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https://gitee.com/openharmony/third_party_mesa3d
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include: update GL headers from the registry
Acked-by: Ilia Mirkin <imirkin@alum.mit.edu>
This commit is contained in:
parent
a6bef350ed
commit
8ab9f3a857
@ -79,14 +79,15 @@ extern "C" {
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#define GL_VERSION_1_0 1
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typedef void GLvoid;
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typedef unsigned int GLenum;
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typedef float GLfloat;
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#include <KHR/khrplatform.h>
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typedef khronos_float_t GLfloat;
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typedef int GLint;
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typedef int GLsizei;
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typedef unsigned int GLbitfield;
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typedef double GLdouble;
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typedef unsigned int GLuint;
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typedef unsigned char GLboolean;
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typedef unsigned char GLubyte;
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typedef khronos_uint8_t GLubyte;
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#define GL_DEPTH_BUFFER_BIT 0x00000100
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#define GL_STENCIL_BUFFER_BIT 0x00000400
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#define GL_COLOR_BUFFER_BIT 0x00004000
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@ -362,7 +363,7 @@ GLAPI void APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height)
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#ifndef GL_VERSION_1_1
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#define GL_VERSION_1_1 1
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typedef float GLclampf;
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typedef khronos_float_t GLclampf;
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typedef double GLclampd;
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#define GL_COLOR_LOGIC_OP 0x0BF2
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#define GL_POLYGON_OFFSET_UNITS 0x2A00
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@ -613,7 +614,6 @@ GLAPI void APIENTRY glBlendEquation (GLenum mode);
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#ifndef GL_VERSION_1_5
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#define GL_VERSION_1_5 1
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#include <KHR/khrplatform.h>
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typedef khronos_ssize_t GLsizeiptr;
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typedef khronos_intptr_t GLintptr;
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#define GL_BUFFER_SIZE 0x8764
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@ -689,9 +689,9 @@ GLAPI void APIENTRY glGetBufferPointerv (GLenum target, GLenum pname, void **par
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#ifndef GL_VERSION_2_0
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#define GL_VERSION_2_0 1
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typedef char GLchar;
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typedef short GLshort;
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typedef signed char GLbyte;
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typedef unsigned short GLushort;
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typedef khronos_int16_t GLshort;
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typedef khronos_int8_t GLbyte;
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typedef khronos_uint16_t GLushort;
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#define GL_BLEND_EQUATION_RGB 0x8009
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#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622
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#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623
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@ -998,7 +998,7 @@ GLAPI void APIENTRY glUniformMatrix4x3fv (GLint location, GLsizei count, GLboole
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#ifndef GL_VERSION_3_0
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#define GL_VERSION_3_0 1
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typedef unsigned short GLhalf;
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typedef khronos_uint16_t GLhalf;
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#define GL_COMPARE_REF_TO_TEXTURE 0x884E
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#define GL_CLIP_DISTANCE0 0x3000
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#define GL_CLIP_DISTANCE1 0x3001
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@ -1496,45 +1496,8 @@ GLAPI void APIENTRY glUniformBlockBinding (GLuint program, GLuint uniformBlockIn
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#ifndef GL_VERSION_3_2
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#define GL_VERSION_3_2 1
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typedef struct __GLsync *GLsync;
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#ifndef GLEXT_64_TYPES_DEFINED
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/* This code block is duplicated in glxext.h, so must be protected */
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#define GLEXT_64_TYPES_DEFINED
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/* Define int32_t, int64_t, and uint64_t types for UST/MSC */
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/* (as used in the GL_EXT_timer_query extension). */
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#if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L
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#include <inttypes.h>
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#elif defined(__sun__) || defined(__digital__)
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#include <inttypes.h>
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#if defined(__STDC__)
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#if defined(__arch64__) || defined(_LP64)
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typedef long int int64_t;
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typedef unsigned long int uint64_t;
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#else
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typedef long long int int64_t;
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typedef unsigned long long int uint64_t;
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#endif /* __arch64__ */
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#endif /* __STDC__ */
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#elif defined( __VMS ) || defined(__sgi)
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#include <inttypes.h>
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#elif defined(__SCO__) || defined(__USLC__)
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#include <stdint.h>
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#elif defined(__UNIXOS2__) || defined(__SOL64__)
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typedef long int int32_t;
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typedef long long int int64_t;
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typedef unsigned long long int uint64_t;
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#elif defined(_WIN32) && defined(__GNUC__)
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#include <stdint.h>
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#elif defined(_WIN32)
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typedef __int32 int32_t;
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typedef __int64 int64_t;
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typedef unsigned __int64 uint64_t;
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#else
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/* Fallback if nothing above works */
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#include <inttypes.h>
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#endif
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#endif
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typedef uint64_t GLuint64;
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typedef int64_t GLint64;
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typedef khronos_uint64_t GLuint64;
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typedef khronos_int64_t GLint64;
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#define GL_CONTEXT_CORE_PROFILE_BIT 0x00000001
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#define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002
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#define GL_LINES_ADJACENCY 0x000A
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@ -2964,7 +2927,7 @@ GLAPI void APIENTRY glPrimitiveBoundingBoxARB (GLfloat minX, GLfloat minY, GLflo
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#ifndef GL_ARB_bindless_texture
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#define GL_ARB_bindless_texture 1
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typedef uint64_t GLuint64EXT;
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typedef khronos_uint64_t GLuint64EXT;
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#define GL_UNSIGNED_INT64_ARB 0x140F
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typedef GLuint64 (APIENTRYP PFNGLGETTEXTUREHANDLEARBPROC) (GLuint texture);
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typedef GLuint64 (APIENTRYP PFNGLGETTEXTURESAMPLERHANDLEARBPROC) (GLuint texture, GLuint sampler);
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@ -3374,6 +3337,25 @@ GLAPI void APIENTRY glVertexAttribDivisorARB (GLuint index, GLuint divisor);
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#ifndef GL_ARB_internalformat_query2
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#define GL_ARB_internalformat_query2 1
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#define GL_SRGB_DECODE_ARB 0x8299
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#define GL_VIEW_CLASS_EAC_R11 0x9383
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#define GL_VIEW_CLASS_EAC_RG11 0x9384
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#define GL_VIEW_CLASS_ETC2_RGB 0x9385
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#define GL_VIEW_CLASS_ETC2_RGBA 0x9386
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#define GL_VIEW_CLASS_ETC2_EAC_RGBA 0x9387
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#define GL_VIEW_CLASS_ASTC_4x4_RGBA 0x9388
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#define GL_VIEW_CLASS_ASTC_5x4_RGBA 0x9389
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#define GL_VIEW_CLASS_ASTC_5x5_RGBA 0x938A
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#define GL_VIEW_CLASS_ASTC_6x5_RGBA 0x938B
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#define GL_VIEW_CLASS_ASTC_6x6_RGBA 0x938C
