FILE_SAMPLER:
case TGSI_FILE_ADDRESS:
case TGSI_FILE_IMMEDIATE:
case TGSI_FILE_PREDICATE:
break;
default:
NOUVEAU_ERR("unhandled TGSI_FILE %d\n", decl->Declaration.File);
return FALSE;
}
return TRUE;
}
static void
prog_inst(struct nvc0_translation_info *ti,
const struct tgsi_full_instruction *inst, int id)
{
const struct tgsi_dst_register *dst;
const struct tgsi_src_register *src;
int s, c, k;
unsigned mask;
if (inst->Instruction.Opcode == TGSI_OPCODE_BGNSUB) {
ti->subr[ti->num_subrs].first_insn = id - 1;
ti->subr[ti->num_subrs].id = ti->num_subrs + 1; /* id 0 is main program */
++ti->num_subrs;
}
if (inst->Dst[0].Register.File == TGSI_FILE_OUTPUT) {
dst = &inst->Dst[0].Register;
for (c = 0; c < 4; ++c) {
if (dst->Indirect)
nvc0_indirect_outputs(ti, id);
if (!(dst->WriteMask & (1 << c)))
continue;
ti->output_access[dst->Index][c] = id;
}
if (inst->Instruction.Opcode == TGSI_OPCODE_MOV &&
inst->Src[0].Register.File == TGSI_FILE_INPUT &&
dst->Index == ti->edgeflag_out)
ti->prog->vp.edgeflag = inst->Src[0].Register.Index;
} else
if (inst->Dst[0].Register.File == TGSI_FILE_TEMPORARY) {
if (inst->Dst[0].Register.Indirect)
ti->require_stores = TRUE;
}
for (s = 0; s < inst->Instruction.NumSrcRegs; ++s) {
src = &inst->Src[s].Register;
if (src->File == TGSI_FILE_TEMPORARY)
if (inst->Src[s].Register.Indirect)
ti->require_stores = TRUE;
if (src->File != TGSI_FILE_INPUT)
continue;
mask = nvc0_tgsi_src_mask(inst, s);
if (inst->Src[s].Register.Indirect)
nvc0_indirect_inputs(ti, id);
for (c = 0; c < 4; ++c) {
if (!(mask & (1 << c)))
continue;
k = tgsi_util_get_full_src_register_swizzle(&inst->Src[s], c);
if (k <= TGSI_SWIZZLE_W)
ti->input_access[src->Index][k] = id;
}
}
}
/* Probably should introduce something like struct tgsi_function_declaration
* instead of trying to guess inputs/outputs.
*/
static void
prog_subroutine_inst(struct nvc0_subroutine *subr,
const struct tgsi_full_instruction *inst)
{
const struct tgsi_dst_register *dst;
const struct tgsi_src_register *src;
int s, c, k;
unsigned mask;
for (s = 0; s < inst->Instruction.NumSrcRegs; ++s) {
src = &inst->Src[s].Register;
if (src->File != TGSI_FILE_TEMPORARY)
continue;
mask = nvc0_tgsi_src_mask(inst, s);
for (c = 0; c < 4; ++c) {
k = tgsi_util_get_full_src_register_swizzle(&inst->Src[s], c);
if ((mask & (1 << c)) && k < TGSI_SWIZZLE_W)
if (!(subr->retv[src->Index / 32][k] & (1 << (src->Index % 32))))
subr->argv[src->Index / 32][k] |= 1 << (src->Index % 32);
}
}
if (inst->Dst[0].Register.File == TGSI_FILE_TEMPORARY) {
dst = &inst->Dst[0].Register;
for (c = 0; c < 4; ++c)
if (dst->WriteMask & (1 << c))
subr->retv[dst->Index / 32][c] |= 1 << (dst->Index % 32);
}
}
static int
nvc0_vp_gen_header(struct nvc0_program *vp, struct nvc0_translation_info *ti)
{
int i, c;
unsigned a;
vp->hdr[0] = 0x20461;
vp->hdr[4] = 0xff000;
for (a = 0x80/4, i = 0; i <= ti->scan.file_max[TGSI_FILE_INPUT]; ++i) {
for (c = 0; c < 4; ++c, ++a)
if (ti->input_access[i][c])
vp->hdr[5 + a / 32] |= 1 << (a % 32); /* VP_ATTR_EN */
}
for (i = 0; i <= ti->scan.file_max[TGSI_FILE_OUTPUT]; ++i) {
a = (ti->output_loc[i][0] - 0x40) / 4;
for (c = 0; c < 4; ++c, ++a) {
if (!ti->output_access[i][c])
continue;
vp->hdr[13 + a / 32] |= 1 << (a % 32); /* VP_EXPORT_EN */
}
}
return 0;
}
static int
nvc0_fp_gen_header(struct nvc0_program *fp, struct nvc0_translation_info *ti)
{
int i, c;
unsigned a, m;
fp->hdr[0] = 0x21462;
fp->hdr[5] = 0x80000000; /* getting a trap if FRAG_COORD_UMASK.w = 0 */
if (ti->scan.uses_kill)
fp->hdr[0] |= 0x8000;
if (ti->scan.writes_z) {
fp->hdr[19] |= 0x2;
if (ti->scan.num_outputs > 2)
fp->hdr[0] |= 0x4000; /* FP_MULTIPLE_COLOR_OUTPUTS */
} else {
if (ti->scan.num_outputs > 1)
fp->hdr[0] |= 0x8000; /* FP_MULTIPLE_COLOR_OUTPUTS */
}
for (i = 0; i <= ti->scan.file_max[TGSI_FILE_INPUT]; ++i) {
m = ti->interp_mode[i];
for (c = 0; c < 4; ++c) {
if (!ti->input_access[i][c])
continue;
a = ti->input_loc[i][c] / 2;
if ((a & ~7) == 0x70/2)
fp->hdr[5] |= 1 << (28 + (a & 7) / 2); /* FRAG_COORD_UMASK */
else
fp->hdr[4 + a / 32] |= m << (a % 32);
}
}
for (i = 0; i <= ti->scan.file_max[TGSI_FILE_OUTPUT]; ++i) {
if (i != ti->fp_depth_output)
fp->hdr[18] |= 0xf << ti->output_loc[i][0];
}
return 0;
}
static boolean
nvc0_prog_scan(struct nvc0_translation_info *ti)
{
struct nvc0_program *prog = ti->prog;
struct tgsi_parse_context parse;
int ret;
unsigned i;
#ifdef NOUVEAU_DEBUG_BITS
tgsi_dump(prog->pipe.tokens, 0);
#endif
tgsi_scan_shader(prog->pipe.tokens, &ti->scan);
if (ti->prog->type == PIPE_SHADER_FRAGMENT) {
ti->fp_depth_output = 255;
for (i = 0; i < ti->scan.num_outputs; ++i)
if (ti->scan.output_semantic_name[i] == TGSI_SEMANTIC_POSITION)
ti->fp_depth_output = i;
}
ti->subr =
CALLOC(ti->scan.opcode_count[TGSI_OPCODE_BGNSUB], sizeof(ti->subr[0]));
ti->immd32 = (uint32_t *)MALLOC(ti->scan.immediate_count * 16);
ti->immd32_ty = (ubyte *)MALLOC(ti->scan.immediate_count * sizeof(ubyte));
ti->insns = MALLOC(ti->scan.num_instructions * sizeof(ti->insns[0]));
tgsi_parse_init(&parse, prog->pipe.tokens);
while (!tgsi_parse_end_of_tokens(&parse)) {
tgsi_parse_token(&parse);
switch (parse.FullToken.Token.Type) {
case TGSI_TOKEN_TYPE_IMMEDIATE:
prog_immediate(ti, &parse.FullToken.FullImmediate);
break;
case TGSI_TOKEN_TYPE_DECLARATION:
prog_decl(ti, &parse.FullToken.FullDeclaration);
break;
case TGSI_TOKEN_TYPE_INSTRUCTION:
ti->insns[ti->num_insns] = parse.FullToken.FullInstruction;
prog_inst(ti, &parse.FullToken.FullInstruction, ++ti->num_insns);
break;
default:
break;
}
}
for (i = 0; i < ti->num_subrs; ++i) {
unsigned pc = ti->subr[i].id;
while (ti->insns[pc].Instruction.Opcode != TGSI_OPCODE_ENDSUB)
prog_subroutine_inst(&ti->subr[i], &ti->insns[pc++]);
}
switch (prog->type) {
case PIPE_SHADER_VERTEX:
ti->input_file = NV_FILE_MEM_A;
ti->output_file = NV_FILE_MEM_V;
ret = nvc0_vp_gen_header(prog, ti);
break;
/*
case PIPE_SHADER_TESSELLATION_CONTROL:
ret = nvc0_tcp_gen_header(ti);
break;
case PIPE_SHADER_TESSELLATION_EVALUATION:
ret = nvc0_tep_gen_header(ti);
break;
case PIPE_SHADER_GEOMETRY:
ret = nvc0_gp_gen_header(ti);
break;
*/
case PIPE_SHADER_FRAGMENT:
ti->input_file = NV_FILE_MEM_V;
ti->output_file = NV_FILE_GPR;
ret = nvc0_fp_gen_header(prog, ti);
break;
default:
assert(!"unsupported program type");
ret = -1;
break;
}
assert(!ret);
return ret;
}
boolean
nvc0_program_translate(struct nvc0_program *prog)
{
struct nvc0_translation_info *ti;
int ret;
ti = CALLOC_STRUCT(nvc0_translation_info);
ti->prog = prog;
ti->edgeflag_out = PIPE_MAX_SHADER_OUTPUTS;
ret = nvc0_prog_scan(ti);
if (ret) {
NOUVEAU_ERR("unsupported shader program\n");
goto out;
}
ret = nvc0_generate_code(ti);
if (ret)
NOUVEAU_ERR("shader translation failed\n");
{
unsigned i;
for (i = 0; i < sizeof(prog->hdr) / sizeof(prog->hdr[0]); ++i)
debug_printf("HDR[%02lx] = 0x%08x\n",
i * sizeof(prog->hdr[0]), prog->hdr[i]);
}
out:
if (ti->immd32)
FREE(ti->immd32);
if (ti->immd32_ty)
FREE(ti->immd32_ty);
if (ti->insns)
FREE(ti->insns);
if (ti->subr)
FREE(ti->subr);
FREE(ti);
return ret ? FALSE : TRUE;
}
void
nvc0_program_destroy(struct nvc0_context *nvc0, struct nvc0_program *prog)
{
if (prog->res)
nouveau_resource_free(&prog->res);
if (prog->code)
FREE(prog->code);
if (prog->relocs)
FREE(prog->relocs);
prog->translated = FALSE;
}

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@ -0,0 +1,82 @@
#ifndef __NVC0_PROGRAM_H__
#define __NVC0_PROGRAM_H__
#include "pipe/p_state.h"
#include "tgsi/tgsi_scan.h"
#define NVC0_CAP_MAX_PROGRAM_TEMPS 64
#define NVC0_SHADER_HEADER_SIZE (20 * 4)
struct nvc0_program {
struct pipe_shader_state pipe;
ubyte type;
boolean translated;
ubyte max_gpr;
uint32_t *code;
unsigned code_base;
unsigned code_size;
unsigned parm_size;
uint32_t hdr[20];
uint32_t flags[2]; /* FP_ZORDER */
struct {
uint8_t edgeflag;
} vp;
void *relocs;
unsigned num_relocs;
struct nouveau_resource *res;
};
/* first 2 bits are written into the program header, for each input */
#define NVC0_INTERP_FLAT (1 << 0)
#define NVC0_INTERP_PERSPECTIVE (2 << 0)
#define NVC0_INTERP_LINEAR (3 << 0)
#define NVC0_INTERP_CENTROID (1 << 2)
/* analyze TGSI and see which TEMP[] are used as subroutine inputs/outputs */
struct nvc0_subroutine {
unsigned id;
unsigned first_insn;
uint32_t argv[NVC0_CAP_MAX_PROGRAM_TEMPS][4];
uint32_t retv[NVC0_CAP_MAX_PROGRAM_TEMPS][4];
};
struct nvc0_translation_info {
struct nvc0_program *prog;
struct tgsi_full_instruction *insns;
unsigned num_insns;
ubyte input_file;
ubyte output_file;
ubyte fp_depth_output;
uint16_t input_loc[PIPE_MAX_SHADER_INPUTS][4];
uint16_t output_loc[PIPE_MAX_SHADER_OUTPUTS][4];
uint16_t sysval_loc[TGSI_SEMANTIC_COUNT];
int input_access[PIPE_MAX_SHADER_INPUTS][4];
int output_access[PIPE_MAX_SHADER_OUTPUTS][4];
ubyte interp_mode[PIPE_MAX_SHADER_INPUTS];
boolean indirect_inputs;
boolean indirect_outputs;
boolean require_stores;
uint32_t *immd32;
ubyte *immd32_ty;
unsigned immd32_nr;
ubyte edgeflag_out;
struct nvc0_subroutine *subr;
unsigned num_subrs;
struct tgsi_shader_info scan;
};
int nvc0_generate_code(struct nvc0_translation_info *);
void nvc0_relocate_program(struct nvc0_program *,
uint32_t code_base, uint32_t data_base);
#endif

View File

@ -0,0 +1,201 @@
#include "pipe/p_context.h"
#include "pipe/p_state.h"
#include "util/u_inlines.h"
#include "util/u_format.h"
#include "translate/translate.h"
#include "nvc0_context.h"
#include "nvc0_resource.h"
#include "nvc0_3d.xml.h"
struct push_context {
struct nouveau_channel *chan;
void *idxbuf;
int32_t idxbias;
float edgeflag;
int edgeflat_attr;
uint32_t vertex_size;
uint32_t packet_vertex_limit;
struct translate *translate;
};
static void
emit_vertices_i08(struct push_context *ctx, unsigned start, unsigned count)
{
uint8_t *elts = (uint8_t *)ctx->idxbuf + start;
while (count) {
unsigned push = MIN2(count, ctx->packet_vertex_limit);
unsigned size = ctx->vertex_size * push;
BEGIN_RING_NI(ctx->chan, RING_3D(VERTEX_DATA), size);
ctx->translate->run_elts8(ctx->translate, elts, push, 0, ctx->chan->cur);
ctx->chan->cur += size;
count -= push;
elts += push;
}
}
static void
emit_vertices_i16(struct push_context *ctx, unsigned start, unsigned count)
{
uint16_t *elts = (uint16_t *)ctx->idxbuf + start;
while (count) {
unsigned push = MIN2(count, ctx->packet_vertex_limit);
unsigned size = ctx->vertex_size * push;
BEGIN_RING_NI(ctx->chan, RING_3D(VERTEX_DATA), size);
ctx->translate->run_elts16(ctx->translate, elts, push, 0, ctx->chan->cur);
ctx->chan->cur += size;
count -= push;
elts += push;
}
}
static void
emit_vertices_i32(struct push_context *ctx, unsigned start, unsigned count)
{
uint32_t *elts = (uint32_t *)ctx->idxbuf + start;
while (count) {
unsigned push = MIN2(count, ctx->packet_vertex_limit);
unsigned size = ctx->vertex_size * push;
BEGIN_RING_NI(ctx->chan, RING_3D(VERTEX_DATA), size);
ctx->translate->run_elts(ctx->translate, elts, push, 0, ctx->chan->cur);
ctx->chan->cur += size;
count -= push;
elts += push;
}
}
static void
emit_vertices_seq(struct push_context *ctx, unsigned start, unsigned count)
{
while (count) {
unsigned push = MIN2(count, ctx->packet_vertex_limit);
unsigned size = ctx->vertex_size * push;
BEGIN_RING_NI(ctx->chan, RING_3D(VERTEX_DATA), size);
ctx->translate->run(ctx->translate, start, push, 0, ctx->chan->cur);
ctx->chan->cur += size;
count -= push;
start += push;
}
}
#define NVC0_PRIM_GL_CASE(n) \
case PIPE_PRIM_##n: return NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_##n
static INLINE unsigned
nvc0_prim_gl(unsigned prim)
{
switch (prim) {
NVC0_PRIM_GL_CASE(POINTS);
NVC0_PRIM_GL_CASE(LINES);
NVC0_PRIM_GL_CASE(LINE_LOOP);
NVC0_PRIM_GL_CASE(LINE_STRIP);
NVC0_PRIM_GL_CASE(TRIANGLES);
NVC0_PRIM_GL_CASE(TRIANGLE_STRIP);
NVC0_PRIM_GL_CASE(TRIANGLE_FAN);
NVC0_PRIM_GL_CASE(QUADS);
NVC0_PRIM_GL_CASE(QUAD_STRIP);
NVC0_PRIM_GL_CASE(POLYGON);
NVC0_PRIM_GL_CASE(LINES_ADJACENCY);
NVC0_PRIM_GL_CASE(LINE_STRIP_ADJACENCY);
NVC0_PRIM_GL_CASE(TRIANGLES_ADJACENCY);
NVC0_PRIM_GL_CASE(TRIANGLE_STRIP_ADJACENCY);
/*
NVC0_PRIM_GL_CASE(PATCHES); */
default:
return NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_POINTS;
break;
}
}
void
nvc0_push_vbo(struct nvc0_context *nvc0, const struct pipe_draw_info *info)
{
struct push_context ctx;
struct pipe_transfer *transfer = NULL;
unsigned i, index_size;
unsigned prim = nvc0_prim_gl(info->mode);
unsigned inst = info->instance_count;
ctx.chan = nvc0->screen->base.channel;
ctx.translate = nvc0->vertex->translate;
ctx.packet_vertex_limit = nvc0->vertex->vtx_per_packet_max;
ctx.vertex_size = nvc0->vertex->vtx_size;
for (i = 0; i < nvc0->num_vtxbufs; ++i) {
uint8_t *data;
struct pipe_vertex_buffer *vb = &nvc0->vtxbuf[i];
struct nvc0_resource *res = nvc0_resource(vb->buffer);
if (nouveau_bo_map(res->bo, NOUVEAU_BO_RD))
return;
data = (uint8_t *)res->bo->map + vb->buffer_offset;
if (info->indexed)
data += info->index_bias * vb->stride;
ctx.translate->set_buffer(ctx.translate, i, data, vb->stride, ~0);
}
if (info->indexed) {
ctx.idxbuf = pipe_buffer_map(&nvc0->pipe, nvc0->idxbuf.buffer,
PIPE_TRANSFER_READ, &transfer);
if (!ctx.idxbuf)
return;
index_size = nvc0->idxbuf.index_size;
} else {
ctx.idxbuf = NULL;
index_size = 0;
}
while (inst--) {
BEGIN_RING(ctx.chan, RING_3D(VERTEX_BEGIN_GL), 1);
OUT_RING (ctx.chan, prim);
switch (index_size) {
case 0:
emit_vertices_seq(&ctx, info->start, info->count);
break;
case 1:
emit_vertices_i08(&ctx, info->start, info->count);
break;
case 2:
emit_vertices_i16(&ctx, info->start, info->count);
break;
case 4:
emit_vertices_i32(&ctx, info->start, info->count);
break;
default:
assert(0);
break;
}
INLIN_RING(ctx.chan, RING_3D(VERTEX_END_GL), 0);
prim |= NVC0_3D_VERTEX_BEGIN_GL_INSTANCE_NEXT;
}
if (info->indexed)
pipe_buffer_unmap(&nvc0->pipe, nvc0->idxbuf.buffer, transfer);
for (i = 0; i < nvc0->num_vtxbufs; ++i) {
struct nvc0_resource *res = nvc0_resource(nvc0->vtxbuf[i].buffer);
if (res->bo)
nouveau_bo_unmap(res->bo);
}
}

