mesa/st: enable ARB_fragment_layer_viewport

If multiple viewports are supported, that implies the presence of a GS
and layered rendering, so we can enable ARB_fragment_layer_viewport as
well.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
This commit is contained in:
Ilia Mirkin 2014-06-23 09:32:59 -04:00
parent 6ded75ed08
commit 6c544e5413
3 changed files with 3 additions and 1 deletions

View File

@ -161,7 +161,7 @@ GL 4.3:
GL_ARB_copy_image not started
GL_KHR_debug DONE (all drivers)
GL_ARB_explicit_uniform_location DONE (all drivers that support GLSL)
GL_ARB_fragment_layer_viewport not started
GL_ARB_fragment_layer_viewport DONE (nv50, nvc0, r600)
GL_ARB_framebuffer_no_attachments not started
GL_ARB_internalformat_query2 not started
GL_ARB_invalidate_subdata DONE (all drivers)

View File

@ -54,6 +54,7 @@ Note: some of the new features are only available with certain drivers.
<li>GL_ARB_texture_query_lod on radeonsi</li>
<li>GL_ARB_viewport_array on nvc0</li>
<li>GL_ARB_seamless_cubemap_per_texture on i965, llvmpipe, nvc0, r600, radeonsi, softpipe</li>
<li>GL_ARB_fragment_layer_viewport on nv50, nvc0, llvmpipe, r600</li>
</ul>

View File

@ -815,6 +815,7 @@ void st_init_extensions(struct st_context *st)
ctx->Const.ViewportBounds.Min = -16384.0;
ctx->Const.ViewportBounds.Max = 16384.0;
ctx->Extensions.ARB_viewport_array = GL_TRUE;
ctx->Extensions.ARB_fragment_layer_viewport = GL_TRUE;
}
}
if (ctx->Const.MaxProgramTextureGatherComponents > 0)