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#define GL_VIEW_CLASS_ASTC_8x5_RGBA 0x938D
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#define GL_VIEW_CLASS_ASTC_8x6_RGBA 0x938E
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#define GL_VIEW_CLASS_ASTC_8x8_RGBA 0x938F
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#define GL_VIEW_CLASS_ASTC_10x5_RGBA 0x9390
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#define GL_VIEW_CLASS_ASTC_10x6_RGBA 0x9391
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#define GL_VIEW_CLASS_ASTC_10x8_RGBA 0x9392
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#define GL_VIEW_CLASS_ASTC_10x10_RGBA 0x9393
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#define GL_VIEW_CLASS_ASTC_12x10_RGBA 0x9394
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#define GL_VIEW_CLASS_ASTC_12x12_RGBA 0x9395
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#endif /* GL_ARB_internalformat_query2 */
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#ifndef GL_ARB_invalidate_subdata
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@ -4585,6 +4567,18 @@ GLAPI void APIENTRY glDrawElementsInstancedEXT (GLenum mode, GLsizei count, GLen
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#endif
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#endif /* GL_EXT_draw_instanced */
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#ifndef GL_EXT_multiview_tessellation_geometry_shader
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#define GL_EXT_multiview_tessellation_geometry_shader 1
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#endif /* GL_EXT_multiview_tessellation_geometry_shader */
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#ifndef GL_EXT_multiview_texture_multisample
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#define GL_EXT_multiview_texture_multisample 1
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#endif /* GL_EXT_multiview_texture_multisample */
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#ifndef GL_EXT_multiview_timer_query
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#define GL_EXT_multiview_timer_query 1
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#endif /* GL_EXT_multiview_timer_query */
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#ifndef GL_EXT_polygon_offset_clamp
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#define GL_EXT_polygon_offset_clamp 1
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#define GL_POLYGON_OFFSET_CLAMP_EXT 0x8E1B
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@ -4656,6 +4650,11 @@ GLAPI void APIENTRY glFramebufferFetchBarrierEXT (void);
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#define GL_WEIGHTED_AVERAGE_EXT 0x9367
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#endif /* GL_EXT_texture_filter_minmax */
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#ifndef GL_EXT_texture_sRGB_R8
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#define GL_EXT_texture_sRGB_R8 1
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#define GL_SR8_EXT 0x8FBD
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#endif /* GL_EXT_texture_sRGB_R8 */
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#ifndef GL_EXT_texture_sRGB_decode
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#define GL_EXT_texture_sRGB_decode 1
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#define GL_TEXTURE_SRGB_DECODE_EXT 0x8A48
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@ -4663,6 +4662,10 @@ GLAPI void APIENTRY glFramebufferFetchBarrierEXT (void);
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#define GL_SKIP_DECODE_EXT 0x8A4A
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#endif /* GL_EXT_texture_sRGB_decode */
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#ifndef GL_EXT_texture_shadow_lod
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#define GL_EXT_texture_shadow_lod 1
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#endif /* GL_EXT_texture_shadow_lod */
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#ifndef GL_EXT_window_rectangles
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#define GL_EXT_window_rectangles 1
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#define GL_INCLUSIVE_EXT 0x8F10
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@ -4933,6 +4936,10 @@ GLAPI void APIENTRY glCallCommandListNV (GLuint list);
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#endif
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#endif /* GL_NV_command_list */
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#ifndef GL_NV_compute_shader_derivatives
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#define GL_NV_compute_shader_derivatives 1
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#endif /* GL_NV_compute_shader_derivatives */
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#ifndef GL_NV_conditional_render
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#define GL_NV_conditional_render 1
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#define GL_QUERY_WAIT_NV 0x8E13
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@ -5022,6 +5029,10 @@ GLAPI void APIENTRY glFragmentCoverageColorNV (GLuint color);
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#endif
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#endif /* GL_NV_fragment_coverage_to_color */
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#ifndef GL_NV_fragment_shader_barycentric
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#define GL_NV_fragment_shader_barycentric 1
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#endif /* GL_NV_fragment_shader_barycentric */
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#ifndef GL_NV_fragment_shader_interlock
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#define GL_NV_fragment_shader_interlock 1
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#endif /* GL_NV_fragment_shader_interlock */
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@ -5064,7 +5075,7 @@ GLAPI void APIENTRY glRenderbufferStorageMultisampleCoverageNV (GLenum target, G
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#ifndef GL_NV_gpu_shader5
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#define GL_NV_gpu_shader5 1
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typedef int64_t GLint64EXT;
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typedef khronos_int64_t GLint64EXT;
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#define GL_INT64_NV 0x140E
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#define GL_UNSIGNED_INT64_NV 0x140F
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#define GL_INT8_NV 0x8FE0
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@ -5175,6 +5186,96 @@ GLAPI void APIENTRY glGetInternalformatSampleivNV (GLenum target, GLenum interna
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#endif
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#endif /* GL_NV_internalformat_sample_query */
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#ifndef GL_NV_memory_attachment
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#define GL_NV_memory_attachment 1
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#define GL_ATTACHED_MEMORY_OBJECT_NV 0x95A4
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#define GL_ATTACHED_MEMORY_OFFSET_NV 0x95A5
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#define GL_MEMORY_ATTACHABLE_ALIGNMENT_NV 0x95A6
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#define GL_MEMORY_ATTACHABLE_SIZE_NV 0x95A7
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#define GL_MEMORY_ATTACHABLE_NV 0x95A8
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#define GL_DETACHED_MEMORY_INCARNATION_NV 0x95A9
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#define GL_DETACHED_TEXTURES_NV 0x95AA
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#define GL_DETACHED_BUFFERS_NV 0x95AB
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#define GL_MAX_DETACHED_TEXTURES_NV 0x95AC
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#define GL_MAX_DETACHED_BUFFERS_NV 0x95AD
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typedef void (APIENTRYP PFNGLGETMEMORYOBJECTDETACHEDRESOURCESUIVNVPROC) (GLuint memory, GLenum pname, GLint first, GLsizei count, GLuint *params);
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typedef void (APIENTRYP PFNGLRESETMEMORYOBJECTPARAMETERNVPROC) (GLuint memory, GLenum pname);
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typedef void (APIENTRYP PFNGLTEXATTACHMEMORYNVPROC) (GLenum target, GLuint memory, GLuint64 offset);
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typedef void (APIENTRYP PFNGLBUFFERATTACHMEMORYNVPROC) (GLenum target, GLuint memory, GLuint64 offset);
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typedef void (APIENTRYP PFNGLTEXTUREATTACHMEMORYNVPROC) (GLuint texture, GLuint memory, GLuint64 offset);
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typedef void (APIENTRYP PFNGLNAMEDBUFFERATTACHMEMORYNVPROC) (GLuint buffer, GLuint memory, GLuint64 offset);
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#ifdef GL_GLEXT_PROTOTYPES
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GLAPI void APIENTRY glGetMemoryObjectDetachedResourcesuivNV (GLuint memory, GLenum pname, GLint first, GLsizei count, GLuint *params);
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GLAPI void APIENTRY glResetMemoryObjectParameterNV (GLuint memory, GLenum pname);
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GLAPI void APIENTRY glTexAttachMemoryNV (GLenum target, GLuint memory, GLuint64 offset);
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GLAPI void APIENTRY glBufferAttachMemoryNV (GLenum target, GLuint memory, GLuint64 offset);
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GLAPI void APIENTRY glTextureAttachMemoryNV (GLuint texture, GLuint memory, GLuint64 offset);
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GLAPI void APIENTRY glNamedBufferAttachMemoryNV (GLuint buffer, GLuint memory, GLuint64 offset);
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#endif
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#endif /* GL_NV_memory_attachment */
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#ifndef GL_NV_mesh_shader
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#define GL_NV_mesh_shader 1
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#define GL_MESH_SHADER_NV 0x9559
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#define GL_TASK_SHADER_NV 0x955A
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#define GL_MAX_MESH_UNIFORM_BLOCKS_NV 0x8E60
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#define GL_MAX_MESH_TEXTURE_IMAGE_UNITS_NV 0x8E61
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#define GL_MAX_MESH_IMAGE_UNIFORMS_NV 0x8E62
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#define GL_MAX_MESH_UNIFORM_COMPONENTS_NV 0x8E63
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#define GL_MAX_MESH_ATOMIC_COUNTER_BUFFERS_NV 0x8E64
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#define GL_MAX_MESH_ATOMIC_COUNTERS_NV 0x8E65
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#define GL_MAX_MESH_SHADER_STORAGE_BLOCKS_NV 0x8E66
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#define GL_MAX_COMBINED_MESH_UNIFORM_COMPONENTS_NV 0x8E67