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#include "pipe/p_context.h"
#include "pipe/p_state.h"
#include "util/u_inlines.h"
#include "util/u_format.h"
#include "translate/translate.h"
#include "nvc0_context.h"
#include "nvc0_resource.h"
#include "nvc0_3d.xml.h"
struct push_context {
struct nvc0_context *nvc0;
uint vertex_size;
void *idxbuf;
uint idxsize;
float edgeflag;
int edgeflag_input;
struct {
void *map;
void (*push)(struct nouveau_channel *, void *);
uint32_t stride;
uint32_t divisor;
uint32_t step;
} attr[32];
int num_attrs;
};
static void
emit_b32_1(struct nouveau_channel *chan, void *data)
{
uint32_t *v = data;
OUT_RING(chan, v[0]);
}
static void
emit_b32_2(struct nouveau_channel *chan, void *data)
{
uint32_t *v = data;
OUT_RING(chan, v[0]);
OUT_RING(chan, v[1]);
}
static void
emit_b32_3(struct nouveau_channel *chan, void *data)
{
uint32_t *v = data;
OUT_RING(chan, v[0]);
OUT_RING(chan, v[1]);
OUT_RING(chan, v[2]);
}
static void
emit_b32_4(struct nouveau_channel *chan, void *data)
{
uint32_t *v = data;
OUT_RING(chan, v[0]);
OUT_RING(chan, v[1]);
OUT_RING(chan, v[2]);
OUT_RING(chan, v[3]);
}
static void
emit_b16_1(struct nouveau_channel *chan, void *data)
{
uint16_t *v = data;
OUT_RING(chan, v[0]);
}
static void
emit_b16_3(struct nouveau_channel *chan, void *data)
{
uint16_t *v = data;
OUT_RING(chan, (v[1] << 16) | v[0]);
OUT_RING(chan, v[2]);
}
static void
emit_b08_1(struct nouveau_channel *chan, void *data)
{
uint8_t *v = data;
OUT_RING(chan, v[0]);
}
static void
emit_b08_3(struct nouveau_channel *chan, void *data)
{
uint8_t *v = data;
OUT_RING(chan, (v[2] << 16) | (v[1] << 8) | v[0]);
}
static void
emit_b64_1(struct nouveau_channel *chan, void *data)
{
double *v = data;
OUT_RINGf(chan, v[0]);
}
static void
emit_b64_2(struct nouveau_channel *chan, void *data)
{
double *v = data;
OUT_RINGf(chan, v[0]);
OUT_RINGf(chan, v[1]);
}
static void
emit_b64_3(struct nouveau_channel *chan, void *data)
{
double *v = data;
OUT_RINGf(chan, v[0]);
OUT_RINGf(chan, v[1]);
OUT_RINGf(chan, v[2]);
}
static void
emit_b64_4(struct nouveau_channel *chan, void *data)
{
double *v = data;
OUT_RINGf(chan, v[0]);
OUT_RINGf(chan, v[1]);
OUT_RINGf(chan, v[2]);
OUT_RINGf(chan, v[3]);
}
static INLINE void
emit_vertex(struct push_context *ctx, unsigned n)
{
struct nouveau_channel *chan = ctx->nvc0->screen->base.channel;
int i;
if (ctx->edgeflag_input < 32) {
/* TODO */
}
BEGIN_RING_NI(chan, RING_3D(VERTEX_DATA), ctx->vertex_size);
for (i = 0; i < ctx->num_attrs; ++i)
ctx->attr[i].push(chan,
(uint8_t *)ctx->attr[i].map + n * ctx->attr[i].stride);
}
static void
emit_edgeflag(struct push_context *ctx, boolean enabled)
{
struct nouveau_channel *chan = ctx->nvc0->screen->base.channel;
INLIN_RING(chan, RING_3D(EDGEFLAG_ENABLE), enabled);
}
static void
emit_elt08(struct push_context *ctx, unsigned start, unsigned count)
{
uint8_t *idxbuf = ctx->idxbuf;
while (count--)
emit_vertex(ctx, idxbuf[start++]);
}
static void
emit_elt16(struct push_context *ctx, unsigned start, unsigned count)
{
uint16_t *idxbuf = ctx->idxbuf;
while (count--)
emit_vertex(ctx, idxbuf[start++]);
}
static void
emit_elt32(struct push_context *ctx, unsigned start, unsigned count)
{
uint32_t *idxbuf = ctx->idxbuf;
while (count--)
emit_vertex(ctx, idxbuf[start++]);
}
static void
emit_seq(struct push_context *ctx, unsigned start, unsigned count)
{
while (count--)
emit_vertex(ctx, start++);
}
#define NVC0_PRIM_GL_CASE(n) \
case PIPE_PRIM_##n: return NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_##n
static INLINE unsigned
nvc0_prim_gl(unsigned prim)
{
switch (prim) {
NVC0_PRIM_GL_CASE(POINTS);
NVC0_PRIM_GL_CASE(LINES);
NVC0_PRIM_GL_CASE(LINE_LOOP);
NVC0_PRIM_GL_CASE(LINE_STRIP);
NVC0_PRIM_GL_CASE(TRIANGLES);
NVC0_PRIM_GL_CASE(TRIANGLE_STRIP);
NVC0_PRIM_GL_CASE(TRIANGLE_FAN);
NVC0_PRIM_GL_CASE(QUADS);
NVC0_PRIM_GL_CASE(QUAD_STRIP);
NVC0_PRIM_GL_CASE(POLYGON);
NVC0_PRIM_GL_CASE(LINES_ADJACENCY);
NVC0_PRIM_GL_CASE(LINE_STRIP_ADJACENCY);
NVC0_PRIM_GL_CASE(TRIANGLES_ADJACENCY);
NVC0_PRIM_GL_CASE(TRIANGLE_STRIP_ADJACENCY);
/*
NVC0_PRIM_GL_CASE(PATCHES); */
default:
return NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_POINTS;
break;
}
}
void
nvc0_push_vbo2(struct nvc0_context *nvc0, const struct pipe_draw_info *info)
{
struct push_context ctx;
unsigned i, n;
unsigned inst = info->instance_count;
unsigned prim = nvc0_prim_gl(info->mode);
ctx.nvc0 = nvc0;
ctx.vertex_size = nvc0->vertex->vtx_size;
ctx.idxbuf = NULL;
ctx.num_attrs = 0;
ctx.edgeflag = 0.5f;
ctx.edgeflag_input = 32;
for (i = 0; i < nvc0->vertex->num_elements; ++i) {
struct pipe_vertex_element *ve = &nvc0->vertex->element[i].pipe;
struct pipe_vertex_buffer *vb = &nvc0->vtxbuf[ve->vertex_buffer_index];
struct nouveau_bo *bo = nvc0_resource(vb->buffer)->bo;
unsigned nr_components;
if (!(nvc0->vbo_fifo & (1 << i)))
continue;
n = ctx.num_attrs++;
if (nouveau_bo_map(bo, NOUVEAU_BO_RD))
return;
ctx.attr[n].map = (uint8_t *)bo->map + vb->buffer_offset + ve->src_offset;
nouveau_bo_unmap(bo);
ctx.attr[n].stride = vb->stride;
ctx.attr[n].divisor = ve->instance_divisor;
nr_components = util_format_get_nr_components(ve->src_format);
switch (util_format_get_component_bits(ve->src_format,
UTIL_FORMAT_COLORSPACE_RGB, 0)) {
case 8:
switch (nr_components) {
case 1: ctx.attr[n].push = emit_b08_1; break;
case 2: ctx.attr[n].push = emit_b16_1; break;
case 3: ctx.attr[n].push = emit_b08_3; break;
case 4: ctx.attr[n].push = emit_b32_1; break;
}
break;
case 16:
switch (nr_components) {
case 1: ctx.attr[n].push = emit_b16_1; break;
case 2: ctx.attr[n].push = emit_b32_1; break;
case 3: ctx.attr[n].push = emit_b16_3; break;
case 4: ctx.attr[n].push = emit_b32_2; break;
}
break;
case 32:
switch (nr_components) {
case 1: ctx.attr[n].push = emit_b32_1; break;
case 2: ctx.attr[n].push = emit_b32_2; break;
case 3: ctx.attr[n].push = emit_b32_3; break;
case 4: ctx.attr[n].push = emit_b32_4; break;
}
break;
default:
assert(0);
break;
}
}
if (info->indexed) {
struct nvc0_resource *res = nvc0_resource(nvc0->idxbuf.buffer);
if (!res || nouveau_bo_map(res->bo, NOUVEAU_BO_RD))
return;
ctx.idxbuf = res->bo->map;
nouveau_bo_unmap(res->bo);
ctx.idxsize = nvc0->idxbuf.index_size;
} else {
ctx.idxsize = 0;
}
while (inst--) {
BEGIN_RING(nvc0->screen->base.channel, RING_3D(VERTEX_BEGIN_GL), 1);
OUT_RING (nvc0->screen->base.channel, prim);
switch (ctx.idxsize) {
case 0:
emit_seq(&ctx, info->start, info->count);
break;
case 1:
emit_elt08(&ctx, info->start, info->count);
break;
case 2:
emit_elt16(&ctx, info->start, info->count);
break;
case 4:
emit_elt32(&ctx, info->start, info->count);
break;
}
INLIN_RING(nvc0->screen->base.channel, RING_3D(VERTEX_END_GL), 0);
prim |= NVC0_3D_VERTEX_BEGIN_GL_INSTANCE_NEXT;
}
}

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#include "pipe/p_context.h"
#include "nvc0_resource.h"
#include "nouveau/nouveau_screen.h"
static unsigned
nvc0_resource_is_referenced(struct pipe_context *pipe,
struct pipe_resource *resource,
unsigned face, unsigned level)
{
struct nvc0_resource *res = nvc0_resource(resource);
unsigned flags = 0;
#ifdef NOUVEAU_USERSPACE_MM
flags = res->status;
#else
unsigned bo_flags = nouveau_bo_pending(res->bo);
if (bo_flags & NOUVEAU_BO_RD)
flags = PIPE_REFERENCED_FOR_READ;
if (bo_flags & NOUVEAU_BO_WR)
flags |= PIPE_REFERENCED_FOR_WRITE;
#endif
return flags;
}
static struct pipe_resource *
nvc0_resource_create(struct pipe_screen *screen,
const struct pipe_resource *templ)
{
switch (templ->target) {
case PIPE_BUFFER:
return nvc0_buffer_create(screen, templ);
default:
return nvc0_miptree_create(screen, templ);
}
}
static struct pipe_resource *
nvc0_resource_from_handle(struct pipe_screen * screen,
const struct pipe_resource *templ,
struct winsys_handle *whandle)
{
if (templ->target == PIPE_BUFFER)
return NULL;
else
return nvc0_miptree_from_handle(screen, templ, whandle);
}
void
nvc0_init_resource_functions(struct pipe_context *pcontext)
{
pcontext->get_transfer = u_get_transfer_vtbl;
pcontext->transfer_map = u_transfer_map_vtbl;
pcontext->transfer_flush_region = u_transfer_flush_region_vtbl;
pcontext->transfer_unmap = u_transfer_unmap_vtbl;
pcontext->transfer_destroy = u_transfer_destroy_vtbl;
pcontext->transfer_inline_write = u_transfer_inline_write_vtbl;
pcontext->is_resource_referenced = nvc0_resource_is_referenced;
}
void
nvc0_screen_init_resource_functions(struct pipe_screen *pscreen)
{
pscreen->resource_create = nvc0_resource_create;
pscreen->resource_from_handle = nvc0_resource_from_handle;
pscreen->resource_get_handle = u_resource_get_handle_vtbl;
pscreen->resource_destroy = u_resource_destroy_vtbl;
pscreen->user_buffer_create = nvc0_user_buffer_create;
pscreen->get_tex_surface = nvc0_miptree_surface_new;
pscreen->tex_surface_destroy = nvc0_miptree_surface_del;
}

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#ifndef __NVC0_RESOURCE_H__
#define __NVC0_RESOURCE_H__
#include "util/u_transfer.h"
#include "util/u_double_list.h"
#define NOUVEAU_NVC0
#include "nouveau/nouveau_winsys.h"
#undef NOUVEAU_NVC0
#include "nvc0_fence.h"
struct pipe_resource;
struct nouveau_bo;
/* Resources, if mapped into the GPU's address space, are guaranteed to
* have constant virtual addresses.
* The address of a resource will lie within the nouveau_bo referenced,
* and this bo should be added to the memory manager's validation list.
*/
struct nvc0_resource {
struct pipe_resource base;
const struct u_resource_vtbl *vtbl;
uint64_t address;
uint8_t *data;
struct nouveau_bo *bo;
uint32_t offset;
uint8_t status;
uint8_t domain;
struct nvc0_fence *fence;
struct list_head list;
};
#define NVC0_TILE_H(m) (8 << ((m >> 4) & 0xf))
#define NVC0_TILE_D(m) (1 << (m >> 8))
struct nvc0_miptree_level {
int *image_offset;
uint32_t pitch;
uint32_t tile_mode;
};
#define NVC0_MAX_TEXTURE_LEVELS 16
struct nvc0_miptree {
struct nvc0_resource base;
struct nvc0_miptree_level level[NVC0_MAX_TEXTURE_LEVELS];
int image_nr;
int total_size;
};
static INLINE struct nvc0_miptree *
nvc0_miptree(struct pipe_resource *pt)
{
return (struct nvc0_miptree *)pt;
}
static INLINE struct nvc0_resource *
nvc0_resource(struct pipe_resource *resource)
{
return (struct nvc0_resource *)resource;
}
/* is resource mapped into the GPU's address space (i.e. VRAM or GART) ? */
static INLINE boolean
nvc0_resource_mapped_by_gpu(struct pipe_resource *resource)
{
return nvc0_resource(resource)->bo->offset != 0ULL;
}
void
nvc0_init_resource_functions(struct pipe_context *pcontext);
void
nvc0_screen_init_resource_functions(struct pipe_screen *pscreen);
/* Internal functions:
*/
struct pipe_resource *
nvc0_miptree_create(struct pipe_screen *pscreen,
const struct pipe_resource *tmp);
struct pipe_resource *
nvc0_miptree_from_handle(struct pipe_screen *pscreen,
const struct pipe_resource *template,
struct winsys_handle *whandle);
struct pipe_resource *
nvc0_buffer_create(struct pipe_screen *pscreen,
const struct pipe_resource *templ);
struct pipe_resource *
nvc0_user_buffer_create(struct pipe_screen *screen,
void *ptr,
unsigned bytes,
unsigned usage);
struct pipe_surface *
nvc0_miptree_surface_new(struct pipe_screen *pscreen, struct pipe_resource *pt,
unsigned face, unsigned level, unsigned zslice,
unsigned flags);
void
nvc0_miptree_surface_del(struct pipe_surface *ps);
#endif

