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https://gitee.com/openharmony/third_party_mesa3d
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util/u_queue: add util_queue_fence_wait_timeout
v2: - style fixes - fix missing timeout handling in futex path Reviewed-by: Marek Olšák <marek.olsak@amd.com>
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@ -33,7 +33,7 @@
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#include <sys/syscall.h>
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#include <sys/time.h>
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static inline long sys_futex(void *addr1, int op, int val1, struct timespec *timeout, void *addr2, int val3)
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static inline long sys_futex(void *addr1, int op, int val1, const struct timespec *timeout, void *addr2, int val3)
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{
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return syscall(SYS_futex, addr1, op, val1, timeout, addr2, val3);
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}
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@ -43,9 +43,12 @@ static inline int futex_wake(uint32_t *addr, int count)
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return sys_futex(addr, FUTEX_WAKE, count, NULL, NULL, 0);
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}
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static inline int futex_wait(uint32_t *addr, int32_t value)
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static inline int futex_wait(uint32_t *addr, int32_t value, const struct timespec *timeout)
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{
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return sys_futex(addr, FUTEX_WAIT, value, NULL, NULL, 0);
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/* FUTEX_WAIT_BITSET with FUTEX_BITSET_MATCH_ANY is equivalent to
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* FUTEX_WAIT, except that it treats the timeout as absolute. */
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return sys_futex(addr, FUTEX_WAIT_BITSET, value, timeout, NULL,
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FUTEX_BITSET_MATCH_ANY);
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}
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#endif
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@ -83,7 +83,7 @@ simple_mtx_lock(simple_mtx_t *mtx)
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if (c != 2)
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c = __sync_lock_test_and_set(&mtx->val, 2);
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while (c != 0) {
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futex_wait(&mtx->val, 2);
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futex_wait(&mtx->val, 2, NULL);
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c = __sync_lock_test_and_set(&mtx->val, 2);
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}
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}
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@ -26,6 +26,9 @@
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#include "u_queue.h"
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#include <time.h>
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#include "util/os_time.h"
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#include "util/u_string.h"
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#include "util/u_thread.h"
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@ -91,6 +94,50 @@ remove_from_atexit_list(struct util_queue *queue)
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* util_queue_fence
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*/
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#ifdef UTIL_QUEUE_FENCE_FUTEX
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static bool
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do_futex_fence_wait(struct util_queue_fence *fence,
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bool timeout, int64_t abs_timeout)
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{
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uint32_t v = fence->val;
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struct timespec ts;
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ts.tv_sec = abs_timeout / (1000*1000*1000);
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ts.tv_nsec = abs_timeout % (1000*1000*1000);
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while (v != 0) {
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if (v != 2) {
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v = p_atomic_cmpxchg(&fence->val, 1, 2);
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if (v == 0)
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return true;
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}
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int r = futex_wait(&fence->val, 2, timeout ? &ts : NULL);
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if (timeout && r < 0) {
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if (errno == -ETIMEDOUT)
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return false;
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}
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v = fence->val;
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}
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return true;
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}
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void
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_util_queue_fence_wait(struct util_queue_fence *fence)
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{
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do_futex_fence_wait(fence, false, 0);
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}
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bool
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_util_queue_fence_wait_timeout(struct util_queue_fence *fence,
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int64_t abs_timeout)
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{
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return do_futex_fence_wait(fence, true, abs_timeout);
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}
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#endif
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#ifdef UTIL_QUEUE_FENCE_STANDARD
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void
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util_queue_fence_signal(struct util_queue_fence *fence)
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@ -102,7 +149,7 @@ util_queue_fence_signal(struct util_queue_fence *fence)
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}
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void
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util_queue_fence_wait(struct util_queue_fence *fence)
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_util_queue_fence_wait(struct util_queue_fence *fence)
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{
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mtx_lock(&fence->mutex);
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while (!fence->signalled)
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@ -110,6 +157,39 @@ util_queue_fence_wait(struct util_queue_fence *fence)
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mtx_unlock(&fence->mutex);
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}
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bool
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_util_queue_fence_wait_timeout(struct util_queue_fence *fence,
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int64_t abs_timeout)
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{
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/* This terrible hack is made necessary by the fact that we really want an
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* internal interface consistent with os_time_*, but cnd_timedwait is spec'd
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* to be relative to the TIME_UTC clock.
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*/
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int64_t rel = abs_timeout - os_time_get_nano();
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if (rel > 0) {
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struct timespec ts;
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timespec_get(&ts, TIME_UTC);
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ts.tv_sec += abs_timeout / (1000*1000*1000);
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ts.tv_nsec += abs_timeout % (1000*1000*1000);
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if (ts.tv_nsec >= (1000*1000*1000)) {
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ts.tv_sec++;
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ts.tv_nsec -= (1000*1000*1000);
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}
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mtx_lock(&fence->mutex);
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while (!fence->signalled) {
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if (cnd_timedwait(&fence->cond, &fence->mutex, &ts) != thrd_success)
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break;
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}
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mtx_unlock(&fence->mutex);
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}
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return fence->signalled;
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}
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void
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util_queue_fence_init(struct util_queue_fence *fence)
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{
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@ -80,26 +80,6 @@ util_queue_fence_destroy(struct util_queue_fence *fence)
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/* no-op */
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}
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static inline void
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util_queue_fence_wait(struct util_queue_fence *fence)
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{
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uint32_t v = fence->val;
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if (likely(v == 0))
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return;
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do {
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if (v != 2) {
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v = p_atomic_cmpxchg(&fence->val, 1, 2);
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if (v == 0)
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return;
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}
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futex_wait(&fence->val, 2);
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v = fence->val;
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} while(v != 0);
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}
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static inline void
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util_queue_fence_signal(struct util_queue_fence *fence)
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{
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@ -147,7 +127,6 @@ struct util_queue_fence {
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void util_queue_fence_init(struct util_queue_fence *fence);
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void util_queue_fence_destroy(struct util_queue_fence *fence);
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void util_queue_fence_wait(struct util_queue_fence *fence);
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void util_queue_fence_signal(struct util_queue_fence *fence);
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/**
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@ -170,6 +149,39 @@ util_queue_fence_is_signalled(struct util_queue_fence *fence)
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}
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#endif
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void
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_util_queue_fence_wait(struct util_queue_fence *fence);
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static inline void
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util_queue_fence_wait(struct util_queue_fence *fence)
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{
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if (unlikely(!util_queue_fence_is_signalled(fence)))
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_util_queue_fence_wait(fence);
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}
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bool
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_util_queue_fence_wait_timeout(struct util_queue_fence *fence,
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int64_t abs_timeout);
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/**
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* Wait for the fence to be signaled with a timeout.
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*
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* \param fence the fence
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* \param abs_timeout the absolute timeout in nanoseconds, relative to the
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* clock provided by os_time_get_nano.
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*
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* \return true if the fence was signaled, false if the timeout occurred.
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*/
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static inline bool
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util_queue_fence_wait_timeout(struct util_queue_fence *fence,
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int64_t abs_timeout)
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{
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if (util_queue_fence_is_signalled(fence))
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return true;
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return _util_queue_fence_wait_timeout(fence, abs_timeout);
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}
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typedef void (*util_queue_execute_func)(void *job, int thread_index);
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struct util_queue_job {
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