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https://gitee.com/openharmony/third_party_mesa3d
synced 2024-11-28 01:51:34 +00:00
ac: rework load_tcs_{inputs,outputs}
This shares more code and calls the new shared load_tess_varyings() abi so that the radeonsi nir path now supports tcs output loads. Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
This commit is contained in:
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9622b445c8
commit
7898eb9a60
@ -2841,25 +2841,36 @@ get_dw_address(struct nir_to_llvm_context *ctx,
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}
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static LLVMValueRef
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load_tcs_input(struct ac_shader_abi *abi,
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LLVMValueRef vertex_index,
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LLVMValueRef indir_index,
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unsigned const_index,
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unsigned location,
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unsigned driver_location,
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unsigned component,
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unsigned num_components,
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bool is_patch,
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bool is_compact,
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bool load_input)
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load_tcs_varyings(struct ac_shader_abi *abi,
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LLVMValueRef vertex_index,
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LLVMValueRef indir_index,
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unsigned const_index,
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unsigned location,
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unsigned driver_location,
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unsigned component,
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unsigned num_components,
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bool is_patch,
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bool is_compact,
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bool load_input)
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{
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struct nir_to_llvm_context *ctx = nir_to_llvm_context_from_abi(abi);
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LLVMValueRef dw_addr, stride;
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LLVMValueRef value[4], result;
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unsigned param = shader_io_get_unique_index(location);
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stride = unpack_param(&ctx->ac, ctx->tcs_in_layout, 13, 8);
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dw_addr = get_tcs_in_current_patch_offset(ctx);
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if (load_input) {
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stride = unpack_param(&ctx->ac, ctx->tcs_in_layout, 13, 8);
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dw_addr = get_tcs_in_current_patch_offset(ctx);
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} else {
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if (!is_patch) {
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stride = unpack_param(&ctx->ac, ctx->tcs_out_layout, 13, 8);
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dw_addr = get_tcs_out_current_patch_offset(ctx);
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} else {
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dw_addr = get_tcs_out_current_patch_data_offset(ctx);
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stride = NULL;
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}
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}
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dw_addr = get_dw_address(ctx, dw_addr, param, const_index, is_compact, vertex_index, stride,
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indir_index);
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@ -2872,45 +2883,6 @@ load_tcs_input(struct ac_shader_abi *abi,
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return result;
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}
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static LLVMValueRef
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load_tcs_output(struct nir_to_llvm_context *ctx,
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nir_intrinsic_instr *instr)
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{
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LLVMValueRef dw_addr;
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LLVMValueRef stride = NULL;
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LLVMValueRef value[4], result;
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LLVMValueRef vertex_index = NULL;
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LLVMValueRef indir_index = NULL;
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unsigned const_index = 0;
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unsigned param;
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const bool per_vertex = nir_is_per_vertex_io(instr->variables[0]->var, ctx->stage);
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const bool is_compact = instr->variables[0]->var->data.compact;
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param = shader_io_get_unique_index(instr->variables[0]->var->data.location);
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get_deref_offset(ctx->nir, instr->variables[0],
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false, NULL, per_vertex ? &vertex_index : NULL,
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&const_index, &indir_index);
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if (!instr->variables[0]->var->data.patch) {
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stride = unpack_param(&ctx->ac, ctx->tcs_out_layout, 13, 8);
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dw_addr = get_tcs_out_current_patch_offset(ctx);
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} else {
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dw_addr = get_tcs_out_current_patch_data_offset(ctx);
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}
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dw_addr = get_dw_address(ctx, dw_addr, param, const_index, is_compact, vertex_index, stride,
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indir_index);
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unsigned comp = instr->variables[0]->var->data.location_frac;
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for (unsigned i = comp; i < instr->num_components + comp; i++) {
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value[i] = ac_lds_load(&ctx->ac, dw_addr);
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dw_addr = LLVMBuildAdd(ctx->builder, dw_addr,
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ctx->ac.i32_1, "");
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}
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result = ac_build_varying_gather_values(&ctx->ac, value, instr->num_components, comp);
