mesa: Support GL_MAX_VERTEX_OUTPUT_COMPONENTS query with ES3

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Paul Berry <stereotype441@gmail.com>
Cc: "9.1 9.2" <mesa-stable@lists.freedesktop.org>
This commit is contained in:
Ian Romanick 2013-09-09 16:54:11 -05:00
parent b6b549ccfc
commit d38765f3c8
2 changed files with 2 additions and 0 deletions

View File

@ -714,6 +714,7 @@ find_custom_value(struct gl_context *ctx, const struct value_desc *d, union valu
case GL_MAX_VARYING_FLOATS_ARB:
case GL_MAX_FRAGMENT_INPUT_COMPONENTS:
case GL_MAX_VERTEX_OUTPUT_COMPONENTS:
v->value_int = ctx->Const.MaxVarying * 4;
break;

View File

@ -330,6 +330,7 @@ descriptor=[
[ "MINOR_VERSION", "LOC_CUSTOM, TYPE_INT, 0, extra_gl30_es3" ],
# GL 3.0 / GLES3
[ "MAX_VERTEX_OUTPUT_COMPONENTS", "LOC_CUSTOM, TYPE_INT, 0, extra_gl32_es3" ],
[ "MAX_FRAGMENT_INPUT_COMPONENTS", "LOC_CUSTOM, TYPE_INT, 0, extra_gl32_es3" ],
# GL_ARB_ES3_compatibility