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#define GL_MAX_TASK_UNIFORM_BLOCKS_NV 0x8E68
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#define GL_MAX_TASK_TEXTURE_IMAGE_UNITS_NV 0x8E69
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#define GL_MAX_TASK_IMAGE_UNIFORMS_NV 0x8E6A
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#define GL_MAX_TASK_UNIFORM_COMPONENTS_NV 0x8E6B
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#define GL_MAX_TASK_ATOMIC_COUNTER_BUFFERS_NV 0x8E6C
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#define GL_MAX_TASK_ATOMIC_COUNTERS_NV 0x8E6D
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#define GL_MAX_TASK_SHADER_STORAGE_BLOCKS_NV 0x8E6E
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#define GL_MAX_COMBINED_TASK_UNIFORM_COMPONENTS_NV 0x8E6F
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#define GL_MAX_MESH_WORK_GROUP_INVOCATIONS_NV 0x95A2
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#define GL_MAX_TASK_WORK_GROUP_INVOCATIONS_NV 0x95A3
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#define GL_MAX_MESH_TOTAL_MEMORY_SIZE_NV 0x9536
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#define GL_MAX_TASK_TOTAL_MEMORY_SIZE_NV 0x9537
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#define GL_MAX_MESH_OUTPUT_VERTICES_NV 0x9538
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#define GL_MAX_MESH_OUTPUT_PRIMITIVES_NV 0x9539
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#define GL_MAX_TASK_OUTPUT_COUNT_NV 0x953A
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#define GL_MAX_DRAW_MESH_TASKS_COUNT_NV 0x953D
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#define GL_MAX_MESH_VIEWS_NV 0x9557
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#define GL_MESH_OUTPUT_PER_VERTEX_GRANULARITY_NV 0x92DF
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#define GL_MESH_OUTPUT_PER_PRIMITIVE_GRANULARITY_NV 0x9543
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#define GL_MAX_MESH_WORK_GROUP_SIZE_NV 0x953B
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#define GL_MAX_TASK_WORK_GROUP_SIZE_NV 0x953C
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#define GL_MESH_WORK_GROUP_SIZE_NV 0x953E
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#define GL_TASK_WORK_GROUP_SIZE_NV 0x953F
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#define GL_MESH_VERTICES_OUT_NV 0x9579
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#define GL_MESH_PRIMITIVES_OUT_NV 0x957A
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#define GL_MESH_OUTPUT_TYPE_NV 0x957B
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#define GL_UNIFORM_BLOCK_REFERENCED_BY_MESH_SHADER_NV 0x959C
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#define GL_UNIFORM_BLOCK_REFERENCED_BY_TASK_SHADER_NV 0x959D
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#define GL_REFERENCED_BY_MESH_SHADER_NV 0x95A0
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#define GL_REFERENCED_BY_TASK_SHADER_NV 0x95A1
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#define GL_MESH_SHADER_BIT_NV 0x00000040
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#define GL_TASK_SHADER_BIT_NV 0x00000080
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#define GL_MESH_SUBROUTINE_NV 0x957C
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#define GL_TASK_SUBROUTINE_NV 0x957D
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#define GL_MESH_SUBROUTINE_UNIFORM_NV 0x957E
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#define GL_TASK_SUBROUTINE_UNIFORM_NV 0x957F
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#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_MESH_SHADER_NV 0x959E
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#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TASK_SHADER_NV 0x959F
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typedef void (APIENTRYP PFNGLDRAWMESHTASKSNVPROC) (GLuint first, GLuint count);
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typedef void (APIENTRYP PFNGLDRAWMESHTASKSINDIRECTNVPROC) (GLintptr indirect);
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typedef void (APIENTRYP PFNGLMULTIDRAWMESHTASKSINDIRECTNVPROC) (GLintptr indirect, GLsizei drawcount, GLsizei stride);
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typedef void (APIENTRYP PFNGLMULTIDRAWMESHTASKSINDIRECTCOUNTNVPROC) (GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
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#ifdef GL_GLEXT_PROTOTYPES
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GLAPI void APIENTRY glDrawMeshTasksNV (GLuint first, GLuint count);
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GLAPI void APIENTRY glDrawMeshTasksIndirectNV (GLintptr indirect);
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GLAPI void APIENTRY glMultiDrawMeshTasksIndirectNV (GLintptr indirect, GLsizei drawcount, GLsizei stride);
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GLAPI void APIENTRY glMultiDrawMeshTasksIndirectCountNV (GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
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#endif
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#endif /* GL_NV_mesh_shader */
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#ifndef GL_NV_path_rendering
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#define GL_NV_path_rendering 1
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#define GL_PATH_FORMAT_SVG_NV 0x9070
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@ -5453,6 +5554,11 @@ GLAPI void APIENTRY glGetProgramResourcefvNV (GLuint program, GLenum programInte
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#define GL_SHARED_EDGE_NV 0xC0
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#endif /* GL_NV_path_rendering_shared_edge */
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#ifndef GL_NV_representative_fragment_test
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#define GL_NV_representative_fragment_test 1
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#define GL_REPRESENTATIVE_FRAGMENT_TEST_NV 0x937F
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#endif /* GL_NV_representative_fragment_test */
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#ifndef GL_NV_sample_locations
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#define GL_NV_sample_locations 1
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#define GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV 0x933D
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@ -5477,6 +5583,18 @@ GLAPI void APIENTRY glResolveDepthValuesNV (void);
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#define GL_NV_sample_mask_override_coverage 1
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#endif /* GL_NV_sample_mask_override_coverage */
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#ifndef GL_NV_scissor_exclusive
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#define GL_NV_scissor_exclusive 1
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#define GL_SCISSOR_TEST_EXCLUSIVE_NV 0x9555
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#define GL_SCISSOR_BOX_EXCLUSIVE_NV 0x9556
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typedef void (APIENTRYP PFNGLSCISSOREXCLUSIVENVPROC) (GLint x, GLint y, GLsizei width, GLsizei height);
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||||
typedef void (APIENTRYP PFNGLSCISSOREXCLUSIVEARRAYVNVPROC) (GLuint first, GLsizei count, const GLint *v);
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GLAPI void APIENTRY glScissorExclusiveNV (GLint x, GLint y, GLsizei width, GLsizei height);
|
||||
GLAPI void APIENTRY glScissorExclusiveArrayvNV (GLuint first, GLsizei count, const GLint *v);
|
||||
#endif
|
||||
#endif /* GL_NV_scissor_exclusive */
|
||||
|
||||
#ifndef GL_NV_shader_atomic_counters
|
||||
#define GL_NV_shader_atomic_counters 1
|
||||
#endif /* GL_NV_shader_atomic_counters */
|
||||
@ -5539,6 +5657,10 @@ GLAPI void APIENTRY glProgramUniformui64vNV (GLuint program, GLint location, GLs
|
||||
#define GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV 0x00000010
|
||||
#endif /* GL_NV_shader_buffer_store */
|
||||
|
||||
#ifndef GL_NV_shader_texture_footprint
|
||||
#define GL_NV_shader_texture_footprint 1
|
||||
#endif /* GL_NV_shader_texture_footprint */
|
||||
|
||||
#ifndef GL_NV_shader_thread_group
|
||||
#define GL_NV_shader_thread_group 1
|
||||
#define GL_WARP_SIZE_NV 0x9339
|
||||
@ -5550,6 +5672,47 @@ GLAPI void APIENTRY glProgramUniformui64vNV (GLuint program, GLint location, GLs
|
||||
#define GL_NV_shader_thread_shuffle 1
|
||||
#endif /* GL_NV_shader_thread_shuffle */
|
||||
|
||||
#ifndef GL_NV_shading_rate_image
|
||||
#define GL_NV_shading_rate_image 1
|
||||
#define GL_SHADING_RATE_IMAGE_NV 0x9563
|
||||
#define GL_SHADING_RATE_NO_INVOCATIONS_NV 0x9564
|
||||
#define GL_SHADING_RATE_1_INVOCATION_PER_PIXEL_NV 0x9565
|
||||
#define GL_SHADING_RATE_1_INVOCATION_PER_1X2_PIXELS_NV 0x9566
|
||||
#define GL_SHADING_RATE_1_INVOCATION_PER_2X1_PIXELS_NV 0x9567
|
||||
#define GL_SHADING_RATE_1_INVOCATION_PER_2X2_PIXELS_NV 0x9568
|
||||
#define GL_SHADING_RATE_1_INVOCATION_PER_2X4_PIXELS_NV 0x9569
|
||||
#define GL_SHADING_RATE_1_INVOCATION_PER_4X2_PIXELS_NV 0x956A
|
||||
#define GL_SHADING_RATE_1_INVOCATION_PER_4X4_PIXELS_NV 0x956B
|
||||
#define GL_SHADING_RATE_2_INVOCATIONS_PER_PIXEL_NV 0x956C
|
||||
#define GL_SHADING_RATE_4_INVOCATIONS_PER_PIXEL_NV 0x956D
|
||||
#define GL_SHADING_RATE_8_INVOCATIONS_PER_PIXEL_NV 0x956E
|
||||
#define GL_SHADING_RATE_16_INVOCATIONS_PER_PIXEL_NV 0x956F
|
||||
#define GL_SHADING_RATE_IMAGE_BINDING_NV 0x955B
|
||||
#define GL_SHADING_RATE_IMAGE_TEXEL_WIDTH_NV 0x955C
|
||||
#define GL_SHADING_RATE_IMAGE_TEXEL_HEIGHT_NV 0x955D
|
||||
#define GL_SHADING_RATE_IMAGE_PALETTE_SIZE_NV 0x955E
|
||||
#define GL_MAX_COARSE_FRAGMENT_SAMPLES_NV 0x955F
|
||||
#define GL_SHADING_RATE_SAMPLE_ORDER_DEFAULT_NV 0x95AE
|
||||
#define GL_SHADING_RATE_SAMPLE_ORDER_PIXEL_MAJOR_NV 0x95AF
|
||||
#define GL_SHADING_RATE_SAMPLE_ORDER_SAMPLE_MAJOR_NV 0x95B0
|
||||
typedef void (APIENTRYP PFNGLBINDSHADINGRATEIMAGENVPROC) (GLuint texture);
|
||||
typedef void (APIENTRYP PFNGLGETSHADINGRATEIMAGEPALETTENVPROC) (GLuint viewport, GLuint entry, GLenum *rate);
|
||||
typedef void (APIENTRYP PFNGLGETSHADINGRATESAMPLELOCATIONIVNVPROC) (GLenum rate, GLuint samples, GLuint index, GLint *location);
|
||||
typedef void (APIENTRYP PFNGLSHADINGRATEIMAGEBARRIERNVPROC) (GLboolean synchronize);
|
||||
typedef void (APIENTRYP PFNGLSHADINGRATEIMAGEPALETTENVPROC) (GLuint viewport, GLuint first, GLsizei count, const GLenum *rates);
|
||||
typedef void (APIENTRYP PFNGLSHADINGRATESAMPLEORDERNVPROC) (GLenum order);
|
||||
typedef void (APIENTRYP PFNGLSHADINGRATESAMPLEORDERCUSTOMNVPROC) (GLenum rate, GLuint samples, const GLint *locations);
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GLAPI void APIENTRY glBindShadingRateImageNV (GLuint texture);
|
||||
GLAPI void APIENTRY glGetShadingRateImagePaletteNV (GLuint viewport, GLuint entry, GLenum *rate);
|
||||
GLAPI void APIENTRY glGetShadingRateSampleLocationivNV (GLenum rate, GLuint samples, GLuint index, GLint *location);
|
||||
GLAPI void APIENTRY glShadingRateImageBarrierNV (GLboolean synchronize);
|
||||