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/*
* Copyright 2010 Christoph Bumiller
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include "util/u_format_s3tc.h"
#include "pipe/p_screen.h"
#include "nvc0_fence.h"
#include "nvc0_context.h"
#include "nvc0_screen.h"
#include "nouveau/nv_object.xml.h"
#include "nvc0_graph_macros.h"
static boolean
nvc0_screen_is_format_supported(struct pipe_screen *pscreen,
enum pipe_format format,
enum pipe_texture_target target,
unsigned sample_count,
unsigned bindings, unsigned geom_flags)
{
if (sample_count > 1)
return FALSE;
if (!util_format_s3tc_enabled) {
switch (format) {
case PIPE_FORMAT_DXT1_RGB:
case PIPE_FORMAT_DXT1_RGBA:
case PIPE_FORMAT_DXT3_RGBA:
case PIPE_FORMAT_DXT5_RGBA:
return FALSE;
default:
break;
}
}
/* transfers & shared are always supported */
bindings &= ~(PIPE_BIND_TRANSFER_READ |
PIPE_BIND_TRANSFER_WRITE |
PIPE_BIND_SHARED);
return (nvc0_format_table[format].usage & bindings) == bindings;
}
static int
nvc0_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
{
switch (param) {
case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS:
case PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS:
return 32;
case PIPE_CAP_MAX_COMBINED_SAMPLERS:
return 64;
case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
return 13;
case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
return 10;
case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
return 13;
case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
case PIPE_CAP_TEXTURE_MIRROR_REPEAT:
case PIPE_CAP_TEXTURE_SWIZZLE:
case PIPE_CAP_TEXTURE_SHADOW_MAP:
case PIPE_CAP_NPOT_TEXTURES:
case PIPE_CAP_ANISOTROPIC_FILTER:
return 1;
case PIPE_CAP_TWO_SIDED_STENCIL:
case PIPE_CAP_DEPTH_CLAMP:
case PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE:
case PIPE_CAP_POINT_SPRITE:
return 1;
case PIPE_CAP_GLSL:
case PIPE_CAP_SM3:
return 1;
case PIPE_CAP_MAX_RENDER_TARGETS:
return 8;
case PIPE_CAP_OCCLUSION_QUERY:
return 1;
case PIPE_CAP_TIMER_QUERY:
case PIPE_CAP_STREAM_OUTPUT:
return 0;
case PIPE_CAP_BLEND_EQUATION_SEPARATE:
case PIPE_CAP_INDEP_BLEND_ENABLE:
case PIPE_CAP_INDEP_BLEND_FUNC:
return 1;
case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
return 1;
case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
return 0;
case PIPE_CAP_SHADER_STENCIL_EXPORT:
return 0;
case PIPE_CAP_PRIMITIVE_RESTART:
return 0;
default:
NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
return 0;
}
}
static int
nvc0_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
enum pipe_shader_cap param)
{
switch (shader) {
case PIPE_SHADER_VERTEX:
/*
case PIPE_SHADER_TESSELLATION_CONTROL:
case PIPE_SHADER_TESSELLATION_EVALUATION:
*/
case PIPE_SHADER_GEOMETRY:
case PIPE_SHADER_FRAGMENT:
break;
default:
return 0;
}
switch (param) {
case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
return 16384;
case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
return 4;
case PIPE_SHADER_CAP_MAX_INPUTS:
if (shader == PIPE_SHADER_VERTEX)
return 32;
return 0x300 / 16;
case PIPE_SHADER_CAP_MAX_CONSTS:
return 65536 / 16;
case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
return 14;
case PIPE_SHADER_CAP_MAX_ADDRS:
return 1;
case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
return shader != PIPE_SHADER_FRAGMENT;
case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
return 1;
case PIPE_SHADER_CAP_MAX_PREDS:
return 0;
case PIPE_SHADER_CAP_MAX_TEMPS:
return NVC0_CAP_MAX_PROGRAM_TEMPS;
case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
return 1;
default:
NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
return 0;
}
}
static float
nvc0_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_cap param)
{
switch (param) {
case PIPE_CAP_MAX_LINE_WIDTH:
case PIPE_CAP_MAX_LINE_WIDTH_AA:
return 10.0f;
case PIPE_CAP_MAX_POINT_WIDTH:
case PIPE_CAP_MAX_POINT_WIDTH_AA:
return 64.0f;
case PIPE_CAP_MAX_TEXTURE_ANISOTROPY:
return 16.0f;
case PIPE_CAP_MAX_TEXTURE_LOD_BIAS:
return 4.0f;
default:
NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
return 0.0f;
}
}
static void
nvc0_screen_destroy(struct pipe_screen *pscreen)
{
struct nvc0_screen *screen = nvc0_screen(pscreen);
nouveau_bo_ref(NULL, &screen->text);
nouveau_bo_ref(NULL, &screen->tls);
nouveau_bo_ref(NULL, &screen->txc);
nouveau_bo_ref(NULL, &screen->fence.bo);
nouveau_bo_ref(NULL, &screen->mp_stack_bo);
nouveau_resource_destroy(&screen->text_heap);
if (screen->tic.entries)
FREE(screen->tic.entries);
nouveau_screen_fini(&screen->base);
FREE(screen);
}
static int
nvc0_graph_set_macro(struct nvc0_screen *screen, uint32_t m, unsigned pos,
unsigned size, const uint32_t *data)
{
struct nouveau_channel *chan = screen->base.channel;
size /= 4;
BEGIN_RING(chan, RING_ANY(NVC0_GRAPH_MACRO_ID), 2);
OUT_RING (chan, (m - 0x3800) / 8);
OUT_RING (chan, pos);
BEGIN_RING_1I(chan, RING_ANY(NVC0_GRAPH_MACRO_UPLOAD_POS), size + 1);
OUT_RING (chan, pos);
OUT_RINGp (chan, data, size);
return pos + size;
}
static int
nvc0_screen_fence_finish(struct pipe_screen *pscreen,
struct pipe_fence_handle *pfence,
unsigned flags)
{
return nvc0_fence_wait((struct nvc0_fence *)pfence) != TRUE;
}
static void
nvc0_magic_3d_init(struct nouveau_channel *chan)
{
BEGIN_RING(chan, RING_3D_(0x10cc), 1);
OUT_RING (chan, 0xff);
BEGIN_RING(chan, RING_3D_(0x10e0), 2);
OUT_RING(chan, 0xff);
OUT_RING(chan, 0xff);
BEGIN_RING(chan, RING_3D_(0x10ec), 2);
OUT_RING(chan, 0xff);
OUT_RING(chan, 0xff);
BEGIN_RING(chan, RING_3D_(0x074c), 1);
OUT_RING (chan, 0x3f);
BEGIN_RING(chan, RING_3D_(0x10f8), 1);
OUT_RING (chan, 0x0101);
BEGIN_RING(chan, RING_3D_(0x16a8), 1);
OUT_RING (chan, (3 << 16) | 3);
BEGIN_RING(chan, RING_3D_(0x1794), 1);
OUT_RING (chan, (2 << 16) | 2);
BEGIN_RING(chan, RING_3D_(0x0de8), 1);
OUT_RING (chan, 1);
BEGIN_RING(chan, RING_3D_(0x165c), 1);
OUT_RING (chan, 0);
BEGIN_RING(chan, RING_3D_(0x1528), 1); /* MP poke */
OUT_RING (chan, 0);
BEGIN_RING(chan, RING_3D_(0x12ac), 1);
OUT_RING (chan, 0);
BEGIN_RING(chan, RING_3D_(0x0218), 1);
OUT_RING (chan, 0x10);
BEGIN_RING(chan, RING_3D_(0x10fc), 1);
OUT_RING (chan, 0x10);
BEGIN_RING(chan, RING_3D_(0x1290), 1);
OUT_RING (chan, 0x10);
BEGIN_RING(chan, RING_3D_(0x12d8), 2);
OUT_RING (chan, 0x10);
OUT_RING (chan, 0x10);
BEGIN_RING(chan, RING_3D_(0x06d4), 1);
OUT_RING (chan, 8);
BEGIN_RING(chan, RING_3D_(0x1140), 1);
OUT_RING (chan, 0x10);
BEGIN_RING(chan, RING_3D_(0x1610), 1);
OUT_RING (chan, 0xe);
BEGIN_RING(chan, RING_3D_(0x164c), 1);
OUT_RING (chan, 1 << 12);
BEGIN_RING(chan, RING_3D_(0x151c), 1);
OUT_RING (chan, 1);
BEGIN_RING(chan, RING_3D_(0x020c), 1);
OUT_RING (chan, 1);
BEGIN_RING(chan, RING_3D_(0x030c), 1);
OUT_RING (chan, 0);
BEGIN_RING(chan, RING_3D_(0x0300), 1);
OUT_RING (chan, 3);
BEGIN_RING(chan, RING_3D_(0x1280), 1); /* PGRAPH poke */
OUT_RING (chan, 0);
BEGIN_RING(chan, RING_3D_(0x02d0), 1);
OUT_RING (chan, 0x1f40);
BEGIN_RING(chan, RING_3D_(0x00fdc), 1);
OUT_RING (chan, 1);
BEGIN_RING(chan, RING_3D_(0x19c0), 1);
OUT_RING (chan, 1);
BEGIN_RING(chan, RING_3D_(0x075c), 1);
OUT_RING (chan, 3);
BEGIN_RING(chan, RING_3D_(0x0fac), 1);
OUT_RING (chan, 0);
BEGIN_RING(chan, RING_3D_(0x0f90), 1);
OUT_RING (chan, 0);
}
struct pipe_screen *
nvc0_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev)
{
struct nvc0_screen *screen;
struct nouveau_channel *chan;
struct pipe_screen *pscreen;
int ret;
unsigned i;
screen = CALLOC_STRUCT(nvc0_screen);
if (!screen)
return NULL;
pscreen = &screen->base.base;
ret = nouveau_screen_init(&screen->base, dev);
if (ret) {
nvc0_screen_destroy(pscreen);
return NULL;
}
chan = screen->base.channel;
pscreen->winsys = ws;
pscreen->destroy = nvc0_screen_destroy;
pscreen->context_create = nvc0_create;
pscreen->is_format_supported = nvc0_screen_is_format_supported;
pscreen->get_param = nvc0_screen_get_param;
pscreen->get_shader_param = nvc0_screen_get_shader_param;
pscreen->get_paramf = nvc0_screen_get_paramf;
pscreen->fence_finish = nvc0_screen_fence_finish;
nvc0_screen_init_resource_functions(pscreen);
screen->base.vertex_buffer_flags = NOUVEAU_BO_GART;
screen->base.index_buffer_flags = 0;
ret = nouveau_bo_new(dev, NOUVEAU_BO_GART, 0, 4096, &screen->fence.bo);
if (ret)
goto fail;
nouveau_bo_map(screen->fence.bo, NOUVEAU_BO_RDWR);
screen->fence.map = screen->fence.bo->map;
nouveau_bo_unmap(screen->fence.bo);
BEGIN_RING(chan, RING_MF_(0x0000), 1);
OUT_RING (chan, 0x9039);
BEGIN_RING(chan, RING_MF(NOTIFY_ADDRESS_HIGH), 3);
OUT_RELOCh(chan, screen->fence.bo, 16, NOUVEAU_BO_GART | NOUVEAU_BO_RDWR);
OUT_RELOCl(chan, screen->fence.bo, 16, NOUVEAU_BO_GART | NOUVEAU_BO_RDWR);
OUT_RING (chan, 0);
BEGIN_RING(chan, RING_2D_(0x0000), 1);
OUT_RING (chan, 0x902d);
BEGIN_RING(chan, RING_2D(OPERATION), 1);
OUT_RING (chan, NVC0_2D_OPERATION_SRCCOPY);
BEGIN_RING(chan, RING_2D(CLIP_ENABLE), 1);
OUT_RING (chan, 0);
BEGIN_RING(chan, RING_2D(COLOR_KEY_ENABLE), 1);
OUT_RING (chan, 0);
BEGIN_RING(chan, RING_2D_(0x0884), 1);
OUT_RING (chan, 0x3f);
BEGIN_RING(chan, RING_2D_(0x0888), 1);
OUT_RING (chan, 1);
BEGIN_RING(chan, RING_3D_(0x0000), 1);
OUT_RING (chan, 0x9097);
BEGIN_RING(chan, RING_3D(NOTIFY_ADDRESS_HIGH), 3);
OUT_RELOCh(chan, screen->fence.bo, 32, NOUVEAU_BO_GART | NOUVEAU_BO_RDWR);
OUT_RELOCl(chan, screen->fence.bo, 32, NOUVEAU_BO_GART | NOUVEAU_BO_RDWR);
OUT_RING (chan, 0);
BEGIN_RING(chan, RING_3D(COND_MODE), 1);
OUT_RING (chan, NVC0_3D_COND_MODE_ALWAYS);
BEGIN_RING(chan, RING_3D(RT_CONTROL), 1);
OUT_RING (chan, 1);
BEGIN_RING(chan, RING_3D(MULTISAMPLE_ZETA_ENABLE), 1);
OUT_RING (chan, 0);
BEGIN_RING(chan, RING_3D(MULTISAMPLE_COLOR_ENABLE), 1);
OUT_RING (chan, 0);
BEGIN_RING(chan, RING_3D(MULTISAMPLE_MODE), 1);
OUT_RING (chan, NVC0_3D_MULTISAMPLE_MODE_1X);
BEGIN_RING(chan, RING_3D(MULTISAMPLE_CTRL), 1);
OUT_RING (chan, 0);
nvc0_magic_3d_init(chan);
ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17, 1 << 20, &screen->text);
if (ret)
goto fail;
/* nouveau_bo_pin(dev, screen->text); */
nouveau_resource_init(&screen->text_heap, 0, 1 << 20);
ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 12, 5 << 16,
&screen->uniforms);
if (ret)
goto fail;
screen->tls_size = 4 * 4 * 32 * 128 * 4;
ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17,
screen->tls_size, &screen->tls);
if (ret)
goto fail;
BEGIN_RING(chan, RING_3D(CODE_ADDRESS_HIGH), 2);
OUT_RELOCh(chan, screen->text, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
OUT_RELOCl(chan, screen->text, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
BEGIN_RING(chan, RING_3D(LOCAL_ADDRESS_HIGH), 4);
OUT_RELOCh(chan, screen->tls, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR);
OUT_RELOCl(chan, screen->tls, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR);
OUT_RING (chan, screen->tls_size >> 32);
OUT_RING (chan, screen->tls_size);
BEGIN_RING(chan, RING_3D(LOCAL_BASE), 1);
OUT_RING (chan, 0);
for (i = 0; i < 5; ++i) {
BEGIN_RING(chan, RING_3D(TEX_LIMITS(i)), 1);
OUT_RING (chan, 0x54);
}
BEGIN_RING(chan, RING_3D(LINKED_TSC), 1);
OUT_RING (chan, 0);
ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17, 1 << 20,
&screen->mp_stack_bo);
if (ret)
goto fail;
/* nouveau_bo_pin(dev, screen->mp_stack_bo); */
BEGIN_RING(chan, RING_3D_(0x17bc), 3);
OUT_RELOCh(chan, screen->mp_stack_bo, 0, NOUVEAU_BO_GART | NOUVEAU_BO_RDWR);
OUT_RELOCl(chan, screen->mp_stack_bo, 0, NOUVEAU_BO_GART | NOUVEAU_BO_RDWR);
OUT_RING (chan, 1);
ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17, 1 << 17, &screen->txc);
if (ret)
goto fail;
/* nouveau_bo_pin(dev, screen->txc); */
BEGIN_RING(chan, RING_3D(TIC_ADDRESS_HIGH), 3);
OUT_RELOCh(chan, screen->txc, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
OUT_RELOCl(chan, screen->txc, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
OUT_RING (chan, NVC0_TIC_MAX_ENTRIES - 1);
BEGIN_RING(chan, RING_3D(TSC_ADDRESS_HIGH), 3);
OUT_RELOCh(chan, screen->txc, 65536, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
OUT_RELOCl(chan, screen->txc, 65536, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
OUT_RING (chan, NVC0_TSC_MAX_ENTRIES - 1);
BEGIN_RING(chan, RING_3D(Y_ORIGIN_BOTTOM), 1);
OUT_RING (chan, 0);
BEGIN_RING(chan, RING_3D(WINDOW_OFFSET_X), 2);
OUT_RING (chan, 0);
OUT_RING (chan, 0);
BEGIN_RING(chan, RING_3D_(0x1590), 1); /* deactivate ZCULL */
OUT_RING (chan, 0x3f);
BEGIN_RING(chan, RING_3D(VIEWPORT_CLIP_RECTS_EN), 1);
OUT_RING (chan, 0);
BEGIN_RING(chan, RING_3D(CLIPID_ENABLE), 1);
OUT_RING (chan, 0);
BEGIN_RING(chan, RING_3D(VIEWPORT_TRANSFORM_EN), 1);
OUT_RING (chan, 1);
BEGIN_RING(chan, RING_3D(DEPTH_RANGE_NEAR(0)), 2);
OUT_RINGf (chan, 0.0f);
OUT_RINGf (chan, 1.0f);
/* We use scissors instead of exact view volume clipping,
* so they're always enabled.
*/
BEGIN_RING(chan, RING_3D(SCISSOR_ENABLE(0)), 3);
OUT_RING (chan, 1);
OUT_RING (chan, 8192 << 16);
OUT_RING (chan, 8192 << 16);
BEGIN_RING(chan, RING_3D_(0x0fac), 1);
OUT_RING (chan, 0);
BEGIN_RING(chan, RING_3D_(0x3484), 1);
OUT_RING (chan, 0);
BEGIN_RING(chan, RING_3D_(0x0dbc), 1);
OUT_RING (chan, 0x00010000);
BEGIN_RING(chan, RING_3D_(0x0dd8), 1);
OUT_RING (chan, 0xff800006);
BEGIN_RING(chan, RING_3D_(0x3488), 1);
OUT_RING (chan, 0);
#define MK_MACRO(m, n) i = nvc0_graph_set_macro(screen, m, i, sizeof(n), n);
i = 0;
MK_MACRO(NVC0_3D_BLEND_ENABLES, nvc0_9097_blend_enables);
MK_MACRO(NVC0_3D_VERTEX_ARRAY_SELECT, nvc0_9097_vertex_array_select);
MK_MACRO(NVC0_3D_TEP_SELECT, nvc0_9097_tep_select);
MK_MACRO(NVC0_3D_GP_SELECT, nvc0_9097_gp_select);
MK_MACRO(NVC0_3D_POLYGON_MODE_FRONT, nvc0_9097_poly_mode_front);
MK_MACRO(NVC0_3D_POLYGON_MODE_BACK, nvc0_9097_poly_mode_back);
MK_MACRO(NVC0_3D_COLOR_MASK_BROADCAST, nvc0_9097_color_mask_brdc);
BEGIN_RING(chan, RING_3D(RASTERIZE_ENABLE), 1);
OUT_RING (chan, 1);
// BEGIN_RING(chan, RING_3D(GP_SELECT), 1);
// OUT_RING (chan, 0x40);
BEGIN_RING(chan, RING_3D(SP_SELECT(4)), 1);
OUT_RING (chan, 0x40);
BEGIN_RING(chan, RING_3D(GP_BUILTIN_RESULT_EN), 1);
OUT_RING (chan, 0);
// BEGIN_RING(chan, RING_3D(TEP_SELECT), 1);
// OUT_RING (chan, 0x30);
BEGIN_RING(chan, RING_3D(SP_SELECT(3)), 1);
OUT_RING (chan, 0x30);
BEGIN_RING(chan, RING_3D(PATCH_VERTICES), 1);
OUT_RING (chan, 3);
BEGIN_RING(chan, RING_3D(SP_SELECT(2)), 1);
OUT_RING (chan, 0x20);
BEGIN_RING(chan, RING_3D(SP_SELECT(0)), 1);
OUT_RING (chan, 0x00);
BEGIN_RING(chan, RING_3D(POINT_COORD_REPLACE), 1);
OUT_RING (chan, 0);
BEGIN_RING(chan, RING_3D(FRAG_COLOR_CLAMP_EN), 1);
OUT_RING (chan, 0x11111111);
BEGIN_RING(chan, RING_3D(EDGEFLAG_ENABLE), 1);
OUT_RING (chan, 1);
BEGIN_RING(chan, RING_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2);
OUT_RING (chan, 0xab);
OUT_RING (chan, 0x00000000);
BEGIN_RING(chan, RING_3D_(0x07e8), 2);
OUT_RING (chan, 0xac);
OUT_RING (chan, 0x00000000);
BEGIN_RING(chan, RING_3D_(0x07f0), 2);
OUT_RING (chan, 0xac);
OUT_RING (chan, 0x00000000);
FIRE_RING (chan);
screen->tic.entries = CALLOC(4096, sizeof(void *));
screen->tsc.entries = screen->tic.entries + 2048;
return pscreen;
fail:
nvc0_screen_destroy(pscreen);
return NULL;
}
void
nvc0_screen_make_buffers_resident(struct nvc0_screen *screen)
{
struct nouveau_channel *chan = screen->base.channel;
const unsigned flags = NOUVEAU_BO_VRAM | NOUVEAU_BO_RD;
nouveau_reloc_emit(chan, NULL, 0, NULL, screen->text, 0, 0, flags, 0, 0);
nouveau_reloc_emit(chan, NULL, 0, NULL, screen->txc, 0, 0, flags, 0, 0);
nouveau_reloc_emit(chan, NULL, 0, NULL, screen->tls, 0, 0, flags, 0, 0);
}
int
nvc0_screen_tic_alloc(struct nvc0_screen *screen, void *entry)
{
int i = screen->tic.next;
while (screen->tic.lock[i / 32] & (1 << (i % 32)))
i = (i + 1) & (NVC0_TIC_MAX_ENTRIES - 1);
screen->tic.next = (i + 1) & (NVC0_TIC_MAX_ENTRIES - 1);
if (screen->tic.entries[i])
nvc0_tic_entry(screen->tic.entries[i])->id = -1;
screen->tic.entries[i] = entry;
return i;
}
int
nvc0_screen_tsc_alloc(struct nvc0_screen *screen, void *entry)
{
int i = screen->tsc.next;
while (screen->tsc.lock[i / 32] & (1 << (i % 32)))
i = (i + 1) & (NVC0_TSC_MAX_ENTRIES - 1);
screen->tsc.next = (i + 1) & (NVC0_TSC_MAX_ENTRIES - 1);
if (screen->tsc.entries[i])
nvc0_tsc_entry(screen->tsc.entries[i])->id = -1;
screen->tsc.entries[i] = entry;
return i;
}

View File

@ -0,0 +1,110 @@
#ifndef __NVC0_SCREEN_H__
#define __NVC0_SCREEN_H__
#define NOUVEAU_NVC0
#include "nouveau/nouveau_screen.h"
#undef NOUVEAU_NVC0
#include "nvc0_winsys.h"
#include "nvc0_stateobj.h"
#define NVC0_TIC_MAX_ENTRIES 2048
#define NVC0_TSC_MAX_ENTRIES 2048
struct nvc0_context;
struct nvc0_fence;
struct nvc0_screen {
struct nouveau_screen base;
struct nouveau_winsys *nvws;
struct nvc0_context *cur_ctx;
struct nouveau_bo *text;
struct nouveau_bo *uniforms;
struct nouveau_bo *tls;
struct nouveau_bo *txc; /* TIC (offset 0) and TSC (65536) */
struct nouveau_bo *mp_stack_bo;
uint64_t tls_size;
struct nouveau_resource *text_heap;
struct {
void **entries;
int next;
uint32_t lock[NVC0_TIC_MAX_ENTRIES / 32];
} tic;
struct {
void **entries;
int next;
uint32_t lock[NVC0_TSC_MAX_ENTRIES / 32];
} tsc;
struct {
uint32_t *map;
struct nvc0_fence *head;
struct nvc0_fence *tail;
struct nvc0_fence *current;
uint32_t sequence;
uint32_t sequence_ack;
struct nouveau_bo *bo;
} fence;
};
static INLINE struct nvc0_screen *
nvc0_screen(struct pipe_screen *screen)
{
return (struct nvc0_screen *)screen;
}
void nvc0_screen_make_buffers_resident(struct nvc0_screen *);
int nvc0_screen_tic_alloc(struct nvc0_screen *, void *);
int nvc0_screen_tsc_alloc(struct nvc0_screen *, void *);
boolean
nvc0_screen_fence_new(struct nvc0_screen *, struct nvc0_fence **, boolean emit);
struct nvc0_format {
uint32_t rt;
uint32_t tic;
uint32_t vtx;
uint32_t usage;
};
extern const struct nvc0_format nvc0_format_table[];
static INLINE void
nvc0_screen_tic_unlock(struct nvc0_screen *screen, struct nvc0_tic_entry *tic)
{
if (tic->id >= 0)
screen->tic.lock[tic->id / 32] &= ~(1 << (tic->id % 32));
}
static INLINE void
nvc0_screen_tsc_unlock(struct nvc0_screen *screen, struct nvc0_tsc_entry *tsc)
{
if (tsc->id >= 0)
screen->tsc.lock[tsc->id / 32] &= ~(1 << (tsc->id % 32));
}
static INLINE void
nvc0_screen_tic_free(struct nvc0_screen *screen, struct nvc0_tic_entry *tic)
{
if (tic->id >= 0) {
screen->tic.entries[tic->id] = NULL;
screen->tic.lock[tic->id / 32] &= ~(1 << (tic->id % 32));
}
}
static INLINE void
nvc0_screen_tsc_free(struct nvc0_screen *screen, struct nvc0_tsc_entry *tsc)
{
if (tsc->id >= 0) {
screen->tsc.entries[tsc->id] = NULL;
screen->tsc.lock[tsc->id / 32] &= ~(1 << (tsc->id % 32));
}
}
#endif

View File

@ -0,0 +1,172 @@
/*
* Copyright 2010 Christoph Bumiller
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
#include "pipe/p_state.h"
#include "util/u_inlines.h"
#include "nvc0_context.h"
static boolean
nvc0_program_validate(struct nvc0_context *nvc0, struct nvc0_program *prog)
{
int ret;
unsigned size;
if (prog->translated)
return TRUE;
prog->translated = nvc0_program_translate(prog);
if (!prog->translated)
return FALSE;
size = align(prog->code_size + NVC0_SHADER_HEADER_SIZE, 0x100);
ret = nouveau_resource_alloc(nvc0->screen->text_heap, size, prog,
&prog->res);
if (ret)
return FALSE;
prog->code_base = prog->res->start;
nvc0_m2mf_push_linear(nvc0, nvc0->screen->text, NOUVEAU_BO_VRAM,
prog->code_base, NVC0_SHADER_HEADER_SIZE, prog->hdr);
nvc0_m2mf_push_linear(nvc0, nvc0->screen->text, NOUVEAU_BO_VRAM,
prog->code_base + NVC0_SHADER_HEADER_SIZE,
prog->code_size, prog->code);
BEGIN_RING(nvc0->screen->base.channel, RING_3D_(0x021c), 1);
OUT_RING (nvc0->screen->base.channel, 0x1111);
return TRUE;
}
void
nvc0_vertprog_validate(struct nvc0_context *nvc0)
{
struct nouveau_channel *chan = nvc0->screen->base.channel;
struct nvc0_program *vp = nvc0->vertprog;
if (!nvc0_program_validate(nvc0, vp))
return;
BEGIN_RING(chan, RING_3D(SP_SELECT(1)), 2);
OUT_RING (chan, 0x11);
OUT_RING (chan, vp->code_base);
BEGIN_RING(chan, RING_3D(SP_GPR_ALLOC(1)), 1);
OUT_RING (chan, vp->max_gpr);
BEGIN_RING(chan, RING_3D_(0x163c), 1);
OUT_RING (chan, 0);
BEGIN_RING(chan, RING_3D_(0x2600), 1);
OUT_RING (chan, 1);
}
void
nvc0_fragprog_validate(struct nvc0_context *nvc0)
{
struct nouveau_channel *chan = nvc0->screen->base.channel;
struct nvc0_program *fp = nvc0->fragprog;
if (!nvc0_program_validate(nvc0, fp))
return;
BEGIN_RING(chan, RING_3D(EARLY_FRAGMENT_TESTS), 1);
OUT_RING (chan, 0);
BEGIN_RING(chan, RING_3D(SP_SELECT(5)), 2);
OUT_RING (chan, 0x51);
OUT_RING (chan, fp->code_base);
BEGIN_RING(chan, RING_3D(SP_GPR_ALLOC(5)), 1);
OUT_RING (chan, fp->max_gpr);
BEGIN_RING(chan, RING_3D_(0x0360), 2);
OUT_RING (chan, 0x20164010);
OUT_RING (chan, 0x20);
BEGIN_RING(chan, RING_3D_(0x196c), 1);
OUT_RING (chan, fp->flags[0]);
}
void
nvc0_tctlprog_validate(struct nvc0_context *nvc0)
{
struct nouveau_channel *chan = nvc0->screen->base.channel;
struct nvc0_program *tp = nvc0->tctlprog;
if (!tp) {
BEGIN_RING(chan, RING_3D(SP_SELECT(2)), 1);
OUT_RING (chan, 0x20);
return;
}
if (!nvc0_program_validate(nvc0, tp))
return;
BEGIN_RING(chan, RING_3D(SP_SELECT(2)), 2);
OUT_RING (chan, 0x21);
OUT_RING (chan, tp->code_base);
BEGIN_RING(chan, RING_3D(SP_GPR_ALLOC(2)), 1);
OUT_RING (chan, tp->max_gpr);
}
void
nvc0_tevlprog_validate(struct nvc0_context *nvc0)
{
struct nouveau_channel *chan = nvc0->screen->base.channel;
struct nvc0_program *tp = nvc0->tevlprog;
if (!tp) {
BEGIN_RING(chan, RING_3D(TEP_SELECT), 1);
OUT_RING (chan, 0x30);
return;
}
if (!nvc0_program_validate(nvc0, tp))
return;
BEGIN_RING(chan, RING_3D(TEP_SELECT), 1);
OUT_RING (chan, 0x31);
BEGIN_RING(chan, RING_3D(SP_START_ID(3)), 1);
OUT_RING (chan, tp->code_base);
BEGIN_RING(chan, RING_3D(SP_GPR_ALLOC(3)), 1);
OUT_RING (chan, tp->max_gpr);
}
void
nvc0_gmtyprog_validate(struct nvc0_context *nvc0)
{
struct nouveau_channel *chan = nvc0->screen->base.channel;
struct nvc0_program *gp = nvc0->gmtyprog;
if (!gp) {
BEGIN_RING(chan, RING_3D(GP_SELECT), 1);
OUT_RING (chan, 0x40);
return;
}
if (!nvc0_program_validate(nvc0, gp))
return;
BEGIN_RING(chan, RING_3D(GP_SELECT), 1);
OUT_RING (chan, 0x41);
BEGIN_RING(chan, RING_3D(SP_START_ID(4)), 1);
OUT_RING (chan, gp->code_base);
BEGIN_RING(chan, RING_3D(SP_GPR_ALLOC(4)), 1);
OUT_RING (chan, gp->max_gpr);
}

