added Gerk Huisma's GLchan=GLfloat fixes

This commit is contained in:
Brian Paul 2002-06-30 16:16:03 +00:00
parent 4336c28c84
commit c2fa38d5ae

View File

@ -1,4 +1,4 @@
$Id: VERSIONS,v 1.92 2002/06/30 15:49:03 brianp Exp $
$Id: VERSIONS,v 1.93 2002/06/30 16:16:03 brianp Exp $
Mesa Version History
@ -1007,5 +1007,7 @@ Mesa Version History
- OSMesaMakeCurrent() didn't recognize buffer size changes
- assorted conformance fixes for 16-bit/channel rendering
- texcombine alpha subtraction mode was broken
- fixed some blend problems when GLchan==GLfloat (Gerk Huisma)
- clamp colors to [0,1] in OSMesa if GLchan==GLfloat (Gerk Huisma)
Changes:
- New spec file and Python code to generate some GL dispatch files