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https://gitee.com/openharmony/third_party_mesa3d
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zink: rework cached fbfetch descriptor fallback
this ended up being a little trickier than I thought; lazy descriptors don't use dynamic ubo types for the push set, which means drivers that (correctly) assert dynamic offset existence explode because the descriptor template will never work with the push set the better, though slightly more annoying, option here is to use the lazy manager's faster descriptor allocation and lesser complexity to quickly grab a push set, then tweak the existing cached codepath slightly in order to update a raw vkdescriptorset Fixes: 417477f60ed ("zink: always use lazy (non-push) updating for fbfetch descriptors") Reviewed-by: Dave Airlie <airlied@redhat.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13677>
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@ -1207,7 +1207,7 @@ desc_set_descriptor_surface_add(struct zink_context *ctx, struct zink_descriptor
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}
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static unsigned
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init_write_descriptor(struct zink_shader *shader, struct zink_descriptor_set *zds, enum zink_descriptor_type type, int idx, VkWriteDescriptorSet *wd, unsigned num_wds)
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init_write_descriptor(struct zink_shader *shader, VkDescriptorSet desc_set, enum zink_descriptor_type type, int idx, VkWriteDescriptorSet *wd, unsigned num_wds)
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{
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wd->sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
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wd->pNext = NULL;
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@ -1216,12 +1216,13 @@ init_write_descriptor(struct zink_shader *shader, struct zink_descriptor_set *zd
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wd->descriptorCount = shader ? shader->bindings[type][idx].size : 1;
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wd->descriptorType = shader ? shader->bindings[type][idx].type :
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idx == ZINK_FBFETCH_BINDING ? VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT : VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC;
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wd->dstSet = zds->desc_set;
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wd->dstSet = desc_set;
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return num_wds + 1;
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}
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static unsigned
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update_push_ubo_descriptors(struct zink_context *ctx, struct zink_descriptor_set *zds,
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VkDescriptorSet desc_set,
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bool is_compute, bool cache_hit, uint32_t *dynamic_offsets)
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{
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struct zink_screen *screen = zink_screen(ctx->base.screen);
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@ -1253,13 +1254,15 @@ update_push_ubo_descriptors(struct zink_context *ctx, struct zink_descriptor_set
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const bool used = (pg->dd->push_usage & BITFIELD_BIT(pstage)) == BITFIELD_BIT(pstage);
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dynamic_offsets[dynamic_idx] = used ? info->offset : 0;
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if (!cache_hit) {
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init_write_descriptor(NULL, zds, ZINK_DESCRIPTOR_TYPE_UBO, tgsi_processor_to_shader_stage(pstage), &wds[i], 0);
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init_write_descriptor(NULL, desc_set, ZINK_DESCRIPTOR_TYPE_UBO, tgsi_processor_to_shader_stage(pstage), &wds[i], 0);
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if (used) {
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desc_set_res_add(zds, ctx->di.descriptor_res[ZINK_DESCRIPTOR_TYPE_UBO][pstage][0], i, cache_hit);
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if (zds)
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desc_set_res_add(zds, ctx->di.descriptor_res[ZINK_DESCRIPTOR_TYPE_UBO][pstage][0], i, cache_hit);
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buffer_infos[i].buffer = info->buffer;
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buffer_infos[i].range = info->range;
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} else {
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desc_set_res_add(zds, NULL, i, cache_hit);
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if (zds)
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desc_set_res_add(zds, NULL, i, cache_hit);
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if (unlikely(!screen->info.rb2_feats.nullDescriptor))
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buffer_infos[i].buffer = zink_resource(ctx->dummy_vertex_buffer)->obj->buffer;
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else
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@ -1272,10 +1275,7 @@ update_push_ubo_descriptors(struct zink_context *ctx, struct zink_descriptor_set
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}
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}
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if (unlikely(!cache_hit && !is_compute && ctx->dd->has_fbfetch)) {
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assert(!pg->dd->fbfetch);
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struct zink_resource *res = zink_resource(ctx->dummy_surface[0]->texture);
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init_write_descriptor(NULL, zds, 0, MESA_SHADER_STAGES, &wds[ZINK_SHADER_COUNT], 0);
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desc_set_res_add(zds, res, ZINK_SHADER_COUNT, cache_hit);
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init_write_descriptor(NULL, desc_set, 0, MESA_SHADER_STAGES, &wds[ZINK_SHADER_COUNT], 0);
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wds[ZINK_SHADER_COUNT].pImageInfo = &ctx->di.fbfetch;
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fbfetch = true;
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}
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@ -1390,7 +1390,7 @@ update_descriptors_internal(struct zink_context *ctx, enum zink_descriptor_type
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default:
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unreachable("unknown descriptor type");
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}
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num_wds = init_write_descriptor(shader, zds, type, j, &wds[num_wds], num_wds);
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num_wds = init_write_descriptor(shader, zds->desc_set, type, j, &wds[num_wds], num_wds);
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}
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}
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if (num_wds)
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@ -1409,32 +1409,35 @@ zink_descriptors_update(struct zink_context *ctx, bool is_compute)
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zink_context_update_descriptor_states(ctx, pg);
