mesa/program: change validate_inputs() local var 'inputs' to GLbitfield64

Both state->prog->info.inputs_read and state->InputsBound are GLbitfield64
so it seems that the OR of those values should be of the same type.
I'm not sure this fixes any actual issues though.

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
This commit is contained in:
Brian Paul 2018-01-16 08:40:36 -07:00
parent d8306de4ac
commit ad00a78993

View File

@ -2212,7 +2212,7 @@ set_src_reg_swz(struct asm_src_register *r, gl_register_file file, GLint index,
int
validate_inputs(struct YYLTYPE *locp, struct asm_parser_state *state)
{
const GLbitfield inputs = state->prog->info.inputs_read | state->InputsBound;
const GLbitfield64 inputs = state->prog->info.inputs_read | state->InputsBound;
GLbitfield ff_inputs = 0;
/* Since Mesa internal attribute indices are different from