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zink: bump dynamic pipeline state count
Reviewed-by: Dave Airlie <airlied@redhat.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12585>
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@ -164,7 +164,7 @@ zink_create_gfx_pipeline(struct zink_screen *screen,
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depth_stencil_state.back = state->depth_stencil_alpha_state->stencil_back;
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depth_stencil_state.back = state->depth_stencil_alpha_state->stencil_back;
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depth_stencil_state.depthWriteEnable = state->depth_stencil_alpha_state->depth_write;
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depth_stencil_state.depthWriteEnable = state->depth_stencil_alpha_state->depth_write;
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VkDynamicState dynamicStateEnables[24] = {
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VkDynamicState dynamicStateEnables[30] = {
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VK_DYNAMIC_STATE_LINE_WIDTH,
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VK_DYNAMIC_STATE_LINE_WIDTH,
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VK_DYNAMIC_STATE_DEPTH_BIAS,
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VK_DYNAMIC_STATE_DEPTH_BIAS,
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VK_DYNAMIC_STATE_BLEND_CONSTANTS,
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VK_DYNAMIC_STATE_BLEND_CONSTANTS,
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