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bool cache_hit;
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VkDescriptorSet desc_set;
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struct zink_descriptor_set *zds;
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VkDescriptorSet desc_set = VK_NULL_HANDLE;
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struct zink_descriptor_set *zds = NULL;
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struct zink_batch *batch = &ctx->batch;
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VkPipelineBindPoint bp = is_compute ? VK_PIPELINE_BIND_POINT_COMPUTE : VK_PIPELINE_BIND_POINT_GRAPHICS;
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if (unlikely(pg->dd->fbfetch)) {
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/* this is not cacheable */
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zink_descriptors_update_lazy_push(ctx);
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} else {
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{
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uint32_t dynamic_offsets[PIPE_MAX_CONSTANT_BUFFERS];
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unsigned dynamic_offset_idx = 0;
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/* push set is indexed in vulkan as 0 but isn't in the general pool array */
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ctx->dd->changed[is_compute][ZINK_DESCRIPTOR_TYPES] |= ctx->dd->pg[is_compute] != pg;
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if (pg->dd->push_usage) {
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zds = zink_descriptor_set_get(ctx, ZINK_DESCRIPTOR_TYPES, is_compute, &cache_hit);
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if (pg->dd->fbfetch) {
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/* fbfetch is not cacheable: grab a lazy set because it's faster */
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desc_set = zink_descriptors_alloc_lazy_push(ctx);
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} else {
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zds = zink_descriptor_set_get(ctx, ZINK_DESCRIPTOR_TYPES, is_compute, &cache_hit);
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desc_set = zds ? zds->desc_set : VK_NULL_HANDLE;
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}
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} else {
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zds = NULL;
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cache_hit = false;
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}
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ctx->dd->changed[is_compute][ZINK_DESCRIPTOR_TYPES] = false;
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desc_set = zds ? zds->desc_set : ctx->dd->dummy_set;
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if (!desc_set)
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desc_set = ctx->dd->dummy_set;
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if (pg->dd->push_usage) // push set
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dynamic_offset_idx = update_push_ubo_descriptors(ctx, zds,
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dynamic_offset_idx = update_push_ubo_descriptors(ctx, zds, desc_set,
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is_compute, cache_hit, dynamic_offsets);
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VKCTX(CmdBindDescriptorSets)(batch->state->cmdbuf, bp,
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pg->layout, 0, 1, &desc_set,
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@ -300,8 +300,8 @@ void
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zink_descriptor_set_update_lazy(struct zink_context *ctx, struct zink_program *pg, enum zink_descriptor_type type, VkDescriptorSet set);
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void
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zink_descriptors_update_lazy_masked(struct zink_context *ctx, bool is_compute, uint8_t changed_sets, uint8_t bind_sets);
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void
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zink_descriptors_update_lazy_push(struct zink_context *ctx);
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VkDescriptorSet
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zink_descriptors_alloc_lazy_push(struct zink_context *ctx);
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#ifdef __cplusplus
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}
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#endif
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@ -526,12 +526,11 @@ zink_descriptors_update_lazy_masked(struct zink_context *ctx, bool is_compute, u
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}
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/* only called by cached manager for fbfetch handling */
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void
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zink_descriptors_update_lazy_push(struct zink_context *ctx)
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VkDescriptorSet
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zink_descriptors_alloc_lazy_push(struct zink_context *ctx)
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{
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struct zink_batch_state *bs = ctx->batch.state;
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struct zink_batch_descriptor_data_lazy *bdd = bdd_lazy(bs);
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struct zink_program *pg = &ctx->curr_program->base;
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struct zink_screen *screen = zink_screen(ctx->base.screen);
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VkDescriptorSet push_set = VK_NULL_HANDLE;
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if (!bdd->push_pool[0]) {
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@ -540,16 +539,9 @@ zink_descriptors_update_lazy_push(struct zink_context *ctx)
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}
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struct zink_descriptor_pool *pool = check_push_pool_alloc(ctx, bdd->push_pool[0], bdd, false);
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push_set = get_descriptor_set_lazy(pool);
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if (!push_set) {
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if (!push_set)
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mesa_loge("ZINK: failed to get push descriptor set!");
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/* just jam something in to avoid a hang */
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push_set = ctx->dd->dummy_set;
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}
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VKCTX(UpdateDescriptorSetWithTemplate)(screen->dev, push_set, pg->dd->push_template, ctx);
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VKCTX(CmdBindDescriptorSets)(bs->cmdbuf,
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VK_PIPELINE_BIND_POINT_GRAPHICS,
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pg->layout, 0, 1, push_set ? &push_set : &bdd->sets[0][0],
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0, NULL);
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return push_set;
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}
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void
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