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added Gerk Huisma's GLchan=GLfloat fixes
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$Id: VERSIONS,v 1.92 2002/06/30 15:49:03 brianp Exp $
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$Id: VERSIONS,v 1.93 2002/06/30 16:16:03 brianp Exp $
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Mesa Version History
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@ -1007,5 +1007,7 @@ Mesa Version History
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- OSMesaMakeCurrent() didn't recognize buffer size changes
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- assorted conformance fixes for 16-bit/channel rendering
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- texcombine alpha subtraction mode was broken
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- fixed some blend problems when GLchan==GLfloat (Gerk Huisma)
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- clamp colors to [0,1] in OSMesa if GLchan==GLfloat (Gerk Huisma)
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Changes:
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- New spec file and Python code to generate some GL dispatch files
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