mirror of
https://gitee.com/openharmony/third_party_mesa3d
synced 2024-12-11 09:34:51 +00:00
glsl: replace binding layout min boundary check
Use new helper that will in a later patch allow for compile time constants. Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
This commit is contained in:
parent
64710db664
commit
e74fe2a844
@ -2550,14 +2550,15 @@ apply_explicit_binding(struct _mesa_glsl_parse_state *state,
|
||||
return;
|
||||
}
|
||||
|
||||
if (qual->binding < 0) {
|
||||
_mesa_glsl_error(loc, state, "binding values must be >= 0");
|
||||
unsigned qual_binding;
|
||||
if (!process_qualifier_constant(state, loc, "binding", qual->binding,
|
||||
&qual_binding)) {
|
||||
return;
|
||||
}
|
||||
|
||||
const struct gl_context *const ctx = state->ctx;
|
||||
unsigned elements = type->is_array() ? type->arrays_of_arrays_size() : 1;
|
||||
unsigned max_index = qual->binding + elements - 1;
|
||||
unsigned max_index = qual_binding + elements - 1;
|
||||
const glsl_type *base_type = type->without_array();
|
||||
|
||||
if (base_type->is_interface()) {
|
||||
@ -2573,9 +2574,9 @@ apply_explicit_binding(struct _mesa_glsl_parse_state *state,
|
||||
*/
|
||||
if (qual->flags.q.uniform &&
|
||||
max_index >= ctx->Const.MaxUniformBufferBindings) {
|
||||
_mesa_glsl_error(loc, state, "layout(binding = %d) for %d UBOs exceeds "
|
||||
_mesa_glsl_error(loc, state, "layout(binding = %u) for %d UBOs exceeds "
|
||||
"the maximum number of UBO binding points (%d)",
|
||||
qual->binding, elements,
|
||||
qual_binding, elements,
|
||||
ctx->Const.MaxUniformBufferBindings);
|
||||
return;
|
||||
}
|
||||
@ -2591,9 +2592,9 @@ apply_explicit_binding(struct _mesa_glsl_parse_state *state,
|
||||
*/
|
||||
if (qual->flags.q.buffer &&
|
||||
max_index >= ctx->Const.MaxShaderStorageBufferBindings) {
|
||||
_mesa_glsl_error(loc, state, "layout(binding = %d) for %d SSBOs exceeds "
|
||||
_mesa_glsl_error(loc, state, "layout(binding = %u) for %d SSBOs exceeds "
|
||||
"the maximum number of SSBO binding points (%d)",
|
||||
qual->binding, elements,
|
||||
qual_binding, elements,
|
||||
ctx->Const.MaxShaderStorageBufferBindings);
|
||||
return;
|
||||
}
|
||||
@ -2610,16 +2611,16 @@ apply_explicit_binding(struct _mesa_glsl_parse_state *state,
|
||||
if (max_index >= limit) {
|
||||
_mesa_glsl_error(loc, state, "layout(binding = %d) for %d samplers "
|
||||
"exceeds the maximum number of texture image units "
|
||||
"(%d)", qual->binding, elements, limit);
|
||||
"(%u)", qual_binding, elements, limit);
|
||||
|
||||
return;
|
||||
}
|
||||
} else if (base_type->contains_atomic()) {
|
||||
assert(ctx->Const.MaxAtomicBufferBindings <= MAX_COMBINED_ATOMIC_BUFFERS);
|
||||
if (unsigned(qual->binding) >= ctx->Const.MaxAtomicBufferBindings) {
|
||||
if (qual_binding >= ctx->Const.MaxAtomicBufferBindings) {
|
||||
_mesa_glsl_error(loc, state, "layout(binding = %d) exceeds the "
|
||||
" maximum number of atomic counter buffer bindings"
|
||||
"(%d)", qual->binding,
|
||||
"(%u)", qual_binding,
|
||||
ctx->Const.MaxAtomicBufferBindings);
|
||||
|
||||
return;
|
||||
@ -2641,7 +2642,7 @@ apply_explicit_binding(struct _mesa_glsl_parse_state *state,
|
||||
}
|
||||
|
||||
var->data.explicit_binding = true;
|
||||
var->data.binding = qual->binding;
|
||||
var->data.binding = qual_binding;
|
||||
|
||||
return;
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user