GLAPI void APIENTRY glShadingRateImagePaletteNV (GLuint viewport, GLuint first, GLsizei count, const GLenum *rates);
|
||||
GLAPI void APIENTRY glShadingRateSampleOrderNV (GLenum order);
|
||||
GLAPI void APIENTRY glShadingRateSampleOrderCustomNV (GLenum rate, GLuint samples, const GLint *locations);
|
||||
#endif
|
||||
#endif /* GL_NV_shading_rate_image */
|
||||
|
||||
#ifndef GL_NV_stereo_view_rendering
|
||||
#define GL_NV_stereo_view_rendering 1
|
||||
#endif /* GL_NV_stereo_view_rendering */
|
||||
|
@ -51,7 +51,9 @@ extern "C" {
|
||||
#define GLAPI extern
|
||||
#endif
|
||||
|
||||
#define GL_GLEXT_VERSION 20180725
|
||||
#define GL_GLEXT_VERSION 20190611
|
||||
|
||||
#include <KHR/khrplatform.h>
|
||||
|
||||
/* Generated C header for:
|
||||
* API: gl
|
||||
@ -464,7 +466,6 @@ GLAPI void APIENTRY glBlendEquation (GLenum mode);
|
||||
|
||||
#ifndef GL_VERSION_1_5
|
||||
#define GL_VERSION_1_5 1
|
||||
#include <KHR/khrplatform.h>
|
||||
typedef khronos_ssize_t GLsizeiptr;
|
||||
typedef khronos_intptr_t GLintptr;
|
||||
#define GL_BUFFER_SIZE 0x8764
|
||||
@ -879,7 +880,7 @@ GLAPI void APIENTRY glUniformMatrix4x3fv (GLint location, GLsizei count, GLboole
|
||||
|
||||
#ifndef GL_VERSION_3_0
|
||||
#define GL_VERSION_3_0 1
|
||||
typedef unsigned short GLhalf;
|
||||
typedef khronos_uint16_t GLhalf;
|
||||
#define GL_COMPARE_REF_TO_TEXTURE 0x884E
|
||||
#define GL_CLIP_DISTANCE0 0x3000
|
||||
#define GL_CLIP_DISTANCE1 0x3001
|
||||
@ -1383,45 +1384,8 @@ GLAPI void APIENTRY glUniformBlockBinding (GLuint program, GLuint uniformBlockIn
|
||||
#ifndef GL_VERSION_3_2
|
||||
#define GL_VERSION_3_2 1
|
||||
typedef struct __GLsync *GLsync;
|
||||
#ifndef GLEXT_64_TYPES_DEFINED
|
||||
/* This code block is duplicated in glxext.h, so must be protected */
|
||||
#define GLEXT_64_TYPES_DEFINED
|
||||
/* Define int32_t, int64_t, and uint64_t types for UST/MSC */
|
||||
/* (as used in the GL_EXT_timer_query extension). */
|
||||
#if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L
|
||||
#include <inttypes.h>
|
||||
#elif defined(__sun__) || defined(__digital__)
|
||||
#include <inttypes.h>
|
||||
#if defined(__STDC__)
|
||||
#if defined(__arch64__) || defined(_LP64)
|
||||
typedef long int int64_t;
|
||||
typedef unsigned long int uint64_t;
|
||||
#else
|
||||
typedef long long int int64_t;
|
||||
typedef unsigned long long int uint64_t;
|
||||
#endif /* __arch64__ */
|
||||
#endif /* __STDC__ */
|
||||
#elif defined( __VMS ) || defined(__sgi)
|
||||
#include <inttypes.h>
|
||||
#elif defined(__SCO__) || defined(__USLC__)
|
||||
#include <stdint.h>
|
||||
#elif defined(__UNIXOS2__) || defined(__SOL64__)
|
||||
typedef long int int32_t;
|
||||
typedef long long int int64_t;
|
||||
typedef unsigned long long int uint64_t;
|
||||
#elif defined(_WIN32) && defined(__GNUC__)
|
||||
#include <stdint.h>
|
||||
#elif defined(_WIN32)
|
||||
typedef __int32 int32_t;
|
||||
typedef __int64 int64_t;
|
||||
typedef unsigned __int64 uint64_t;
|
||||
#else
|
||||
/* Fallback if nothing above works */
|
||||
#include <inttypes.h>
|
||||
#endif
|
||||
#endif
|
||||
typedef uint64_t GLuint64;
|
||||
typedef int64_t GLint64;
|
||||
typedef khronos_uint64_t GLuint64;
|
||||
typedef khronos_int64_t GLint64;
|
||||
#define GL_CONTEXT_CORE_PROFILE_BIT 0x00000001
|
||||
#define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002
|
||||
#define GL_LINES_ADJACENCY 0x000A
|
||||
@ -2936,7 +2900,7 @@ GLAPI void APIENTRY glPrimitiveBoundingBoxARB (GLfloat minX, GLfloat minY, GLflo
|
||||
|
||||
#ifndef GL_ARB_bindless_texture
|
||||
#define GL_ARB_bindless_texture 1
|
||||
typedef uint64_t GLuint64EXT;
|
||||
typedef khronos_uint64_t GLuint64EXT;
|
||||
#define GL_UNSIGNED_INT64_ARB 0x140F
|
||||
typedef GLuint64 (APIENTRYP PFNGLGETTEXTUREHANDLEARBPROC) (GLuint texture);
|
||||
typedef GLuint64 (APIENTRYP PFNGLGETTEXTURESAMPLERHANDLEARBPROC) (GLuint texture, GLuint sampler);
|
||||
@ -3496,7 +3460,7 @@ GLAPI void APIENTRY glProgramUniform4ui64vARB (GLuint program, GLint location, G
|
||||
|
||||
#ifndef GL_ARB_half_float_pixel
|
||||
#define GL_ARB_half_float_pixel 1
|
||||
typedef unsigned short GLhalfARB;
|
||||
typedef khronos_uint16_t GLhalfARB;
|
||||
#define GL_HALF_FLOAT_ARB 0x140B
|
||||
#endif /* GL_ARB_half_float_pixel */
|
||||
|
||||
@ -3666,6 +3630,25 @@ GLAPI void APIENTRY glVertexAttribDivisorARB (GLuint index, GLuint divisor);
|
||||
#ifndef GL_ARB_internalformat_query2
|
||||
#define GL_ARB_internalformat_query2 1
|
||||
#define GL_SRGB_DECODE_ARB 0x8299
|
||||
#define GL_VIEW_CLASS_EAC_R11 0x9383
|
||||
#define GL_VIEW_CLASS_EAC_RG11 0x9384
|
||||
#define GL_VIEW_CLASS_ETC2_RGB 0x9385
|
||||
#define GL_VIEW_CLASS_ETC2_RGBA 0x9386
|
||||
#define GL_VIEW_CLASS_ETC2_EAC_RGBA 0x9387
|
||||
#define GL_VIEW_CLASS_ASTC_4x4_RGBA 0x9388
|
||||
#define GL_VIEW_CLASS_ASTC_5x4_RGBA 0x9389
|
||||
#define GL_VIEW_CLASS_ASTC_5x5_RGBA 0x938A
|
||||
#define GL_VIEW_CLASS_ASTC_6x5_RGBA 0x938B
|
||||
#define GL_VIEW_CLASS_ASTC_6x6_RGBA 0x938C
|
||||
#define GL_VIEW_CLASS_ASTC_8x5_RGBA 0x938D
|
||||
#define GL_VIEW_CLASS_ASTC_8x6_RGBA 0x938E
|
||||
#define GL_VIEW_CLASS_ASTC_8x8_RGBA 0x938F
|
||||
#define GL_VIEW_CLASS_ASTC_10x5_RGBA 0x9390
|
||||
#define GL_VIEW_CLASS_ASTC_10x6_RGBA 0x9391
|
||||
#define GL_VIEW_CLASS_ASTC_10x8_RGBA 0x9392
|
||||
#define GL_VIEW_CLASS_ASTC_10x10_RGBA 0x9393
|
||||
#define GL_VIEW_CLASS_ASTC_12x10_RGBA 0x9394
|
||||
#define GL_VIEW_CLASS_ASTC_12x12_RGBA 0x9395
|
||||
#endif /* GL_ARB_internalformat_query2 */
|
||||
|
||||
#ifndef GL_ARB_invalidate_subdata
|
||||
@ -4718,9 +4701,8 @@ GLAPI void APIENTRY glVertexBlendARB (GLint count);
|
||||
|
||||
#ifndef GL_ARB_vertex_buffer_object
|
||||
#define GL_ARB_vertex_buffer_object 1
|
||||
#include <stddef.h>
|
||||
typedef ptrdiff_t GLsizeiptrARB;
|
||||
typedef ptrdiff_t GLintptrARB;
|
||||
typedef khronos_ssize_t GLsizeiptrARB;
|
||||
typedef khronos_intptr_t GLintptrARB;
|
||||
#define GL_BUFFER_SIZE_ARB 0x8764
|
||||
#define GL_BUFFER_USAGE_ARB 0x8765
|
||||
#define GL_ARRAY_BUFFER_ARB 0x8892
|
||||
@ -5121,7 +5103,7 @@ GLAPI void APIENTRY glVertex4bvOES (const GLbyte *coords);
|
||||
|
||||
#ifndef GL_OES_fixed_point
|
||||
#define GL_OES_fixed_point 1
|
||||
typedef GLint GLfixed;
|
||||
typedef khronos_int32_t GLfixed;
|
||||
#define GL_FIXED_OES 0x140C
|
||||
typedef void (APIENTRYP PFNGLALPHAFUNCXOESPROC) (GLenum func, GLfixed ref);
|
||||
typedef void (APIENTRYP PFNGLCLEARCOLORXOESPROC) (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
|
||||
@ -5507,7 +5489,7 @@ GLAPI void APIENTRY glGetNamedFramebufferParameterfvAMD (GLuint framebuffer, GLe
|
||||
|
||||
#ifndef GL_AMD_gpu_shader_int64
|
||||
#define GL_AMD_gpu_shader_int64 1
|
||||
typedef int64_t GLint64EXT;
|
||||
typedef khronos_int64_t GLint64EXT;
|
||||
#define GL_INT64_NV 0x140E
|
||||
#define GL_UNSIGNED_INT64_NV 0x140F
|
||||
#define GL_INT8_NV 0x8FE0
|
||||
@ -7817,6 +7799,18 @@ GLAPI void APIENTRY glSamplePatternEXT (GLenum pattern);
|
||||
#endif
|
||||
#endif /* GL_EXT_multisample */
|
||||
|
||||
#ifndef GL_EXT_multiview_tessellation_geometry_shader
|
||||
#define GL_EXT_multiview_tessellation_geometry_shader 1
|
||||
#endif /* GL_EXT_multiview_tessellation_geometry_shader */
|
||||
|
||||
#ifndef GL_EXT_multiview_texture_multisample
|
||||
#define GL_EXT_multiview_texture_multisample 1
|
||||
#endif /* GL_EXT_multiview_texture_multisample */
|
||||
|
||||
#ifndef GL_EXT_multiview_timer_query
|
||||
#define GL_EXT_multiview_timer_query 1
|
||||
#endif /* GL_EXT_multiview_timer_query */
|
||||
|
||||
#ifndef GL_EXT_packed_depth_stencil
|
||||
#define GL_EXT_packed_depth_stencil 1
|
||||
#define GL_DEPTH_STENCIL_EXT 0x84F9
|
||||
@ -8535,6 +8529,11 @@ GLAPI void APIENTRY glTextureNormalEXT (GLenum mode);
|
||||
#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F
|
||||
#endif /* GL_EXT_texture_sRGB */
|
||||
|
||||
#ifndef GL_EXT_texture_sRGB_R8
|
||||
#define GL_EXT_texture_sRGB_R8 1
|
||||
#define GL_SR8_EXT 0x8FBD
|
||||
#endif /* GL_EXT_texture_sRGB_R8 */
|
||||
|
||||
#ifndef GL_EXT_texture_sRGB_decode
|
||||
#define GL_EXT_texture_sRGB_decode 1
|
||||
#define GL_TEXTURE_SRGB_DECODE_EXT 0x8A48
|
||||
@ -8542,6 +8541,10 @@ GLAPI void APIENTRY glTextureNormalEXT (GLenum mode);
|
||||
#define GL_SKIP_DECODE_EXT 0x8A4A
|
||||
#endif /* GL_EXT_texture_sRGB_decode */
|
||||
|
||||
#ifndef GL_EXT_texture_shadow_lod
|
||||
#define GL_EXT_texture_shadow_lod 1
|
||||
#endif /* GL_EXT_texture_shadow_lod */
|
||||
|
||||
#ifndef GL_EXT_texture_shared_exponent
|
||||
#define GL_EXT_texture_shared_exponent 1
|
||||
#define GL_RGB9_E5_EXT 0x8C3D
|
||||
@ -9600,6 +9603,10 @@ GLAPI void APIENTRY glCallCommandListNV (GLuint list);
|
||||
#define GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV 0x90FC
|
||||
#endif /* GL_NV_compute_program5 */
|
||||
|
||||
#ifndef GL_NV_compute_shader_derivatives
|
||||
#define GL_NV_compute_shader_derivatives 1
|
||||
#endif /* GL_NV_compute_shader_derivatives */
|
||||
|
||||
#ifndef GL_NV_conditional_render
|
||||
#define GL_NV_conditional_render 1
|
||||
#define GL_QUERY_WAIT_NV 0x8E13
|
||||
@ -9898,6 +9905,10 @@ GLAPI void APIENTRY glGetProgramNamedParameterdvNV (GLuint id, GLsizei len, cons
|
||||
#define GL_NV_fragment_program_option 1
|
||||
#endif /* GL_NV_fragment_program_option */
|
||||
|
||||
#ifndef GL_NV_fragment_shader_barycentric
|
||||
#define GL_NV_fragment_shader_barycentric 1
|
||||
#endif /* GL_NV_fragment_shader_barycentric */
|
||||
|
||||
#ifndef GL_NV_fragment_shader_interlock
|
||||
#define GL_NV_fragment_shader_interlock 1
|
||||
#endif /* GL_NV_fragment_shader_interlock */
|
||||
@ -10182,6 +10193,96 @@ GLAPI void APIENTRY glGetInternalformatSampleivNV (GLenum target, GLenum interna
|
||||
#define GL_MAX_SPOT_EXPONENT_NV 0x8505
|
||||
#endif /* GL_NV_light_max_exponent */
|
||||
|
||||
#ifndef GL_NV_memory_attachment
|
||||
#define GL_NV_memory_attachment 1
|
||||
#define GL_ATTACHED_MEMORY_OBJECT_NV 0x95A4
|
||||
#define GL_ATTACHED_MEMORY_OFFSET_NV 0x95A5
|
||||
#define GL_MEMORY_ATTACHABLE_ALIGNMENT_NV 0x95A6
|
||||
#define GL_MEMORY_ATTACHABLE_SIZE_NV 0x95A7
|
||||
#define GL_MEMORY_ATTACHABLE_NV 0x95A8
|
||||
#define GL_DETACHED_MEMORY_INCARNATION_NV 0x95A9
|
||||
#define GL_DETACHED_TEXTURES_NV 0x95AA
|
||||
#define GL_DETACHED_BUFFERS_NV 0x95AB
|
||||
#define GL_MAX_DETACHED_TEXTURES_NV 0x95AC
|
||||
#define GL_MAX_DETACHED_BUFFERS_NV 0x95AD
|
||||
typedef void (APIENTRYP PFNGLGETMEMORYOBJECTDETACHEDRESOURCESUIVNVPROC) (GLuint memory, GLenum pname, GLint first, GLsizei count, GLuint *params);
|
||||
typedef void (APIENTRYP PFNGLRESETMEMORYOBJECTPARAMETERNVPROC) (GLuint memory, GLenum pname);
|
||||
typedef void (APIENTRYP PFNGLTEXATTACHMEMORYNVPROC) (GLenum target, GLuint memory, GLuint64 offset);
|
||||
typedef void (APIENTRYP PFNGLBUFFERATTACHMEMORYNVPROC) (GLenum target, GLuint memory, GLuint64 offset);
|
||||
typedef void (APIENTRYP PFNGLTEXTUREATTACHMEMORYNVPROC) (GLuint texture, GLuint memory, GLuint64 offset);
|
||||
typedef void (APIENTRYP PFNGLNAMEDBUFFERATTACHMEMORYNVPROC) (GLuint buffer, GLuint memory, GLuint64 offset);
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GLAPI void APIENTRY glGetMemoryObjectDetachedResourcesuivNV (GLuint memory, GLenum pname, GLint first, GLsizei count, GLuint *params);
|
||||
GLAPI void APIENTRY glResetMemoryObjectParameterNV (GLuint memory, GLenum pname);
