mesa: re-enable KHR_debug for ES contexts

With the earlier issues resolved we can expose the extension.

Signed-off-by: Boyan Ding <boyan.j.ding@gmail.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
This commit is contained in:
Boyan Ding 2015-11-20 11:11:19 +00:00 committed by Emil Velikov
parent ab7294668c
commit b8547a5063
2 changed files with 2 additions and 1 deletions

View File

@ -63,6 +63,7 @@ Note: some of the new features are only available with certain drivers.
<li>GL_EXT_buffer_storage implemented for when ES 3.1 support is gained</li>
<li>GL_EXT_draw_elements_base_vertex on all drivers</li>
<li>GL_EXT_texture_compression_rgtc / latc on freedreno (a3xx & a4xx)</li>
<li>GL_KHR_debug (GLES)</li>
<li>GL_NV_conditional_render on freedreno</li>
<li>GL_OES_draw_elements_base_vertex on all drivers</li>
<li>EGL_KHR_create_context on softpipe, llvmpipe</li>

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@ -258,7 +258,7 @@ EXT(INGR_blend_func_separate , EXT_blend_func_separate
EXT(INTEL_performance_query , INTEL_performance_query , GLL, GLC, x , ES2, 2013)
EXT(KHR_context_flush_control , dummy_true , GLL, GLC, x , ES2, 2014)
EXT(KHR_debug , dummy_true , GLL, GLC, x , x , 2012)
EXT(KHR_debug , dummy_true , GLL, GLC, ES1, ES2, 2012)
EXT(KHR_texture_compression_astc_hdr , KHR_texture_compression_astc_hdr , GLL, GLC, x , ES2, 2012)
EXT(KHR_texture_compression_astc_ldr , KHR_texture_compression_astc_ldr , GLL, GLC, x , ES2, 2012)