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i965: Port INTEL_PRECISE_TRIG=1 to NIR.
This makes the extra multiply visible to NIR's algebraic optimizations (for constant reassociation) as well as constant folding. This means that when the result of sin/cos are multiplied by an constant, we can eliminate the extra multiply altogether, reducing the cost of the workaround. It also means we only have to implement it one place, rather than in both backends. This makes INTEL_PRECISE_TRIG=1 cost nothing on GPUTest/Volplosion, which has a ton of sin() calls, but always multiplies them by an immediate constant. The extra multiply gets folded away. Signed-off-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Eduardo Lima Mitev <elima@igalia.com> Reviewed-by: Jason Ekstrand <jason@jlekstrand.net> Reviewed-by: Matt Turner <mattst88@gmail.com>
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@ -33,6 +33,7 @@ AM_CFLAGS = \
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-I$(top_srcdir)/src/mesa/drivers/dri/common \
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-I$(top_srcdir)/src/mesa/drivers/dri/intel/server \
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-I$(top_srcdir)/src/gtest/include \
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-I$(top_srcdir)/src/compiler/nir \
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-I$(top_builddir)/src/compiler/nir \
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-I$(top_builddir)/src/mesa/drivers/dri/common \
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$(DEFINES) \
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@ -41,6 +42,10 @@ AM_CFLAGS = \
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AM_CXXFLAGS = $(AM_CFLAGS)
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brw_nir_trig_workarounds.c: brw_nir_trig_workarounds.py $(top_srcdir)/src/compiler/nir/nir_algebraic.py
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$(MKDIR_GEN)
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$(AM_V_GEN) PYTHONPATH=$(top_srcdir)/src/compiler/nir $(PYTHON2) $(PYTHON_FLAGS) $(srcdir)/brw_nir_trig_workarounds.py > $@ || ($(RM) $@; false)
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noinst_LTLIBRARIES = libi965_dri.la libi965_compiler.la
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libi965_dri_la_SOURCES = $(i965_FILES)
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libi965_dri_la_LIBADD = libi965_compiler.la $(INTEL_LIBS)
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@ -44,6 +44,7 @@ i965_compiler_FILES = \
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brw_nir.c \
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brw_nir_analyze_boolean_resolves.c \
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brw_nir_attribute_workarounds.c \
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brw_nir_trig_workarounds.c \
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brw_nir_opt_peephole_ffma.c \
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brw_nir_uniforms.cpp \
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brw_packed_float.c \
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@ -775,24 +775,12 @@ fs_visitor::nir_emit_alu(const fs_builder &bld, nir_alu_instr *instr)
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break;
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case nir_op_fsin:
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if (!compiler->precise_trig) {
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inst = bld.emit(SHADER_OPCODE_SIN, result, op[0]);
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} else {
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fs_reg tmp = bld.vgrf(BRW_REGISTER_TYPE_F);
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inst = bld.emit(SHADER_OPCODE_SIN, tmp, op[0]);
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inst = bld.MUL(result, tmp, brw_imm_f(0.99997));
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}
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inst = bld.emit(SHADER_OPCODE_SIN, result, op[0]);
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inst->saturate = instr->dest.saturate;
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break;
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case nir_op_fcos:
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if (!compiler->precise_trig) {
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inst = bld.emit(SHADER_OPCODE_COS, result, op[0]);
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} else {
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fs_reg tmp = bld.vgrf(BRW_REGISTER_TYPE_F);
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inst = bld.emit(SHADER_OPCODE_COS, tmp, op[0]);
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inst = bld.MUL(result, tmp, brw_imm_f(0.99997));
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}
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inst = bld.emit(SHADER_OPCODE_COS, result, op[0]);
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inst->saturate = instr->dest.saturate;
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break;
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@ -447,6 +447,9 @@ brw_preprocess_nir(const struct brw_compiler *compiler, nir_shader *nir)
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if (nir->stage == MESA_SHADER_GEOMETRY)
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OPT(nir_lower_gs_intrinsics);
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if (compiler->precise_trig)
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OPT(brw_nir_apply_trig_workarounds);
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static const nir_lower_tex_options tex_options = {
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.lower_txp = ~0,
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};
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@ -106,6 +106,8 @@ bool brw_nir_apply_attribute_workarounds(nir_shader *nir,
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bool use_legacy_snorm_formula,
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const uint8_t *attrib_wa_flags);
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bool brw_nir_apply_trig_workarounds(nir_shader *nir);
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nir_shader *brw_nir_apply_sampler_key(nir_shader *nir,
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const struct brw_device_info *devinfo,
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const struct brw_sampler_prog_key_data *key,
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src/mesa/drivers/dri/i965/brw_nir_trig_workarounds.py
Executable file
43
src/mesa/drivers/dri/i965/brw_nir_trig_workarounds.py
Executable file
@ -0,0 +1,43 @@
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#! /usr/bin/env python
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#
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# Copyright (C) 2016 Intel Corporation
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#
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# Permission is hereby granted, free of charge, to any person obtaining a
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# copy of this software and associated documentation files (the "Software"),
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# to deal in the Software without restriction, including without limitation
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# the rights to use, copy, modify, merge, publish, distribute, sublicense,
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# and/or sell copies of the Software, and to permit persons to whom the
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# Software is furnished to do so, subject to the following conditions:
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#
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# The above copyright notice and this permission notice (including the next
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# paragraph) shall be included in all copies or substantial portions of the
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# Software.
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#
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# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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# IN THE SOFTWARE.
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import nir_algebraic
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# The SIN and COS instructions on Intel hardware can produce values
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# slightly outside of the [-1.0, 1.0] range for a small set of values.
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# Obviously, this can break everyone's expectations about trig functions.
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#
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# According to an internal presentation, the COS instruction can produce
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# a value up to 1.000027 for inputs in the range (0.08296, 0.09888). One
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# suggested workaround is to multiply by 0.99997, scaling down the
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# amplitude slightly. Apparently this also minimizes the error function,
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# reducing the maximum error from 0.00006 to about 0.00003.
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trig_workarounds = [
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(('fsin', 'x'), ('fmul', ('fsin', 'x'), 0.99997)),
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(('fcos', 'x'), ('fmul', ('fcos', 'x'), 0.99997)),
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]
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print '#include "brw_nir.h"'
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print nir_algebraic.AlgebraicPass("brw_nir_apply_trig_workarounds",
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trig_workarounds).render()
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@ -1101,24 +1101,12 @@ vec4_visitor::nir_emit_alu(nir_alu_instr *instr)
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break;
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case nir_op_fsin:
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if (!compiler->precise_trig) {
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inst = emit_math(SHADER_OPCODE_SIN, dst, op[0]);
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} else {
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src_reg tmp = src_reg(this, glsl_type::vec4_type);
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inst = emit_math(SHADER_OPCODE_SIN, dst_reg(tmp), op[0]);
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inst = emit(MUL(dst, tmp, brw_imm_f(0.99997)));
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}
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inst = emit_math(SHADER_OPCODE_SIN, dst, op[0]);
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inst->saturate = instr->dest.saturate;
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break;
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case nir_op_fcos:
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if (!compiler->precise_trig) {
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inst = emit_math(SHADER_OPCODE_COS, dst, op[0]);
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} else {
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src_reg tmp = src_reg(this, glsl_type::vec4_type);
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inst = emit_math(SHADER_OPCODE_COS, dst_reg(tmp), op[0]);
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inst = emit(MUL(dst, tmp, brw_imm_f(0.99997)));
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}
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inst = emit_math(SHADER_OPCODE_COS, dst, op[0]);
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inst->saturate = instr->dest.saturate;
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break;
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