|
||||
GLAPI void APIENTRY glTexAttachMemoryNV (GLenum target, GLuint memory, GLuint64 offset);
|
||||
GLAPI void APIENTRY glBufferAttachMemoryNV (GLenum target, GLuint memory, GLuint64 offset);
|
||||
GLAPI void APIENTRY glTextureAttachMemoryNV (GLuint texture, GLuint memory, GLuint64 offset);
|
||||
GLAPI void APIENTRY glNamedBufferAttachMemoryNV (GLuint buffer, GLuint memory, GLuint64 offset);
|
||||
#endif
|
||||
#endif /* GL_NV_memory_attachment */
|
||||
|
||||
#ifndef GL_NV_mesh_shader
|
||||
#define GL_NV_mesh_shader 1
|
||||
#define GL_MESH_SHADER_NV 0x9559
|
||||
#define GL_TASK_SHADER_NV 0x955A
|
||||
#define GL_MAX_MESH_UNIFORM_BLOCKS_NV 0x8E60
|
||||
#define GL_MAX_MESH_TEXTURE_IMAGE_UNITS_NV 0x8E61
|
||||
#define GL_MAX_MESH_IMAGE_UNIFORMS_NV 0x8E62
|
||||
#define GL_MAX_MESH_UNIFORM_COMPONENTS_NV 0x8E63
|
||||
#define GL_MAX_MESH_ATOMIC_COUNTER_BUFFERS_NV 0x8E64
|
||||
#define GL_MAX_MESH_ATOMIC_COUNTERS_NV 0x8E65
|
||||
#define GL_MAX_MESH_SHADER_STORAGE_BLOCKS_NV 0x8E66
|
||||
#define GL_MAX_COMBINED_MESH_UNIFORM_COMPONENTS_NV 0x8E67
|
||||
#define GL_MAX_TASK_UNIFORM_BLOCKS_NV 0x8E68
|
||||
#define GL_MAX_TASK_TEXTURE_IMAGE_UNITS_NV 0x8E69
|
||||
#define GL_MAX_TASK_IMAGE_UNIFORMS_NV 0x8E6A
|
||||
#define GL_MAX_TASK_UNIFORM_COMPONENTS_NV 0x8E6B
|
||||
#define GL_MAX_TASK_ATOMIC_COUNTER_BUFFERS_NV 0x8E6C
|
||||
#define GL_MAX_TASK_ATOMIC_COUNTERS_NV 0x8E6D
|
||||
#define GL_MAX_TASK_SHADER_STORAGE_BLOCKS_NV 0x8E6E
|
||||
#define GL_MAX_COMBINED_TASK_UNIFORM_COMPONENTS_NV 0x8E6F
|
||||
#define GL_MAX_MESH_WORK_GROUP_INVOCATIONS_NV 0x95A2
|
||||
#define GL_MAX_TASK_WORK_GROUP_INVOCATIONS_NV 0x95A3
|
||||
#define GL_MAX_MESH_TOTAL_MEMORY_SIZE_NV 0x9536
|
||||
#define GL_MAX_TASK_TOTAL_MEMORY_SIZE_NV 0x9537
|
||||
#define GL_MAX_MESH_OUTPUT_VERTICES_NV 0x9538
|
||||
#define GL_MAX_MESH_OUTPUT_PRIMITIVES_NV 0x9539
|
||||
#define GL_MAX_TASK_OUTPUT_COUNT_NV 0x953A
|
||||
#define GL_MAX_DRAW_MESH_TASKS_COUNT_NV 0x953D
|
||||
#define GL_MAX_MESH_VIEWS_NV 0x9557
|
||||
#define GL_MESH_OUTPUT_PER_VERTEX_GRANULARITY_NV 0x92DF
|
||||
#define GL_MESH_OUTPUT_PER_PRIMITIVE_GRANULARITY_NV 0x9543
|
||||
#define GL_MAX_MESH_WORK_GROUP_SIZE_NV 0x953B
|
||||
#define GL_MAX_TASK_WORK_GROUP_SIZE_NV 0x953C
|
||||
#define GL_MESH_WORK_GROUP_SIZE_NV 0x953E
|
||||
#define GL_TASK_WORK_GROUP_SIZE_NV 0x953F
|
||||
#define GL_MESH_VERTICES_OUT_NV 0x9579
|
||||
#define GL_MESH_PRIMITIVES_OUT_NV 0x957A
|
||||
#define GL_MESH_OUTPUT_TYPE_NV 0x957B
|
||||
#define GL_UNIFORM_BLOCK_REFERENCED_BY_MESH_SHADER_NV 0x959C
|
||||
#define GL_UNIFORM_BLOCK_REFERENCED_BY_TASK_SHADER_NV 0x959D
|
||||
#define GL_REFERENCED_BY_MESH_SHADER_NV 0x95A0
|
||||
#define GL_REFERENCED_BY_TASK_SHADER_NV 0x95A1
|
||||
#define GL_MESH_SHADER_BIT_NV 0x00000040
|
||||
#define GL_TASK_SHADER_BIT_NV 0x00000080
|
||||
#define GL_MESH_SUBROUTINE_NV 0x957C
|
||||
#define GL_TASK_SUBROUTINE_NV 0x957D
|
||||
#define GL_MESH_SUBROUTINE_UNIFORM_NV 0x957E
|
||||
#define GL_TASK_SUBROUTINE_UNIFORM_NV 0x957F
|
||||
#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_MESH_SHADER_NV 0x959E
|
||||
#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TASK_SHADER_NV 0x959F
|
||||
typedef void (APIENTRYP PFNGLDRAWMESHTASKSNVPROC) (GLuint first, GLuint count);
|
||||
typedef void (APIENTRYP PFNGLDRAWMESHTASKSINDIRECTNVPROC) (GLintptr indirect);
|
||||
typedef void (APIENTRYP PFNGLMULTIDRAWMESHTASKSINDIRECTNVPROC) (GLintptr indirect, GLsizei drawcount, GLsizei stride);
|
||||
typedef void (APIENTRYP PFNGLMULTIDRAWMESHTASKSINDIRECTCOUNTNVPROC) (GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GLAPI void APIENTRY glDrawMeshTasksNV (GLuint first, GLuint count);
|
||||
GLAPI void APIENTRY glDrawMeshTasksIndirectNV (GLintptr indirect);
|
||||
GLAPI void APIENTRY glMultiDrawMeshTasksIndirectNV (GLintptr indirect, GLsizei drawcount, GLsizei stride);
|
||||
GLAPI void APIENTRY glMultiDrawMeshTasksIndirectCountNV (GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
|
||||
#endif
|
||||
#endif /* GL_NV_mesh_shader */
|
||||
|
||||
#ifndef GL_NV_multisample_coverage
|
||||
#define GL_NV_multisample_coverage 1
|
||||
#endif /* GL_NV_multisample_coverage */
|
||||
@ -10727,6 +10828,11 @@ GLAPI void APIENTRY glGetCombinerStageParameterfvNV (GLenum stage, GLenum pname,
|
||||
#endif
|
||||
#endif /* GL_NV_register_combiners2 */
|
||||
|
||||
#ifndef GL_NV_representative_fragment_test
|
||||
#define GL_NV_representative_fragment_test 1
|
||||
#define GL_REPRESENTATIVE_FRAGMENT_TEST_NV 0x937F
|
||||
#endif /* GL_NV_representative_fragment_test */
|
||||
|
||||
#ifndef GL_NV_robustness_video_memory_purge
|
||||
#define GL_NV_robustness_video_memory_purge 1
|
||||
#define GL_PURGED_CONTEXT_RESET_NV 0x92BB
|
||||
@ -10756,6 +10862,18 @@ GLAPI void APIENTRY glResolveDepthValuesNV (void);
|
||||
#define GL_NV_sample_mask_override_coverage 1
|
||||
#endif /* GL_NV_sample_mask_override_coverage */
|
||||
|
||||
#ifndef GL_NV_scissor_exclusive
|
||||
#define GL_NV_scissor_exclusive 1
|
||||
#define GL_SCISSOR_TEST_EXCLUSIVE_NV 0x9555
|
||||
#define GL_SCISSOR_BOX_EXCLUSIVE_NV 0x9556
|
||||
typedef void (APIENTRYP PFNGLSCISSOREXCLUSIVENVPROC) (GLint x, GLint y, GLsizei width, GLsizei height);
|
||||
typedef void (APIENTRYP PFNGLSCISSOREXCLUSIVEARRAYVNVPROC) (GLuint first, GLsizei count, const GLint *v);
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GLAPI void APIENTRY glScissorExclusiveNV (GLint x, GLint y, GLsizei width, GLsizei height);
|
||||
GLAPI void APIENTRY glScissorExclusiveArrayvNV (GLuint first, GLsizei count, const GLint *v);
|
||||
#endif
|
||||
#endif /* GL_NV_scissor_exclusive */
|
||||
|
||||
#ifndef GL_NV_shader_atomic_counters
|
||||
#define GL_NV_shader_atomic_counters 1
|
||||
#endif /* GL_NV_shader_atomic_counters */
|
||||
@ -10820,6 +10938,10 @@ GLAPI void APIENTRY glProgramUniformui64vNV (GLuint program, GLint location, GLs
|
||||
#define GL_NV_shader_storage_buffer_object 1
|
||||
#endif /* GL_NV_shader_storage_buffer_object */
|
||||
|
||||
#ifndef GL_NV_shader_texture_footprint
|
||||
#define GL_NV_shader_texture_footprint 1
|
||||
#endif /* GL_NV_shader_texture_footprint */
|
||||
|
||||
#ifndef GL_NV_shader_thread_group
|
||||
#define GL_NV_shader_thread_group 1
|
||||
#define GL_WARP_SIZE_NV 0x9339
|
||||
@ -10831,6 +10953,47 @@ GLAPI void APIENTRY glProgramUniformui64vNV (GLuint program, GLint location, GLs
|
||||
#define GL_NV_shader_thread_shuffle 1
|
||||
#endif /* GL_NV_shader_thread_shuffle */
|
||||
|
||||
#ifndef GL_NV_shading_rate_image
|
||||
#define GL_NV_shading_rate_image 1
|
||||
#define GL_SHADING_RATE_IMAGE_NV 0x9563
|
||||
#define GL_SHADING_RATE_NO_INVOCATIONS_NV 0x9564
|
||||
#define GL_SHADING_RATE_1_INVOCATION_PER_PIXEL_NV 0x9565
|
||||
#define GL_SHADING_RATE_1_INVOCATION_PER_1X2_PIXELS_NV 0x9566
|
||||
#define GL_SHADING_RATE_1_INVOCATION_PER_2X1_PIXELS_NV 0x9567
|
||||
#define GL_SHADING_RATE_1_INVOCATION_PER_2X2_PIXELS_NV 0x9568
|
||||
#define GL_SHADING_RATE_1_INVOCATION_PER_2X4_PIXELS_NV 0x9569
|
||||
#define GL_SHADING_RATE_1_INVOCATION_PER_4X2_PIXELS_NV 0x956A
|
||||
#define GL_SHADING_RATE_1_INVOCATION_PER_4X4_PIXELS_NV 0x956B
|
||||
#define GL_SHADING_RATE_2_INVOCATIONS_PER_PIXEL_NV 0x956C
|
||||
#define GL_SHADING_RATE_4_INVOCATIONS_PER_PIXEL_NV 0x956D
|
||||
#define GL_SHADING_RATE_8_INVOCATIONS_PER_PIXEL_NV 0x956E
|
||||
#define GL_SHADING_RATE_16_INVOCATIONS_PER_PIXEL_NV 0x956F
|
||||
#define GL_SHADING_RATE_IMAGE_BINDING_NV 0x955B
|
||||
#define GL_SHADING_RATE_IMAGE_TEXEL_WIDTH_NV 0x955C
|
||||
#define GL_SHADING_RATE_IMAGE_TEXEL_HEIGHT_NV 0x955D
|
||||
#define GL_SHADING_RATE_IMAGE_PALETTE_SIZE_NV 0x955E
|
||||
#define GL_MAX_COARSE_FRAGMENT_SAMPLES_NV 0x955F
|
||||
#define GL_SHADING_RATE_SAMPLE_ORDER_DEFAULT_NV 0x95AE
|
||||
#define GL_SHADING_RATE_SAMPLE_ORDER_PIXEL_MAJOR_NV 0x95AF
|
||||
#define GL_SHADING_RATE_SAMPLE_ORDER_SAMPLE_MAJOR_NV 0x95B0
|
||||
typedef void (APIENTRYP PFNGLBINDSHADINGRATEIMAGENVPROC) (GLuint texture);
|
||||
typedef void (APIENTRYP PFNGLGETSHADINGRATEIMAGEPALETTENVPROC) (GLuint viewport, GLuint entry, GLenum *rate);
|
||||
typedef void (APIENTRYP PFNGLGETSHADINGRATESAMPLELOCATIONIVNVPROC) (GLenum rate, GLuint samples, GLuint index, GLint *location);
|
||||
typedef void (APIENTRYP PFNGLSHADINGRATEIMAGEBARRIERNVPROC) (GLboolean synchronize);
|
||||
typedef void (APIENTRYP PFNGLSHADINGRATEIMAGEPALETTENVPROC) (GLuint viewport, GLuint first, GLsizei count, const GLenum *rates);
|
||||
typedef void (APIENTRYP PFNGLSHADINGRATESAMPLEORDERNVPROC) (GLenum order);
|
||||
typedef void (APIENTRYP PFNGLSHADINGRATESAMPLEORDERCUSTOMNVPROC) (GLenum rate, GLuint samples, const GLint *locations);
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GLAPI void APIENTRY glBindShadingRateImageNV (GLuint texture);
|
||||
GLAPI void APIENTRY glGetShadingRateImagePaletteNV (GLuint viewport, GLuint entry, GLenum *rate);
|
||||
GLAPI void APIENTRY glGetShadingRateSampleLocationivNV (GLenum rate, GLuint samples, GLuint index, GLint *location);
|
||||
GLAPI void APIENTRY glShadingRateImageBarrierNV (GLboolean synchronize);
|
||||
GLAPI void APIENTRY glShadingRateImagePaletteNV (GLuint viewport, GLuint first, GLsizei count, const GLenum *rates);
|
||||
GLAPI void APIENTRY glShadingRateSampleOrderNV (GLenum order);
|
||||
GLAPI void APIENTRY glShadingRateSampleOrderCustomNV (GLenum rate, GLuint samples, const GLint *locations);
|
||||
#endif
|
||||
#endif /* GL_NV_shading_rate_image */
|
||||
|
||||
#ifndef GL_NV_stereo_view_rendering
|
||||
#define GL_NV_stereo_view_rendering 1
|
||||
#endif /* GL_NV_stereo_view_rendering */
|
||||
@ -11141,6 +11304,14 @@ GLAPI void APIENTRY glVDPAUUnmapSurfacesNV (GLsizei numSurface, const GLvdpauSur
|
||||
#endif
|
||||
#endif /* GL_NV_vdpau_interop */
|
||||
|
||||
#ifndef GL_NV_vdpau_interop2
|
||||
#define GL_NV_vdpau_interop2 1
|
||||
typedef GLvdpauSurfaceNV (APIENTRYP PFNGLVDPAUREGISTERVIDEOSURFACEWITHPICTURESTRUCTURENVPROC) (const void *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames, GLboolean isFrameStructure);
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GLAPI GLvdpauSurfaceNV APIENTRY glVDPAURegisterVideoSurfaceWithPictureStructureNV (const void *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames, GLboolean isFrameStructure);
|
||||
#endif
|
||||
#endif /* GL_NV_vdpau_interop2 */
|
||||
|
||||
#ifndef GL_NV_vertex_array_range
|
||||
#define GL_NV_vertex_array_range 1
|
||||
#define GL_VERTEX_ARRAY_RANGE_NV 0x851D
|
||||
|
@ -1,12 +1,12 @@
|
||||
#ifndef __gl_h_
|
||||
#define __gl_h_ 1
|
||||
#ifndef __gles1_gl_h_
|
||||
#define __gles1_gl_h_ 1
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/*
|
||||
** Copyright (c) 2013-2017 The Khronos Group Inc.
|
||||
** Copyright (c) 2013-2018 The Khronos Group Inc.
|
||||
**
|
||||
** Permission is hereby granted, free of charge, to any person obtaining a
|
||||
** copy of this software and/or associated documentation files (the
|
||||
@ -36,7 +36,7 @@ extern "C" {
|
||||
|
||||
#include <GLES/glplatform.h>
|
||||
|
||||
/* Generated on date 20170606 */
|
||||
/* Generated on date 20190611 */
|
||||
|
||||
/* Generated C header for:
|
||||
* API: gles1
|
||||
@ -50,20 +50,11 @@ extern "C" {
|
||||
|
||||
#ifndef GL_VERSION_ES_CM_1_0
|
||||
#define GL_VERSION_ES_CM_1_0 1
|
||||
|
||||
/*
|
||||
* XXX: Temporary fix; needs to be reverted as part of the next
|
||||
* header update.