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@ -0,0 +1,849 @@
/*
* Copyright 2010 Christoph Bumiller
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include "pipe/p_defines.h"
#include "util/u_inlines.h"
#include "tgsi/tgsi_parse.h"
#include "nvc0_stateobj.h"
#include "nvc0_context.h"
#include "nvc0_3d.xml.h"
#include "nv50_texture.xml.h"
#include "nouveau/nouveau_gldefs.h"
static INLINE uint32_t
nvc0_colormask(unsigned mask)
{
uint32_t ret = 0;
if (mask & PIPE_MASK_R)
ret |= 0x0001;
if (mask & PIPE_MASK_G)
ret |= 0x0010;
if (mask & PIPE_MASK_B)
ret |= 0x0100;
if (mask & PIPE_MASK_A)
ret |= 0x1000;
return ret;
}
static INLINE uint32_t
nvc0_blend_fac(unsigned factor)
{
static const uint16_t bf[] = {
NV50_3D_BLEND_FACTOR_ZERO, /* 0x00 */
NV50_3D_BLEND_FACTOR_ONE,
NV50_3D_BLEND_FACTOR_SRC_COLOR,
NV50_3D_BLEND_FACTOR_SRC_ALPHA,
NV50_3D_BLEND_FACTOR_DST_ALPHA,
NV50_3D_BLEND_FACTOR_DST_COLOR,
NV50_3D_BLEND_FACTOR_SRC_ALPHA_SATURATE,
NV50_3D_BLEND_FACTOR_CONSTANT_COLOR,
NV50_3D_BLEND_FACTOR_CONSTANT_ALPHA,
NV50_3D_BLEND_FACTOR_SRC1_COLOR,
NV50_3D_BLEND_FACTOR_SRC1_ALPHA,
NV50_3D_BLEND_FACTOR_ZERO, /* 0x0b */
NV50_3D_BLEND_FACTOR_ZERO, /* 0x0c */
NV50_3D_BLEND_FACTOR_ZERO, /* 0x0d */
NV50_3D_BLEND_FACTOR_ZERO, /* 0x0e */
NV50_3D_BLEND_FACTOR_ZERO, /* 0x0f */
NV50_3D_BLEND_FACTOR_ZERO, /* 0x10 */
NV50_3D_BLEND_FACTOR_ZERO, /* 0x11 */
NV50_3D_BLEND_FACTOR_ONE_MINUS_SRC_COLOR,
NV50_3D_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA,
NV50_3D_BLEND_FACTOR_ONE_MINUS_DST_ALPHA,
NV50_3D_BLEND_FACTOR_ONE_MINUS_DST_COLOR,
NV50_3D_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR,
NV50_3D_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA,
NV50_3D_BLEND_FACTOR_ONE_MINUS_SRC1_COLOR,
NV50_3D_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA
};
assert(factor < (sizeof(bf) / sizeof(bf[0])));
return bf[factor];
}
static void *
nvc0_blend_state_create(struct pipe_context *pipe,
const struct pipe_blend_state *cso)
{
struct nvc0_blend_stateobj *so = CALLOC_STRUCT(nvc0_blend_stateobj);
int i;
so->pipe = *cso;
SB_OUT_3D(so, BLEND_INDEPENDENT, cso->independent_blend_enable);
if (!cso->independent_blend_enable) {
SB_BEGIN_3D(so, BLEND_ENABLES, 1);
SB_DATA (so, cso->rt[0].blend_enable ? 0xff : 0);
if (cso->rt[0].blend_enable) {
SB_BEGIN_3D(so, BLEND_EQUATION_RGB, 5);
SB_DATA (so, nvgl_blend_eqn(cso->rt[0].rgb_func));
SB_DATA (so, nvc0_blend_fac(cso->rt[0].rgb_src_factor));
SB_DATA (so, nvc0_blend_fac(cso->rt[0].rgb_dst_factor));
SB_DATA (so, nvgl_blend_eqn(cso->rt[0].alpha_func));
SB_DATA (so, nvc0_blend_fac(cso->rt[0].alpha_src_factor));
SB_BEGIN_3D(so, BLEND_FUNC_DST_ALPHA, 1);
SB_DATA (so, nvc0_blend_fac(cso->rt[0].alpha_dst_factor));
}
SB_BEGIN_3D(so, COLOR_MASK_BROADCAST, 1);
SB_DATA (so, nvc0_colormask(cso->rt[0].colormask));
} else {
uint8_t en = 0;
for (i = 0; i < 8; ++i) {
if (!cso->rt[i].blend_enable)
continue;
en |= 1 << i;
SB_BEGIN_3D(so, IBLEND_EQUATION_RGB(i), 6);
SB_DATA (so, nvgl_blend_eqn(cso->rt[i].rgb_func));
SB_DATA (so, nvc0_blend_fac(cso->rt[i].rgb_src_factor));
SB_DATA (so, nvc0_blend_fac(cso->rt[i].rgb_dst_factor));
SB_DATA (so, nvgl_blend_eqn(cso->rt[i].alpha_func));
SB_DATA (so, nvc0_blend_fac(cso->rt[i].alpha_src_factor));
SB_DATA (so, nvc0_blend_fac(cso->rt[i].alpha_dst_factor));
}
SB_BEGIN_3D(so, BLEND_ENABLES, 1);
SB_DATA (so, en);
SB_BEGIN_3D(so, COLOR_MASK(0), 8);
for (i = 0; i < 8; ++i)
SB_DATA(so, nvc0_colormask(cso->rt[i].colormask));
}
if (cso->logicop_enable) {
SB_BEGIN_3D(so, LOGIC_OP_ENABLE, 2);
SB_DATA (so, 1);
SB_DATA (so, nvgl_logicop_func(cso->logicop_func));
} else {
SB_OUT_3D (so, LOGIC_OP_ENABLE, 0);
}
assert(so->size < (sizeof(so->state) / sizeof(so->state[0])));
return so;
}
static void
nvc0_blend_state_bind(struct pipe_context *pipe, void *hwcso)
{
struct nvc0_context *nvc0 = nvc0_context(pipe);
nvc0->blend = hwcso;
nvc0->dirty |= NVC0_NEW_BLEND;
}
static void
nvc0_blend_state_delete(struct pipe_context *pipe, void *hwcso)
{
FREE(hwcso);
}
static void *
nvc0_rasterizer_state_create(struct pipe_context *pipe,
const struct pipe_rasterizer_state *cso)
{
struct nvc0_rasterizer_stateobj *so;
so = CALLOC_STRUCT(nvc0_rasterizer_stateobj);
if (!so)
return NULL;
so->pipe = *cso;
SB_BEGIN_3D(so, SHADE_MODEL, 1);
SB_DATA (so, cso->flatshade ? NVC0_3D_SHADE_MODEL_FLAT :
NVC0_3D_SHADE_MODEL_SMOOTH);
SB_OUT_3D (so, PROVOKING_VERTEX_LAST, !cso->flatshade_first);
SB_OUT_3D (so, VERTEX_TWO_SIDE_ENABLE, cso->light_twoside);
SB_BEGIN_3D(so, LINE_WIDTH, 1);
SB_DATA (so, fui(cso->line_width));
SB_OUT_3D (so, LINE_SMOOTH_ENABLE, cso->line_smooth);
SB_BEGIN_3D(so, LINE_STIPPLE_ENABLE, 1);
if (cso->line_stipple_enable) {
SB_DATA (so, 1);
SB_BEGIN_3D(so, LINE_STIPPLE_PATTERN, 1);
SB_DATA (so, (cso->line_stipple_pattern << 8) |
cso->line_stipple_factor);
} else {
SB_DATA (so, 0);
}
SB_OUT_3D(so, VP_POINT_SIZE_EN, cso->point_size_per_vertex);
if (!cso->point_size_per_vertex) {
SB_BEGIN_3D(so, POINT_SIZE, 1);
SB_DATA (so, fui(cso->point_size));
}
SB_OUT_3D(so, POINT_SPRITE_ENABLE, cso->point_quad_rasterization);
SB_BEGIN_3D(so, POLYGON_MODE_FRONT, 1);
SB_DATA (so, nvgl_polygon_mode(cso->fill_front));
SB_BEGIN_3D(so, POLYGON_MODE_BACK, 1);
SB_DATA (so, nvgl_polygon_mode(cso->fill_back));
SB_OUT_3D (so, POLYGON_SMOOTH_ENABLE, cso->poly_smooth);
if (cso->cull_face != PIPE_FACE_NONE) {
SB_BEGIN_3D(so, CULL_FACE_ENABLE, 3);
SB_DATA (so, 1);
SB_DATA (so, cso->front_ccw ? NVC0_3D_FRONT_FACE_CCW :
NVC0_3D_FRONT_FACE_CW);
switch (cso->cull_face) {
case PIPE_FACE_FRONT_AND_BACK:
SB_DATA(so, NVC0_3D_CULL_FACE_FRONT_AND_BACK);
break;
case PIPE_FACE_FRONT:
SB_DATA(so, NVC0_3D_CULL_FACE_FRONT);
break;
case PIPE_FACE_BACK:
default:
SB_DATA(so, NVC0_3D_CULL_FACE_BACK);
break;
}
} else {
SB_OUT_3D(so, CULL_FACE_ENABLE, 0);
}
SB_OUT_3D (so, POLYGON_STIPPLE_ENABLE, cso->poly_stipple_enable);
SB_BEGIN_3D(so, POLYGON_OFFSET_POINT_ENABLE, 3);
SB_DATA (so, cso->offset_point);
SB_DATA (so, cso->offset_line);
SB_DATA (so, cso->offset_tri);
if (cso->offset_point || cso->offset_line || cso->offset_tri) {
SB_BEGIN_3D(so, POLYGON_OFFSET_FACTOR, 1);
SB_DATA (so, fui(cso->offset_scale));
SB_BEGIN_3D(so, POLYGON_OFFSET_UNITS, 1);
SB_DATA (so, fui(cso->offset_units)); /* XXX: multiply by 2 ? */
}
assert(so->size < (sizeof(so->state) / sizeof(so->state[0])));
return (void *)so;
}
static void
nvc0_rasterizer_state_bind(struct pipe_context *pipe, void *hwcso)
{
struct nvc0_context *nvc0 = nvc0_context(pipe);
nvc0->rast = hwcso;
nvc0->dirty |= NVC0_NEW_RASTERIZER;
}
static void
nvc0_rasterizer_state_delete(struct pipe_context *pipe, void *hwcso)
{
FREE(hwcso);
}
static void *
nvc0_zsa_state_create(struct pipe_context *pipe,
const struct pipe_depth_stencil_alpha_state *cso)
{
struct nvc0_zsa_stateobj *so = CALLOC_STRUCT(nvc0_zsa_stateobj);
so->pipe = *cso;
SB_OUT_3D (so, DEPTH_WRITE_ENABLE, cso->depth.writemask);
SB_BEGIN_3D(so, DEPTH_TEST_ENABLE, 1);
if (cso->depth.enabled) {
SB_DATA (so, 1);
SB_BEGIN_3D(so, DEPTH_TEST_FUNC, 1);
SB_DATA (so, nvgl_comparison_op(cso->depth.func));
} else {
SB_DATA (so, 0);
}
if (cso->stencil[0].enabled) {
SB_BEGIN_3D(so, STENCIL_FRONT_ENABLE, 5);
SB_DATA (so, 1);
SB_DATA (so, nvgl_stencil_op(cso->stencil[0].fail_op));
SB_DATA (so, nvgl_stencil_op(cso->stencil[0].zfail_op));
SB_DATA (so, nvgl_stencil_op(cso->stencil[0].zpass_op));
SB_DATA (so, nvgl_comparison_op(cso->stencil[0].func));
SB_BEGIN_3D(so, STENCIL_FRONT_MASK, 2);
SB_DATA (so, cso->stencil[0].writemask);
SB_DATA (so, cso->stencil[0].valuemask);
} else {
SB_OUT_3D (so, STENCIL_FRONT_ENABLE, 0);
}
if (cso->stencil[1].enabled) {
SB_BEGIN_3D(so, STENCIL_TWO_SIDE_ENABLE, 5);
SB_DATA (so, 1);
SB_DATA (so, nvgl_stencil_op(cso->stencil[1].fail_op));
SB_DATA (so, nvgl_stencil_op(cso->stencil[1].zfail_op));
SB_DATA (so, nvgl_stencil_op(cso->stencil[1].zpass_op));
SB_DATA (so, nvgl_comparison_op(cso->stencil[1].func));
SB_BEGIN_3D(so, STENCIL_BACK_MASK, 2);
SB_DATA (so, cso->stencil[1].writemask);
SB_DATA (so, cso->stencil[1].valuemask);
} else {
SB_OUT_3D (so, STENCIL_TWO_SIDE_ENABLE, 0);
}
SB_BEGIN_3D(so, ALPHA_TEST_ENABLE, 1);
if (cso->alpha.enabled) {
SB_DATA (so, 1);
SB_BEGIN_3D(so, ALPHA_TEST_REF, 2);
SB_DATA (so, fui(cso->alpha.ref_value));
SB_DATA (so, nvgl_comparison_op(cso->alpha.func));
} else {
SB_DATA (so, 0);
}
assert(so->size < (sizeof(so->state) / sizeof(so->state[0])));
return (void *)so;
}
static void
nvc0_zsa_state_bind(struct pipe_context *pipe, void *hwcso)
{
struct nvc0_context *nvc0 = nvc0_context(pipe);
nvc0->zsa = hwcso;
nvc0->dirty |= NVC0_NEW_ZSA;
}
static void
nvc0_zsa_state_delete(struct pipe_context *pipe, void *hwcso)
{
FREE(hwcso);
}
/* ====================== SAMPLERS AND TEXTURES ================================
*/
#define NV50_TSC_WRAP_CASE(n) \
case PIPE_TEX_WRAP_##n: return NV50_TSC_WRAP_##n
static INLINE unsigned
nv50_tsc_wrap_mode(unsigned wrap)
{
switch (wrap) {
NV50_TSC_WRAP_CASE(REPEAT);
NV50_TSC_WRAP_CASE(MIRROR_REPEAT);
NV50_TSC_WRAP_CASE(CLAMP_TO_EDGE);
NV50_TSC_WRAP_CASE(CLAMP_TO_BORDER);
NV50_TSC_WRAP_CASE(CLAMP);
NV50_TSC_WRAP_CASE(MIRROR_CLAMP_TO_EDGE);
NV50_TSC_WRAP_CASE(MIRROR_CLAMP_TO_BORDER);
NV50_TSC_WRAP_CASE(MIRROR_CLAMP);
default:
NOUVEAU_ERR("unknown wrap mode: %d\n", wrap);
return NV50_TSC_WRAP_REPEAT;
}
}
static void *
nvc0_sampler_state_create(struct pipe_context *pipe,
const struct pipe_sampler_state *cso)
{
struct nvc0_tsc_entry *so = CALLOC_STRUCT(nvc0_tsc_entry);
float f[2];
so->id = -1;
so->tsc[0] = (0x00026000 |
(nv50_tsc_wrap_mode(cso->wrap_s) << 0) |
(nv50_tsc_wrap_mode(cso->wrap_t) << 3) |
(nv50_tsc_wrap_mode(cso->wrap_r) << 6));
switch (cso->mag_img_filter) {
case PIPE_TEX_FILTER_LINEAR:
so->tsc[1] |= NV50_TSC_1_MAGF_LINEAR;
break;
case PIPE_TEX_FILTER_NEAREST:
default:
so->tsc[1] |= NV50_TSC_1_MAGF_NEAREST;
break;
}
switch (cso->min_img_filter) {
case PIPE_TEX_FILTER_LINEAR:
so->tsc[1] |= NV50_TSC_1_MINF_LINEAR;
break;
case PIPE_TEX_FILTER_NEAREST:
default:
so->tsc[1] |= NV50_TSC_1_MINF_NEAREST;
break;
}
switch (cso->min_mip_filter) {
case PIPE_TEX_MIPFILTER_LINEAR:
so->tsc[1] |= NV50_TSC_1_MIPF_LINEAR;
break;
case PIPE_TEX_MIPFILTER_NEAREST:
so->tsc[1] |= NV50_TSC_1_MIPF_NEAREST;
break;
case PIPE_TEX_MIPFILTER_NONE:
default:
so->tsc[1] |= NV50_TSC_1_MIPF_NONE;
break;
}
if (cso->max_anisotropy >= 16)
so->tsc[0] |= (7 << 20);
else
if (cso->max_anisotropy >= 12)
so->tsc[0] |= (6 << 20);
else {
so->tsc[0] |= (cso->max_anisotropy >> 1) << 20;
if (cso->max_anisotropy >= 4)
so->tsc[1] |= NV50_TSC_1_UNKN_ANISO_35;
else
if (cso->max_anisotropy >= 2)
so->tsc[1] |= NV50_TSC_1_UNKN_ANISO_15;
}
if (cso->compare_mode == PIPE_TEX_COMPARE_R_TO_TEXTURE) {
/* NOTE: must be deactivated for non-shadow textures */
so->tsc[0] |= (1 << 9);
so->tsc[0] |= (nvgl_comparison_op(cso->compare_func) & 0x7) << 10;
}
f[0] = CLAMP(cso->lod_bias, -16.0f, 15.0f);
so->tsc[1] |= ((int)(f[0] * 256.0f) & 0x1fff) << 12;
f[0] = CLAMP(cso->min_lod, 0.0f, 15.0f);
f[1] = CLAMP(cso->max_lod, 0.0f, 15.0f);
so->tsc[2] |=
(((int)(f[1] * 256.0f) & 0xfff) << 12) | ((int)(f[0] * 256.0f) & 0xfff);
so->tsc[4] = fui(cso->border_color[0]);
so->tsc[5] = fui(cso->border_color[1]);
so->tsc[6] = fui(cso->border_color[2]);
so->tsc[7] = fui(cso->border_color[3]);
return (void *)so;
}
static void
nvc0_sampler_state_delete(struct pipe_context *pipe, void *hwcso)
{
unsigned s, i;
for (s = 0; s < 5; ++s)
for (i = 0; i < nvc0_context(pipe)->num_samplers[s]; ++i)
if (nvc0_context(pipe)->samplers[s][i] == hwcso)
nvc0_context(pipe)->samplers[s][i] = NULL;
nvc0_screen_tsc_free(nvc0_context(pipe)->screen, nvc0_tsc_entry(hwcso));
FREE(hwcso);
}
static INLINE void
nvc0_stage_sampler_states_bind(struct nvc0_context *nvc0, int s,
unsigned nr, void **hwcso)
{
unsigned i;
for (i = 0; i < nr; ++i) {
struct nvc0_tsc_entry *old = nvc0->samplers[s][i];
nvc0->samplers[s][i] = nvc0_tsc_entry(hwcso[i]);
if (old)
nvc0_screen_tsc_unlock(nvc0->screen, old);
}
for (; i < nvc0->num_samplers[s]; ++i)
if (nvc0->samplers[s][i])
nvc0_screen_tsc_unlock(nvc0->screen, nvc0->samplers[s][i]);
nvc0->num_samplers[s] = nr;
nvc0->dirty |= NVC0_NEW_SAMPLERS;
}
static void
nvc0_vp_sampler_states_bind(struct pipe_context *pipe, unsigned nr, void **s)
{
nvc0_stage_sampler_states_bind(nvc0_context(pipe), 0, nr, s);
}
static void
nvc0_fp_sampler_states_bind(struct pipe_context *pipe, unsigned nr, void **s)
{
nvc0_stage_sampler_states_bind(nvc0_context(pipe), 4, nr, s);
}
static void
nvc0_gp_sampler_states_bind(struct pipe_context *pipe, unsigned nr, void **s)
{
nvc0_stage_sampler_states_bind(nvc0_context(pipe), 3, nr, s);
}
/* NOTE: only called when not referenced anywhere, won't be bound */
static void
nvc0_sampler_view_destroy(struct pipe_context *pipe,
struct pipe_sampler_view *view)
{
pipe_resource_reference(&view->texture, NULL);
nvc0_screen_tic_free(nvc0_context(pipe)->screen, nvc0_tic_entry(view));
FREE(nvc0_tic_entry(view));
}
static INLINE void
nvc0_stage_set_sampler_views(struct nvc0_context *nvc0, int s,
unsigned nr,
struct pipe_sampler_view **views)
{
unsigned i;
for (i = 0; i < nr; ++i) {
struct nvc0_tic_entry *old = nvc0_tic_entry(nvc0->textures[s][i]);
if (old)
nvc0_screen_tic_unlock(nvc0->screen, old);
pipe_sampler_view_reference(&nvc0->textures[s][i], views[i]);
}
for (i = nr; i < nvc0->num_textures[s]; ++i) {
struct nvc0_tic_entry *old = nvc0_tic_entry(nvc0->textures[s][i]);
if (!old)
continue;
nvc0_screen_tic_unlock(nvc0->screen, old);
pipe_sampler_view_reference(&nvc0->textures[s][i], NULL);
}
nvc0->num_textures[s] = nr;
nvc0->dirty |= NVC0_NEW_TEXTURES;
}
static void
nvc0_vp_set_sampler_views(struct pipe_context *pipe,
unsigned nr,
struct pipe_sampler_view **views)
{
nvc0_stage_set_sampler_views(nvc0_context(pipe), 0, nr, views);
}
static void
nvc0_fp_set_sampler_views(struct pipe_context *pipe,
unsigned nr,
struct pipe_sampler_view **views)
{
nvc0_stage_set_sampler_views(nvc0_context(pipe), 4, nr, views);
}
static void
nvc0_gp_set_sampler_views(struct pipe_context *pipe,
unsigned nr,
struct pipe_sampler_view **views)
{
nvc0_stage_set_sampler_views(nvc0_context(pipe), 3, nr, views);
}
/* ============================= SHADERS =======================================
*/
static void *
nvc0_sp_state_create(struct pipe_context *pipe,
const struct pipe_shader_state *cso, unsigned type)
{
struct nvc0_program *prog;
prog = CALLOC_STRUCT(nvc0_program);
if (!prog)
return NULL;
prog->type = type;
prog->pipe.tokens = tgsi_dup_tokens(cso->tokens);
return (void *)prog;
}
static void
nvc0_sp_state_delete(struct pipe_context *pipe, void *hwcso)
{
struct nvc0_program *prog = (struct nvc0_program *)hwcso;
nvc0_program_destroy(nvc0_context(pipe), prog);
FREE((void *)prog->pipe.tokens);
FREE(prog);
}
static void *
nvc0_vp_state_create(struct pipe_context *pipe,
const struct pipe_shader_state *cso)
{
return nvc0_sp_state_create(pipe, cso, PIPE_SHADER_VERTEX);
}
static void
nvc0_vp_state_bind(struct pipe_context *pipe, void *hwcso)
{
struct nvc0_context *nvc0 = nvc0_context(pipe);
nvc0->vertprog = hwcso;
nvc0->dirty |= NVC0_NEW_VERTPROG;
}
static void *
nvc0_fp_state_create(struct pipe_context *pipe,
const struct pipe_shader_state *cso)
{
return nvc0_sp_state_create(pipe, cso, PIPE_SHADER_FRAGMENT);
}
static void
nvc0_fp_state_bind(struct pipe_context *pipe, void *hwcso)
{
struct nvc0_context *nvc0 = nvc0_context(pipe);
nvc0->fragprog = hwcso;
nvc0->dirty |= NVC0_NEW_FRAGPROG;
}
static void *
nvc0_gp_state_create(struct pipe_context *pipe,
const struct pipe_shader_state *cso)
{
return nvc0_sp_state_create(pipe, cso, PIPE_SHADER_GEOMETRY);
}
static void
nvc0_gp_state_bind(struct pipe_context *pipe, void *hwcso)
{
struct nvc0_context *nvc0 = nvc0_context(pipe);
nvc0->gmtyprog = hwcso;
nvc0->dirty |= NVC0_NEW_GMTYPROG;
}
static void
nvc0_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index,
struct pipe_resource *res)
{
struct nvc0_context *nvc0 = nvc0_context(pipe);
switch (shader) {
case PIPE_SHADER_VERTEX: shader = 0; break;
/*
case PIPE_SHADER_TESSELLATION_CONTROL: shader = 1; break;
case PIPE_SHADER_TESSELLATION_EVALUATION: shader = 2; break;
*/
case PIPE_SHADER_GEOMETRY: shader = 3; break;
case PIPE_SHADER_FRAGMENT: shader = 4; break;
default:
assert(0);
break;
}
if (nvc0->constbuf[shader][index])
nvc0_bufctx_del_resident(nvc0, NVC0_BUFCTX_CONSTANT,
nvc0_resource(
nvc0->constbuf[shader][index]));
pipe_resource_reference(&nvc0->constbuf[shader][index], res);
nvc0->constbuf_dirty[shader] |= 1 << index;
nvc0->dirty |= NVC0_NEW_CONSTBUF;
}
/* =============================================================================
*/
static void
nvc0_set_blend_color(struct pipe_context *pipe,
const struct pipe_blend_color *bcol)
{
struct nvc0_context *nvc0 = nvc0_context(pipe);
nvc0->blend_colour = *bcol;
nvc0->dirty |= NVC0_NEW_BLEND_COLOUR;
}
static void
nvc0_set_stencil_ref(struct pipe_context *pipe,
const struct pipe_stencil_ref *sr)
{
struct nvc0_context *nvc0 = nvc0_context(pipe);
nvc0->stencil_ref = *sr;
nvc0->dirty |= NVC0_NEW_STENCIL_REF;
}
static void
nvc0_set_clip_state(struct pipe_context *pipe,
const struct pipe_clip_state *clip)
{
struct nvc0_context *nvc0 = nvc0_context(pipe);
nvc0->clip.depth_clamp = clip->depth_clamp;
nvc0->dirty |= NVC0_NEW_CLIP;
}
static void
nvc0_set_sample_mask(struct pipe_context *pipe, unsigned sample_mask)
{
struct nvc0_context *nvc0 = nvc0_context(pipe);
nvc0->sample_mask = sample_mask;
nvc0->dirty |= NVC0_NEW_SAMPLE_MASK;
}
static void
nvc0_set_framebuffer_state(struct pipe_context *pipe,
const struct pipe_framebuffer_state *fb)
{
struct nvc0_context *nvc0 = nvc0_context(pipe);
nvc0->framebuffer = *fb;
nvc0->dirty |= NVC0_NEW_FRAMEBUFFER;
}
static void
nvc0_set_polygon_stipple(struct pipe_context *pipe,
const struct pipe_poly_stipple *stipple)
{
struct nvc0_context *nvc0 = nvc0_context(pipe);
nvc0->stipple = *stipple;
nvc0->dirty |= NVC0_NEW_STIPPLE;
}
static void
nvc0_set_scissor_state(struct pipe_context *pipe,
const struct pipe_scissor_state *scissor)
{
struct nvc0_context *nvc0 = nvc0_context(pipe);
nvc0->scissor = *scissor;
nvc0->dirty |= NVC0_NEW_SCISSOR;
}
static void
nvc0_set_viewport_state(struct pipe_context *pipe,
const struct pipe_viewport_state *vpt)
{
struct nvc0_context *nvc0 = nvc0_context(pipe);
nvc0->viewport = *vpt;
nvc0->dirty |= NVC0_NEW_VIEWPORT;
}
static void
nvc0_set_vertex_buffers(struct pipe_context *pipe,
unsigned count,
const struct pipe_vertex_buffer *vb)
{
struct nvc0_context *nvc0 = nvc0_context(pipe);
memcpy(nvc0->vtxbuf, vb, sizeof(*vb) * count);
nvc0->num_vtxbufs = count;
nvc0->dirty |= NVC0_NEW_ARRAYS;
}
static void
nvc0_set_index_buffer(struct pipe_context *pipe,
const struct pipe_index_buffer *ib)
{
struct nvc0_context *nvc0 = nvc0_context(pipe);
if (ib)
memcpy(&nvc0->idxbuf, ib, sizeof(nvc0->idxbuf));
else
nvc0->idxbuf.buffer = NULL;
}
static void
nvc0_vertex_state_bind(struct pipe_context *pipe, void *hwcso)
{
struct nvc0_context *nvc0 = nvc0_context(pipe);
nvc0->vertex = hwcso;
nvc0->dirty |= NVC0_NEW_VERTEX;
}
void
nvc0_init_state_functions(struct nvc0_context *nvc0)
{
nvc0->pipe.create_blend_state = nvc0_blend_state_create;
nvc0->pipe.bind_blend_state = nvc0_blend_state_bind;
nvc0->pipe.delete_blend_state = nvc0_blend_state_delete;
nvc0->pipe.create_rasterizer_state = nvc0_rasterizer_state_create;
nvc0->pipe.bind_rasterizer_state = nvc0_rasterizer_state_bind;
nvc0->pipe.delete_rasterizer_state = nvc0_rasterizer_state_delete;
nvc0->pipe.create_depth_stencil_alpha_state = nvc0_zsa_state_create;
nvc0->pipe.bind_depth_stencil_alpha_state = nvc0_zsa_state_bind;
nvc0->pipe.delete_depth_stencil_alpha_state = nvc0_zsa_state_delete;
nvc0->pipe.create_sampler_state = nvc0_sampler_state_create;
nvc0->pipe.delete_sampler_state = nvc0_sampler_state_delete;
nvc0->pipe.bind_vertex_sampler_states = nvc0_vp_sampler_states_bind;
nvc0->pipe.bind_fragment_sampler_states = nvc0_fp_sampler_states_bind;
nvc0->pipe.bind_geometry_sampler_states = nvc0_gp_sampler_states_bind;
nvc0->pipe.create_sampler_view = nvc0_create_sampler_view;
nvc0->pipe.sampler_view_destroy = nvc0_sampler_view_destroy;
nvc0->pipe.set_vertex_sampler_views = nvc0_vp_set_sampler_views;
nvc0->pipe.set_fragment_sampler_views = nvc0_fp_set_sampler_views;
nvc0->pipe.set_geometry_sampler_views = nvc0_gp_set_sampler_views;
nvc0->pipe.create_vs_state = nvc0_vp_state_create;
nvc0->pipe.create_fs_state = nvc0_fp_state_create;
nvc0->pipe.create_gs_state = nvc0_gp_state_create;
nvc0->pipe.bind_vs_state = nvc0_vp_state_bind;
nvc0->pipe.bind_fs_state = nvc0_fp_state_bind;
nvc0->pipe.bind_gs_state = nvc0_gp_state_bind;
nvc0->pipe.delete_vs_state = nvc0_sp_state_delete;
nvc0->pipe.delete_fs_state = nvc0_sp_state_delete;
nvc0->pipe.delete_gs_state = nvc0_sp_state_delete;
nvc0->pipe.set_blend_color = nvc0_set_blend_color;
nvc0->pipe.set_stencil_ref = nvc0_set_stencil_ref;
nvc0->pipe.set_clip_state = nvc0_set_clip_state;
nvc0->pipe.set_sample_mask = nvc0_set_sample_mask;
nvc0->pipe.set_constant_buffer = nvc0_set_constant_buffer;
nvc0->pipe.set_framebuffer_state = nvc0_set_framebuffer_state;
nvc0->pipe.set_polygon_stipple = nvc0_set_polygon_stipple;
nvc0->pipe.set_scissor_state = nvc0_set_scissor_state;
nvc0->pipe.set_viewport_state = nvc0_set_viewport_state;
nvc0->pipe.create_vertex_elements_state = nvc0_vertex_state_create;
nvc0->pipe.delete_vertex_elements_state = nvc0_vertex_state_delete;
nvc0->pipe.bind_vertex_elements_state = nvc0_vertex_state_bind;
nvc0->pipe.set_vertex_buffers = nvc0_set_vertex_buffers;
nvc0->pipe.set_index_buffer = nvc0_set_index_buffer;
}