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result = LLVMBuildBitCast(ctx->builder, result, get_def_type(ctx->nir, &instr->dest.ssa), "");
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return result;
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}
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static void
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store_tcs_output(struct ac_shader_abi *abi,
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LLVMValueRef vertex_index,
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@ -3115,6 +3087,31 @@ build_gep_for_deref(struct ac_nir_context *ctx,
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return val;
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}
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static LLVMValueRef load_tess_varyings(struct ac_nir_context *ctx,
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nir_intrinsic_instr *instr,
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bool load_inputs)
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{
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LLVMValueRef result;
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LLVMValueRef vertex_index = NULL;
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LLVMValueRef indir_index = NULL;
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unsigned const_index = 0;
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unsigned location = instr->variables[0]->var->data.location;
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unsigned driver_location = instr->variables[0]->var->data.driver_location;
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const bool is_patch = instr->variables[0]->var->data.patch;
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const bool is_compact = instr->variables[0]->var->data.compact;
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get_deref_offset(ctx, instr->variables[0],
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false, NULL, is_patch ? NULL : &vertex_index,
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&const_index, &indir_index);
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result = ctx->abi->load_tess_varyings(ctx->abi, vertex_index, indir_index,
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const_index, location, driver_location,
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instr->variables[0]->var->data.location_frac,
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instr->num_components,
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is_patch, is_compact, load_inputs);
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return LLVMBuildBitCast(ctx->ac.builder, result, get_def_type(ctx, &instr->dest.ssa), "");
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}
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static LLVMValueRef visit_load_var(struct ac_nir_context *ctx,
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nir_intrinsic_instr *instr)
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{
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@ -3138,25 +3135,7 @@ static LLVMValueRef visit_load_var(struct ac_nir_context *ctx,
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case nir_var_shader_in:
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if (ctx->stage == MESA_SHADER_TESS_CTRL ||
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ctx->stage == MESA_SHADER_TESS_EVAL) {
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LLVMValueRef result;
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LLVMValueRef vertex_index = NULL;
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LLVMValueRef indir_index = NULL;
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unsigned const_index = 0;
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unsigned location = instr->variables[0]->var->data.location;
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unsigned driver_location = instr->variables[0]->var->data.driver_location;
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const bool is_patch = instr->variables[0]->var->data.patch;
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const bool is_compact = instr->variables[0]->var->data.compact;
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get_deref_offset(ctx, instr->variables[0],
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false, NULL, is_patch ? NULL : &vertex_index,
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&const_index, &indir_index);
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result = ctx->abi->load_tess_varyings(ctx->abi, vertex_index, indir_index,
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const_index, location, driver_location,
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instr->variables[0]->var->data.location_frac,
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instr->num_components,
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is_patch, is_compact, true);
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return LLVMBuildBitCast(ctx->ac.builder, result, get_def_type(ctx, &instr->dest.ssa), "");
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return load_tess_varyings(ctx, instr, true);
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}
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if (ctx->stage == MESA_SHADER_GEOMETRY) {
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@ -3216,8 +3195,9 @@ static LLVMValueRef visit_load_var(struct ac_nir_context *ctx,
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"");
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}
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case nir_var_shader_out:
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if (ctx->stage == MESA_SHADER_TESS_CTRL)
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return load_tcs_output(ctx->nctx, instr);
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if (ctx->stage == MESA_SHADER_TESS_CTRL) {
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return load_tess_varyings(ctx, instr, false);
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}
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for (unsigned chan = comp; chan < ve + comp; chan++) {
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if (indir_index) {
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@ -6744,7 +6724,7 @@ LLVMModuleRef ac_translate_nir_to_llvm(LLVMTargetMachineRef tm,
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} else if (shaders[i]->info.stage == MESA_SHADER_TESS_CTRL) {
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ctx.tcs_outputs_read = shaders[i]->info.outputs_read;
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ctx.tcs_patch_outputs_read = shaders[i]->info.patch_outputs_read;
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ctx.abi.load_tess_varyings = load_tcs_input;
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ctx.abi.load_tess_varyings = load_tcs_varyings;
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ctx.abi.load_patch_vertices_in = load_patch_vertices_in;
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ctx.abi.store_tcs_outputs = store_tcs_output;
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} else if (shaders[i]->info.stage == MESA_SHADER_TESS_EVAL) {
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