|
||||
* For more details:
|
||||
* https://github.com/KhronosGroup/OpenGL-Registry/pull/76
|
||||
* https://lists.freedesktop.org/archives/mesa-dev/2017-June/161647.html
|
||||
*/
|
||||
#include <KHR/khrplatform.h>
|
||||
typedef khronos_int8_t GLbyte;
|
||||
typedef khronos_float_t GLclampf;
|
||||
typedef short GLshort;
|
||||
typedef unsigned short GLushort;
|
||||
|
||||
typedef khronos_int16_t GLshort;
|
||||
typedef khronos_uint16_t GLushort;
|
||||
typedef void GLvoid;
|
||||
typedef unsigned int GLenum;
|
||||
typedef khronos_float_t GLfloat;
|
||||
|
@ -1,12 +1,12 @@
|
||||
#ifndef __glext_h_
|
||||
#define __glext_h_ 1
|
||||
#ifndef __gles1_glext_h_
|
||||
#define __gles1_glext_h_ 1
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/*
|
||||
** Copyright (c) 2013-2017 The Khronos Group Inc.
|
||||
** Copyright (c) 2013-2018 The Khronos Group Inc.
|
||||
**
|
||||
** Permission is hereby granted, free of charge, to any person obtaining a
|
||||
** copy of this software and/or associated documentation files (the
|
||||
@ -38,7 +38,7 @@ extern "C" {
|
||||
#define GL_APIENTRYP GL_APIENTRY*
|
||||
#endif
|
||||
|
||||
/* Generated on date 20170606 */
|
||||
/* Generated on date 20190611 */
|
||||
|
||||
/* Generated C header for:
|
||||
* API: gles1
|
||||
@ -50,6 +50,10 @@ extern "C" {
|
||||
* Extensions removed: ^(GL_OES_read_format|GL_OES_compressed_paletted_texture|GL_OES_point_size_array|GL_OES_point_sprite)$
|
||||
*/
|
||||
|
||||
#ifndef GL_KHR_debug
|
||||
#define GL_KHR_debug 1
|
||||
#endif /* GL_KHR_debug */
|
||||
|
||||
#ifndef GL_OES_EGL_image
|
||||
#define GL_OES_EGL_image 1
|
||||
typedef void *GLeglImageOES;
|
||||
@ -444,6 +448,11 @@ GL_API void GL_APIENTRY glOrthofOES (GLfloat l, GLfloat r, GLfloat b, GLfloat t,
|
||||
#define GL_DECR_WRAP_OES 0x8508
|
||||
#endif /* GL_OES_stencil_wrap */
|
||||
|
||||
#ifndef GL_OES_surfaceless_context
|
||||
#define GL_OES_surfaceless_context 1
|
||||
#define GL_FRAMEBUFFER_UNDEFINED_OES 0x8219
|
||||
#endif /* GL_OES_surfaceless_context */
|
||||
|
||||
#ifndef GL_OES_texture_cube_map
|
||||
#define GL_OES_texture_cube_map 1
|
||||
#define GL_NORMAL_MAP_OES 0x8511
|
||||
@ -484,6 +493,10 @@ GL_API void GL_APIENTRY glGetTexGenivOES (GLenum coord, GLenum pname, GLint *par
|
||||
#define GL_MIRRORED_REPEAT_OES 0x8370
|
||||
#endif /* GL_OES_texture_mirrored_repeat */
|
||||
|
||||
#ifndef GL_OES_texture_npot
|
||||
#define GL_OES_texture_npot 1
|
||||
#endif /* GL_OES_texture_npot */
|
||||
|
||||
#ifndef GL_OES_vertex_array_object
|
||||
#define GL_OES_vertex_array_object 1
|
||||
#define GL_VERTEX_ARRAY_BINDING_OES 0x85B5
|
||||
@ -601,6 +614,19 @@ GL_API void GL_APIENTRY glGetSyncivAPPLE (GLsync sync, GLenum pname, GLsizei buf
|
||||
#define GL_MAX_EXT 0x8008
|
||||
#endif /* GL_EXT_blend_minmax */
|
||||
|
||||
#ifndef GL_EXT_debug_marker
|
||||
#define GL_EXT_debug_marker 1
|
||||
typedef char GLchar;
|
||||
typedef void (GL_APIENTRYP PFNGLINSERTEVENTMARKEREXTPROC) (GLsizei length, const GLchar *marker);
|
||||
typedef void (GL_APIENTRYP PFNGLPUSHGROUPMARKEREXTPROC) (GLsizei length, const GLchar *marker);
|
||||
typedef void (GL_APIENTRYP PFNGLPOPGROUPMARKEREXTPROC) (void);
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_API void GL_APIENTRY glInsertEventMarkerEXT (GLsizei length, const GLchar *marker);
|
||||
GL_API void GL_APIENTRY glPushGroupMarkerEXT (GLsizei length, const GLchar *marker);
|
||||
GL_API void GL_APIENTRY glPopGroupMarkerEXT (void);
|
||||
#endif
|
||||
#endif /* GL_EXT_debug_marker */
|
||||
|
||||
#ifndef GL_EXT_discard_framebuffer
|
||||
#define GL_EXT_discard_framebuffer 1
|
||||
#define GL_COLOR_EXT 0x1800
|
||||
@ -829,7 +855,6 @@ GL_API void GL_APIENTRY glSetFenceNV (GLuint fence, GLenum condition);
|
||||
|
||||
#ifndef GL_QCOM_driver_control
|
||||
#define GL_QCOM_driver_control 1
|
||||
typedef char GLchar;
|
||||
typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSQCOMPROC) (GLint *num, GLsizei size, GLuint *driverControls);
|
||||
typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSTRINGQCOMPROC) (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString);
|
||||
typedef void (GL_APIENTRYP PFNGLENABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);
|
||||
|
@ -44,7 +44,7 @@ extern "C" {
|
||||
#define GL_GLES_PROTOTYPES 1
|
||||
#endif
|
||||
|
||||
/* Generated on date 20180725 */
|
||||
/* Generated on date 20190611 */
|
||||
|
||||
/* Generated C header for:
|
||||
* API: gles2
|
||||
@ -62,8 +62,8 @@ extern "C" {
|
||||
typedef khronos_int8_t GLbyte;
|
||||
typedef khronos_float_t GLclampf;
|
||||
typedef khronos_int32_t GLfixed;
|
||||
typedef short GLshort;
|
||||
typedef unsigned short GLushort;
|
||||
typedef khronos_int16_t GLshort;
|
||||
typedef khronos_uint16_t GLushort;
|
||||
typedef void GLvoid;
|
||||
typedef struct __GLsync *GLsync;
|
||||
typedef khronos_int64_t GLint64;
|
||||
|
@ -38,7 +38,7 @@ extern "C" {
|
||||
#define GL_APIENTRYP GL_APIENTRY*
|
||||
#endif
|
||||
|
||||
/* Generated on date 20180725 */
|
||||
/* Generated on date 20190611 */
|
||||
|
||||
/* Generated C header for:
|
||||
* API: gles2
|
||||
@ -1246,6 +1246,11 @@ GL_APICALL void GL_APIENTRY glPopGroupMarkerEXT (void);
|
||||
#endif
|
||||
#endif /* GL_EXT_debug_marker */
|
||||
|
||||
#ifndef GL_EXT_depth_clamp
|
||||
#define GL_EXT_depth_clamp 1
|
||||
#define GL_DEPTH_CLAMP_EXT 0x864F
|
||||
#endif /* GL_EXT_depth_clamp */
|
||||
|
||||
#ifndef GL_EXT_discard_framebuffer
|
||||
#define GL_EXT_discard_framebuffer 1
|
||||
#define GL_COLOR_EXT 0x1800
|
||||
@ -1613,6 +1618,18 @@ GL_APICALL void GL_APIENTRY glGetIntegeri_vEXT (GLenum target, GLuint index, GLi
|
||||
#endif
|
||||
#endif /* GL_EXT_multiview_draw_buffers */
|
||||
|
||||
#ifndef GL_EXT_multiview_tessellation_geometry_shader
|
||||
#define GL_EXT_multiview_tessellation_geometry_shader 1
|
||||
#endif /* GL_EXT_multiview_tessellation_geometry_shader */
|
||||
|
||||
#ifndef GL_EXT_multiview_texture_multisample
|
||||
#define GL_EXT_multiview_texture_multisample 1
|
||||
#endif /* GL_EXT_multiview_texture_multisample */
|
||||
|
||||
#ifndef GL_EXT_multiview_timer_query
|
||||
#define GL_EXT_multiview_timer_query 1
|
||||
#endif /* GL_EXT_multiview_timer_query */
|
||||
|
||||
#ifndef GL_EXT_occlusion_query_boolean
|
||||
#define GL_EXT_occlusion_query_boolean 1
|
||||
#define GL_ANY_SAMPLES_PASSED_EXT 0x8C2F
|
||||
@ -2154,6 +2171,10 @@ GL_APICALL void GL_APIENTRY glTexBufferRangeEXT (GLenum target, GLenum internalf
|
||||
#define GL_RGB16_SNORM_EXT 0x8F9A
|
||||
#endif /* GL_EXT_texture_norm16 */
|
||||
|
||||
#ifndef GL_EXT_texture_query_lod
|
||||
#define GL_EXT_texture_query_lod 1
|
||||
#endif /* GL_EXT_texture_query_lod */
|
||||
|
||||
#ifndef GL_EXT_texture_rg
|
||||
#define GL_EXT_texture_rg 1
|
||||
#define GL_RED_EXT 0x1903
|
||||
@ -2179,6 +2200,10 @@ GL_APICALL void GL_APIENTRY glTexBufferRangeEXT (GLenum target, GLenum internalf
|
||||
#define GL_SKIP_DECODE_EXT 0x8A4A
|
||||
#endif /* GL_EXT_texture_sRGB_decode */
|
||||
|
||||
#ifndef GL_EXT_texture_shadow_lod
|
||||
#define GL_EXT_texture_shadow_lod 1
|
||||
#endif /* GL_EXT_texture_shadow_lod */
|
||||
|
||||
#ifndef GL_EXT_texture_storage
|
||||
#define GL_EXT_texture_storage 1
|
||||
#define GL_TEXTURE_IMMUTABLE_FORMAT_EXT 0x912F
|
||||
@ -2542,6 +2567,10 @@ GL_APICALL void GL_APIENTRY glViewportPositionWScaleNV (GLuint index, GLfloat xc
|
||||
#endif
|
||||
#endif /* GL_NV_clip_space_w_scaling */
|
||||
|
||||
#ifndef GL_NV_compute_shader_derivatives
|
||||
#define GL_NV_compute_shader_derivatives 1
|
||||
#endif /* GL_NV_compute_shader_derivatives */
|
||||
|
||||
#ifndef GL_NV_conditional_render
|
||||
#define GL_NV_conditional_render 1
|
||||
#define GL_QUERY_WAIT_NV 0x8E13
|
||||
@ -2733,6 +2762,10 @@ GL_APICALL void GL_APIENTRY glFragmentCoverageColorNV (GLuint color);
|
||||
#endif
|
||||
#endif /* GL_NV_fragment_coverage_to_color */
|
||||
|
||||
#ifndef GL_NV_fragment_shader_barycentric
|
||||
#define GL_NV_fragment_shader_barycentric 1
|
||||
#endif /* GL_NV_fragment_shader_barycentric */
|
||||
|
||||
#ifndef GL_NV_fragment_shader_interlock
|
||||
#define GL_NV_fragment_shader_interlock 1
|
||||
#endif /* GL_NV_fragment_shader_interlock */
|
||||
@ -2918,6 +2951,96 @@ GL_APICALL void GL_APIENTRY glGetInternalformatSampleivNV (GLenum target, GLenum
|
||||
#endif
|
||||
#endif /* GL_NV_internalformat_sample_query */
|
||||
|
||||
#ifndef GL_NV_memory_attachment
|
||||
#define GL_NV_memory_attachment 1
|
||||
#define GL_ATTACHED_MEMORY_OBJECT_NV 0x95A4
|
||||
#define GL_ATTACHED_MEMORY_OFFSET_NV 0x95A5
|
||||
#define GL_MEMORY_ATTACHABLE_ALIGNMENT_NV 0x95A6
|
||||
#define GL_MEMORY_ATTACHABLE_SIZE_NV 0x95A7
|