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#include "nvc0_context.h"
#include "os/os_time.h"
static void
nvc0_validate_zcull(struct nvc0_context *nvc0)
{
struct nouveau_channel *chan = nvc0->screen->base.channel;
struct pipe_framebuffer_state *fb = &nvc0->framebuffer;
struct nvc0_miptree *mt = nvc0_miptree(fb->zsbuf->texture);
struct nouveau_bo *bo = mt->base.bo;
uint32_t size;
uint32_t offset = align(mt->total_size, 1 << 17);
unsigned width, height;
size = mt->total_size * 2;
height = align(fb->height, 32);
width = fb->width % 224;
if (width)
width = fb->width + (224 - width);
else
width = fb->width;
BEGIN_RING(chan, RING_3D_(0x1590), 1); /* ZCULL_REGION_INDEX (bits 0x3f) */
OUT_RING (chan, 0);
BEGIN_RING(chan, RING_3D_(0x07e8), 2); /* ZCULL_ADDRESS_A_HIGH */
OUT_RELOCh(chan, bo, offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR);
OUT_RELOCl(chan, bo, offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR);
offset += 1 << 17;
BEGIN_RING(chan, RING_3D_(0x07f0), 2); /* ZCULL_ADDRESS_B_HIGH */
OUT_RELOCh(chan, bo, offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR);
OUT_RELOCl(chan, bo, offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR);
BEGIN_RING(chan, RING_3D_(0x07e0), 2);
OUT_RING (chan, size);
OUT_RING (chan, size >> 16);
BEGIN_RING(chan, RING_3D_(0x15c8), 1); /* bits 0x3 */
OUT_RING (chan, 2);
BEGIN_RING(chan, RING_3D_(0x07c0), 4); /* ZCULL dimensions */
OUT_RING (chan, width);
OUT_RING (chan, height);
OUT_RING (chan, 1);
OUT_RING (chan, 0);
BEGIN_RING(chan, RING_3D_(0x15fc), 2);
OUT_RING (chan, 0); /* bits 0xffff */
OUT_RING (chan, 0); /* bits 0xffff */
BEGIN_RING(chan, RING_3D_(0x1958), 1);
OUT_RING (chan, 0); /* bits ~0 */
}
static void
nvc0_validate_fb(struct nvc0_context *nvc0)
{
struct nouveau_channel *chan = nvc0->screen->base.channel;
struct pipe_framebuffer_state *fb = &nvc0->framebuffer;
unsigned i;
nvc0_bufctx_reset(nvc0, NVC0_BUFCTX_FRAME);
BEGIN_RING(chan, RING_3D(RT_CONTROL), 1);
OUT_RING (chan, (076543210 << 4) | fb->nr_cbufs);
BEGIN_RING(chan, RING_3D(SCREEN_SCISSOR_HORIZ), 2);
OUT_RING (chan, fb->width << 16);
OUT_RING (chan, fb->height << 16);
for (i = 0; i < fb->nr_cbufs; ++i) {
struct nvc0_miptree *mt = nvc0_miptree(fb->cbufs[i]->texture);
struct nouveau_bo *bo = mt->base.bo;
unsigned offset = fb->cbufs[i]->offset;
BEGIN_RING(chan, RING_3D(RT_ADDRESS_HIGH(i)), 8);
OUT_RELOCh(chan, bo, offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR);
OUT_RELOCl(chan, bo, offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR);
OUT_RING (chan, fb->cbufs[i]->width);
OUT_RING (chan, fb->cbufs[i]->height);
OUT_RING (chan, nvc0_format_table[fb->cbufs[i]->format].rt);
OUT_RING (chan, mt->level[fb->cbufs[i]->level].tile_mode);
OUT_RING (chan, 1);
OUT_RING (chan, 0);
nvc0_bufctx_add_resident(nvc0, NVC0_BUFCTX_FRAME, &mt->base,
NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR);
}
if (fb->zsbuf) {
struct nvc0_miptree *mt = nvc0_miptree(fb->zsbuf->texture);
struct nouveau_bo *bo = mt->base.bo;
unsigned offset = fb->zsbuf->offset;
BEGIN_RING(chan, RING_3D(ZETA_ADDRESS_HIGH), 5);
OUT_RELOCh(chan, bo, offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR);
OUT_RELOCl(chan, bo, offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR);
OUT_RING (chan, nvc0_format_table[fb->zsbuf->format].rt);
OUT_RING (chan, mt->level[fb->zsbuf->level].tile_mode);
OUT_RING (chan, 0);
BEGIN_RING(chan, RING_3D(ZETA_ENABLE), 1);
OUT_RING (chan, 1);
BEGIN_RING(chan, RING_3D(ZETA_HORIZ), 3);
OUT_RING (chan, fb->zsbuf->width);
OUT_RING (chan, fb->zsbuf->height);
OUT_RING (chan, (1 << 16) | 1);
nvc0_bufctx_add_resident(nvc0, NVC0_BUFCTX_FRAME, &mt->base,
NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR);
} else {
BEGIN_RING(chan, RING_3D(ZETA_ENABLE), 1);
OUT_RING (chan, 0);
}
BEGIN_RING(chan, RING_3D(VIEWPORT_HORIZ(0)), 2);
OUT_RING (chan, fb->width << 16);
OUT_RING (chan, fb->height << 16);
}
static void
nvc0_validate_blend_colour(struct nvc0_context *nvc0)
{
struct nouveau_channel *chan = nvc0->screen->base.channel;
BEGIN_RING(chan, RING_3D(BLEND_COLOR(0)), 4);
OUT_RINGf (chan, nvc0->blend_colour.color[0]);
OUT_RINGf (chan, nvc0->blend_colour.color[1]);
OUT_RINGf (chan, nvc0->blend_colour.color[2]);
OUT_RINGf (chan, nvc0->blend_colour.color[3]);
}
static void
nvc0_validate_stencil_ref(struct nvc0_context *nvc0)
{
struct nouveau_channel *chan = nvc0->screen->base.channel;
BEGIN_RING(chan, RING_3D(STENCIL_FRONT_FUNC_REF), 1);
OUT_RING (chan, nvc0->stencil_ref.ref_value[0]);
BEGIN_RING(chan, RING_3D(STENCIL_BACK_FUNC_REF), 1);
OUT_RING (chan, nvc0->stencil_ref.ref_value[1]);
}
static void
nvc0_validate_stipple(struct nvc0_context *nvc0)
{
struct nouveau_channel *chan = nvc0->screen->base.channel;
unsigned i;
BEGIN_RING(chan, RING_3D(POLYGON_STIPPLE_PATTERN(0)), 32);
for (i = 0; i < 32; ++i)
OUT_RING(chan, util_bswap32(nvc0->stipple.stipple[i]));
}
static void
nvc0_validate_scissor(struct nvc0_context *nvc0)
{
struct nouveau_channel *chan = nvc0->screen->base.channel;
struct pipe_scissor_state *s = &nvc0->scissor;
if (!(nvc0->dirty & NVC0_NEW_SCISSOR) &&
nvc0->state.scissor == nvc0->rast->pipe.scissor)
return;
nvc0->state.scissor = nvc0->rast->pipe.scissor;
if (nvc0->state.scissor) {
BEGIN_RING(chan, RING_3D(SCISSOR_HORIZ(0)), 2);
OUT_RING (chan, (s->maxx << 16) | s->minx);
OUT_RING (chan, (s->maxy << 16) | s->miny);
} else {
BEGIN_RING(chan, RING_3D(SCISSOR_HORIZ(0)), 2);
OUT_RING (chan, nvc0->framebuffer.width << 16);
OUT_RING (chan, nvc0->framebuffer.height << 16);
}
}
static void
nvc0_validate_viewport(struct nvc0_context *nvc0)
{
struct nouveau_channel *chan = nvc0->screen->base.channel;
BEGIN_RING(chan, RING_3D(VIEWPORT_TRANSLATE_X(0)), 3);
OUT_RINGf (chan, nvc0->viewport.translate[0]);
OUT_RINGf (chan, nvc0->viewport.translate[1]);
OUT_RINGf (chan, nvc0->viewport.translate[2]);
BEGIN_RING(chan, RING_3D(VIEWPORT_SCALE_X(0)), 3);
OUT_RINGf (chan, nvc0->viewport.scale[0]);
OUT_RINGf (chan, nvc0->viewport.scale[1]);
OUT_RINGf (chan, nvc0->viewport.scale[2]);
}
static void
nvc0_validate_clip(struct nvc0_context *nvc0)
{
struct nouveau_channel *chan = nvc0->screen->base.channel;
uint32_t clip;
clip = nvc0->clip.depth_clamp ? 0x201a : 0x0002;
BEGIN_RING(chan, RING_3D(VIEW_VOLUME_CLIP_CTRL), 1);
OUT_RING (chan, clip);
}
static void
nvc0_validate_blend(struct nvc0_context *nvc0)
{
struct nouveau_channel *chan = nvc0->screen->base.channel;
WAIT_RING(chan, nvc0->blend->size);
OUT_RINGp(chan, nvc0->blend->state, nvc0->blend->size);
}
static void
nvc0_validate_zsa(struct nvc0_context *nvc0)
{
struct nouveau_channel *chan = nvc0->screen->base.channel;
WAIT_RING(chan, nvc0->zsa->size);
OUT_RINGp(chan, nvc0->zsa->state, nvc0->zsa->size);
}
static void
nvc0_validate_rasterizer(struct nvc0_context *nvc0)
{
struct nouveau_channel *chan = nvc0->screen->base.channel;
WAIT_RING(chan, nvc0->rast->size);
OUT_RINGp(chan, nvc0->rast->state, nvc0->rast->size);
}
static void
nvc0_constbufs_validate(struct nvc0_context *nvc0)
{
struct nouveau_channel *chan = nvc0->screen->base.channel;
struct nouveau_bo *bo;
unsigned s;
for (s = 0; s < 5; ++s) {
struct nvc0_resource *res;
int i, j;
while (nvc0->constbuf_dirty[s]) {
unsigned offset = 0;
i = ffs(nvc0->constbuf_dirty[s]) - 1;
nvc0->constbuf_dirty[s] &= ~(1 << i);
res = nvc0_resource(nvc0->constbuf[s][i]);
if (!res) {
BEGIN_RING(chan, RING_3D(CB_BIND(s)), 1);
OUT_RING (chan, (i << 4) | 0);
continue;
}
if (i == 0 && !nvc0_resource_mapped_by_gpu(&res->base)) {
offset = s << 16;
bo = nvc0->screen->uniforms;
} else {
bo = res->bo;
nvc0_bufctx_add_resident(nvc0, NVC0_BUFCTX_CONSTANT, res,
NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
}
BEGIN_RING(chan, RING_3D(CB_SIZE), 3);
OUT_RING (chan, align(res->base.width0, 0x100));
OUT_RELOCh(chan, bo, offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
OUT_RELOCl(chan, bo, offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
BEGIN_RING(chan, RING_3D(CB_BIND(s)), 1);
OUT_RING (chan, (i << 4) | 1);
BEGIN_RING(chan, RING_3D(CB_SIZE), 4);
OUT_RING (chan, align(res->base.width0, 0x100));
OUT_RELOCh(chan, bo, offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
OUT_RELOCl(chan, bo, offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
OUT_RING (chan, 0);
BEGIN_RING_NI(chan, RING_3D(CB_DATA(0)), res->base.width0 / 4);
for (j = 0; j < res->base.width0 / 4; ++j)
OUT_RING(chan, ((uint32_t *)res->data)[j]);
}
}
}
static struct state_validate {
void (*func)(struct nvc0_context *);
uint32_t states;
} validate_list[] = {
{ nvc0_validate_fb, NVC0_NEW_FRAMEBUFFER },
{ nvc0_validate_blend, NVC0_NEW_BLEND },
{ nvc0_validate_zsa, NVC0_NEW_ZSA },
{ nvc0_validate_rasterizer, NVC0_NEW_RASTERIZER },
{ nvc0_validate_blend_colour, NVC0_NEW_BLEND_COLOUR },
{ nvc0_validate_stencil_ref, NVC0_NEW_STENCIL_REF },
{ nvc0_validate_stipple, NVC0_NEW_STIPPLE },
{ nvc0_validate_scissor, NVC0_NEW_SCISSOR | NVC0_NEW_FRAMEBUFFER |
NVC0_NEW_RASTERIZER },
{ nvc0_validate_viewport, NVC0_NEW_VIEWPORT },
{ nvc0_validate_clip, NVC0_NEW_CLIP },
{ nvc0_vertprog_validate, NVC0_NEW_VERTPROG },
{ nvc0_tctlprog_validate, NVC0_NEW_TCTLPROG },
{ nvc0_tevlprog_validate, NVC0_NEW_TEVLPROG },
{ nvc0_gmtyprog_validate, NVC0_NEW_GMTYPROG },
{ nvc0_fragprog_validate, NVC0_NEW_FRAGPROG },
{ nvc0_vertex_arrays_validate, NVC0_NEW_VERTEX | NVC0_NEW_ARRAYS },
{ nvc0_validate_textures, NVC0_NEW_TEXTURES },
{ nvc0_validate_samplers, NVC0_NEW_SAMPLERS },
{ nvc0_constbufs_validate, NVC0_NEW_CONSTBUF }
};
#define validate_list_len (sizeof(validate_list) / sizeof(validate_list[0]))
boolean
nvc0_state_validate(struct nvc0_context *nvc0)
{
unsigned i;
#if 0
if (nvc0->screen->cur_ctx != nvc0) /* FIXME: not everything is valid */
nvc0->dirty = 0xffffffff;
#endif
nvc0->screen->cur_ctx = nvc0;
if (nvc0->dirty) {
FIRE_RING(nvc0->screen->base.channel);
for (i = 0; i < validate_list_len; ++i) {
struct state_validate *validate = &validate_list[i];
if (nvc0->dirty & validate->states)
validate->func(nvc0);
}
nvc0->dirty = 0;
}
nvc0_bufctx_emit_relocs(nvc0);
return TRUE;
}

