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added 3.4.2 changes, SPARC assembly
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$Id: VERSIONS,v 1.54 2001/05/15 21:31:36 brianp Exp $
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$Id: VERSIONS,v 1.55 2001/05/23 14:44:12 brianp Exp $
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Mesa Version History
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@ -803,6 +803,33 @@ Mesa Version History
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- NURBS or evaluator surfaces inside display lists don't always work
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3.4.2 May 17, 2001
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Bug fixes:
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- deleting the currently bound texture could cause bad problems
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- using fog could result in random vertex alpha values
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- AA triangle rendering could touch pixels outside right window bound
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- fixed byteswapping problem in clear_32bit_ximage() function
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- fixed bugs in wglUseFontBitmapsA(), by Frank Warmerdam
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- fixed memory leak in glXUseXFont()
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- fragment sampling in AA triangle function was off by 1/2 pixel
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- Windows: reading pixels from framebuffer didn't always work
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- glConvolutionFilter2D could segfault or cause FP exception
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- fixed segfaults in FX and X drivers when using tex unit 1 but not 0
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- GL_NAND logicop didn't work right in RGBA mode
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- fixed a memory corruption bug in vertex buffer reset code
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- clearing the softwara alpha buffer with scissoring was broken
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- fixed a few color index mode fog bugs
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- fixed some bad assertions in color index mode
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- fixed FX line 'stipple' bug #420091
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- fixed stencil buffer clear width/height typo
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- fixed GL error glitches in gl[Client]ActiveTextureARB()
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- fixed Windows compilation problem in texutil.c
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- fixed 1/8-pixel AA triangle sampling error
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Changes:
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- optimized writing mono-colored pixel spans to X pixmaps
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- increased max viewport size to 2048 x 2048
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3.5 Month ??, 2001
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New:
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- internals of Mesa divided into modular pieces (Keith Whitwell)
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@ -828,6 +855,7 @@ Mesa Version History
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- GL/glxext.h header file for GLX extensions
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- somewhat faster software texturing, fogging, depth testing
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- all color-index conformance tests now pass (only 8bpp tested)
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- SPARC assembly language TCL optimizations (David Miller)
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Bug Fixes:
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- fbiRev and tmuRev were unitialized when using Glide3
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- fixed a few color index mode conformance failures; all pass now
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