||||
#define GL_MEMORY_ATTACHABLE_NV 0x95A8
|
||||
#define GL_DETACHED_MEMORY_INCARNATION_NV 0x95A9
|
||||
#define GL_DETACHED_TEXTURES_NV 0x95AA
|
||||
#define GL_DETACHED_BUFFERS_NV 0x95AB
|
||||
#define GL_MAX_DETACHED_TEXTURES_NV 0x95AC
|
||||
#define GL_MAX_DETACHED_BUFFERS_NV 0x95AD
|
||||
typedef void (GL_APIENTRYP PFNGLGETMEMORYOBJECTDETACHEDRESOURCESUIVNVPROC) (GLuint memory, GLenum pname, GLint first, GLsizei count, GLuint *params);
|
||||
typedef void (GL_APIENTRYP PFNGLRESETMEMORYOBJECTPARAMETERNVPROC) (GLuint memory, GLenum pname);
|
||||
typedef void (GL_APIENTRYP PFNGLTEXATTACHMEMORYNVPROC) (GLenum target, GLuint memory, GLuint64 offset);
|
||||
typedef void (GL_APIENTRYP PFNGLBUFFERATTACHMEMORYNVPROC) (GLenum target, GLuint memory, GLuint64 offset);
|
||||
typedef void (GL_APIENTRYP PFNGLTEXTUREATTACHMEMORYNVPROC) (GLuint texture, GLuint memory, GLuint64 offset);
|
||||
typedef void (GL_APIENTRYP PFNGLNAMEDBUFFERATTACHMEMORYNVPROC) (GLuint buffer, GLuint memory, GLuint64 offset);
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_APICALL void GL_APIENTRY glGetMemoryObjectDetachedResourcesuivNV (GLuint memory, GLenum pname, GLint first, GLsizei count, GLuint *params);
|
||||
GL_APICALL void GL_APIENTRY glResetMemoryObjectParameterNV (GLuint memory, GLenum pname);
|
||||
GL_APICALL void GL_APIENTRY glTexAttachMemoryNV (GLenum target, GLuint memory, GLuint64 offset);
|
||||
GL_APICALL void GL_APIENTRY glBufferAttachMemoryNV (GLenum target, GLuint memory, GLuint64 offset);
|
||||
GL_APICALL void GL_APIENTRY glTextureAttachMemoryNV (GLuint texture, GLuint memory, GLuint64 offset);
|
||||
GL_APICALL void GL_APIENTRY glNamedBufferAttachMemoryNV (GLuint buffer, GLuint memory, GLuint64 offset);
|
||||
#endif
|
||||
#endif /* GL_NV_memory_attachment */
|
||||
|
||||
#ifndef GL_NV_mesh_shader
|
||||
#define GL_NV_mesh_shader 1
|
||||
#define GL_MESH_SHADER_NV 0x9559
|
||||
#define GL_TASK_SHADER_NV 0x955A
|
||||
#define GL_MAX_MESH_UNIFORM_BLOCKS_NV 0x8E60
|
||||
#define GL_MAX_MESH_TEXTURE_IMAGE_UNITS_NV 0x8E61
|
||||
#define GL_MAX_MESH_IMAGE_UNIFORMS_NV 0x8E62
|
||||
#define GL_MAX_MESH_UNIFORM_COMPONENTS_NV 0x8E63
|
||||
#define GL_MAX_MESH_ATOMIC_COUNTER_BUFFERS_NV 0x8E64
|
||||
#define GL_MAX_MESH_ATOMIC_COUNTERS_NV 0x8E65
|
||||
#define GL_MAX_MESH_SHADER_STORAGE_BLOCKS_NV 0x8E66
|
||||
#define GL_MAX_COMBINED_MESH_UNIFORM_COMPONENTS_NV 0x8E67
|
||||
#define GL_MAX_TASK_UNIFORM_BLOCKS_NV 0x8E68
|
||||
#define GL_MAX_TASK_TEXTURE_IMAGE_UNITS_NV 0x8E69
|
||||
#define GL_MAX_TASK_IMAGE_UNIFORMS_NV 0x8E6A
|
||||
#define GL_MAX_TASK_UNIFORM_COMPONENTS_NV 0x8E6B
|
||||
#define GL_MAX_TASK_ATOMIC_COUNTER_BUFFERS_NV 0x8E6C
|
||||
#define GL_MAX_TASK_ATOMIC_COUNTERS_NV 0x8E6D
|
||||
#define GL_MAX_TASK_SHADER_STORAGE_BLOCKS_NV 0x8E6E
|
||||
#define GL_MAX_COMBINED_TASK_UNIFORM_COMPONENTS_NV 0x8E6F
|
||||
#define GL_MAX_MESH_WORK_GROUP_INVOCATIONS_NV 0x95A2
|
||||
#define GL_MAX_TASK_WORK_GROUP_INVOCATIONS_NV 0x95A3
|
||||
#define GL_MAX_MESH_TOTAL_MEMORY_SIZE_NV 0x9536
|
||||
#define GL_MAX_TASK_TOTAL_MEMORY_SIZE_NV 0x9537
|
||||
#define GL_MAX_MESH_OUTPUT_VERTICES_NV 0x9538
|
||||
#define GL_MAX_MESH_OUTPUT_PRIMITIVES_NV 0x9539
|
||||
#define GL_MAX_TASK_OUTPUT_COUNT_NV 0x953A
|
||||
#define GL_MAX_DRAW_MESH_TASKS_COUNT_NV 0x953D
|
||||
#define GL_MAX_MESH_VIEWS_NV 0x9557
|
||||
#define GL_MESH_OUTPUT_PER_VERTEX_GRANULARITY_NV 0x92DF
|
||||
#define GL_MESH_OUTPUT_PER_PRIMITIVE_GRANULARITY_NV 0x9543
|
||||
#define GL_MAX_MESH_WORK_GROUP_SIZE_NV 0x953B
|
||||
#define GL_MAX_TASK_WORK_GROUP_SIZE_NV 0x953C
|
||||
#define GL_MESH_WORK_GROUP_SIZE_NV 0x953E
|
||||
#define GL_TASK_WORK_GROUP_SIZE_NV 0x953F
|
||||
#define GL_MESH_VERTICES_OUT_NV 0x9579
|
||||
#define GL_MESH_PRIMITIVES_OUT_NV 0x957A
|
||||
#define GL_MESH_OUTPUT_TYPE_NV 0x957B
|
||||
#define GL_UNIFORM_BLOCK_REFERENCED_BY_MESH_SHADER_NV 0x959C
|
||||
#define GL_UNIFORM_BLOCK_REFERENCED_BY_TASK_SHADER_NV 0x959D
|
||||
#define GL_REFERENCED_BY_MESH_SHADER_NV 0x95A0
|
||||
#define GL_REFERENCED_BY_TASK_SHADER_NV 0x95A1
|
||||
#define GL_MESH_SHADER_BIT_NV 0x00000040
|
||||
#define GL_TASK_SHADER_BIT_NV 0x00000080
|
||||
#define GL_MESH_SUBROUTINE_NV 0x957C
|
||||
#define GL_TASK_SUBROUTINE_NV 0x957D
|
||||
#define GL_MESH_SUBROUTINE_UNIFORM_NV 0x957E
|
||||
#define GL_TASK_SUBROUTINE_UNIFORM_NV 0x957F
|
||||
#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_MESH_SHADER_NV 0x959E
|
||||
#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TASK_SHADER_NV 0x959F
|
||||
typedef void (GL_APIENTRYP PFNGLDRAWMESHTASKSNVPROC) (GLuint first, GLuint count);
|
||||
typedef void (GL_APIENTRYP PFNGLDRAWMESHTASKSINDIRECTNVPROC) (GLintptr indirect);
|
||||
typedef void (GL_APIENTRYP PFNGLMULTIDRAWMESHTASKSINDIRECTNVPROC) (GLintptr indirect, GLsizei drawcount, GLsizei stride);
|
||||
typedef void (GL_APIENTRYP PFNGLMULTIDRAWMESHTASKSINDIRECTCOUNTNVPROC) (GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_APICALL void GL_APIENTRY glDrawMeshTasksNV (GLuint first, GLuint count);
|
||||
GL_APICALL void GL_APIENTRY glDrawMeshTasksIndirectNV (GLintptr indirect);
|
||||
GL_APICALL void GL_APIENTRY glMultiDrawMeshTasksIndirectNV (GLintptr indirect, GLsizei drawcount, GLsizei stride);
|
||||
GL_APICALL void GL_APIENTRY glMultiDrawMeshTasksIndirectCountNV (GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
|
||||
#endif
|
||||
#endif /* GL_NV_mesh_shader */
|
||||
|
||||
#ifndef GL_NV_non_square_matrices
|
||||
#define GL_NV_non_square_matrices 1
|
||||
#define GL_FLOAT_MAT2x3_NV 0x8B65
|
||||
@ -3306,6 +3429,11 @@ GL_APICALL void GL_APIENTRY glReadBufferNV (GLenum mode);
|
||||
#define GL_NV_read_stencil 1
|
||||
#endif /* GL_NV_read_stencil */
|
||||
|
||||
#ifndef GL_NV_representative_fragment_test
|
||||
#define GL_NV_representative_fragment_test 1
|
||||
#define GL_REPRESENTATIVE_FRAGMENT_TEST_NV 0x937F
|
||||
#endif /* GL_NV_representative_fragment_test */
|
||||
|
||||
#ifndef GL_NV_sRGB_formats
|
||||
#define GL_NV_sRGB_formats 1
|
||||
#define GL_SLUMINANCE_NV 0x8C46
|
||||
@ -3344,6 +3472,18 @@ GL_APICALL void GL_APIENTRY glResolveDepthValuesNV (void);
|
||||
#define GL_NV_sample_mask_override_coverage 1
|
||||
#endif /* GL_NV_sample_mask_override_coverage */
|
||||
|
||||
#ifndef GL_NV_scissor_exclusive
|
||||
#define GL_NV_scissor_exclusive 1
|
||||
#define GL_SCISSOR_TEST_EXCLUSIVE_NV 0x9555
|
||||
#define GL_SCISSOR_BOX_EXCLUSIVE_NV 0x9556
|
||||
typedef void (GL_APIENTRYP PFNGLSCISSOREXCLUSIVENVPROC) (GLint x, GLint y, GLsizei width, GLsizei height);
|
||||
typedef void (GL_APIENTRYP PFNGLSCISSOREXCLUSIVEARRAYVNVPROC) (GLuint first, GLsizei count, const GLint *v);
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_APICALL void GL_APIENTRY glScissorExclusiveNV (GLint x, GLint y, GLsizei width, GLsizei height);
|
||||
GL_APICALL void GL_APIENTRY glScissorExclusiveArrayvNV (GLuint first, GLsizei count, const GLint *v);
|
||||
#endif
|
||||
#endif /* GL_NV_scissor_exclusive */
|
||||
|
||||
#ifndef GL_NV_shader_atomic_fp16_vector
|
||||
#define GL_NV_shader_atomic_fp16_vector 1
|
||||
#endif /* GL_NV_shader_atomic_fp16_vector */
|
||||
@ -3352,6 +3492,51 @@ GL_APICALL void GL_APIENTRY glResolveDepthValuesNV (void);
|
||||
#define GL_NV_shader_noperspective_interpolation 1
|
||||
#endif /* GL_NV_shader_noperspective_interpolation */
|
||||
|
||||
#ifndef GL_NV_shader_texture_footprint
|
||||
#define GL_NV_shader_texture_footprint 1
|
||||
#endif /* GL_NV_shader_texture_footprint */
|
||||
|
||||
#ifndef GL_NV_shading_rate_image
|
||||
#define GL_NV_shading_rate_image 1
|
||||
#define GL_SHADING_RATE_IMAGE_NV 0x9563
|
||||
#define GL_SHADING_RATE_NO_INVOCATIONS_NV 0x9564
|
||||
#define GL_SHADING_RATE_1_INVOCATION_PER_PIXEL_NV 0x9565
|
||||
#define GL_SHADING_RATE_1_INVOCATION_PER_1X2_PIXELS_NV 0x9566
|
||||
#define GL_SHADING_RATE_1_INVOCATION_PER_2X1_PIXELS_NV 0x9567
|
||||
#define GL_SHADING_RATE_1_INVOCATION_PER_2X2_PIXELS_NV 0x9568
|
||||
#define GL_SHADING_RATE_1_INVOCATION_PER_2X4_PIXELS_NV 0x9569
|
||||
#define GL_SHADING_RATE_1_INVOCATION_PER_4X2_PIXELS_NV 0x956A
|
||||
#define GL_SHADING_RATE_1_INVOCATION_PER_4X4_PIXELS_NV 0x956B
|
||||
#define GL_SHADING_RATE_2_INVOCATIONS_PER_PIXEL_NV 0x956C
|
||||
#define GL_SHADING_RATE_4_INVOCATIONS_PER_PIXEL_NV 0x956D
|
||||
#define GL_SHADING_RATE_8_INVOCATIONS_PER_PIXEL_NV 0x956E
|
||||
#define GL_SHADING_RATE_16_INVOCATIONS_PER_PIXEL_NV 0x956F
|
||||
#define GL_SHADING_RATE_IMAGE_BINDING_NV 0x955B
|
||||
#define GL_SHADING_RATE_IMAGE_TEXEL_WIDTH_NV 0x955C
|
||||
#define GL_SHADING_RATE_IMAGE_TEXEL_HEIGHT_NV 0x955D
|
||||
#define GL_SHADING_RATE_IMAGE_PALETTE_SIZE_NV 0x955E
|
||||
#define GL_MAX_COARSE_FRAGMENT_SAMPLES_NV 0x955F
|
||||