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#ifndef __NVC0_STATEOBJ_H__
#define __NVC0_STATEOBJ_H__
#include "pipe/p_state.h"
#define SB_BEGIN_3D(so, m, s) \
(so)->state[(so)->size++] = \
(0x2 << 28) | ((s) << 16) | (NVC0_SUBCH_3D << 13) | ((NVC0_3D_##m) >> 2)
#define SB_OUT_3D(so, m, d) \
(so)->state[(so)->size++] = \
(0x8 << 28) | ((d) << 16) | (NVC0_SUBCH_3D << 13) | ((NVC0_3D_##m) >> 2)
#define SB_DATA(so, u) (so)->state[(so)->size++] = (u)
struct nvc0_blend_stateobj {
struct pipe_blend_state pipe;
int size;
uint32_t state[72];
};
struct nvc0_tsc_entry {
int id;
uint32_t tsc[8];
};
static INLINE struct nvc0_tsc_entry *
nvc0_tsc_entry(void *hwcso)
{
return (struct nvc0_tsc_entry *)hwcso;
}
struct nvc0_tic_entry {
struct pipe_sampler_view pipe;
int id;
uint32_t tic[8];
};
static INLINE struct nvc0_tic_entry *
nvc0_tic_entry(struct pipe_sampler_view *view)
{
return (struct nvc0_tic_entry *)view;
}
struct nvc0_rasterizer_stateobj {
struct pipe_rasterizer_state pipe;
int size;
uint32_t state[42];
};
struct nvc0_zsa_stateobj {
struct pipe_depth_stencil_alpha_state pipe;
int size;
uint32_t state[29];
};
struct nvc0_vertex_element {
struct pipe_vertex_element pipe;
uint32_t state;
};
struct nvc0_vertex_stateobj {
struct translate *translate;
unsigned num_elements;
uint32_t instance_bits;
unsigned vtx_size;
unsigned vtx_per_packet_max;
struct nvc0_vertex_element element[1];
};
/* will have to lookup index -> location qualifier from nvc0_program */
struct nvc0_tfb_state {
uint8_t varying_count[4];
uint32_t stride[4];
uint8_t varying_indices[1];
};
#endif

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/*
* Copyright 2008 Ben Skeggs
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include <stdint.h>
#include "pipe/p_defines.h"
#include "util/u_inlines.h"
#include "util/u_pack_color.h"
#include "util/u_format.h"
#include "nvc0_context.h"
#include "nvc0_resource.h"
#include "nv50_defs.xml.h"
/* return TRUE for formats that can be converted among each other by NVC0_2D */
static INLINE boolean
nvc0_2d_format_faithful(enum pipe_format format)
{
switch (format) {
case PIPE_FORMAT_B8G8R8A8_UNORM:
case PIPE_FORMAT_B8G8R8X8_UNORM:
case PIPE_FORMAT_B8G8R8A8_SRGB:
case PIPE_FORMAT_B8G8R8X8_SRGB:
case PIPE_FORMAT_B5G6R5_UNORM:
case PIPE_FORMAT_B5G5R5A1_UNORM:
case PIPE_FORMAT_B10G10R10A2_UNORM:
case PIPE_FORMAT_R8_UNORM:
case PIPE_FORMAT_R32G32B32A32_FLOAT:
case PIPE_FORMAT_R32G32B32_FLOAT:
return TRUE;
default:
return FALSE;
}
}
static INLINE uint8_t
nvc0_2d_format(enum pipe_format format)
{
uint8_t id = nvc0_format_table[format].rt;
/* Hardware values for color formats range from 0xc0 to 0xff,
* but the 2D engine doesn't support all of them.
*/
if ((id >= 0xc0) && (0xff0843e080608409ULL & (1ULL << (id - 0xc0))))
return id;
switch (util_format_get_blocksize(format)) {
case 1:
return NV50_SURFACE_FORMAT_R8_UNORM;
case 2:
return NV50_SURFACE_FORMAT_R16_UNORM;
case 4:
return NV50_SURFACE_FORMAT_A8R8G8B8_UNORM;
default:
return 0;
}
}
static int
nvc0_surface_set(struct nvc0_screen *screen, struct pipe_surface *ps, int dst)
{
struct nvc0_miptree *mt = nvc0_miptree(ps->texture);
struct nouveau_channel *chan = screen->base.channel;
struct nouveau_bo *bo = nvc0_miptree(ps->texture)->base.bo;
int format, mthd = dst ? NVC0_2D_DST_FORMAT : NVC0_2D_SRC_FORMAT;
int flags = NOUVEAU_BO_VRAM | (dst ? NOUVEAU_BO_WR : NOUVEAU_BO_RD);
format = nvc0_2d_format(ps->format);
if (!format) {
NOUVEAU_ERR("invalid/unsupported surface format: %s\n",
util_format_name(ps->format));
return 1;
}
if (!bo->tile_flags) {
BEGIN_RING(chan, RING_2D_(mthd), 2);
OUT_RING (chan, format);
OUT_RING (chan, 1);
BEGIN_RING(chan, RING_2D_(mthd + 0x14), 5);
OUT_RING (chan, mt->level[ps->level].pitch);
OUT_RING (chan, ps->width);
OUT_RING (chan, ps->height);
OUT_RELOCh(chan, bo, ps->offset, flags);
OUT_RELOCl(chan, bo, ps->offset, flags);
} else {
BEGIN_RING(chan, RING_2D_(mthd), 5);
OUT_RING (chan, format);
OUT_RING (chan, 0);
OUT_RING (chan, mt->level[ps->level].tile_mode);
OUT_RING (chan, 1);
OUT_RING (chan, 0);
BEGIN_RING(chan, RING_2D_(mthd + 0x18), 4);
OUT_RING (chan, ps->width);
OUT_RING (chan, ps->height);
OUT_RELOCh(chan, bo, ps->offset, flags);
OUT_RELOCl(chan, bo, ps->offset, flags);
}
#if 0
if (dst) {
BEGIN_RING(chan, RING_2D_(NVC0_2D_CLIP_X), 4);
OUT_RING (chan, 0);
OUT_RING (chan, 0);
OUT_RING (chan, surf->width);
OUT_RING (chan, surf->height);
}
#endif
return 0;
}
static int
nvc0_surface_do_copy(struct nvc0_screen *screen,
struct pipe_surface *dst, int dx, int dy,
struct pipe_surface *src, int sx, int sy,
int w, int h)
{
struct nouveau_channel *chan = screen->base.channel;
int ret;
ret = MARK_RING(chan, 2*16 + 32, 4);
if (ret)
return ret;
ret = nvc0_surface_set(screen, dst, 1);
if (ret)
return ret;
ret = nvc0_surface_set(screen, src, 0);
if (ret)
return ret;
/* 0/1 = CENTER/CORNER, 10/00 = POINT/BILINEAR */
BEGIN_RING(chan, RING_2D(BLIT_CONTROL), 1);
OUT_RING (chan, 0);
BEGIN_RING(chan, RING_2D(BLIT_DST_X), 4);
OUT_RING (chan, dx);
OUT_RING (chan, dy);
OUT_RING (chan, w);
OUT_RING (chan, h);
BEGIN_RING(chan, RING_2D(BLIT_DU_DX_FRACT), 4);
OUT_RING (chan, 0);
OUT_RING (chan, 1);
OUT_RING (chan, 0);
OUT_RING (chan, 1);
BEGIN_RING(chan, RING_2D(BLIT_SRC_X_FRACT), 4);
OUT_RING (chan, 0);
OUT_RING (chan, sx);
OUT_RING (chan, 0);
OUT_RING (chan, sy);
return 0;
}
static void
nvc0_surface_copy(struct pipe_context *pipe,
struct pipe_resource *dest, struct pipe_subresource subdst,
unsigned destx, unsigned desty, unsigned destz,
struct pipe_resource *src, struct pipe_subresource subsrc,
unsigned srcx, unsigned srcy, unsigned srcz,
unsigned width, unsigned height)
{
struct nvc0_context *nv50 = nvc0_context(pipe);
struct nvc0_screen *screen = nv50->screen;
struct pipe_surface *ps_dst, *ps_src;
assert((src->format == dest->format) ||
(nvc0_2d_format_faithful(src->format) &&
nvc0_2d_format_faithful(dest->format)));
ps_src = nvc0_miptree_surface_new(pipe->screen, src, subsrc.face,
subsrc.level, srcz, 0 /* bind flags */);
ps_dst = nvc0_miptree_surface_new(pipe->screen, dest, subdst.face,
subdst.level, destz, 0 /* bind flags */);
nvc0_surface_do_copy(screen, ps_dst, destx, desty, ps_src, srcx,
srcy, width, height);
nvc0_miptree_surface_del(ps_src);
nvc0_miptree_surface_del(ps_dst);
}
static void
nvc0_clear_render_target(struct pipe_context *pipe,
struct pipe_surface *dst,
const float *rgba,
unsigned dstx, unsigned dsty,
unsigned width, unsigned height)
{
struct nvc0_context *nv50 = nvc0_context(pipe);
struct nvc0_screen *screen = nv50->screen;
struct nouveau_channel *chan = screen->base.channel;
struct nvc0_miptree *mt = nvc0_miptree(dst->texture);
struct nouveau_bo *bo = mt->base.bo;
BEGIN_RING(chan, RING_3D(CLEAR_COLOR(0)), 4);
OUT_RINGf (chan, rgba[0]);
OUT_RINGf (chan, rgba[1]);
OUT_RINGf (chan, rgba[2]);
OUT_RINGf (chan, rgba[3]);
if (MARK_RING(chan, 18, 2))
return;
BEGIN_RING(chan, RING_3D(RT_CONTROL), 1);
OUT_RING (chan, 1);
BEGIN_RING(chan, RING_3D(RT_ADDRESS_HIGH(0)), 8);
OUT_RELOCh(chan, bo, dst->offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
OUT_RELOCl(chan, bo, dst->offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
OUT_RING (chan, dst->width);
OUT_RING (chan, dst->height);
OUT_RING (chan, nvc0_format_table[dst->format].rt);
OUT_RING (chan, mt->level[dst->level].tile_mode);
OUT_RING (chan, 1);
OUT_RING (chan, 0);
/* NOTE: only works with D3D clear flag (5097/0x143c bit 4) */
BEGIN_RING(chan, RING_3D(VIEWPORT_HORIZ(0)), 2);
OUT_RING (chan, (width << 16) | dstx);
OUT_RING (chan, (height << 16) | dsty);
BEGIN_RING(chan, RING_3D(CLEAR_BUFFERS), 1);
OUT_RING (chan, 0x3c);
nv50->dirty |= NVC0_NEW_FRAMEBUFFER;
}
static void
nvc0_clear_depth_stencil(struct pipe_context *pipe,
struct pipe_surface *dst,
unsigned clear_flags,
double depth,
unsigned stencil,
unsigned dstx, unsigned dsty,
unsigned width, unsigned height)
{
struct nvc0_context *nv50 = nvc0_context(pipe);
struct nvc0_screen *screen = nv50->screen;
struct nouveau_channel *chan = screen->base.channel;
struct nvc0_miptree *mt = nvc0_miptree(dst->texture);
struct nouveau_bo *bo = mt->base.bo;
uint32_t mode = 0;
if (clear_flags & PIPE_CLEAR_DEPTH) {
BEGIN_RING(chan, RING_3D(CLEAR_DEPTH), 1);
OUT_RINGf (chan, depth);
mode |= NVC0_3D_CLEAR_BUFFERS_Z;
}
if (clear_flags & PIPE_CLEAR_STENCIL) {
BEGIN_RING(chan, RING_3D(CLEAR_STENCIL), 1);
OUT_RING (chan, stencil & 0xff);
mode |= NVC0_3D_CLEAR_BUFFERS_S;
}
if (MARK_RING(chan, 17, 2))
return;
BEGIN_RING(chan, RING_3D(ZETA_ADDRESS_HIGH), 5);
OUT_RELOCh(chan, bo, dst->offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
OUT_RELOCl(chan, bo, dst->offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
OUT_RING (chan, nvc0_format_table[dst->format].rt);
OUT_RING (chan, mt->level[dst->level].tile_mode);
OUT_RING (chan, 0);
BEGIN_RING(chan, RING_3D(ZETA_ENABLE), 1);
OUT_RING (chan, 1);
BEGIN_RING(chan, RING_3D(ZETA_HORIZ), 3);
OUT_RING (chan, dst->width);
OUT_RING (chan, dst->height);
OUT_RING (chan, (1 << 16) | 1);
BEGIN_RING(chan, RING_3D(VIEWPORT_HORIZ(0)), 2);
OUT_RING (chan, (width << 16) | dstx);
OUT_RING (chan, (height << 16) | dsty);
BEGIN_RING(chan, RING_3D(CLEAR_BUFFERS), 1);
OUT_RING (chan, mode);
nv50->dirty |= NVC0_NEW_FRAMEBUFFER;
}
void
nvc0_clear(struct pipe_context *pipe, unsigned buffers,
const float *rgba, double depth, unsigned stencil)
{
struct nvc0_context *nvc0 = nvc0_context(pipe);
struct nouveau_channel *chan = nvc0->screen->base.channel;
struct pipe_framebuffer_state *fb = &nvc0->framebuffer;
unsigned i;
const unsigned dirty = nvc0->dirty;
uint32_t mode = 0;
/* don't need NEW_BLEND, COLOR_MASK doesn't affect CLEAR_BUFFERS */
nvc0->dirty &= NVC0_NEW_FRAMEBUFFER;
if (!nvc0_state_validate(nvc0))
return;
if (buffers & PIPE_CLEAR_COLOR && fb->nr_cbufs) {
BEGIN_RING(chan, RING_3D(CLEAR_COLOR(0)), 4);
OUT_RINGf (chan, rgba[0]);
OUT_RINGf (chan, rgba[1]);
OUT_RINGf (chan, rgba[2]);
OUT_RINGf (chan, rgba[3]);
mode =
NVC0_3D_CLEAR_BUFFERS_R | NVC0_3D_CLEAR_BUFFERS_G |
NVC0_3D_CLEAR_BUFFERS_B | NVC0_3D_CLEAR_BUFFERS_A;
}
if (buffers & PIPE_CLEAR_DEPTH) {
BEGIN_RING(chan, RING_3D(CLEAR_DEPTH), 1);
OUT_RING (chan, fui(depth));
mode |= NVC0_3D_CLEAR_BUFFERS_Z;
}
if (buffers & PIPE_CLEAR_STENCIL) {
BEGIN_RING(chan, RING_3D(CLEAR_STENCIL), 1);
OUT_RING (chan, stencil & 0xff);
mode |= NVC0_3D_CLEAR_BUFFERS_S;
}
BEGIN_RING(chan, RING_3D(CLEAR_BUFFERS), 1);
OUT_RING (chan, mode);
for (i = 1; i < fb->nr_cbufs; i++) {
BEGIN_RING(chan, RING_3D(CLEAR_BUFFERS), 1);
OUT_RING (chan, (i << 6) | 0x3c);
}
nvc0->dirty = dirty & ~NVC0_NEW_FRAMEBUFFER;
}
void
nvc0_init_surface_functions(struct nvc0_context *nvc0)
{
nvc0->pipe.resource_copy_region = nvc0_surface_copy;
nvc0->pipe.clear_render_target = nvc0_clear_render_target;
nvc0->pipe.clear_depth_stencil = nvc0_clear_depth_stencil;
}

