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docs: fix 20.1.2 relnotes
I manually converted them from html and didn't double-check the
result...
Fixes: e94f81e9df
("docs: Add release notes for 20.1.2")
Signed-off-by: Eric Engestrom <eric@engestrom.ch>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5639>
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@ -46,47 +46,59 @@ Changes
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Bas Nieuwenhuizen (3):
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- vulkan/wsi/x11: Ensure we create at least minImageCount images.
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- radv/winsys: Deal with realloc failures in BO lists.
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- radv: Handle mmap failures.
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Daniel Schürmann (1):
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- aco: fix WQM handling in nested loops
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Danylo Piliaiev (1):
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- st/mesa: account for "loose", per-mipmap level textures in CopyImageSubData
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Eric Anholt (2):
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- freedreno/ir3: Fix register allocation assertion failures.
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- freedreno/ir3: Fix register allocation assertion failures.
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Eric Engestrom (3):
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- docs/relnotes: add sha256 sums to 20.1.0
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- .pick_status.json: Update to 4fc0499049fcdb7f892f99ce7abf9d739730138e
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- v3d: add missing unlock() in error path
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Erik Faye-Lund (3):
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- Revert "gallium/hud: don't use user vertex buffers"
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- gallium/hud: don't use user vertex buffers
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- mesa/main: fix inverted condition
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Gert Wollny (1):
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- r600/sfn: Don't set num_components on TESS sysvalue intrinsics
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Jan Beich (2):
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- util: enable futex usage on BSDs after 7dc2f4788288
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- meson: unbreak sysctl.h detection on BSDs
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Jose Maria Casanova Crespo (1):
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- nir: only uniforms with dynamically_uniform offset are dynamically_uniform
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Kristian Høgsberg (1):
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- freedreno: Handle DRM_FORMAT_MOD_INVALID in shared code
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Krzysztof Raszkowski (1):
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- gallium/swr: Fix building swr with MSVC
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Marek Olšák (7):
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- ac/surface: don't recompute the DCC retile map for imported textures
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- amd/addrlib: don't recompute DCC info for every ComputeDccAddrFromCoord call
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- amd/addrlib: remove unused members of ADDR2_COMPUTE_DCC_ADDRFROMCOORD_INPUT
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@ -96,21 +108,26 @@ Marek Olšák (7):
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- ac/nir: fix 64-bit division for GL CTS
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Mario Kleiner (1):
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- vulkan/wsi: Really terminate DRM lease in wsi_release_display().
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Pierre-Eric Pelloux-Prayer (1):
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- st/mesa: make texture views inherit compressed_data storage
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Rhys Perry (3):
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- radv: add new drirc option radv_no_dynamic_bounds
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- radv: enable radv_no_dynamic_bounds for Path of Exile
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- radv: enable radv_no_dynamic_bounds for more Path of Exile executables
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Samuel Pitoiset (3):
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- radv: set DB_SHADER_CONTROL.CONSERVATIVE_Z_EXPORT correctly
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- spirv: fix using OpSampledImage with OpUndef instead of OpType{Image,Sampler}
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- radv: lower discards to demote to workaround a RDR2 game bug
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Timothy Arceri (2):
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- glsl: fix incorrect optimisation in opt_constant_variable()
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- st_glsl_to_nir: fix potential use after free
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