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added test for ARB GLSL extensions
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@ -27,12 +27,15 @@ Init(void)
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GLboolean
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ShadersSupported(void)
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{
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const char *version;
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version = (const char *) glGetString(GL_VERSION);
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if (version[0] != '2' || version[1] != '.') {
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printf("GL_RENDERER = %s\n",(const char *) glGetString(GL_RENDERER));
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return GL_FALSE;
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const char *version = (const char *) glGetString(GL_VERSION);
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if (version[0] == '2' && version[1] == '.') {
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return GL_TRUE;
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}
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else if (glutExtensionSupported("GL_ARB_vertex_shader")
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&& glutExtensionSupported("GL_ARB_fragment_shader")
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&& glutExtensionSupported("GL_ARB_shader_objects")) {
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fprintf(stderr, "Warning: Trying ARB GLSL instead of OpenGL 2.x. This may not work.\n");
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return GL_TRUE;
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}
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return GL_TRUE;
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}
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