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BeOS updates, memory leak fix, updated release notes
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@ -18,15 +18,9 @@ Even numbered versions (such as 6.0) designate stable releases.
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New Features
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------------
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GL_ARB_texture_float extension (not finished yet)
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Supports 16 and 32-bit floating point textures.
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GL_ARB_half_float_pixel extension (not finished yet)
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Adds the GLhalfARB datatype for 16-bit floating point for glDraw/ReadPixels,
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and glTexImage commands.
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Half-precision floating point (GLhalf) pixel formats are supported
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in Mesa, but the feature isn't exposed yet since the ARB extension
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hasn't been finalized yet.
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Texture image handling
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@ -115,4 +109,4 @@ See the VERSIONS file for more details about bug fixes, etc. in Mesa 6.1.
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----------------------------------------------------------------------
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$Id: RELNOTES-6.1,v 3.3 2004/05/05 00:02:23 brianp Exp $
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$Id: RELNOTES-6.1,v 3.4 2004/08/14 15:21:17 brianp Exp $
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@ -1250,6 +1250,7 @@ Mesa Version History
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- support for AUX buffers in software GLX driver
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- updated glext.h to version 24 and glxext.h to version 6
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- new MESA_GLX_FORCE_ALPHA and MESA_GLX_DEPTH_BITS env vars
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- updated BeOS support (Philippe Houdoin)
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Changes:
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- fragment fog interpolation is perspective corrected now
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- new glTexImage code, much cleaner, may be a bit faster
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@ -1272,3 +1273,4 @@ Mesa Version History
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- glBeginQueryARB and glEndQueryARB didn't work inside display lists
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- vertex program state references were broken
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- fixed triangle color interpolation bug on AIX (Shane Blackett)
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- fixed a number of minor memory leaks (bug #1002030)
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