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glsl: Don't support integer types for operations that can't handle them
ir_unop_fract already forbade integer types in ir_validate. ir_unop_rcp, ir_unop_rsq, and ir_unop_sqrt should also forbid them in ir_validate. Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Matt Turner <mattst88@gmail.com>
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@ -729,12 +729,6 @@ ir_expression::constant_expression_value(struct hash_table *variable_context)
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case ir_unop_fract:
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for (unsigned c = 0; c < op[0]->type->components(); c++) {
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switch (this->type->base_type) {
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case GLSL_TYPE_UINT:
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data.u[c] = 0;
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break;
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case GLSL_TYPE_INT:
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data.i[c] = 0;
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break;
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case GLSL_TYPE_FLOAT:
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data.f[c] = op[0]->value.f[c] - floor(op[0]->value.f[c]);
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break;
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@ -823,14 +817,6 @@ ir_expression::constant_expression_value(struct hash_table *variable_context)
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case ir_unop_rcp:
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for (unsigned c = 0; c < op[0]->type->components(); c++) {
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switch (this->type->base_type) {
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case GLSL_TYPE_UINT:
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if (op[0]->value.u[c] != 0.0)
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data.u[c] = 1 / op[0]->value.u[c];
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break;
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case GLSL_TYPE_INT:
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if (op[0]->value.i[c] != 0.0)
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data.i[c] = 1 / op[0]->value.i[c];
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break;
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case GLSL_TYPE_FLOAT:
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if (op[0]->value.f[c] != 0.0)
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data.f[c] = 1.0F / op[0]->value.f[c];
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@ -260,6 +260,8 @@ ir_validate::visit_leave(ir_expression *ir)
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case ir_unop_rcp:
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case ir_unop_rsq:
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case ir_unop_sqrt:
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assert(ir->type->base_type == GLSL_TYPE_FLOAT ||
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ir->type->base_type == GLSL_TYPE_DOUBLE);
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assert(ir->type == ir->operands[0]->type);
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break;
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