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/*
* Copyright 2008 Ben Skeggs
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include "nvc0_context.h"
#include "nvc0_resource.h"
#include "nv50_texture.xml.h"
#include "util/u_format.h"
static INLINE uint32_t
nv50_tic_swizzle(uint32_t tc, unsigned swz)
{
switch (swz) {
case PIPE_SWIZZLE_RED:
return (tc & NV50_TIC_0_MAPR__MASK) >> NV50_TIC_0_MAPR__SHIFT;
case PIPE_SWIZZLE_GREEN:
return (tc & NV50_TIC_0_MAPG__MASK) >> NV50_TIC_0_MAPG__SHIFT;
case PIPE_SWIZZLE_BLUE:
return (tc & NV50_TIC_0_MAPB__MASK) >> NV50_TIC_0_MAPB__SHIFT;
case PIPE_SWIZZLE_ALPHA:
return (tc & NV50_TIC_0_MAPA__MASK) >> NV50_TIC_0_MAPA__SHIFT;
case PIPE_SWIZZLE_ONE:
return NV50_TIC_MAP_ONE;
case PIPE_SWIZZLE_ZERO:
default:
return NV50_TIC_MAP_ZERO;
}
}
struct pipe_sampler_view *
nvc0_create_sampler_view(struct pipe_context *pipe,
struct pipe_resource *texture,
const struct pipe_sampler_view *templ)
{
const struct util_format_description *desc;
uint32_t *tic;
uint32_t swz[4];
struct nvc0_tic_entry *view;
struct nvc0_miptree *mt = nvc0_miptree(texture);
view = MALLOC_STRUCT(nvc0_tic_entry);
if (!view)
return NULL;
view->pipe = *templ;
view->pipe.reference.count = 1;
view->pipe.texture = NULL;
view->pipe.context = pipe;
view->id = -1;
pipe_resource_reference(&view->pipe.texture, texture);
tic = &view->tic[0];
desc = util_format_description(mt->base.base.format);
/* TIC[0] */
tic[0] = nvc0_format_table[view->pipe.format].tic;
swz[0] = nv50_tic_swizzle(tic[0], view->pipe.swizzle_r);
swz[1] = nv50_tic_swizzle(tic[0], view->pipe.swizzle_g);
swz[2] = nv50_tic_swizzle(tic[0], view->pipe.swizzle_b);
swz[3] = nv50_tic_swizzle(tic[0], view->pipe.swizzle_a);
tic[0] = (tic[0] & ~NV50_TIC_0_SWIZZLE__MASK) |
(swz[0] << NV50_TIC_0_MAPR__SHIFT) |
(swz[1] << NV50_TIC_0_MAPG__SHIFT) |
(swz[2] << NV50_TIC_0_MAPB__SHIFT) |
(swz[3] << NV50_TIC_0_MAPA__SHIFT);
tic[1] = nouveau_bo_gpu_address(mt->base.bo);
tic[2] = nouveau_bo_gpu_address(mt->base.bo) >> 32;
tic[2] |= 0x10001000 | /* NV50_TIC_2_NO_BORDER */ 0x40000000;
if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB)
tic[2] |= NV50_TIC_2_COLORSPACE_SRGB;
if (mt->base.base.target != PIPE_TEXTURE_RECT)
tic[2] |= NV50_TIC_2_NORMALIZED_COORDS;
tic[2] |=
((mt->base.bo->tile_mode & 0x0f0) << (22 - 4)) |
((mt->base.bo->tile_mode & 0xf00) << (21 - 4));
switch (mt->base.base.target) {
case PIPE_TEXTURE_1D:
tic[2] |= NV50_TIC_2_TARGET_1D;
break;
case PIPE_TEXTURE_2D:
tic[2] |= NV50_TIC_2_TARGET_2D;
break;
case PIPE_TEXTURE_RECT:
tic[2] |= NV50_TIC_2_TARGET_RECT;
break;
case PIPE_TEXTURE_3D:
tic[2] |= NV50_TIC_2_TARGET_3D;
break;
case PIPE_TEXTURE_CUBE:
tic[2] |= NV50_TIC_2_TARGET_CUBE;
break;
case PIPE_BUFFER:
tic[2] |= NV50_TIC_2_TARGET_BUFFER | /* NV50_TIC_2_LINEAR */ (1 << 18);
default:
NOUVEAU_ERR("invalid texture target: %d\n", mt->base.base.target);
return FALSE;
}
if (mt->base.base.target == PIPE_BUFFER)
tic[3] = mt->base.base.width0;
else
tic[3] = 0x00300000;
tic[4] = (1 << 31) | mt->base.base.width0;
tic[5] = mt->base.base.height0 & 0xffff;
tic[5] |= mt->base.base.depth0 << 16;
tic[5] |= mt->base.base.last_level << 28;
tic[6] = 0x03000000;
tic[7] = (view->pipe.last_level << 4) | view->pipe.first_level;
return &view->pipe;
}
static boolean
nvc0_validate_tic(struct nvc0_context *nvc0, int s)
{
struct nouveau_channel *chan = nvc0->screen->base.channel;
unsigned i;
boolean need_flush = FALSE;
for (i = 0; i < nvc0->num_textures[s]; ++i) {
struct nvc0_tic_entry *tic = nvc0_tic_entry(nvc0->textures[s][i]);
struct nvc0_resource *res;
if (!tic) {
BEGIN_RING(chan, RING_3D(BIND_TIC(s)), 1);
OUT_RING (chan, (i << 1) | 0);
continue;
}
res = &nvc0_miptree(tic->pipe.texture)->base;
if (tic->id < 0) {
tic->id = nvc0_screen_tic_alloc(nvc0->screen, tic);
nvc0_m2mf_push_linear(nvc0, nvc0->screen->txc, NOUVEAU_BO_VRAM,
tic->id * 32, 32, tic->tic);
need_flush = TRUE;
}
nvc0->screen->tic.lock[tic->id / 32] |= 1 << (tic->id % 32);
nvc0_bufctx_add_resident(nvc0, NVC0_BUFCTX_TEXTURES, res,
NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
BEGIN_RING(chan, RING_3D(BIND_TIC(s)), 1);
OUT_RING (chan, (tic->id << 9) | (i << 1) | 1);
}
for (; i < nvc0->state.num_textures[s]; ++i) {
BEGIN_RING(chan, RING_3D(BIND_TIC(s)), 1);
OUT_RING (chan, (i << 1) | 0);
}
nvc0->state.num_textures[s] = nvc0->num_textures[s];
return need_flush;
}
void nvc0_validate_textures(struct nvc0_context *nvc0)
{
boolean need_flush;
nvc0_bufctx_reset(nvc0, NVC0_BUFCTX_TEXTURES);
need_flush = nvc0_validate_tic(nvc0, 0);
need_flush |= nvc0_validate_tic(nvc0, 4);
if (need_flush) {
BEGIN_RING(nvc0->screen->base.channel, RING_3D(TIC_FLUSH), 1);
OUT_RING (nvc0->screen->base.channel, 0);
}
}
static boolean
nvc0_validate_tsc(struct nvc0_context *nvc0, int s)
{
struct nouveau_channel *chan = nvc0->screen->base.channel;
unsigned i;
boolean need_flush = FALSE;
for (i = 0; i < nvc0->num_samplers[s]; ++i) {
struct nvc0_tsc_entry *tsc = nvc0_tsc_entry(nvc0->samplers[s][i]);
if (!tsc) {
BEGIN_RING(chan, RING_3D(BIND_TSC(s)), 1);
OUT_RING (chan, (i << 4) | 0);
continue;
}
if (tsc->id < 0) {
tsc->id = nvc0_screen_tsc_alloc(nvc0->screen, tsc);
nvc0_m2mf_push_linear(nvc0, nvc0->screen->txc, NOUVEAU_BO_VRAM,
65536 + tsc->id * 32, 32, tsc->tsc);
need_flush = TRUE;
}
nvc0->screen->tsc.lock[tsc->id / 32] |= 1 << (tsc->id % 32);
BEGIN_RING(chan, RING_3D(BIND_TSC(s)), 1);
OUT_RING (chan, (tsc->id << 12) | (i << 4) | 1);
}
for (; i < nvc0->state.num_samplers[s]; ++i) {
BEGIN_RING(chan, RING_3D(BIND_TSC(s)), 1);
OUT_RING (chan, (i << 4) | 0);
}
nvc0->state.num_samplers[s] = nvc0->num_samplers[s];
return need_flush;
}
void nvc0_validate_samplers(struct nvc0_context *nvc0)
{
boolean need_flush;
need_flush = nvc0_validate_tsc(nvc0, 0);
need_flush |= nvc0_validate_tsc(nvc0, 4);
if (need_flush) {
BEGIN_RING(nvc0->screen->base.channel, RING_3D(TSC_FLUSH), 1);
OUT_RING (nvc0->screen->base.channel, 0);
}
}

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#include "util/u_format.h"
#include "nvc0_context.h"
#include "nvc0_transfer.h"
#include "nv50_defs.xml.h"
struct nvc0_transfer {
struct pipe_transfer base;
struct nvc0_m2mf_rect rect[2];
uint32_t nblocksx;
uint32_t nblocksy;
};
static void
nvc0_m2mf_transfer_rect(struct pipe_screen *pscreen,
const struct nvc0_m2mf_rect *dst,
const struct nvc0_m2mf_rect *src,
uint32_t nblocksx, uint32_t nblocksy)
{
struct nouveau_channel *chan = nouveau_screen(pscreen)->channel;
const int cpp = dst->cpp;
uint32_t src_ofst = src->base;
uint32_t dst_ofst = dst->base;
uint32_t height = nblocksy;
uint32_t sy = src->y;
uint32_t dy = dst->y;
uint32_t exec = (1 << 20);
assert(dst->cpp == src->cpp);
if (src->bo->tile_flags) {
BEGIN_RING(chan, RING_MF(TILING_MODE_IN), 5);
OUT_RING (chan, src->tile_mode);
OUT_RING (chan, src->width * cpp);
OUT_RING (chan, src->height);
OUT_RING (chan, src->depth);
OUT_RING (chan, src->z);
} else {
src_ofst += src->y * src->pitch + src->x * cpp;
BEGIN_RING(chan, RING_MF(PITCH_IN), 1);
OUT_RING (chan, src->width * cpp);
exec |= NVC0_M2MF_EXEC_LINEAR_IN;
}
if (dst->bo->tile_flags) {
BEGIN_RING(chan, RING_MF(TILING_MODE_OUT), 5);
OUT_RING (chan, dst->tile_mode);
OUT_RING (chan, dst->width * cpp);
OUT_RING (chan, dst->height);
OUT_RING (chan, dst->depth);
OUT_RING (chan, dst->z);
} else {
dst_ofst += dst->y * dst->pitch + dst->x * cpp;
BEGIN_RING(chan, RING_MF(PITCH_OUT), 1);
OUT_RING (chan, dst->width * cpp);
exec |= NVC0_M2MF_EXEC_LINEAR_OUT;
}
while (height) {
int line_count = height > 2047 ? 2047 : height;
MARK_RING (chan, 17, 4);
BEGIN_RING(chan, RING_MF(OFFSET_IN_HIGH), 2);
OUT_RELOCh(chan, src->bo, src_ofst, src->domain | NOUVEAU_BO_RD);
OUT_RELOCl(chan, src->bo, src_ofst, src->domain | NOUVEAU_BO_RD);
BEGIN_RING(chan, RING_MF(OFFSET_OUT_HIGH), 2);
OUT_RELOCh(chan, dst->bo, dst_ofst, dst->domain | NOUVEAU_BO_WR);
OUT_RELOCl(chan, dst->bo, dst_ofst, dst->domain | NOUVEAU_BO_WR);
if (!(exec & NVC0_M2MF_EXEC_LINEAR_IN)) {
BEGIN_RING(chan, RING_MF(TILING_POSITION_IN_X), 2);
OUT_RING (chan, src->x * cpp);
OUT_RING (chan, sy);
} else {
src_ofst += line_count * src->pitch;
}
if (!(exec & NVC0_M2MF_EXEC_LINEAR_OUT)) {
BEGIN_RING(chan, RING_MF(TILING_POSITION_OUT_X), 2);
OUT_RING (chan, dst->x * cpp);
OUT_RING (chan, dy);
} else {
dst_ofst += line_count * dst->pitch;
}
BEGIN_RING(chan, RING_MF(LINE_LENGTH_IN), 2);
OUT_RING (chan, nblocksx * cpp);
OUT_RING (chan, line_count);
BEGIN_RING(chan, RING_MF(EXEC), 1);
OUT_RING (chan, exec);
height -= line_count;
sy += line_count;
dy += line_count;
}
}
void
nvc0_m2mf_push_linear(struct nvc0_context *nvc0,
struct nouveau_bo *dst, unsigned domain, int offset,
unsigned size, void *data)
{
struct nouveau_channel *chan = nvc0->screen->base.channel;
uint32_t *src = (uint32_t *)data;
unsigned count = (size + 3) / 4;
BEGIN_RING(chan, RING_MF(OFFSET_OUT_HIGH), 2);
OUT_RELOCh(chan, dst, offset, domain | NOUVEAU_BO_WR);
OUT_RELOCl(chan, dst, offset, domain | NOUVEAU_BO_WR);
BEGIN_RING(chan, RING_MF(LINE_LENGTH_IN), 2);
OUT_RING (chan, size);
OUT_RING (chan, 1);
BEGIN_RING(chan, RING_MF(EXEC), 1);
OUT_RING (chan, 0x100111);
while (count) {
unsigned nr = AVAIL_RING(chan);
if (nr < 9) {
FIRE_RING(chan);
continue;
}
nr = MIN2(count, nr - 1);
nr = MIN2(nr, NV04_PFIFO_MAX_PACKET_LEN);
BEGIN_RING_NI(chan, RING_MF(DATA), nr);
OUT_RINGp (chan, src, nr);
src += nr;
count -= nr;
}
}
static void
nvc0_sifc_push_rect(struct pipe_screen *pscreen,
const struct nvc0_m2mf_rect *dst, unsigned dst_format,
unsigned src_format, unsigned src_pitch, void *src,
unsigned nblocksx, unsigned nblocksy)
{
struct nouveau_channel *chan;
if (dst->bo->tile_flags) {
BEGIN_RING(chan, RING_2D(DST_FORMAT), 5);
OUT_RING (chan, dst_format);
OUT_RING (chan, 0);
OUT_RING (chan, dst->tile_mode);
OUT_RING (chan, 1);
OUT_RING (chan, 0);
} else {
BEGIN_RING(chan, RING_2D(DST_FORMAT), 2);
OUT_RING (chan, NV50_SURFACE_FORMAT_A8R8G8B8_UNORM);
OUT_RING (chan, 1);
BEGIN_RING(chan, RING_2D(DST_PITCH), 1);
OUT_RING (chan, dst->pitch);
}
BEGIN_RING(chan, RING_2D(DST_WIDTH), 4);
OUT_RING (chan, dst->width);
OUT_RING (chan, dst->height);
OUT_RELOCh(chan, dst->bo, dst->base, dst->domain | NOUVEAU_BO_WR);
OUT_RELOCl(chan, dst->bo, dst->base, dst->domain | NOUVEAU_BO_WR);
BEGIN_RING(chan, RING_2D(SIFC_BITMAP_ENABLE), 2);
OUT_RING (chan, 0);
OUT_RING (chan, src_format);
BEGIN_RING(chan, RING_2D(SIFC_WIDTH), 10);
OUT_RING (chan, nblocksx);
OUT_RING (chan, nblocksy);
OUT_RING (chan, 0);
OUT_RING (chan, 1);
OUT_RING (chan, 0);
OUT_RING (chan, 1);
OUT_RING (chan, 0);
OUT_RING (chan, dst->x);
OUT_RING (chan, 0);
OUT_RING (chan, dst->y);
while (nblocksy) {
src = (uint8_t *)src + src_pitch;
}
}
struct pipe_transfer *
nvc0_miptree_transfer_new(struct pipe_context *pctx,
struct pipe_resource *res,
struct pipe_subresource sr,
unsigned usage,
const struct pipe_box *box)
{
struct nvc0_context *nvc0 = nvc0_context(pctx);
struct pipe_screen *pscreen = pctx->screen;
struct nouveau_device *dev = nvc0->screen->base.device;
struct nvc0_miptree *mt = nvc0_miptree(res);
struct nvc0_miptree_level *lvl = &mt->level[sr.level];
struct nvc0_transfer *tx;
uint32_t image;
uint32_t w, h, z;
int ret;
if (res->target == PIPE_TEXTURE_CUBE)
image = sr.face;
else
image = 0;
tx = CALLOC_STRUCT(nvc0_transfer);
if (!tx)
return NULL;
pipe_resource_reference(&tx->base.resource, res);
tx->base.sr = sr;
tx->base.usage = usage;
tx->base.box = *box;
tx->nblocksx = util_format_get_nblocksx(res->format, box->width);
tx->nblocksy = util_format_get_nblocksy(res->format, box->height);
tx->base.stride = tx->nblocksx * util_format_get_blocksize(res->format);
w = u_minify(res->width0, sr.level);
h = u_minify(res->height0, sr.level);
tx->rect[0].cpp = tx->rect[1].cpp = util_format_get_blocksize(res->format);
tx->rect[0].bo = mt->base.bo;
tx->rect[0].base = lvl->image_offset[image];
tx->rect[0].tile_mode = lvl->tile_mode;
tx->rect[0].x = util_format_get_nblocksx(res->format, box->x);
tx->rect[0].y = util_format_get_nblocksx(res->format, box->y);
tx->rect[0].z = box->z;
tx->rect[0].width = util_format_get_nblocksx(res->format, w);
tx->rect[0].height = util_format_get_nblocksx(res->format, h);
tx->rect[0].depth = res->depth0;
tx->rect[0].pitch = lvl->pitch;
tx->rect[0].domain = NOUVEAU_BO_VRAM;
ret = nouveau_bo_new(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0,
tx->nblocksy * tx->base.stride, &tx->rect[1].bo);
if (ret) {
FREE(tx);
return NULL;
}
tx->rect[1].width = tx->nblocksx;
tx->rect[1].height = tx->nblocksy;
tx->rect[1].depth = box->depth;
tx->rect[1].pitch = tx->base.stride;
tx->rect[1].domain = NOUVEAU_BO_GART;
if (usage & PIPE_TRANSFER_READ) {
for (z = 0; z < box->depth; ++z) {
nvc0_m2mf_transfer_rect(pscreen, &tx->rect[1], &tx->rect[0],
tx->nblocksx, tx->nblocksy);
tx->rect[0].z++;
}
}
tx->rect[0].z = box->z;
return &tx->base;
}
void
nvc0_miptree_transfer_del(struct pipe_context *pctx,
struct pipe_transfer *transfer)
{
struct pipe_screen *pscreen = pctx->screen;
struct nvc0_transfer *tx = (struct nvc0_transfer *)transfer;
unsigned z;
if (tx->base.usage & PIPE_TRANSFER_WRITE) {
for (z = 0; z < tx->base.box.depth; ++z) {
nvc0_m2mf_transfer_rect(pscreen, &tx->rect[0], &tx->rect[1],
tx->nblocksx, tx->nblocksy);
tx->rect[0].z++;
}
}
nouveau_bo_ref(NULL, &tx->rect[1].bo);
pipe_resource_reference(&transfer->resource, NULL);
FREE(tx);
}
void *
nvc0_miptree_transfer_map(struct pipe_context *pctx,
struct pipe_transfer *transfer)
{
struct nvc0_transfer *tx = (struct nvc0_transfer *)transfer;
int ret;
unsigned flags = 0;
if (tx->rect[1].bo->map)
return tx->rect[1].bo->map;
if (transfer->usage & PIPE_TRANSFER_READ)
flags = NOUVEAU_BO_RD;
if (transfer->usage & PIPE_TRANSFER_WRITE)
flags |= NOUVEAU_BO_WR;
ret = nouveau_bo_map(tx->rect[1].bo, flags);
if (ret)
return NULL;
return tx->rect[1].bo->map;
}
void
nvc0_miptree_transfer_unmap(struct pipe_context *pctx,
struct pipe_transfer *transfer)
{
struct nvc0_transfer *tx = (struct nvc0_transfer *)transfer;
nouveau_bo_unmap(tx->rect[1].bo);
}

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#ifndef __NVC0_TRANSFER_H__
#define __NVC0_TRANSFER_H__
#include "pipe/p_state.h"
struct pipe_transfer *
nvc0_miptree_transfer_new(struct pipe_context *pcontext,
struct pipe_resource *pt,
struct pipe_subresource sr,
unsigned usage,
const struct pipe_box *box);
void
nvc0_miptree_transfer_del(struct pipe_context *pcontext,
struct pipe_transfer *ptx);
void *
nvc0_miptree_transfer_map(struct pipe_context *pcontext,
struct pipe_transfer *ptx);
void
nvc0_miptree_transfer_unmap(struct pipe_context *pcontext,
struct pipe_transfer *ptx);
struct nvc0_m2mf_rect {
struct nouveau_bo *bo;
uint32_t base;
unsigned domain;
uint32_t pitch;
uint32_t width;
uint32_t x;
uint32_t height;
uint32_t y;
uint16_t depth;
uint16_t z;
uint16_t tile_mode;
uint16_t cpp;
};
#endif

