latest 4.1 features and bug fixes

This commit is contained in:
Brian Paul 2002-04-04 17:01:50 +00:00
parent 42f916de5c
commit db0944b08a

View File

@ -1,4 +1,4 @@
$Id: VERSIONS,v 1.86 2002/04/02 16:19:21 brianp Exp $
$Id: VERSIONS,v 1.87 2002/04/04 17:01:50 brianp Exp $
Mesa Version History
@ -968,6 +968,7 @@ Mesa Version History
- massive overhaul/simplification of software rasterizer module,
many contributions from Klaus Niederkrueger
- faster software texturing in some cases (i.e. trilinear filtering)
- new OSMesaGetProcAddress() function
Bug fixes:
- GL_BLEND with non-black texture env color wasn't always correct
- GL_REPLACE with GL_RGB texture format wasn't always correct (alpha)
@ -977,5 +978,7 @@ Mesa Version History
- Fixed 24bpp rendering problem in Windows driver (Karl Schultz)
- 16-bit GLchan mode fixes (m_trans_tmp.h, s_triangle.c)
- better mipmap LOD computation (prevents excessive blurriness)
- OSMesaMakeCurrent() didn't recognize buffer size changes
- assorted conformance fixes for 16-bit/channel rendering
Changes:
- New spec file and Python code to generate some GL dispatch files