radv: allow to use a compute shader for resetting the query pool

Serious Sam Fusion 2017 uses a huge number of occlusion queries,
and the allocated query pool buffer is greater than 4096 bytes.

This slightly improves performance (tested in Ultra) from
117.2 FPS to 119.7 FPS (~+2%) on my RX480.

This also improves Talos, from 69 FPS to 72/73 FPS (~+5%).

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
This commit is contained in:
Samuel Pitoiset 2017-10-26 18:03:24 +02:00
parent 0d61109bb7
commit a41e2e9cf5

View File

@ -1058,16 +1058,18 @@ void radv_CmdResetQueryPool(
{
RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
RADV_FROM_HANDLE(radv_query_pool, pool, queryPool);
uint64_t va = radv_buffer_get_va(pool->bo);
struct radv_cmd_state *state = &cmd_buffer->state;
cmd_buffer->device->ws->cs_add_buffer(cmd_buffer->cs, pool->bo, 8);
state->flush_bits |= radv_fill_buffer(cmd_buffer, pool->bo,
firstQuery * pool->stride,
queryCount * pool->stride, 0);
si_cp_dma_clear_buffer(cmd_buffer, va + firstQuery * pool->stride,
queryCount * pool->stride, 0);
if (pool->type == VK_QUERY_TYPE_TIMESTAMP ||
pool->type == VK_QUERY_TYPE_PIPELINE_STATISTICS)
si_cp_dma_clear_buffer(cmd_buffer, va + pool->availability_offset + firstQuery * 4,
queryCount * 4, 0);
pool->type == VK_QUERY_TYPE_PIPELINE_STATISTICS) {
state->flush_bits |= radv_fill_buffer(cmd_buffer, pool->bo,
pool->availability_offset + firstQuery * 4,
queryCount * 4, 0);
}
}
void radv_CmdBeginQuery(