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/*
* Copyright 2010 Christoph Bumiller
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include "pipe/p_context.h"
#include "pipe/p_state.h"
#include "util/u_inlines.h"
#include "util/u_format.h"
#include "translate/translate.h"
#include "nvc0_context.h"
#include "nvc0_resource.h"
#include "nvc0_3d.xml.h"
void
nvc0_vertex_state_delete(struct pipe_context *pipe,
void *hwcso)
{
struct nvc0_vertex_stateobj *so = hwcso;
if (so->translate)
so->translate->release(so->translate);
FREE(hwcso);
}
void *
nvc0_vertex_state_create(struct pipe_context *pipe,
unsigned num_elements,
const struct pipe_vertex_element *elements)
{
struct nvc0_vertex_stateobj *so;
struct translate_key transkey;
unsigned i;
assert(num_elements);
so = MALLOC(sizeof(*so) +
(num_elements - 1) * sizeof(struct nvc0_vertex_element));
if (!so)
return NULL;
so->num_elements = num_elements;
so->instance_bits = 0;
transkey.nr_elements = 0;
transkey.output_stride = 0;
for (i = 0; i < num_elements; ++i) {
const struct pipe_vertex_element *ve = &elements[i];
const unsigned vbi = ve->vertex_buffer_index;
enum pipe_format fmt = ve->src_format;
so->element[i].pipe = elements[i];
so->element[i].state = nvc0_format_table[fmt].vtx;
if (!so->element[i].state) {
switch (util_format_get_nr_components(fmt)) {
case 1: fmt = PIPE_FORMAT_R32_FLOAT; break;
case 2: fmt = PIPE_FORMAT_R32G32_FLOAT; break;
case 3: fmt = PIPE_FORMAT_R32G32B32_FLOAT; break;
case 4: fmt = PIPE_FORMAT_R32G32B32A32_FLOAT; break;
default:
assert(0);
return NULL;
}
so->element[i].state = nvc0_format_table[fmt].vtx;
}
so->element[i].state |= i;
if (likely(!ve->instance_divisor)) {
unsigned j = transkey.nr_elements++;
transkey.element[j].type = TRANSLATE_ELEMENT_NORMAL;
transkey.element[j].input_format = ve->src_format;
transkey.element[j].input_buffer = vbi;
transkey.element[j].input_offset = ve->src_offset;
transkey.element[j].instance_divisor = ve->instance_divisor;
transkey.element[j].output_format = fmt;
transkey.element[j].output_offset = transkey.output_stride;
transkey.output_stride += (util_format_get_stride(fmt, 1) + 3) & ~3;
} else {
so->instance_bits |= 1 << i;
}
}
so->translate = translate_create(&transkey);
so->vtx_size = transkey.output_stride / 4;
so->vtx_per_packet_max = NV04_PFIFO_MAX_PACKET_LEN / MAX2(so->vtx_size, 1);
return so;
}
#define NVC0_3D_VERTEX_ATTRIB_INACTIVE \
NVC0_3D_VERTEX_ATTRIB_FORMAT_TYPE_FLOAT | \
NVC0_3D_VERTEX_ATTRIB_FORMAT_SIZE_32 | NVC0_3D_VERTEX_ATTRIB_FORMAT_CONST
void
nvc0_vertex_arrays_validate(struct nvc0_context *nvc0)
{
struct nouveau_channel *chan = nvc0->screen->base.channel;
struct nvc0_vertex_stateobj *vertex = nvc0->vertex;
struct pipe_vertex_buffer *vb;
struct nvc0_vertex_element *ve;
unsigned i;
nvc0_bufctx_reset(nvc0, NVC0_BUFCTX_VERTEX);
nvc0->vbo_fifo = 0;
BEGIN_RING(chan, RING_3D(VERTEX_ATTRIB_FORMAT(0)), vertex->num_elements);
for (i = 0; i < vertex->num_elements; ++i) {
ve = &vertex->element[i];
vb = &nvc0->vtxbuf[ve->pipe.vertex_buffer_index];
if (!nvc0_resource_mapped_by_gpu(vb->buffer) || 1)
nvc0->vbo_fifo |= 1 << i;
if (1 || likely(vb->stride)) {
OUT_RING(chan, ve->state);
} else {
OUT_RING(chan, ve->state | NVC0_3D_VERTEX_ATTRIB_FORMAT_CONST);
}
}
for (i = 0; i < vertex->num_elements; ++i) {
struct nouveau_bo *bo;
unsigned size, offset;
ve = &vertex->element[i];
vb = &nvc0->vtxbuf[ve->pipe.vertex_buffer_index];
if (nvc0->vbo_fifo || (0 && vb->stride == 0)) {
#if 0
if (!nvc0->vbo_fifo)
nvc0_vbo_constant_attrib(nvc0, vb, ve);
#endif
BEGIN_RING(chan, RING_3D(VERTEX_ARRAY_FETCH(i)), 1);
OUT_RING (chan, 0);
continue;
}
bo = nvc0_resource(vb->buffer)->bo;
size = vb->buffer->width0;
offset = ve->pipe.src_offset + vb->buffer_offset;
if (unlikely(ve->pipe.instance_divisor)) {
if (!(nvc0->state.instance_bits & (1 << i))) {
INLIN_RING(chan, RING_3D(VERTEX_ARRAY_PER_INSTANCE(i)), 1);
}
BEGIN_RING(chan, RING_3D(VERTEX_ARRAY_DIVISOR(i)), 1);
OUT_RING (chan, ve->pipe.instance_divisor);
} else
if (unlikely(nvc0->state.instance_bits & (1 << i))) {
INLIN_RING(chan, RING_3D(VERTEX_ARRAY_PER_INSTANCE(i)), 0);
}
nvc0_bufctx_add_resident(nvc0, NVC0_BUFCTX_VERTEX,
nvc0_resource(vb->buffer), NOUVEAU_BO_RD);
BEGIN_RING(chan, RING_3D(VERTEX_ARRAY_FETCH(i)), 1);
OUT_RING (chan, (1 << 12) | vb->stride);
BEGIN_RING_1I(chan, RING_3D(VERTEX_ARRAY_SELECT), 5);
OUT_RING (chan, i);
OUT_RELOCh(chan, bo, size, NOUVEAU_BO_GART | NOUVEAU_BO_RD);
OUT_RELOCl(chan, bo, size, NOUVEAU_BO_GART | NOUVEAU_BO_RD);
OUT_RELOCh(chan, bo, offset, NOUVEAU_BO_GART | NOUVEAU_BO_RD);
OUT_RELOCl(chan, bo, offset, NOUVEAU_BO_GART | NOUVEAU_BO_RD);
}
for (; i < nvc0->state.num_vtxelts; ++i) {
BEGIN_RING(chan, RING_3D(VERTEX_ATTRIB_FORMAT(i)), 1);
OUT_RING (chan, NVC0_3D_VERTEX_ATTRIB_INACTIVE);
BEGIN_RING(chan, RING_3D(VERTEX_ARRAY_FETCH(i)), 1);
OUT_RING (chan, 0);
}
nvc0->state.num_vtxelts = vertex->num_elements;
nvc0->state.instance_bits = vertex->instance_bits;
}
#define NVC0_PRIM_GL_CASE(n) \
case PIPE_PRIM_##n: return NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_##n
static INLINE unsigned
nvc0_prim_gl(unsigned prim)
{
switch (prim) {
NVC0_PRIM_GL_CASE(POINTS);
NVC0_PRIM_GL_CASE(LINES);
NVC0_PRIM_GL_CASE(LINE_LOOP);
NVC0_PRIM_GL_CASE(LINE_STRIP);
NVC0_PRIM_GL_CASE(TRIANGLES);
NVC0_PRIM_GL_CASE(TRIANGLE_STRIP);
NVC0_PRIM_GL_CASE(TRIANGLE_FAN);
NVC0_PRIM_GL_CASE(QUADS);
NVC0_PRIM_GL_CASE(QUAD_STRIP);
NVC0_PRIM_GL_CASE(POLYGON);
NVC0_PRIM_GL_CASE(LINES_ADJACENCY);
NVC0_PRIM_GL_CASE(LINE_STRIP_ADJACENCY);
NVC0_PRIM_GL_CASE(TRIANGLES_ADJACENCY);
NVC0_PRIM_GL_CASE(TRIANGLE_STRIP_ADJACENCY);
/*
NVC0_PRIM_GL_CASE(PATCHES); */
default:
return NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_POINTS;
break;
}
}
static void
nvc0_draw_vbo_flush_notify(struct nouveau_channel *chan)
{
struct nvc0_context *nvc0 = chan->user_private;
nvc0_bufctx_emit_relocs(nvc0);
debug_printf("%s(%p)\n", __FUNCTION__, nvc0);
}
#if 0
static struct nouveau_bo *
nvc0_tfb_setup(struct nvc0_context *nvc0)
{
struct nouveau_channel *chan = nvc0->screen->base.channel;
struct nouveau_bo *tfb = NULL;
int ret, i;
ret = nouveau_bo_new(nvc0->screen->base.device,
NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0, 4096, &tfb);
if (ret)
return NULL;
ret = nouveau_bo_map(tfb, NOUVEAU_BO_WR);
if (ret)
return NULL;
memset(tfb->map, 0xee, 8 * 4 * 3);
nouveau_bo_unmap(tfb);
BEGIN_RING(chan, RING_3D(TFB_ENABLE), 1);
OUT_RING (chan, 1);
BEGIN_RING(chan, RING_3D(TFB_BUFFER_ENABLE(0)), 5);
OUT_RING (chan, 1);
OUT_RELOCh(chan, tfb, 0, NOUVEAU_BO_GART | NOUVEAU_BO_WR);
OUT_RELOCl(chan, tfb, 0, NOUVEAU_BO_GART | NOUVEAU_BO_WR);
OUT_RING (chan, tfb->size);
OUT_RING (chan, 0); /* TFB_PRIMITIVE_ID(0) */
BEGIN_RING(chan, RING_3D(TFB_UNK0700(0)), 3);
OUT_RING (chan, 0);
OUT_RING (chan, 8); /* TFB_VARYING_COUNT(0) */
OUT_RING (chan, 32); /* TFB_BUFFER_STRIDE(0) */
BEGIN_RING(chan, RING_3D(TFB_VARYING_LOCS(0)), 2);
OUT_RING (chan, 0x1f1e1d1c);
OUT_RING (chan, 0xa3a2a1a0);
for (i = 1; i < 4; ++i) {
BEGIN_RING(chan, RING_3D(TFB_BUFFER_ENABLE(i)), 1);
OUT_RING (chan, 0);
}
BEGIN_RING(chan, RING_3D(TFB_ENABLE), 1);
OUT_RING (chan, 1);
BEGIN_RING(chan, RING_3D_(0x135c), 1);
OUT_RING (chan, 1);
BEGIN_RING(chan, RING_3D_(0x135c), 1);
OUT_RING (chan, 0);
return tfb;
}
#endif
static void
nvc0_draw_arrays(struct nvc0_context *nvc0,
unsigned mode, unsigned start, unsigned count,
unsigned start_instance, unsigned instance_count)
{
struct nouveau_channel *chan = nvc0->screen->base.channel;
unsigned prim;
chan->flush_notify = nvc0_draw_vbo_flush_notify;
chan->user_private = nvc0;
prim = nvc0_prim_gl(mode);
if (nvc0->state.instance_base != start_instance) {
nvc0->state.instance_base = start_instance;
BEGIN_RING(chan, RING_3D(VB_INSTANCE_BASE), 1);
OUT_RING (chan, start_instance);
}
while (instance_count--) {
BEGIN_RING(chan, RING_3D(VERTEX_BEGIN_GL), 1);
OUT_RING (chan, prim);
BEGIN_RING(chan, RING_3D(VERTEX_BUFFER_FIRST), 2);
OUT_RING (chan, start);
OUT_RING (chan, count);
INLIN_RING(chan, RING_3D(VERTEX_END_GL), 0);
prim |= NVC0_3D_VERTEX_BEGIN_GL_INSTANCE_NEXT;
}
chan->flush_notify = NULL;
}
static void
nvc0_draw_elements_inline_u08(struct nouveau_channel *chan, uint8_t *map,
unsigned start, unsigned count)
{
map += start;
if (count & 3) {
unsigned i;
BEGIN_RING(chan, RING_3D(VB_ELEMENT_U32), count & 3);
for (i = 0; i < (count & 3); ++i)
OUT_RING(chan, *map++);
count &= ~3;
}
while (count) {
unsigned i, nr = MIN2(count, (NV04_PFIFO_MAX_PACKET_LEN & ~3) * 4) / 4;
BEGIN_RING_NI(chan, RING_3D(VB_ELEMENT_U8), nr);
for (i = 0; i < nr; ++i) {
OUT_RING(chan,
(map[3] << 24) | (map[2] << 16) | (map[1] << 8) | map[0]);
map += 4;
}
count -= nr;
}
}
static void
nvc0_draw_elements_inline_u16(struct nouveau_channel *chan, uint16_t *map,
unsigned start, unsigned count)
{
map += start;
if (count & 1) {
count &= ~1;
BEGIN_RING(chan, RING_3D(VB_ELEMENT_U32), 1);
OUT_RING (chan, *map++);
}
while (count) {
unsigned i, nr = MIN2(count, (NV04_PFIFO_MAX_PACKET_LEN & ~1) * 2) / 2;
BEGIN_RING_NI(chan, RING_3D(VB_ELEMENT_U16), nr);
for (i = 0; i < nr; ++i) {
OUT_RING(chan, (map[1] << 16) | map[0]);
map += 2;
}
count -= nr;
}
}
static void
nvc0_draw_elements_inline_u32(struct nouveau_channel *chan, uint32_t *map,
unsigned start, unsigned count)
{
map += start;
while (count) {
unsigned i, nr = MIN2(count, NV04_PFIFO_MAX_PACKET_LEN);
BEGIN_RING_NI(chan, RING_3D(VB_ELEMENT_U32), nr);
for (i = 0; i < nr; ++i)
OUT_RING(chan, *map++);
count -= nr;
}
}
static void
nvc0_draw_elements(struct nvc0_context *nvc0,
unsigned mode, unsigned start, unsigned count,
unsigned start_instance, unsigned instance_count,
unsigned index_size, int index_bias)
{
struct nouveau_channel *chan = nvc0->screen->base.channel;
void *data;
struct pipe_transfer *transfer;
unsigned prim;
chan->flush_notify = nvc0_draw_vbo_flush_notify;
chan->user_private = nvc0;
prim = nvc0_prim_gl(mode);
data = pipe_buffer_map(&nvc0->pipe,
nvc0->idxbuf.buffer, PIPE_TRANSFER_READ, &transfer);
if (!data)
return;
while (instance_count--) {
BEGIN_RING(chan, RING_3D(VERTEX_BEGIN_GL), 1);
OUT_RING (chan, prim);
switch (index_size) {
case 1:
nvc0_draw_elements_inline_u08(chan, data, start, count);
break;
case 2:
nvc0_draw_elements_inline_u16(chan, data, start, count);
break;
case 4:
nvc0_draw_elements_inline_u32(chan, data, start, count);
break;
default:
assert(0);
return;
}
BEGIN_RING(chan, RING_3D(VERTEX_END_GL), 1);
OUT_RING (chan, 0);
}
chan->flush_notify = NULL;
}
void
nvc0_draw_vbo(struct pipe_context *pipe, const struct pipe_draw_info *info)
{
struct nvc0_context *nvc0 = nvc0_context(pipe);
nvc0_state_validate(nvc0);
if (nvc0->vbo_fifo) {
nvc0_push_vbo(nvc0, info);
return;
}
if (nvc0->vbo_dirty) {
BEGIN_RING(nvc0->screen->base.channel, RING_3D_(0x142c), 1);
OUT_RING (nvc0->screen->base.channel, 0);
nvc0->vbo_dirty = FALSE;
}
if (!info->indexed) {
nvc0_draw_arrays(nvc0,
info->mode, info->start, info->count,
info->start_instance, info->instance_count);
} else
if (nvc0->idxbuf.buffer) {
nvc0_draw_elements(nvc0,
info->mode, info->start, info->count,
info->start_instance, info->instance_count,
nvc0->idxbuf.index_size, info->index_bias);
} else {
NOUVEAU_ERR("draw_indexed: no index buffer\n");
}
}

View File

@ -0,0 +1,152 @@
#ifndef __NVC0_WINSYS_H__
#define __NVC0_WINSYS_H__
#include <stdint.h>
#include <unistd.h>
#include "pipe/p_defines.h"
#include "nouveau/nouveau_bo.h"
#include "nouveau/nouveau_channel.h"
#include "nouveau/nouveau_device.h"
#include "nouveau/nouveau_resource.h"
#include "nouveau/nouveau_reloc.h"
#ifndef NV04_PFIFO_MAX_PACKET_LEN
#define NV04_PFIFO_MAX_PACKET_LEN 2047
#endif
#define SLEEP(us) usleep(us)
extern uint64_t nouveau_bo_gpu_address(struct nouveau_bo *);
#define NVC0_SUBCH_3D 1
#define NVC0_SUBCH_2D 2
#define NVC0_SUBCH_MF 3
#define NVC0_MF_(n) NVC0_M2MF_##n
#define RING_3D(n) ((NVC0_SUBCH_3D << 13) | (NVC0_3D_##n >> 2))
#define RING_2D(n) ((NVC0_SUBCH_2D << 13) | (NVC0_2D_##n >> 2))
#define RING_MF(n) ((NVC0_SUBCH_MF << 13) | (NVC0_MF_(n) >> 2))
#define RING_3D_(m) ((NVC0_SUBCH_3D << 13) | ((m) >> 2))
#define RING_2D_(m) ((NVC0_SUBCH_2D << 13) | ((m) >> 2))
#define RING_MF_(m) ((NVC0_SUBCH_MF << 13) | ((m) >> 2))
#define RING_ANY(m) ((NVC0_SUBCH_3D << 13) | ((m) >> 2))
int nouveau_pushbuf_flush(struct nouveau_channel *, unsigned min);
static INLINE void
WAIT_RING(struct nouveau_channel *chan, unsigned size)
{
if (chan->cur + size > chan->end)
nouveau_pushbuf_flush(chan, size);
}
static INLINE void
OUT_RING(struct nouveau_channel *chan, uint32_t data)
{
*(chan->cur++) = (data);
}
/* incremental methods */
static INLINE void
BEGIN_RING(struct nouveau_channel *chan, uint32_t mthd, unsigned size)
{
WAIT_RING(chan, size + 1);
OUT_RING (chan, (0x2 << 28) | (size << 16) | mthd);
}
/* non-incremental */
static INLINE void
BEGIN_RING_NI(struct nouveau_channel *chan, uint32_t mthd, unsigned size)
{
WAIT_RING(chan, size + 1);
OUT_RING (chan, (0x6 << 28) | (size << 16) | mthd);
}
/* increment-once */
static INLINE void
BEGIN_RING_1I(struct nouveau_channel *chan, uint32_t mthd, unsigned size)
{
WAIT_RING(chan, size + 1);
OUT_RING (chan, (0xa << 28) | (size << 16) | mthd);
}
/* inline-data */
static INLINE void
INLIN_RING(struct nouveau_channel *chan, uint32_t mthd, unsigned data)
{
WAIT_RING(chan, 1);
OUT_RING (chan, (0x8 << 28) | (data << 16) | mthd);
}
int
nouveau_pushbuf_marker_emit(struct nouveau_channel *chan,
unsigned wait_dwords, unsigned wait_relocs);
int
nouveau_pushbuf_emit_reloc(struct nouveau_channel *, void *ptr,
struct nouveau_bo *, uint32_t data, uint32_t data2,
uint32_t flags, uint32_t vor, uint32_t tor);
int
nouveau_pushbuf_submit(struct nouveau_channel *chan, struct nouveau_bo *bo,
unsigned offset, unsigned length);
static INLINE int
MARK_RING(struct nouveau_channel *chan, unsigned dwords, unsigned relocs)
{
return nouveau_pushbuf_marker_emit(chan, dwords, relocs);
}
static INLINE void
OUT_RINGf(struct nouveau_channel *chan, float data)
{
union { uint32_t i; float f; } u;
u.f = data;
OUT_RING(chan, u.i);
}
static INLINE unsigned
AVAIL_RING(struct nouveau_channel *chan)
{
return chan->end - chan->cur;
}
static INLINE void
OUT_RINGp(struct nouveau_channel *chan, const void *data, unsigned size)
{
memcpy(chan->cur, data, size * 4);
chan->cur += size;
}
static INLINE int
OUT_RELOC(struct nouveau_channel *chan, struct nouveau_bo *bo,
unsigned data, unsigned flags, unsigned vor, unsigned tor)
{
return nouveau_pushbuf_emit_reloc(chan, chan->cur++, bo,
data, 0, flags, vor, tor);
}
static INLINE int
OUT_RELOCl(struct nouveau_channel *chan, struct nouveau_bo *bo,
unsigned delta, unsigned flags)
{
return OUT_RELOC(chan, bo, delta, flags | NOUVEAU_BO_LOW, 0, 0);
}
static INLINE int
OUT_RELOCh(struct nouveau_channel *chan, struct nouveau_bo *bo,
unsigned delta, unsigned flags)
{
return OUT_RELOC(chan, bo, delta, flags | NOUVEAU_BO_HIGH, 0, 0);
}
static INLINE void
FIRE_RING(struct nouveau_channel *chan)
{
nouveau_pushbuf_flush(chan, 0);
}
#endif

View File

@ -10,6 +10,7 @@ PIPE_DRIVERS = \
$(TOP)/src/gallium/drivers/rbug/librbug.a \ $(TOP)/src/gallium/drivers/rbug/librbug.a \
$(TOP)/src/gallium/drivers/nvfx/libnvfx.a \ $(TOP)/src/gallium/drivers/nvfx/libnvfx.a \
$(TOP)/src/gallium/drivers/nv50/libnv50.a \ $(TOP)/src/gallium/drivers/nv50/libnv50.a \
$(TOP)/src/gallium/drivers/nvc0/libnvc0.a \
$(TOP)/src/gallium/drivers/nouveau/libnouveau.a $(TOP)/src/gallium/drivers/nouveau/libnouveau.a
C_SOURCES = \ C_SOURCES = \

View File

@ -50,6 +50,9 @@ nouveau_drm_screen_create(int fd)
case 0xa0: case 0xa0:
init = nv50_screen_create; init = nv50_screen_create;
break; break;
case 0xc0:
init = nvc0_screen_create;
break;
default: default:
debug_printf("%s: unknown chipset nv%02x\n", __func__, debug_printf("%s: unknown chipset nv%02x\n", __func__,
dev->chipset); dev->chipset);