#define GL_SHADING_RATE_SAMPLE_ORDER_DEFAULT_NV 0x95AE
|
||||
#define GL_SHADING_RATE_SAMPLE_ORDER_PIXEL_MAJOR_NV 0x95AF
|
||||
#define GL_SHADING_RATE_SAMPLE_ORDER_SAMPLE_MAJOR_NV 0x95B0
|
||||
typedef void (GL_APIENTRYP PFNGLBINDSHADINGRATEIMAGENVPROC) (GLuint texture);
|
||||
typedef void (GL_APIENTRYP PFNGLGETSHADINGRATEIMAGEPALETTENVPROC) (GLuint viewport, GLuint entry, GLenum *rate);
|
||||
typedef void (GL_APIENTRYP PFNGLGETSHADINGRATESAMPLELOCATIONIVNVPROC) (GLenum rate, GLuint samples, GLuint index, GLint *location);
|
||||
typedef void (GL_APIENTRYP PFNGLSHADINGRATEIMAGEBARRIERNVPROC) (GLboolean synchronize);
|
||||
typedef void (GL_APIENTRYP PFNGLSHADINGRATEIMAGEPALETTENVPROC) (GLuint viewport, GLuint first, GLsizei count, const GLenum *rates);
|
||||
typedef void (GL_APIENTRYP PFNGLSHADINGRATESAMPLEORDERNVPROC) (GLenum order);
|
||||
typedef void (GL_APIENTRYP PFNGLSHADINGRATESAMPLEORDERCUSTOMNVPROC) (GLenum rate, GLuint samples, const GLint *locations);
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_APICALL void GL_APIENTRY glBindShadingRateImageNV (GLuint texture);
|
||||
GL_APICALL void GL_APIENTRY glGetShadingRateImagePaletteNV (GLuint viewport, GLuint entry, GLenum *rate);
|
||||
GL_APICALL void GL_APIENTRY glGetShadingRateSampleLocationivNV (GLenum rate, GLuint samples, GLuint index, GLint *location);
|
||||
GL_APICALL void GL_APIENTRY glShadingRateImageBarrierNV (GLboolean synchronize);
|
||||
GL_APICALL void GL_APIENTRY glShadingRateImagePaletteNV (GLuint viewport, GLuint first, GLsizei count, const GLenum *rates);
|
||||
GL_APICALL void GL_APIENTRY glShadingRateSampleOrderNV (GLenum order);
|
||||
GL_APICALL void GL_APIENTRY glShadingRateSampleOrderCustomNV (GLenum rate, GLuint samples, const GLint *locations);
|
||||
#endif
|
||||
#endif /* GL_NV_shading_rate_image */
|
||||
|
||||
#ifndef GL_NV_shadow_samplers_array
|
||||
#define GL_NV_shadow_samplers_array 1
|
||||
#define GL_SAMPLER_2D_ARRAY_SHADOW_NV 0x8DC4
|
||||
@ -3462,6 +3647,10 @@ GL_APICALL void GL_APIENTRY glFramebufferTextureMultisampleMultiviewOVR (GLenum
|
||||
#endif
|
||||
#endif /* GL_OVR_multiview_multisampled_render_to_texture */
|
||||
|
||||
#ifndef GL_QCOM_YUV_texture_gather
|
||||
#define GL_QCOM_YUV_texture_gather 1
|
||||
#endif /* GL_QCOM_YUV_texture_gather */
|
||||
|
||||
#ifndef GL_QCOM_alpha_test
|
||||
#define GL_QCOM_alpha_test 1
|
||||
#define GL_ALPHA_TEST_QCOM 0x0BC0
|
||||
@ -3568,6 +3757,10 @@ GL_APICALL void GL_APIENTRY glFramebufferFetchBarrierQCOM (void);
|
||||
#endif
|
||||
#endif /* GL_QCOM_shader_framebuffer_fetch_noncoherent */
|
||||
|
||||
#ifndef GL_QCOM_shader_framebuffer_fetch_rate
|
||||
#define GL_QCOM_shader_framebuffer_fetch_rate 1
|
||||
#endif /* GL_QCOM_shader_framebuffer_fetch_rate */
|
||||
|
||||
#ifndef GL_QCOM_texture_foveated
|
||||
#define GL_QCOM_texture_foveated 1
|
||||
#define GL_TEXTURE_FOVEATED_FEATURE_BITS_QCOM 0x8BFB
|
||||
@ -3581,6 +3774,12 @@ GL_APICALL void GL_APIENTRY glTextureFoveationParametersQCOM (GLuint texture, GL
|
||||
#endif
|
||||
#endif /* GL_QCOM_texture_foveated */
|
||||
|
||||
#ifndef GL_QCOM_texture_foveated_subsampled_layout
|
||||
#define GL_QCOM_texture_foveated_subsampled_layout 1
|
||||
#define GL_FOVEATION_SUBSAMPLED_LAYOUT_METHOD_BIT_QCOM 0x00000004
|
||||
#define GL_MAX_SHADER_SUBSAMPLED_IMAGE_UNITS_QCOM 0x8FA1
|
||||
#endif /* GL_QCOM_texture_foveated_subsampled_layout */
|
||||
|
||||
#ifndef GL_QCOM_tiled_rendering
|
||||
#define GL_QCOM_tiled_rendering 1
|
||||
#define GL_COLOR_BUFFER_BIT0_QCOM 0x00000001
|
||||
|
@ -44,7 +44,7 @@ extern "C" {
|
||||
#define GL_GLES_PROTOTYPES 1
|
||||
#endif
|
||||
|
||||
/* Generated on date 20180725 */
|
||||
/* Generated on date 20190611 */
|
||||
|
||||
/* Generated C header for:
|
||||
* API: gles2
|
||||
@ -62,8 +62,8 @@ extern "C" {
|
||||
typedef khronos_int8_t GLbyte;
|
||||
typedef khronos_float_t GLclampf;
|
||||
typedef khronos_int32_t GLfixed;
|
||||
typedef short GLshort;
|
||||
typedef unsigned short GLushort;
|
||||
typedef khronos_int16_t GLshort;
|
||||
typedef khronos_uint16_t GLushort;
|
||||
typedef void GLvoid;
|
||||
typedef struct __GLsync *GLsync;
|
||||
typedef khronos_int64_t GLint64;
|
||||
@ -670,7 +670,7 @@ GL_APICALL void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei
|
||||
|
||||
#ifndef GL_ES_VERSION_3_0
|
||||
#define GL_ES_VERSION_3_0 1
|
||||
typedef unsigned short GLhalf;
|
||||
typedef khronos_uint16_t GLhalf;
|
||||
#define GL_READ_BUFFER 0x0C02
|
||||
#define GL_UNPACK_ROW_LENGTH 0x0CF2
|
||||
#define GL_UNPACK_SKIP_ROWS 0x0CF3
|
||||
|
@ -1,12 +1,12 @@
|
||||
#ifndef __gl31_h_
|
||||
#define __gl31_h_ 1
|
||||
#ifndef __gles2_gl31_h_
|
||||
#define __gles2_gl31_h_ 1
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/*
|
||||
** Copyright (c) 2013-2016 The Khronos Group Inc.
|
||||
** Copyright (c) 2013-2018 The Khronos Group Inc.
|
||||
**
|
||||
** Permission is hereby granted, free of charge, to any person obtaining a
|
||||
** copy of this software and/or associated documentation files (the
|
||||
@ -31,9 +31,7 @@ extern "C" {
|
||||
** This header is generated from the Khronos OpenGL / OpenGL ES XML
|
||||
** API Registry. The current version of the Registry, generator scripts
|
||||
** used to make the header, and the header can be found at
|
||||
** http://www.opengl.org/registry/
|
||||
**
|
||||
** Khronos $Revision$ on $Date$
|
||||
** https://github.com/KhronosGroup/OpenGL-Registry
|
||||
*/
|
||||
|
||||
#include <GLES3/gl3platform.h>
|
||||
@ -46,7 +44,7 @@ extern "C" {
|
||||
#define GL_GLES_PROTOTYPES 1
|
||||
#endif
|
||||
|
||||
/* Generated on date 20161024 */
|
||||
/* Generated on date 20190611 */
|
||||
|
||||
/* Generated C header for:
|
||||
* API: gles2
|
||||
@ -64,8 +62,8 @@ extern "C" {
|
||||
typedef khronos_int8_t GLbyte;
|
||||
typedef khronos_float_t GLclampf;
|
||||
typedef khronos_int32_t GLfixed;
|
||||
typedef short GLshort;
|
||||
typedef unsigned short GLushort;
|
||||
typedef khronos_int16_t GLshort;
|
||||
typedef khronos_uint16_t GLushort;
|
||||
typedef void GLvoid;
|
||||
typedef struct __GLsync *GLsync;
|
||||
typedef khronos_int64_t GLint64;
|
||||
@ -672,7 +670,7 @@ GL_APICALL void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei
|
||||
|
||||
#ifndef GL_ES_VERSION_3_0
|
||||
#define GL_ES_VERSION_3_0 1
|
||||
typedef unsigned short GLhalf;
|
||||
typedef khronos_uint16_t GLhalf;
|
||||
#define GL_READ_BUFFER 0x0C02
|
||||
#define GL_UNPACK_ROW_LENGTH 0x0CF2
|
||||
#define GL_UNPACK_SKIP_ROWS 0x0CF3
|
||||
|
@ -1,12 +1,12 @@
|
||||
#ifndef __gl32_h_
|
||||
#define __gl32_h_ 1
|
||||
#ifndef __gles2_gl32_h_
|
||||
#define __gles2_gl32_h_ 1
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/*
|
||||
** Copyright (c) 2013-2016 The Khronos Group Inc.
|
||||
** Copyright (c) 2013-2018 The Khronos Group Inc.
|
||||
**
|
||||
** Permission is hereby granted, free of charge, to any person obtaining a
|
||||
** copy of this software and/or associated documentation files (the
|
||||
@ -31,9 +31,7 @@ extern "C" {
|
||||
** This header is generated from the Khronos OpenGL / OpenGL ES XML
|
||||
** API Registry. The current version of the Registry, generator scripts
|
||||
** used to make the header, and the header can be found at
|
||||
** http://www.opengl.org/registry/
|
||||
**
|
||||
** Khronos $Revision$ on $Date$
|
||||
** https://github.com/KhronosGroup/OpenGL-Registry
|
||||
*/
|
||||
|
||||
#include <GLES3/gl3platform.h>
|
||||
@ -46,7 +44,7 @@ extern "C" {
|
||||
#define GL_GLES_PROTOTYPES 1
|
||||
#endif
|
||||
|
||||
/* Generated on date 20161024 */
|
||||
/* Generated on date 20190611 */
|
||||
|
||||
/* Generated C header for:
|
||||
* API: gles2
|
||||
@ -64,8 +62,8 @@ extern "C" {
|
||||
typedef khronos_int8_t GLbyte;
|
||||
typedef khronos_float_t GLclampf;
|
||||
typedef khronos_int32_t GLfixed;
|
||||
typedef short GLshort;
|
||||
typedef unsigned short GLushort;
|
||||
typedef khronos_int16_t GLshort;
|
||||
typedef khronos_uint16_t GLushort;
|
||||
typedef void GLvoid;
|
||||
typedef struct __GLsync *GLsync;
|
||||
typedef khronos_int64_t GLint64;
|
||||
@ -672,7 +670,7 @@ GL_APICALL void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei
|
||||
|
||||
#ifndef GL_ES_VERSION_3_0
|
||||
#define GL_ES_VERSION_3_0 1
|
||||
typedef unsigned short GLhalf;
|
||||
typedef khronos_uint16_t GLhalf;
|
||||
#define GL_READ_BUFFER 0x0C02
|
||||
#define GL_UNPACK_ROW_LENGTH 0x0CF2
|
||||
#define GL_UNPACK_SKIP_ROWS 0x0CF3
|
||||
|
@ -37,6 +37,7 @@
|
||||
#include <pwd.h>
|
||||
#include <errno.h>
|
||||
#include <dirent.h>
|
||||
#include <inttypes.h>
|
||||
#include "zlib.h"
|
||||
|
||||
#include "util/crc32.h"
|
||||
|
Loading…
Reference in New Issue
Block a user