glIsEnabled(GL_TEXTURE_3D) was wrong

This commit is contained in:
Brian Paul 1999-08-19 13:24:27 +00:00
parent cddc583aeb
commit 65b5e1e3fd

View File

@ -1,4 +1,4 @@
/* $Id: enable.c,v 1.1 1999/08/19 00:55:41 jtg Exp $ */
/* $Id: enable.c,v 1.2 1999/08/19 13:24:27 brianp Exp $ */
/*
* Mesa 3-D graphics library
@ -603,7 +603,7 @@ GLboolean gl_IsEnabled( GLcontext* ctx, GLenum cap )
case GL_TEXTURE_3D:
{
const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
return (texUnit->Enabled & TEXTURE0_2D) ? GL_TRUE : GL_FALSE;
return (texUnit->Enabled & TEXTURE0_3D) ? GL_TRUE : GL_FALSE;
}
case GL_TEXTURE_GEN_Q:
{